I resemble that remark!
G40 L 2014 Mrcunego (axis) vs Amon Sul (allies +8) no tech
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:wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
4 bombers moved from Southern Italy to Iraq
14 armour, 1 fighter, 2 infantry and 2 tactical_bombers moved from Northwest Persia to Iraq
3 armour moved from Caucasus to Iraq
3 bombers moved from Rostov to Iraq
4 armour moved from Eastern Persia to West India
6 armour moved from Eastern Persia to Persia
3 infantry moved from Tambov to Volgograd
1 armour moved from Bryansk to Volgograd
2 armour moved from Tambov to Volgograd
1 armour moved from Ukraine to Volgograd
1 infantry moved from Tambov to Samara
1 artillery moved from Tambov to Samara
1 armour moved from Tambov to Samara
1 bomber moved from Western Germany to IraqCombat - Germans
Battle in Volgograd
Germans attack with 4 armour and 3 infantry
Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 4 armour and 3 infantry in Volgograd, round 2 : 2/7 hits
Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 1/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Volgograd
Germans roll dice for 4 armour and 2 infantry in Volgograd, round 3 : 3/6 hits
Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in West India
Germans attack with 4 armour
ANZAC defend with 1 bomber
Germans roll dice for 4 armour in West India, round 2 : 3/4 hits
UK_Pacific roll dice for 1 bomber in West India, round 2 : 0/1 hits
1 bomber owned by the ANZAC lost in West India
Germans win, taking West India from UK_Pacific with 4 armour remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 bomber
Battle in Persia
Germans attack with 6 armour
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 6 armour in Persia, round 2 : 5/6 hits
British roll dice for 3 infantry in Persia, round 2 : 0/3 hits
3 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 6 armour remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Samara
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Samara, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 17 armour, 8 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
ANZAC defend with 4 fighters; French defend with 1 infantry; British defend with 4 aaGuns, 3 armour, 9 artilleries, 1 factory_minor, 5 infantry and 3 mech_infantrys
AA fire in Iraq : 1/11 hits
1 fighter owned by the Germans lost in Iraq
Germans roll dice for 17 armour, 8 bombers, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 18/29 hits
British roll dice for 4 aaGuns, 3 armour, 9 artilleries, 4 fighters, 6 infantry and 3 mech_infantrys in Iraq, round 2 : 11/25 hits
5 infantry owned by the British , 1 infantry owned by the French , 2 infantry owned by the Germans , 9 armour owned by the Germans , 5 artilleries owned by the British , 3 mech_infantrys owned by the British and 4 aaGuns owned by the British lost in Iraq
Germans roll dice for 8 armour, 8 bombers and 2 tactical_bombers in Iraq, round 3 : 8/18 hits
British roll dice for 3 armour, 4 artilleries and 4 fighters in Iraq, round 3 : 7/11 hits
3 armour owned by the British , 7 armour owned by the Germans , 4 artilleries owned by the British and 1 fighter owned by the ANZAC lost in Iraq
Germans roll dice for 1 armour, 8 bombers and 2 tactical_bombers in Iraq, round 4 : 7/11 hits
British roll dice for 3 fighters in Iraq, round 4 : 2/3 hits
1 tactical_bomber owned by the Germans , 1 armour owned by the Germans and 3 fighters owned by the ANZAC lost in Iraq
Germans win with 8 bombers and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 4 fighters
Casualties for Germans: 17 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for French: 1 infantry
Casualties for British: 4 aaGuns, 3 armour, 9 artilleries, 5 infantry and 3 mech_infantrysNon Combat Move - Germans
3 infantry moved from Caucasus to Northwest Persia
7 bombers moved from Iraq to Rostov
1 bomber moved from Iraq to Northwest Persia
2 armour moved from Rostov to Northwest Persia
3 infantry moved from Russia to Smolensk
12 artilleries and 11 infantry moved from Tambov to Bryansk
2 armour moved from Tambov to Belarus
1 armour moved from Bessarabia to Rostov
2 armour moved from Ukraine to Rostov
1 tactical_bomber moved from Iraq to Rostov
3 submarines moved from 109 Sea Zone to 112 Sea Zone
3 submarines moved from 93 Sea Zone to 92 Sea ZonePlace Units - Germans
3 armour placed in Caucasus
3 armour placed in Ukraine
3 armour placed in Russia
3 infantry placed in Novgorod
1 destroyer and 2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
