• TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 artillery, 4 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 31 Sea Zone
                1 submarine moved from 46 Sea Zone to 37 Sea Zone
                1 submarine moved from 46 Sea Zone to 47 Sea Zone
                1 bomber moved from Australia to 47 Sea Zone
                1 battleship, 3 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 25 Sea Zone to 44 Sea Zone
                2 infantry moved from Western United States to 55 Sea Zone
                1 carrier, 2 fighters, 2 infantry and 1 transport moved from 55 Sea Zone to 52 Sea Zone
                2 infantry moved from 52 Sea Zone to Hawaiian Islands
                1 transport moved from 18 Sea Zone to 10 Sea Zone
                3 transports moved from 7 Sea Zone to 9 Sea Zone
                1 bomber moved from United Kingdom to Germany
                1 bomber moved from Australia to 47 Sea Zone
                1 infantry moved from Italian East Africa to Anglo Egypt

    Combat - Americans
                Battle in 47 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 47 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 47 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 37 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 5 and costs: 5 production.
                    Bombing raid costs 5  production in Germany
                Battle in 34 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 34 Sea Zone
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                2 bombers moved from 47 Sea Zone to New Zealand
                1 bomber moved from Germany to United Kingdom

    Place Units - Americans
                1 artillery and 3 infantry placed in Eastern United States
                1 destroyer placed in 10 Sea Zone
                3 destroyers and 1 submarine placed in 55 Sea Zone
                Americans undo move 2.
                1 destroyer placed in 55 Sea Zone

    Turn Complete - Americans
                Americans collect 40 PUs; end with 40 PUs total

    Territory Summary for Americans :

    Eastern Canada : 1 aaGun, 1 artillery and 3 infantry
        Midway : 1 infantry
        Western United States : 1 aaGun and 1 factory
        Hawaiian Islands : 2 infantry
        United Kingdom : 1 bomber
        New Zealand : 2 bombers
        Algeria : 1 flag
        Wake Island : 1 flag
        Libya : 1 flag
        Eastern United States : 1 artillery, 1 factory and 3 infantry
        Russia : 1 fighter
        Anglo Egypt : 1 infantry
        31 Sea Zone : 1 submarine
        44 Sea Zone : 1 battleship, 3 cruisers, 2 destroyers, 2 infantry and 1 transport
        34 Sea Zone : 1 submarine
        46 Sea Zone : 1 submarine
        37 Sea Zone : 1 submarine
        9 Sea Zone : 3 transports
        52 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        10 Sea Zone : 1 transport
        55 Sea Zone : 4 destroyers and 1 submarine

    Production/PUs Summary :

    Russians : 14 / 21
        Germans : 36 / 39
        British : 30 / 32
        Japanese : 46 / 50
        Americans : 40 / 40


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 12

    Purchase Units - Russians
                Russians repair 2 damage on 2 factories; Remaining resources: 19 PUs;
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 fighter moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Russia to Kazakh S.S.R.
                1 fighter moved from Caucasus to Kazakh S.S.R.
                1 fighter moved from Russia to West Russia
                1 artillery moved from Caucasus to West Russia
                1 infantry moved from Russia to West Russia
                1 infantry moved from Russia to Archangel

    Combat - Russians
                Battle in West Russia
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in West Russia, round 2 :  0/3 hits
                        Germans roll dice for 2 infantry in West Russia, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in West Russia
                        Russians roll dice for 1 artillery and 1 fighter in West Russia, round 3 :  0/2 hits
                        Germans roll dice for 2 infantry in West Russia, round 3 :  0/2 hits
                        Russians roll dice for 1 artillery and 1 fighter in West Russia, round 4 :  0/2 hits
                        Germans roll dice for 2 infantry in West Russia, round 4 :  0/2 hits
                        Russians roll dice for 1 artillery and 1 fighter in West Russia, round 5 :  1/2 hits
                        Germans roll dice for 2 infantry in West Russia, round 5 :  1/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in West Russia
                    retreated to West Russia
                    Germans win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Ukraine S.S.R.
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakh S.S.R.
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Kazakh S.S.R., round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kazakh S.S.R.
                    Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Russians
                1 fighter moved from Kazakh S.S.R. to Russia
                1 fighter moved from Ukraine S.S.R. to Caucasus
                1 fighter moved from West Russia to Russia
                3 infantry moved from Caucasus to Russia
                1 aaGun, 1 fighter and 14 infantry moved from Caucasus to Russia

    Place Units - Russians
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 18 PUs total

