@crockett36 Thanks! :)
G40 L 2014 Mrcunego (axis) vs Unknownsoldier (allies +13)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 10 transports; Remaining resources: 1 PUs;Combat Move - Germans
3 bombers moved from Western Germany to United Kingdom
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Northern Italy to Holland Belgium
1 armour and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
French defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/4 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/4 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 6,6,8 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
8 infantry moved from Poland to Germany
5 armour, 3 artilleries and 2 mech_infantrys moved from France to Western Germany
1 armour moved from Slovakia Hungary to GermanyPlace Units - Germans
10 transports placed in 113 Sea Zone
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
It did not allow me to launch the fighter as an interceptor in the UK?
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I reckoned you didn’t want to do that move when outnumbered 3 to 1.
we can go back and redo the combat if you want to intercept. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 aaGun, 1 fighter, 8 infantry and 1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Belarus to Baltic States
1 mech_infantry moved from Bryansk to Belarus
1 armour moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Western Ukraine
6 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to UkrainePlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yenisey : 6 infantry
Yakut S.S.R. : 2 aaGuns and 12 infantry
Belarus : 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 20 infantry, 1 mech_infantry and 1 tactical_bomber
Baltic States : 1 infantry
Bryansk : 6 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 factory_minor and 5 infantry
Western Ukraine : 2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 8 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
111 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 29 / 39
Americans : 52 / 52
Chinese : 9 / 15
British : 27 / 33
UK_Pacific : 21 / 21
Italians : 15 / 20
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
would you like to make the fighter intercept.
we can just remake the airbattle and if anything happens we’ll just edit it in -
I am not sure when we will be able to post. The uploaer is full again and needs cleaning out.
As far as the UK goes, don’t worry about it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 artilleries and 4 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to Kwangsi
1 infantry moved from Chahar to HopeiCombat - Japanese
Non Combat Move - Japanese
1 aaGun and 5 infantry moved from Jehol to Anhwe
1 artillery moved from Kwangsi to Hunan
2 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Kwangsi to KiangsiPlace Units - Japanese
1 factory_minor placed in Manchuria
3 armour placed in Kiangsu
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 7 Sea Zone
1 fighter moved from Guam to 7 Sea Zone
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from Hawaiian Islands to 7 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Midway
2 fighters moved from Hawaiian Islands to MidwayPlace Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 fighter placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 1 bomber and 2 fighters
26 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 destroyer and 1 submarine
7 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 15
British : 27 / 33
UK_Pacific : 21 / 21
Italians : 15 / 20
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries moved from Shensi to Hopei
8 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
1 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 3 artilleries, 1 fighter and 9 infantry
Japanese defend with 3 artilleries, 6 infantry and 1 mech_infantry
Chinese roll dice for 3 artilleries, 1 fighter and 9 infantry in Hopei, round 2 : 10/13 hits
Japanese roll dice for 3 artilleries, 6 infantry and 1 mech_infantry in Hopei, round 2 : 3/10 hits
6 infantry owned by the Japanese , 3 infantry owned by the Chinese , 1 mech_infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 25
Casualties for Japanese: 3 artilleries, 6 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 fighter moved from Hopei to SuiyuyanPlace Units - Chinese
5 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 fighter and 5 infantry
Hopei : 3 artilleries and 8 infantryProduction/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 7
British : 27 / 33
UK_Pacific : 21 / 21
Italians : 15 / 20
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 cruiser moved from 76 Sea Zone to 72 Sea Zone
1 battleship moved from 39 Sea Zone to 72 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 bomber moved from New Brunswick Nova Scotia to 92 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 96 Sea ZoneCombat - British
Battle in Kenya
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 1/2 hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kenya, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 1/3 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 96 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in 92 Sea Zone
British attack with 1 bomber and 1 fighter
Italians defend with 1 battleship and 2 transports
British roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship and 2 transports in 92 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 3 : 1/2 hits
Italians roll dice for 1 battleship and 2 transports in 92 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the British and 1 battleship owned by the Italians lost in 92 Sea Zone
2 transports owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 22
Casualties for British: 1 bomber
Casualties for Italians: 1 battleship and 2 transportsNon Combat Move - British
1 fighter moved from 92 Sea Zone to Algeria
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from Shan State to Burma