Germans collect 58 PUs (5 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 infantry moved from Novosibirsk to Samara
1 artillery and 1 infantry moved from Vologda to Samara
1 artillery moved from Vologda to Samara
3 artilleries and 2 infantry moved from Vologda to Russia
1 artillery moved from Vologda to Russia
3 artilleries and 2 infantry moved from Vologda to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 3 artilleries and 2 infantry
Germans defend with 3 infantry
Russians roll dice for 3 artilleries and 2 infantry in Smolensk, round 2 : 2/5 hits
Italians roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians roll dice for 3 artilleries and 1 infantry in Smolensk, round 3 : 2/4 hits
Italians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Italians with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Russia
Russians attack with 4 artilleries and 2 infantry
Germans defend with 1 airfield, 3 armour and 1 factory_minor
Russians roll dice for 4 artilleries and 2 infantry in Russia, round 2 : 4/6 hits
Germans roll dice for 3 armour in Russia, round 2 : 1/3 hits
1 infantry owned by the Russians and 3 armour owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 4 artilleries and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 armour and 1 artillery
Russians roll dice for 2 artilleries and 2 infantry in Samara, round 2 : 1/4 hits
Germans roll dice for 1 armour and 1 artillery in Samara, round 2 : 0/2 hits
1 artillery owned by the Germans lost in Samara
Russians roll dice for 2 artilleries and 2 infantry in Samara, round 3 : 2/4 hits
Germans roll dice for 1 armour in Samara, round 3 : 0/1 hits
1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 artilleryNon Combat Move - Russians
1 artillery moved from Nenetsia to Vologda
2 infantry moved from Vologda to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
4 aaGuns and 3 artilleries moved from Vologda to Novosibirsk
1 infantry moved from Siberia to Amur
9 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 aaGun and 7 infantry moved from Korea to Manchuria
2 fighters and 1 tactical_bomber moved from Shensi to India
1 submarine moved from 125 Sea Zone to 119 Sea ZoneTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Russians :
Jehol : 1 infantry
Manchuria : 1 aaGun and 7 infantry
Anhwe : 1 aaGun and 9 infantry
India : 2 fighters and 1 tactical_bomber
Soviet Far East : 1 harbour
Amur : 1 infantry
Archangel : 1 infantry
Russia : 1 airfield, 4 artilleries, 1 factory_minor and 1 infantry
Novosibirsk : 4 aaGuns, 3 artilleries and 3 infantry
Vologda : 1 artillery and 1 infantry
Smolensk : 3 artilleries
Samara : 2 artilleries and 2 infantry
119 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 88
Russians : 18 / 23
Japanese : 20 / 28
Americans : 60 / 80
Chinese : 23 / 29
British : 30 / 26
UK_Pacific : 17 / 19
Italians : 18 / 29
ANZAC : 14 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 28 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber, 6 fighters and 3 tactical_bombers moved from Kwangtung to India
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to India
2 armour and 2 infantry moved from Sumatra to 41 Sea Zone
2 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 7 submarines and 2 transports moved from 41 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from UK_Pacific
2 armour and 2 infantry moved from 39 Sea Zone to India
1 submarine moved from 44 Sea Zone to 34 Sea ZoneCombat - Japanese
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Scramble in India?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 28 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber, 6 fighters and 3 tactical_bombers moved from Kwangtung to India
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to India
2 armour and 2 infantry moved from Sumatra to 41 Sea Zone
2 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 7 submarines and 2 transports moved from 41 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from UK_Pacific
2 armour and 2 infantry moved from 39 Sea Zone to India
1 submarine moved from 44 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 7 submarines and 2 transports
British defend with 1 battleship, 2 destroyers and 1 submarine
Japanese roll dice for 7 submarines in 39 Sea Zone, round 2 : 3/7 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 39 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 battleship and 2 destroyers in 39 Sea Zone, round 2 : 1/3 hits