    Territory Summary for Russians :

    Archangel : 1 infantry
        Kazakh S.S.R. : 1 infantry
        Caucasus : 1 factory
        Russia : 2 aaGuns, 1 armour, 2 artilleries, 1 factory, 3 fighters and 25 infantry

    Production/PUs Summary :

    Russians : 16 / 18
        Germans : 36 / 39
        British : 30 / 32
        Japanese : 44 / 50
        Americans : 40 / 40


  • I think the end is near.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 12

    Purchase Units - Germans
                Germans repair 5 damage on 5 factories; Remaining resources: 34 PUs;
                Germans buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Germany to Eastern Europe
                1 infantry moved from Germany to Eastern Europe
                1 artillery moved from Germany to Eastern Europe
                1 infantry moved from Germany to Eastern Europe
                1 bomber moved from Germany to Russia
                1 infantry moved from Karelia S.S.R. to Norway
                      Germans take Norway from British
                1 infantry moved from West Russia to Caucasus
                1 infantry moved from Karelia S.S.R. to Archangel
                1 bomber moved from Germany to Archangel
                1 fighter moved from Persia to Caucasus
                1 fighter moved from Persia to Caucasus
                1 fighter moved from Persia to Caucasus
                1 armour moved from Karelia S.S.R. to Caucasus
                1 armour moved from Western Europe to Eastern Europe
                1 armour moved from Western Europe to Eastern Europe
                1 fighter moved from Persia to Eastern Europe
                1 fighter moved from Germany to Eastern Europe

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 armour, 3 fighters and 1 infantry
                    British defend with 1 armour; Russians defend with 1 factory
                        Germans roll dice for 1 armour, 3 fighters and 1 infantry in Caucasus, round 2 :  2/5 hits
                        Russians roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour
                Battle in Eastern Europe
                    Germans attack with 2 armour, 1 artillery, 2 fighters and 3 infantry
                    British defend with 1 infantry
                        Germans roll dice for 2 armour, 1 artillery, 2 fighters and 3 infantry in Eastern Europe, round 2 :  1/8 hits
                        British roll dice for 1 infantry in Eastern Europe, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Eastern Europe
                    Germans win, taking Eastern Europe from British with 2 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 4 and costs: 4 production.
                    Bombing raid costs 4  production in Russia

    Non Combat Move - Germans
                7 armour moved from Karelia S.S.R. to Caucasus
                1 infantry moved from Belorussia to West Russia
                2 infantry moved from Germany to Western Europe
                1 fighter moved from Eastern Europe to Western Europe
                1 infantry moved from Germany to Western Europe
                2 infantry moved from Germany to Eastern Europe
                1 artillery moved from Germany to Eastern Europe
                1 aaGun moved from Persia to Caucasus
                1 bomber moved from Archangel to Germany
                1 artillery moved from Belorussia to Karelia S.S.R.
                1 fighter moved from Caucasus to Ukraine S.S.R.
                1 fighter moved from Caucasus to Ukraine S.S.R.
                1 bomber moved from Russia to Ukraine S.S.R.
                1 fighter moved from Caucasus to Belorussia
                1 fighter moved from Eastern Europe to Belorussia

    Place Units - Germans
                1 armour, 2 artilleries and 7 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 1 factory and 7 infantry
        Southern Europe : 1 aaGun and 1 factory
        Eastern Europe : 2 armour, 2 artilleries and 5 infantry
        Karelia S.S.R. : 1 flag, 1 artillery
        Norway : 1 infantry
        Trans-Jordan : 1 flag
        Western Europe : 1 aaGun, 1 fighter and 9 infantry
        French Equatorial Africa : 1 flag
        Caucasus : 1 flag, 1 aaGun, 8 armour and 1 factory
        Ukraine S.S.R. : 1 bomber and 2 fighters
        West Russia : 1 infantry
        Belorussia : 2 fighters

    Production/PUs Summary :

    Russians : 12 / 18
        Germans : 46 / 46
        British : 24 / 32
        Japanese : 44 / 50
        Americans : 40 / 40

  • '19 '18 '17 '16 '15

    Umm… Seems like it though I am not so certain - your US Navy army in Pacific is becoming pretty big.


  • Too late for them to do any good. you’ll get russia before they neutralize japan, and now you have industries on the land anyways!

  • '19 '18 '17 '16 '15

    Okie…I am happy to continue playing but feel free to let me know any time if you prefer to stop and start other new one.