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 88 Sea Zone to 86 Sea ZonePlace Units - British
2 transports placed in 106 Sea Zone
1 destroyer placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 7 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to 79 Sea Zone: 1 transport
EDIT: Removing units owned by British from India: 2 infantry
EDIT: Adding units owned by UK_Pacific to West India: 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 16 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 transport
West India : 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
British Guiana : 1 infantry
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Algeria : 1 fighter
106 Sea Zone : 2 transports
86 Sea Zone : 1 transport
Eastern Persia : 1 flag, 1 infantry
72 Sea Zone : 1 battleship, 1 cruiser and 1 transport
81 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber
79 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 7
British : 28 / 28
UK_Pacific : 24 / 24
Italians : 14 / 20
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
5 infantry moved from Bulgaria to Greece
2 armour moved from Yugoslavia to Greece
1 bomber and 2 fighters moved from Southern Italy to GreeceCombat - Italians
Battle in Greece
Italians attack with 2 armour, 1 bomber, 2 fighters and 5 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour, 1 bomber, 2 fighters and 5 infantry in Greece, round 2 : 3/10 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour, 1 bomber, 2 fighters and 4 infantry in Greece, round 3 : 1/9 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Greece to Southern Italy
2 cruisers moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to South Australia
1 infantry moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 infantry
New Guinea : 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 destroyer and 1 submarine
61 Sea Zone : 2 transports
Ethiopia : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 7
British : 28 / 28
UK_Pacific : 24 / 24
Italians : 15 / 28
ANZAC : 15 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 2 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 7
British : 28 / 28
UK_Pacific : 24 / 24
Italians : 15 / 28
ANZAC : 15 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Norway to 113 Sea Zone
8 infantry moved from Germany to 113 Sea Zone
5 armour and 3 artilleries moved from Western Germany to 113 Sea Zone
1 armour moved from Germany to 113 Sea Zone
6 armour, 3 artilleries, 9 infantry and 11 transports moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from Holland Belgium to 110 Sea Zone
1 armour and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
7 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
1 infantry moved from Romania to Bessarabia
1 armour moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Eastern Poland to Poland
2 bombers moved from Western Germany to Baltic States
2 bombers moved from Western Germany to Bessarabia
2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 4/4 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Bessarabia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in United Kingdom
Germans attack with 7 armour, 3 artilleries, 11 infantry and 1 mech_infantry
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits
Germans roll dice for 7 armour, 3 artilleries, 11 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/22 hits
British roll dice for 5 aaGuns, 8 infantry and 1 mech_infantry in United Kingdom, round 2 : 1/9 hits
2 infantry owned by the British , 2 infantry owned by the French , 1 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 7 armour, 3 artilleries, 10 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/21 hits
British roll dice for 4 infantry and 1 mech_infantry in United Kingdom, round 3 : 2/5 hits
4 infantry owned by the British , 2 infantry owned by the Germans and 1 mech_infantry owned by the British lost in United Kingdom
Germans captures 28PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 7 armour, 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 44
Casualties for Germans: 3 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 6 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Poland
3 aaGuns moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 artillery moved from Norway to Finland
2 bombers moved from Bessarabia to Poland
2 bombers moved from Baltic States to Western Germany
6 infantry moved from Finland to KareliaPlace Units - Germans
1 destroyer and 1 submarine placed in 110 Sea Zone
5 artilleries and 5 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 artillery and 2 infantry moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Belarus to Karelia
1 fighter and 1 tactical_bomber moved from Belarus to Karelia
1 artillery and 20 infantry moved from Belarus to Eastern PolandCombat - Russians
Battle in Karelia
Russians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 7 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 1/7 hits
Germans roll dice for 7 infantry in Karelia, round 2 : 3/7 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Karelia
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Karelia, round 3 : 2/4 hits
Germans roll dice for 6 infantry in Karelia, round 3 : 2/6 hits
1 armour owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia
retreated to Karelia
Germans win with 4 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Belarus to Baltic States
1 aaGun moved from Belarus to Eastern Poland
2 aaGuns moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Karelia to Belarus
6 infantry moved from Bryansk to Belarus
6 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 111 Sea Zone to 123 Sea ZonePlace Units - Russians
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
2 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry
Timguska : 6 infantry
Belarus : 1 fighter, 6 infantry and 1 tactical_bomber
Baltic States : 1 aaGun
Bryansk : 6 infantry