1 battleship owned by the British , 1 submarine owned by the British , 1 submarine owned by the Japanese and 2 destroyers owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 6 submarines and 2 transports remaining. Battle score for attacker is 36
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship, 2 destroyers and 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 2 armour, 1 bomber, 8 fighters, 2 infantry and 5 tactical_bombers
Russians defend with 2 fighters and 1 tactical_bomber; British defend with 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
AA fire in India : 0/3 hits
Japanese roll dice for 2 armour, 1 bomber, 8 fighters, 2 infantry and 5 tactical_bombers in India, round 2 : 8/18 hits
UK_Pacific roll dice for 1 aaGun, 1 artillery, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 4/11 hits
1 bomber owned by the British , 4 infantry owned by the British , 1 armour owned by the Japanese , 2 infantry owned by the Japanese , 1 artillery owned by the British , 1 mech_infantry owned by the British , 1 fighter owned by the Japanese and 1 aaGun owned by the British lost in India
Japanese roll dice for 1 armour, 1 bomber, 7 fighters and 5 tactical_bombers in India, round 3 : 8/14 hits
UK_Pacific roll dice for 3 fighters and 1 tactical_bomber in India, round 3 : 3/4 hits
1 tactical_bomber owned by the Russians , 1 tactical_bomber owned by the Japanese , 2 fighters owned by the Russians , 1 fighter owned by the British and 2 fighters owned by the Japanese lost in India
Japanese captures 19PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber
Casualties for Russians: 2 fighters and 1 tactical_bomber
Casualties for British: 1 aaGun, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Turkmenistan from Russians to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kazakhstan: 1 armour
EDIT: Adding units owned by Japanese to Turkmenistan: 1 armour
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
1 bomber, 3 fighters and 2 tactical_bombers moved from India to West India
1 fighter and 1 tactical_bomber moved from Japan to Philippines
2 armour moved from Kazakhstan to Volgograd
2 armour moved from Kazakhstan to Eastern PersiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,1,5,3,1
Japanese collect 15 PUs (8 lost to blockades); end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 2 fighters, 1 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea ZoneCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in 34 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 submarine moved from 103 Sea Zone to 104 Sea Zone
1 submarine moved from 90 Sea Zone to 103 Sea Zone
1 submarine moved from 88 Sea Zone to 90 Sea Zone
2 infantry moved from Brazil to British Guiana
3 carriers, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 101 Sea Zone to 86 Sea Zone
1 fighter moved from Brazil to 86 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
2 infantry moved from 86 Sea Zone to Brazil
1 armour, 1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
6 fighters and 2 tactical_bombers moved from Kweichow to Novosibirsk
1 aaGun, 1 artillery and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 bomber moved from Anhwe to Novosibirsk
2 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 34 Sea Zone to Queensland
2 mech_infantrys moved from Jehol to Suiyuyan
1 bomber moved from Queensland to BrazilPlace Units - Americans
1 submarine placed in 6 Sea Zone
3 submarines placed in 86 Sea Zone
2 fighters placed in Western United States
3 transports placed in 101 Sea Zone
3 artilleries and 1 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from British Guiana: 2 infantry
EDIT: Adding units owned by Americans to Central United States: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 1 flag, 1 factory_minor
Jehol : 1 aaGun, 1 artillery and 1 infantry
Manchuria : 1 infantry
Suiyuyan : 2 mech_infantrys
Kansu : 1 infantry
Queensland : 1 bomber and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
37 Sea Zone : 1 flag
34 Sea Zone : 1 destroyer
6 Sea Zone : 1 flag, 4 submarines
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 transport
Central United States : 3 artilleries, 1 factory_major and 3 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Egypt : 1 armour and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 4 aaGuns, 2 artilleries and 9 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag, 1 infantry and 2 mech_infantrys
Novosibirsk : 1 armour, 1 bomber, 6 fighters, 1 mech_infantry and 2 tactical_bombers
104 Sea Zone : 1 submarine
87 Sea Zone : 1 submarine