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 artilleries, 1 cruiser and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 3 transports moved from 5 Sea Zone to 6 Sea Zone
                4 infantry moved from United Kingdom to 6 Sea Zone
                1 artillery moved from United Kingdom to 6 Sea Zone
                1 artillery and 4 infantry moved from 6 Sea Zone to Norway
                1 fighter moved from 5 Sea Zone to Norway
                1 fighter moved from United Kingdom to Norway

    Combat - British
                Battle in Norway
                    British attack with 1 artillery, 2 fighters and 4 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Norway, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Norway, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
                    British win, taking Norway from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Norway to 6 Sea Zone

    Place Units - British
                1 cruiser placed in 2 Sea Zone
                2 artilleries and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Territory Summary for British :

    Eastern Canada : 1 infantry
        Norway : 1 flag, 1 artillery and 3 infantry
        United Kingdom : 1 aaGun, 2 artilleries, 1 factory and 4 infantry
        New Zealand : 1 infantry
        6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 3 transports
        2 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Russians : 12 / 18
        Germans : 43 / 46
        British : 27 / 27
        Japanese : 44 / 50
        Americans : 40 / 40


  • I’ll play for 1-2 more turn, see how it turns out. But I’ll gladly play you again after, can I play axis :)

  • '19 '18 '17 '16 '15

    Definitely!  I love to play Allies :D

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 fighters and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Yakut S.S.R. to Russia
                1 infantry moved from Novosibirsk to Kazakh S.S.R.
                1 infantry moved from Novosibirsk to Kazakh S.S.R.
                2 fighters moved from Persia to Kazakh S.S.R.
                1 armour moved from Persia to Anglo Egypt
                1 bomber moved from French Indochina to Anglo Egypt

    Combat - Japanese
                Battle in Kazakh S.S.R.
                    Japanese attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakh S.S.R.
                    Japanese win, taking Kazakh S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Anglo Egypt
                    Japanese attack with 1 armour and 1 bomber
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 bomber in Anglo Egypt, round 2 :  2/2 hits
                        British roll dice for 1 infantry in Anglo Egypt, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Anglo Egypt
                    Japanese win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 infantry
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 2 and costs: 2 production.
                    Bombing raid costs 2  production in Russia

    Non Combat Move - Japanese
                3 armour moved from Persia to Caucasus
                8 infantry moved from Persia to Caucasus
                3 artilleries moved from Persia to Caucasus
                2 fighters moved from Kazakh S.S.R. to Caucasus
                1 bomber moved from Anglo Egypt to Persia
                2 armour moved from French Indochina to Persia
                1 infantry moved from Yakut S.S.R. to Novosibirsk
                1 artillery moved from Sinkiang to Kazakh S.S.R.
                1 infantry moved from Manchuria to China
                1 artillery moved from Manchuria to China
                2 transports moved from 61 Sea Zone to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                3 infantry moved from 60 Sea Zone to Buryatia S.S.R.
                1 infantry moved from Borneo to 48 Sea Zone
                1 infantry and 1 transport moved from 48 Sea Zone to 60 Sea Zone
                1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
                1 carrier moved from 61 Sea Zone to 60 Sea Zone
                1 destroyer moved from 61 Sea Zone to 60 Sea Zone
                1 fighter moved from 61 Sea Zone to 60 Sea Zone
                1 battleship moved from 48 Sea Zone to 60 Sea Zone
                1 destroyer moved from 49 Sea Zone to 60 Sea Zone
                1 carrier moved from 48 Sea Zone to 60 Sea Zone
                1 fighter moved from 48 Sea Zone to 60 Sea Zone
                1 fighter moved from 48 Sea Zone to Persia
                1 artillery moved from French Indochina to India
                1 bomber moved from Russia to Western Europe

    Place Units - Japanese
                2 fighters placed in 60 Sea Zone
                6 infantry placed in Japan
                1 armour, 1 artillery and 1 infantry placed in French Indochina

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

    Territory Summary for Japanese :

    Persia : 1 flag, 2 armour, 1 bomber and 1 fighter
        India : 1 flag, 1 artillery
        Soviet Far East : 1 flag
        Novosibirsk : 1 flag, 1 artillery and 2 infantry
        Borneo : 1 infantry
        Yakut S.S.R. : 1 flag, 1 artillery
        East Indies : 1 infantry
        French Indochina : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
        Kazakh S.S.R. : 1 flag, 1 artillery and 2 infantry
        Western Europe : 1 bomber
        Solomon Islands : 1 infantry
        Caucasus : 3 armour, 3 artilleries, 2 fighters and 8 infantry
        Sinkiang : 1 flag
        Evenki National Okrug : 1 flag, 1 infantry
        Buryatia S.S.R. : 1 flag, 4 infantry
        China : 1 flag, 1 artillery and 1 infantry
        Japan : 1 aaGun, 1 factory and 6 infantry
        60 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 3 transports