Eastern Poland : 3 aaGuns, 1 armour, 4 artilleries, 28 infantry and 1 mech_infantry
Russia : 1 airfield, 2 armour, 1 factory_major and 1 mech_infantry
Ukraine : 3 artilleries, 1 factory_minor, 1 fighter and 5 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
123 Sea Zone : 1 submarine
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 82
Russians : 36 / 41
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 7
British : 22 / 0
UK_Pacific : 24 / 24
Italians : 15 / 28
ANZAC : 15 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 9 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
3 armour moved from Kiangsu to Hopei
5 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Kiangsi to Kwangtung
5 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries moved from Kwangsi to 36 Sea Zone
1 armour moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Java
1 battleship moved from 36 Sea Zone to 41 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_PacificCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Borneo
Battle in Hopei
Japanese attack with 3 armour, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers
Chinese defend with 3 artilleries and 8 infantry
Japanese roll dice for 3 armour, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers in Hopei, round 2 : 8/16 hits
Chinese roll dice for 3 artilleries and 8 infantry in Hopei, round 2 : 3/11 hits
3 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 3 armour, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Hopei, round 3 : 7/13 hits
Chinese roll dice for 3 artilleries in Hopei, round 3 : 0/3 hits
3 artilleries owned by the Chinese lost in Hopei
Japanese win, taking Borneo from UK_Pacific, taking Hopei from Chinese with 3 armour, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 3 infantry
Casualties for Chinese: 3 artilleries and 8 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Java, round 2 : 1/1 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Kiangsi to Japan
4 infantry moved from Manchuria to Jehol
1 aaGun moved from Anhwe to Hopei
2 bombers moved from Hopei to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Hopei to Anhwe
2 tactical_bombers moved from Hopei to Anhwe
3 fighters moved from Hopei to Anhwe
1 artillery and 1 infantry moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Hunan to KwangsiPlace Units - Japanese
2 infantry and 1 mech_infantry placed in Kiangsu
3 mech_infantrys placed in Manchuria
7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
I am guessing you would not want to scramble 3 fighters from Japan to protect the lone destroyer against 5 fighters, a tac, and a bomber…with a sub too
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 7 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/7 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 : 1/6 hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 2/2 hits
1 artillery owned by the Italians , 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 7 Sea Zone
4 fighters moved from 6 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Midway
1 bomber moved from 6 Sea Zone to MidwayPlace Units - Americans
3 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 1 bomber, 1 fighter and 1 tactical_bomber
10 Sea Zone : 1 destroyer and 1 submarine
7 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 4 submarines and 2 transports
6 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Morocco : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
101 Sea Zone : 1 destroyer, 1 submarine and 3 transports
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 48 / 82
Russians : 36 / 41
Japanese : 54 / 59
Americans : 51 / 71
Chinese : 5 / 7
British : 22 / 0
UK_Pacific : 9 / 24
Italians : 14 / 28
ANZAC : 11 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 4 infantry moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Kansu : 1 fighter and 4 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 48 / 82
Russians : 36 / 41
Japanese : 53 / 59
Americans : 51 / 71
Chinese : 6 / 7
British : 22 / 0
UK_Pacific : 9 / 24
Italians : 14 / 28
ANZAC : 11 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Algeria to Gibraltar
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Gibraltar
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Gibraltar, round 2 : 2/5 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from West India: 2 infantry
EDIT: Adding units owned by UK_Pacific to West India: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from West India: 2 infantry
EDIT: Adding units owned by British to West India: 2 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Gibraltar to Morocco
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship, 1 cruiser and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from Eastern Persia to Persia
1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Shan State to India
2 infantry moved from India to BurmaPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 8 infantry
Turning on Edit Mode
EDIT: Changing ownership of Persia from British to UK_Pacific
EDIT: Changing PUs for UK_Pacific from 9 to 11
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Brazil from Neutral_Allies to British
EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
EDIT: Removing units owned by British from British Guiana: 1 infantry
EDIT: Adding units owned by British to Brazil: 4 infantry
EDIT: Turning off Edit ModeTerritory Summary for British, UK_Pacific :
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 22 infantry
Malaya : 1 harbour
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 fighter
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
86 Sea Zone : 1 transport
Eastern Persia : 1 flag
Brazil : 1 flag, 4 infantry
Persia : 1 flag, 5 infantry
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 48 / 82
Russians : 36 / 41
Japanese : 53 / 59
Americans : 51 / 71
Chinese : 6 / 7
British : 24 / 0
UK_Pacific : 11 / 11
Italians : 14 / 28
ANZAC : 11 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0