106 Sea Zone : 1 flag, 2 destroyers
86 Sea Zone : 3 carriers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
90 Sea Zone : 1 submarine
101 Sea Zone : 3 transports
Brazil : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
103 Sea Zone : 1 submarine
91 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 88
Russians : 18 / 23
Japanese : 23 / 67
Americans : 60 / 80
Chinese : 23 / 29
British : 30 / 26
UK_Pacific : 14 / 0
Italians : 18 / 29
ANZAC : 14 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from JapaneseCombat - Chinese
Non Combat Move - Chinese
15 artilleries and 11 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Hunan
1 artillery moved from Shantung to Anhwe
1 infantry moved from Kiangsu to AnhwePlace Units - Chinese
1 infantry placed in Kwangsi
8 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 26 PUs; end with 28 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 infantry
Yunnan : 8 infantry
Hunan : 15 artilleries and 12 infantry
Tsinghai : 1 infantry
Anhwe : 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 airfield, 1 harbour and 1 infantryProduction/PUs Summary :
Germans : 58 / 88
Russians : 18 / 23
Japanese : 20 / 67
Americans : 60 / 80
Chinese : 26 / 28
British : 30 / 26
UK_Pacific : 14 / 0
Italians : 18 / 29
ANZAC : 14 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 1 mech_infantry
EDIT: Adding units owned by Americans to Iraq: 1 mech_infantry
EDIT: Turning off Edit Mode
British buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Sikang to Kazakhstan
Russians take Kazakhstan from JapaneseCombat - British
Non Combat Move - British
1 armour moved from Libya to Alexandria
1 artillery and 1 infantry moved from Tunisia to Libya
2 aaGuns, 1 artillery and 8 infantry moved from Tsinghai to Novosibirsk
2 aaGuns moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Yunnan
1 submarine moved from 98 Sea Zone to 99 Sea ZonePlace Units - British
3 infantry placed in Egypt
3 infantry placed in Iraq
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 1 infantry
Hunan : 2 aaGuns
Szechwan : 1 artillery and 1 infantry
Burma : 1 infantry
Malaya : 1 harbour
Borneo : 2 infantry
Kazakhstan : 1 infantry
Java : 1 flag, 2 infantry
42 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
Algeria : 1 infantry
Libya : 1 artillery and 1 infantry
Italian Somaliland : 1 flag
Novosibirsk : 2 aaGuns, 1 artillery and 8 infantry
Eire : 1 flag
99 Sea Zone : 1 submarine
Iraq : 1 flag, 1 factory_minor and 3 infantryProduction/PUs Summary :
Germans : 58 / 88
Russians : 19 / 23
Japanese : 19 / 67
Americans : 60 / 80
Chinese : 26 / 28
British : 30 / 30
UK_Pacific : 14 / 0
Italians : 18 / 29
ANZAC : 14 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 2 submarines; Remaining resources: 3 PUs;Combat Move - Italians
1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Belarus to ArchangelCombat - Italians
Battle in Archangel
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Archangel
Italians win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Italians lost in 91 Sea Zone
retreated to 91 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
British defend with 1 submarine
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
1 fighter moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 armour moved from Southern France to YugoslaviaPlace Units - Italians
1 armour placed in Northern Italy
1 destroyer and 2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Italians collect 17 PUs (2 lost to blockades); end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 fighter and 1 tactical_bomber placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Paulau Island : 1 flag, 1 armour and 1 infantry
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 artillery
Dutch New Guinea : 1 flag, 1 infantry
41 Sea Zone : 1 submarine
43 Sea Zone : 1 flag
35 Sea Zone : 1 submarine
54 Sea Zone : 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Trans-Jordan : 1 infantry
Egypt : 1 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 88
Russians : 18 / 23
Japanese : 19 / 67
Americans : 60 / 80
Chinese : 26 / 28
British : 30 / 30
UK_Pacific : 14 / 0
Italians : 19 / 30
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Shan State : 1 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 58 / 88
Russians : 18 / 23
Japanese : 19 / 67
Americans : 60 / 80
Chinese : 26 / 28
British : 30 / 30
UK_Pacific : 14 / 0
Italians : 19 / 30
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_minors; Remaining resources: 83 PUs;