    Production/PUs Summary :

    Russians : 10 / 18
        Germans : 43 / 46
        British : 27 / 27
        Japanese : 46 / 46
        Americans : 40 / 40


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Eastern United States to Eastern Canada
                3 transports moved from 9 Sea Zone to 10 Sea Zone
                4 destroyers and 1 submarine moved from 55 Sea Zone to 51 Sea Zone
                2 infantry moved from Hawaiian Islands to 52 Sea Zone
                2 infantry and 1 transport moved from 52 Sea Zone to 51 Sea Zone
                1 submarine moved from 52 Sea Zone to 51 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 52 Sea Zone to 51 Sea Zone
                1 battleship, 3 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 44 Sea Zone to 51 Sea Zone
                1 submarine moved from 34 Sea Zone to 37 Sea Zone
                1 submarine moved from 31 Sea Zone to 37 Sea Zone
                1 bomber moved from United Kingdom to Germany

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 1 and costs: 1 production.
                    Bombing raid costs 1  production in Germany

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Germany to United Kingdom
                4 infantry moved from 51 Sea Zone to Wake Island

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 51 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 57 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 transport placed in 55 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                3 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 40 PUs; end with 42 PUs total

    Territory Summary for Americans :

    Eastern Canada : 1 aaGun, 2 artilleries and 6 infantry
        Midway : 1 infantry
        Western United States : 1 aaGun, 1 artillery, 1 factory and 1 infantry
        United Kingdom : 1 bomber
        New Zealand : 2 bombers
        Algeria : 1 flag
        Wake Island : 1 flag, 4 infantry
        Libya : 1 flag
        Eastern United States : 1 factory
        Russia : 1 fighter
        51 Sea Zone : 2 battleships, 1 carrier, 3 cruisers, 6 destroyers, 2 fighters, 2 submarines and 2 transports
        46 Sea Zone : 1 submarine
        37 Sea Zone : 3 submarines
        57 Sea Zone : 1 destroyer
        10 Sea Zone : 3 destroyers and 4 transports
        55 Sea Zone : 1 transport

    Production/PUs Summary :

    Russians : 10 / 18
        Germans : 43 / 46
        British : 27 / 27
        Japanese : 46 / 46
        Americans : 40 / 42


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 13

    Purchase Units - Russians
                Russians repair 5 damage on 5 factories; Remaining resources: 13 PUs;
                Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Kazakh S.S.R.
                1 fighter moved from Russia to Kazakh S.S.R.
                1 fighter moved from Russia to Kazakh S.S.R.
                1 infantry moved from Russia to West Russia
                1 fighter moved from Russia to West Russia

    Combat - Russians
                Battle in Kazakh S.S.R.
                    Russians attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 2 :  2/3 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Kazakh S.S.R.
                    retreated to Kazakh S.S.R.
                    Japanese win with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in West Russia
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in West Russia, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in West Russia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in West Russia
                    Russians win, taking West Russia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from West Russia to Russia
                2 fighters moved from Kazakh S.S.R. to Russia

    Place Units - Russians
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total

    Territory Summary for Russians :

    West Russia : 1 flag, 1 infantry
        Russia : 2 aaGuns, 1 armour, 2 artilleries, 1 factory, 3 fighters and 26 infantry

    Production/PUs Summary :

    Russians : 12 / 12
        Germans : 41 / 46
        British : 27 / 27
        Japanese : 46 / 46
        Americans : 40 / 42

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 13

    Purchase Units - Germans
                Germans repair 8 damage on 8 factories; Remaining resources: 38 PUs;
                Germans buy 1 armour and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Western Europe to Norway
                2 fighters moved from Belorussia to Norway
                2 armour moved from Eastern Europe to Norway
                1 fighter moved from Ukraine S.S.R. to Norway
                1 artillery moved from Karelia S.S.R. to West Russia
                1 bomber moved from Germany to Norway
                1 bomber moved from Ukraine S.S.R. to Russia
                1 fighter moved from Ukraine S.S.R. to West Russia

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 3 and costs: 3 production.
                    Bombing raid costs 3  production in Russia
                Battle in West Russia
                    Germans attack with 1 artillery and 1 fighter
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 fighter in West Russia, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in West Russia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in West Russia
                    Germans win, taking West Russia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 2 armour, 1 bomber and 4 fighters
                    British defend with 1 artillery and 3 infantry
                        Germans roll dice for 2 armour, 1 bomber and 4 fighters in Norway, round 2 :  3/7 hits
                        British roll dice for 1 artillery and 3 infantry in Norway, round 2 :  2/4 hits
                        3 infantry owned by the British and 2 armour owned by the Germans lost in Norway
                    retreated to Norway
                    British win with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 armour
                    Casualties for British: 3 infantry

    Non Combat Move - Germans
                5 infantry moved from Eastern Europe to Karelia S.S.R.
                2 artilleries moved from Eastern Europe to Karelia S.S.R.
                2 fighters moved from Norway to Karelia S.S.R.
                1 fighter moved from Norway to Germany
                1 fighter moved from Norway to Karelia S.S.R.
                1 armour moved from Germany to Karelia S.S.R.
                1 fighter moved from West Russia to Karelia S.S.R.
                1 bomber moved from Russia to Caucasus
                1 bomber moved from Norway to Germany
                1 infantry moved from Germany to Western Europe
                1 infantry moved from Germany to Western Europe
                1 infantry moved from Germany to Eastern Europe
                3 infantry moved from Germany to Balkans
                2 artilleries moved from Germany to Balkans

    Place Units - Germans
                1 armour and 8 infantry placed in Germany
                3 infantry placed in Caucasus
                Germans undo move 1.
                1 armour and 7 infantry placed in Germany
                1 infantry placed in Caucasus

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Balkans: 1 infantry
                EDIT: Adding units owned by Germans to Germany: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Germany : 1 aaGun, 1 armour, 1 bomber, 1 factory, 1 fighter and 9 infantry
        Southern Europe : 1 aaGun and 1 factory
        Eastern Europe : 1 infantry
        Karelia S.S.R. : 1 flag, 1 armour, 2 artilleries, 4 fighters and 5 infantry
        Trans-Jordan : 1 flag
        Western Europe : 1 aaGun and 11 infantry
        French Equatorial Africa : 1 flag
        Caucasus : 1 flag, 1 aaGun, 8 armour, 1 bomber, 1 factory and 4 infantry
        Balkans : 2 artilleries and 2 infantry
        West Russia : 1 artillery

    Production/PUs Summary :

    Russians : 10 / 12
        Germans : 43 / 43
        British : 27 / 27
        Japanese : 46 / 46
        Americans : 40 / 42


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 13

    Purchase Units - British
                British repair 1 damage on 1 factory; Remaining resources: 26 PUs;
                British buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 4 infantry moved from United Kingdom to 6 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 4 infantry and 3 transports moved from 6 Sea Zone to 7 Sea Zone
                4 infantry moved from 7 Sea Zone to Western Europe
                2 artilleries moved from 7 Sea Zone to Western Europe
                2 fighters moved from 7 Sea Zone to Western Europe
                1 cruiser moved from 2 Sea Zone to 7 Sea Zone

    Combat - British
                Battle in Western Europe
                    British attack with 2 artilleries, 2 fighters and 4 infantry
                    Japanese defend with 1 bomber; Germans defend with 1 aaGun and 11 infantry
                        AA fire in Western Europe :  0/2 hits
                        British roll dice for 1 battleship and 2 cruisers in Western Europe, round 2 :  0/3 hits
                        British roll dice for 2 artilleries, 2 fighters and 4 infantry in Western Europe, round 2 :  3/8 hits
                        Germans roll dice for 1 bomber and 11 infantry in Western Europe, round 2 :  3/12 hits
                        3 infantry owned by the British and 3 infantry owned by the Germans lost in Western Europe
                        British roll dice for 2 artilleries, 2 fighters and 1 infantry in Western Europe, round 3 :  0/5 hits
                        Germans roll dice for 1 bomber and 8 infantry in Western Europe, round 3 :  2/9 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Western Europe
                    2 fighters owned by the British retreated
                        British roll dice for 1 artillery in Western Europe, round 4 :  0/1 hits
                        Germans roll dice for 1 bomber and 8 infantry in Western Europe, round 4 :  3/9 hits
                        1 artillery owned by the British lost in Western Europe
                    Germans win with 1 bomber and 8 infantry remaining. Battle score for attacker is -11
                    Casualties for Germans: 3 infantry
                    Casualties for British: 2 artilleries and 4 infantry