Germans buy 4 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 armour moved from Persia to Iraq
2 armour and 3 infantry moved from Northwest Persia to Iraq
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
12 artilleries and 9 infantry moved from Bryansk to Russia
2 bombers moved from Rostov to Russia
2 infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Samara
3 bombers moved from Rostov to Samara
2 armour moved from Ukraine to Smolensk
2 bombers moved from Rostov to Smolensk
1 armour moved from Belarus to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 tactical_bomber moved from Rostov to Vologda
1 bomber moved from Northwest Persia to Samara
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
3 armour moved from Caucasus to IraqCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 3 : 2/3 hits
1 submarine owned by the Americans lost in 91 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Vologda
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 2 armour, 2 bombers and 2 infantry
Russians defend with 3 artilleries
Germans roll dice for 2 armour, 2 bombers and 2 infantry in Smolensk, round 2 : 2/6 hits
Russians roll dice for 3 artilleries in Smolensk, round 2 : 1/3 hits
1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Smolensk
Germans roll dice for 2 armour, 2 bombers and 1 infantry in Smolensk, round 3 : 1/5 hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 3 artilleries
Battle in Russia
Germans attack with 12 artilleries, 2 bombers and 9 infantry
Russians defend with 1 airfield, 4 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 12 artilleries, 2 bombers and 9 infantry in Russia, round 2 : 8/23 hits
Russians roll dice for 4 artilleries and 1 infantry in Russia, round 2 : 3/5 hits
1 infantry owned by the Russians , 3 infantry owned by the Germans and 4 artilleries owned by the Russians lost in Russia
Germans captures 23PUs while taking Russians capital
Germans win, taking Russia from Russians with 12 artilleries, 2 bombers and 6 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 3 infantry
Casualties for Russians: 4 artilleries and 1 infantry
Battle in Iraq
Germans attack with 11 armour and 3 infantry
British defend with 1 factory_minor and 3 infantry; Americans defend with 1 mech_infantry
Germans roll dice for 11 armour and 3 infantry in Iraq, round 2 : 7/14 hits
British roll dice for 3 infantry and 1 mech_infantry in Iraq, round 2 : 2/4 hits
3 infantry owned by the British , 1 mech_infantry owned by the Americans and 2 infantry owned by the Germans lost in Iraq
Germans win, taking Iraq from British with 11 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for British: 3 infantry
Casualties for Americans: 1 mech_infantry
Battle in Samara
Germans attack with 1 armour, 4 bombers and 2 infantry
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 1 armour, 4 bombers and 2 infantry in Samara, round 2 : 3/7 hits
Russians roll dice for 2 artilleries and 2 infantry in Samara, round 2 : 2/4 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Samara
Germans roll dice for 1 armour and 4 bombers in Samara, round 3 : 2/5 hits
Russians roll dice for 1 artillery in Samara, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour and 4 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantryNon Combat Move - Germans
4 bombers moved from Samara to Rostov
2 bombers moved from Russia to Rostov
2 bombers moved from Smolensk to Rostov
3 infantry moved from Novgorod to Archangel
1 armour moved from Belarus to Rostov
1 armour moved from Ukraine to Rostov
3 aaGuns moved from Northwest Persia to Iraq
1 tactical_bomber moved from Vologda to Volgograd
1 armour moved from Rostov to Volgograd
4 armour moved from West India to Persia
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 destroyer, 7 submarines and 1 transport moved from 92 Sea Zone to 93 Sea ZonePlace Units - Germans
1 carrier, 1 destroyer and 1 fighter placed in 93 Sea Zone
2 armour and 1 mech_infantry placed in Persia
1 armour and 2 mech_infantrys placed in Caucasus
3 infantry placed in Volgograd
1 armour and 1 mech_infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Gibraltar: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
Germans collect 66 PUs; end with 89 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 100 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 120 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Combat Move - Russians
1 artillery and 1 infantry moved from Novosibirsk to Vologda
1 artillery and 1 infantry moved from Novosibirsk to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits
Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 artillery in Samara, round 3 : 0/1 hits
Germans roll dice for 1 armour in Samara, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Samara, round 4 : 0/1 hits
Germans roll dice for 1 armour in Samara, round 4 : 1/1 hits
1 artillery owned by the Russians lost in Samara
Germans win with 1 armour remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 aaGun and 7 infantry moved from Manchuria to Jehol
1 infantry moved from Jehol to Anhwe
1 aaGun and 9 infantry moved from Anhwe to KweichowTurn Complete - Russians
Territory Summary for Russians :
Jehol : 1 aaGun and 7 infantry
Kweichow : 1 aaGun and 9 infantry
Anhwe : 1 infantry
Soviet Far East : 1 harbour
Amur : 1 infantry
Novosibirsk : 4 aaGuns, 1 artillery and 1 infantry
Vologda : 1 artillery and 1 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 65 / 120
Russians : 13 / 0
Japanese : 19 / 67
Americans : 60 / 80
Chinese : 26 / 28
British : 28 / 30
UK_Pacific : 14 / 0
Italians : 19 / 30
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 3 destroyers, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
2 armour moved from Volgograd to Kazakhstan
1 bomber moved from West India to Kazakhstan
1 armour moved from India to 39 Sea Zone
1 armour and 2 transports moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Philippines to Celebes
1 tactical_bomber moved from Philippines to Borneo
1 armour and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 battleship and 1 cruiser moved from 39 Sea Zone to 43 Sea Zone
Japanese take 37 Sea Zone from Americans
Japanese take 43 Sea Zone from ANZACCombat - Japanese
Battle in Borneo
Japanese attack with 1 armour and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 battleship in Borneo, round 2 : 1/1 hits
Japanese roll dice for 1 armour and 1 tactical_bomber in Borneo, round 2 : 2/2 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
2 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kazakhstan
Japanese attack with 2 armour and 1 bomber
British defend with 1 infantry
Japanese roll dice for 2 armour and 1 bomber in Kazakhstan, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 0/3 hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 3 : 1/3 hits
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artilleryNon Combat Move - Japanese
1 fighter moved from Celebes to 43 Sea Zone
1 tactical_bomber moved from Borneo to 43 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
2 carriers, 1 fighter, 6 submarines and 1 tactical_bomber moved from 39 Sea Zone to 43 Sea Zone
1 armour moved from Turkmenistan to Persia
2 armour moved from Eastern Persia to Iraq
1 bomber moved from Kazakhstan to Iraq
3 fighters and 2 tactical_bombers moved from West India to IndiaPlace Units - Japanese
3 armour placed in India
3 destroyers, 3 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,3,4,1,3,2,1
Japanese collect 14 PUs (13 lost to blockades); end with 14 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 aaGun, 1 armour, 3 fighters, 1 infantry and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
Americans take 17 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 86 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 armour moved from Novosibirsk to Samara
1 bomber, 2 fighters and 2 tactical_bombers moved from Novosibirsk to Kazakhstan
4 fighters moved from Novosibirsk to SamaraCombat - Americans
Battle in 91 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 91 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kazakhstan
Americans attack with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 armour
Americans roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 2/6 hits
Japanese roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 armour owned by the Japanese lost in Kazakhstan
Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Americans: 1 mech_infantry
Battle in Samara
Americans attack with 1 armour and 4 fighters
Germans defend with 1 armour
Americans roll dice for 1 armour and 4 fighters in Samara, round 2 : 2/5 hits
Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits
1 armour owned by the Germans lost in Samara
Americans win, taking Samara from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Americans
1 bomber moved from Kazakhstan to Egypt
4 aaGuns, 2 artilleries and 9 infantry moved from Tunisia to Libya
1 infantry and 2 mech_infantrys moved from Libya to Tobruk
1 infantry and 2 mech_infantrys moved from Tobruk to Alexandria