    Non Combat Move - British
                2 fighters moved from Western Europe to 7 Sea Zone

    Place Units - British
                1 transport placed in 7 Sea Zone
                1 artillery and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Territory Summary for British :

    Eastern Canada : 1 infantry
        Norway : 1 flag, 1 artillery
        United Kingdom : 1 aaGun, 1 artillery, 1 factory and 5 infantry
        New Zealand : 1 infantry
        7 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 4 transports

    Production/PUs Summary :

    Russians : 10 / 12
        Germans : 43 / 43
        British : 27 / 27
        Japanese : 46 / 46
        Americans : 40 / 42

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers and 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 armour moved from Persia to Anglo Egypt
                      Japanese take Anglo Egypt from British
                1 armour moved from Caucasus to Archangel
                      Japanese take Archangel from Russians
                1 bomber moved from Persia to Russia
                1 bomber moved from Western Europe to United Kingdom

    Combat - Japanese
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 4 and costs: 4 production.
                    Bombing raid costs 4  production in Russia
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 3 and costs: 3 production.
                    Bombing raid costs 3  production in United Kingdom

    Non Combat Move - Japanese
                1 artillery moved from Kazakh S.S.R. to Caucasus
                1 armour moved from Persia to Caucasus
                1 infantry moved from Novosibirsk to Kazakh S.S.R.
                1 artillery moved from Novosibirsk to Kazakh S.S.R.
                4 infantry moved from Japan to 60 Sea Zone
                1 infantry moved from Buryatia S.S.R. to 60 Sea Zone
                5 infantry and 3 transports moved from 60 Sea Zone to 36 Sea Zone
                1 artillery moved from French Indochina to India
                1 infantry moved from French Indochina to India
                1 armour moved from French Indochina to Persia
                5 infantry moved from 36 Sea Zone to French Indochina
                1 infantry moved from China to Sinkiang
                1 artillery moved from China to Sinkiang
                1 artillery moved from Yakut S.S.R. to Novosibirsk
                3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                1 bomber moved from Russia to India
                1 battleship moved from 60 Sea Zone to 36 Sea Zone
                2 destroyers moved from 60 Sea Zone to 36 Sea Zone
                2 carriers moved from 60 Sea Zone to 36 Sea Zone
                1 fighter moved from 60 Sea Zone to Japan
                3 fighters moved from 60 Sea Zone to 36 Sea Zone
                1 fighter moved from Persia to 36 Sea Zone
                1 bomber moved from United Kingdom to Balkans

    Place Units - Japanese
                2 destroyers placed in 36 Sea Zone
                8 infantry placed in Japan
                1 armour placed in French Indochina
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 60 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from 60 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 60 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to French Indochina: 1 infantry
                EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 infantry
                EDIT: Removing units owned by Japanese from Japan: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 51 PUs total

    Territory Summary for Japanese :

    Persia : 1 flag, 1 armour
        India : 1 flag, 2 artilleries, 1 bomber and 1 infantry
        Soviet Far East : 1 flag
        Archangel : 1 flag, 1 armour
        Novosibirsk : 1 flag, 1 artillery and 1 infantry
        Borneo : 1 infantry
        Yakut S.S.R. : 1 flag, 4 infantry
        East Indies : 1 infantry
        French Indochina : 1 aaGun, 1 armour, 1 factory and 6 infantry
        Kazakh S.S.R. : 1 flag, 1 artillery and 1 infantry
        Solomon Islands : 1 infantry
        Caucasus : 3 armour, 4 artilleries, 2 fighters and 8 infantry
        Sinkiang : 1 flag, 1 artillery and 1 infantry
        Balkans : 1 bomber
        Evenki National Okrug : 1 flag, 1 infantry
        Buryatia S.S.R. : 1 flag
        Anglo Egypt : 1 flag, 1 armour
        China : 1 flag
        Japan : 1 aaGun, 1 factory, 1 fighter and 8 infantry
        36 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 4 fighters and 3 transports
        60 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Russians : 8 / 12
        Germans : 43 / 43
        British : 25 / 27
        Japanese : 50 / 51
        Americans : 40 / 42


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 cruiser and 6 infantry; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 submarine moved from 51 Sea Zone to 60 Sea Zone
                2 fighters moved from 51 Sea Zone to 60 Sea Zone
                4 infantry moved from Wake Island to 51 Sea Zone
                2 battleships, 1 carrier, 3 cruisers, 6 destroyers, 4 infantry, 1 submarine and 2 transports moved from 51 Sea Zone to 49 Sea Zone
                1 submarine moved from 46 Sea Zone to 50 Sea Zone
                3 submarines moved from 37 Sea Zone to 49 Sea Zone
                4 infantry moved from 49 Sea Zone to Philipine Islands
                      Americans take Philipine Islands from Japanese
                1 artillery and 1 infantry moved from Western United States to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 52 Sea Zone
                3 destroyers and 4 transports moved from 10 Sea Zone to 9 Sea Zone
                1 bomber moved from United Kingdom to West Russia
                1 fighter moved from Russia to West Russia
                2 bombers moved from New Zealand to Wake Island

    Combat - Americans
                Battle in West Russia
                    Americans attack with 1 bomber and 1 fighter
                    Germans defend with 1 artillery
                        Americans roll dice for 1 bomber and 1 fighter in West Russia, round 2 :  2/2 hits
                        Germans roll dice for 1 artillery in West Russia, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in West Russia
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in 60 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 60 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 60 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 60 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 60 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 fighters in 60 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 60 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 60 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 destroyer moved from 57 Sea Zone to 59 Sea Zone
                2 fighters moved from 60 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from 52 Sea Zone to Hawaiian Islands
                1 fighter moved from West Russia to Russia
                1 bomber moved from West Russia to Russia

    Place Units - Americans
                1 cruiser placed in 10 Sea Zone
                1 armour, 1 artillery and 6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 43 PUs; end with 46 PUs total

    Territory Summary for Americans :

    Eastern Canada : 1 aaGun, 2 artilleries and 6 infantry
        Midway : 1 infantry
        Philipine Islands : 1 flag, 4 infantry
        Western United States : 1 aaGun and 1 factory
        Hawaiian Islands : 1 artillery and 1 infantry
        Algeria : 1 flag
        Wake Island : 1 flag, 2 bombers
        Libya : 1 flag
        Eastern United States : 1 armour, 1 artillery, 1 factory and 6 infantry
        Russia : 1 bomber and 1 fighter
        59 Sea Zone : 1 destroyer
        50 Sea Zone : 1 submarine
        9 Sea Zone : 3 destroyers and 4 transports
        49 Sea Zone : 2 battleships, 1 carrier, 3 cruisers, 6 destroyers, 2 fighters, 4 submarines and 2 transports
        52 Sea Zone : 1 transport
        10 Sea Zone : 1 cruiser
        60 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 8 / 12
        Germans : 43 / 43
        British : 25 / 27
        Japanese : 47 / 51
        Americans : 43 / 46


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 14

    Purchase Units - Russians
                Russians repair 5 damage on 5 factories; Remaining resources: 7 PUs;
                Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Ukraine S.S.R.
                      Russians take West Russia from Germans
                      Russians take Ukraine S.S.R. from Germans
                1 infantry moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 artillery and 1 infantry moved from Russia to Novosibirsk
                1 fighter moved from Russia to Novosibirsk
                1 fighter moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters and 1 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 :  0/3 hits
                        Japanese roll dice for 1 armour in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 2 fighters and 1 infantry in Archangel, round 3 :  1/3 hits
                        Japanese roll dice for 1 armour in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Archangel
                    Russians win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novosibirsk, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Novosibirsk
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novosibirsk, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery in Novosibirsk, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novosibirsk, round 4 :  1/3 hits
                        Japanese roll dice for 1 artillery in Novosibirsk, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Novosibirsk to Russia
                2 fighters moved from Archangel to Russia

    Place Units - Russians
                1 artillery and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total

    Territory Summary for Russians :

    Novosibirsk : 1 artillery
        Ukraine S.S.R. : 1 flag, 1 armour
        West Russia : 1 flag
        Russia : 2 aaGuns, 2 artilleries, 1 factory, 3 fighters and 25 infantry

    Production/PUs Summary :

    Russians : 15 / 15
        Germans : 38 / 43
        British : 25 / 27
        Japanese : 45 / 51
        Americans : 43 / 46

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 14

    Purchase Units - Germans
                Germans repair 1 damage on 1 factory; Remaining resources: 42 PUs;
                Germans buy 3 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia S.S.R. to Norway
                1 infantry moved from Karelia S.S.R. to Norway
                1 fighter moved from Karelia S.S.R. to Norway
                1 infantry moved from Balkans to Ukraine S.S.R.
                1 artillery moved from Balkans to Ukraine S.S.R.
                1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
                1 bomber moved from Germany to United Kingdom
                1 bomber moved from Caucasus to Russia
                1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
                1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
                1 fighter moved from Germany to Norway
                1 infantry moved from Balkans to Ukraine S.S.R.
                1 armour moved from Karelia S.S.R. to West Russia
                      Germans take West Russia from Russians
                1 armour moved from West Russia to Caucasus