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to French West Africa
1 submarine moved from 86 Sea Zone to 88 Sea Zone
1 submarine moved from 86 Sea Zone to 103 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 86 Sea Zone
3 artilleries and 3 infantry moved from 86 Sea Zone to Brazil
1 bomber moved from Brazil to French West Africa
2 fighters moved from Western United States to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 34 Sea Zone to 54 Sea Zone
4 fighters moved from Samara to Vologda
2 fighters and 2 tactical_bombers moved from Kazakhstan to Vologda
1 infantry moved from Kansu to Novosibirsk
2 mech_infantrys moved from Suiyuyan to Novosibirsk
1 aaGun, 1 artillery and 1 infantry moved from Jehol to Manchuria
1 infantry moved from Manchuria to Korea
1 bomber moved from 42 Sea Zone to QueenslandPlace Units - Americans
1 aaGun, 1 armour and 1 infantry placed in Korea
3 fighters placed in Brazil
6 submarines placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,3,5,6,1,2,1,2
Americans collect 58 PUs (3 lost to blockades); end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 1 flag, 1 aaGun, 1 armour, 1 factory_minor and 2 infantry
Manchuria : 1 aaGun, 1 artillery and 1 infantry
Queensland : 1 bomber and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
42 Sea Zone : 1 destroyer
41 Sea Zone : 1 transport
23 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers and 1 destroyer
20 Sea Zone : 1 flag, 1 submarine
21 Sea Zone : 1 submarine
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Alexandria : 1 infantry and 2 mech_infantrys
Egypt : 1 armour and 1 bomber
Morocco : 1 flag
Algeria : 1 flag
French West Africa : 1 bomber, 3 fighters and 1 tactical_bomber
Tunisia : 1 flag
Tobruk : 1 flag, 1 infantry
Libya : 1 flag, 4 aaGuns, 2 artilleries and 9 infantry
Novosibirsk : 1 infantry and 2 mech_infantrys
Vologda : 6 fighters and 2 tactical_bombers
Samara : 1 flag, 1 armour
104 Sea Zone : 1 submarine
87 Sea Zone : 1 submarine
106 Sea Zone : 1 flag, 2 destroyers
86 Sea Zone : 3 carriers, 2 destroyers, 2 fighters, 1 submarine and 4 transports
90 Sea Zone : 1 submarine
101 Sea Zone : 6 submarines
Brazil : 1 flag, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
103 Sea Zone : 1 submarine
91 Sea Zone : 1 submarine
88 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 64 / 120
Russians : 12 / 0
Japanese : 27 / 19
Americans : 61 / 78
Chinese : 26 / 28
British : 28 / 30
UK_Pacific : 10 / 0
Italians : 19 / 30
ANZAC : 11 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
8 infantry moved from Yunnan to Burma
15 artilleries and 12 infantry moved from Hunan to YunnanPlace Units - Chinese
3 infantry placed in Yunnan
2 infantry placed in Manchuria
4 infantry placed in Anhwe
Chinese undo move 3.
1 infantry placed in Jehol
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 26 PUs; end with 27 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 infantry
Jehol : 1 infantry
Manchuria : 2 infantry
Yunnan : 15 artilleries and 15 infantry
Tsinghai : 1 infantry
Anhwe : 1 artillery and 4 infantry
Burma : 8 infantry
Kwangtung : 1 flag, 1 airfield, 1 harbour and 1 infantryProduction/PUs Summary :
Germans : 64 / 120
Russians : 12 / 0
Japanese : 27 / 19
Americans : 61 / 78
Chinese : 26 / 27
British : 28 / 30
UK_Pacific : 10 / 0
Italians : 19 / 30
ANZAC : 11 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - British
British buy 2 aaGuns, 2 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour moved from Alexandria to Egypt
5 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Burma
2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
2 aaGuns and 1 artillery placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Hunan : 2 aaGuns
Sikang : 1 artillery and 1 infantry
Burma : 2 infantry
Malaya : 1 harbour
Java : 1 flag, 2 infantry
42 Sea Zone : 1 flag
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour and 5 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 aaGuns, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 tactical_bomber
Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
Tunisia : 1 infantry
Tobruk : 1 artillery and 1 infantry
Italian Somaliland : 1 flag
Novosibirsk : 2 aaGuns, 1 artillery and 8 infantry
Eire : 1 flagProduction/PUs Summary :
Germans : 64 / 120
Russians : 12 / 0
Japanese : 27 / 19
Americans : 61 / 78
Chinese : 26 / 27
British : 28 / 28
UK_Pacific : 10 / 0
Italians : 19 / 30
ANZAC : 11 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
please move my 2 aa guns from hunan to yunan
thanks