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 6 and costs: 6 production.
                    Bombing raid costs 6  production in Russia
                Battle in Norway
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 1 artillery
                        Germans roll dice for 2 fighters and 2 infantry in Norway, round 2 :  1/4 hits
                        British roll dice for 1 artillery in Norway, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Norway
                    Germans win, taking Norway from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid costs 0  production in United Kingdom
                Battle in Ukraine S.S.R.
                    Germans attack with 1 artillery, 3 fighters and 2 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Ukraine S.S.R., round 2 :  1/6 hits
                        Russians roll dice for 1 armour in Ukraine S.S.R., round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Ukraine S.S.R.
                    Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                1 infantry moved from Germany to Balkans
                2 infantry moved from Germany to Western Europe
                1 armour moved from Germany to Western Europe
                1 fighter moved from Norway to Western Europe
                1 artillery moved from Karelia S.S.R. to West Russia
                1 artillery moved from Karelia S.S.R. to West Russia
                1 infantry moved from Eastern Europe to Belorussia
                1 infantry moved from Germany to Eastern Europe
                1 fighter moved from Norway to Western Europe
                1 infantry moved from Germany to Balkans
                1 infantry moved from Germany to Balkans
                1 infantry moved from Germany to Eastern Europe
                1 infantry moved from Germany to Western Europe
                3 fighters moved from Ukraine S.S.R. to Caucasus
                1 infantry moved from Karelia S.S.R. to Norway
                1 infantry moved from Karelia S.S.R. to West Russia
                1 bomber moved from Russia to French Indochina

    Place Units - Germans
                3 infantry placed in Caucasus
                1 infantry placed in Caucasus
                3 armour and 5 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Europe: 1 fighter
                EDIT: Adding units owned by Germans to Germany: 1 fighter
                EDIT: Turning off Edit Mode
                Germans undo move 2.
                1 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Europe: 1 infantry
                EDIT: Adding units owned by Germans to Germany: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 3 armour, 1 factory, 1 fighter and 8 infantry
        Southern Europe : 1 aaGun and 1 factory
        Eastern Europe : 1 infantry
        Karelia S.S.R. : 1 flag, 1 infantry
        Norway : 2 infantry
        French Indochina : 1 bomber
        Trans-Jordan : 1 flag
        Western Europe : 1 aaGun, 1 armour, 1 fighter and 11 infantry
        French Equatorial Africa : 1 flag
        Caucasus : 1 flag, 1 aaGun, 9 armour, 1 factory, 3 fighters and 7 infantry
        Balkans : 1 artillery and 3 infantry
        Ukraine S.S.R. : 1 artillery and 2 infantry
        West Russia : 2 artilleries and 1 infantry
        Belorussia : 1 infantry

    Production/PUs Summary :

    Russians : 10 / 15
        Germans : 46 / 46
        British : 22 / 27
        Japanese : 45 / 51
        Americans : 43 / 46


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 14

    Purchase Units - British
                British repair 1 damage on 1 factory; Remaining resources: 26 PUs;
                British buy 1 cruiser and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 7 Sea Zone
                2 infantry moved from 7 Sea Zone to Western Europe

    Combat - British
                Battle in Western Europe
                    British attack with 2 infantry
                    Germans defend with 1 aaGun, 1 armour, 1 fighter and 11 infantry
                        British roll dice for 1 battleship and 1 cruiser in Western Europe, round 2 :  1/2 hits
                        British roll dice for 2 infantry in Western Europe, round 2 :  1/2 hits
                        Germans roll dice for 1 armour, 1 fighter and 11 infantry in Western Europe, round 2 :  3/13 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in Western Europe
                    Germans win with 1 armour, 1 fighter and 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British

    Place Units - British
                1 cruiser placed in 7 Sea Zone
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 22 PUs; end with 24 PUs total

    Territory Summary for British :

    Eastern Canada : 1 infantry
        United Kingdom : 1 aaGun, 1 artillery, 1 factory and 7 infantry
        New Zealand : 1 infantry
        7 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 2 fighters and 4 transports

    Production/PUs Summary :

    Russians : 10 / 15
        Germans : 46 / 46
        British : 22 / 24
        Japanese : 45 / 51
        Americans : 43 / 46

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