G40 L 2014 Mrcunego (axis) vs Unknownsoldier (allies +13)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber and 10 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 bombers moved from Western Germany to United Kingdom
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Northern Italy to Holland Belgium
                1 armour and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 2 infantry
                    French defend with 1 infantry
                        Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 :  1/4 hits
                        French roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 :  0/4 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 :  2/4 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 3 :  1/1 hits
                        1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery
                Air Battle in United Kingdom
                    Germans attacks with 3 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/3 hits
                    Bombing raid in United Kingdom rolls: 6,6,8 and causes: 20 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 20 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers moved from United Kingdom to Western Germany
                2 fighters moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Southern Italy to Western Germany
                8 infantry moved from Poland to Germany
                5 armour, 3 artilleries and 2 mech_infantrys moved from France to Western Germany
                1 armour moved from Slovakia Hungary to Germany

    Place Units - Germans
                10 transports placed in 113 Sea Zone
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

  • '13

    It did not allow me to launch the fighter as an interceptor in the UK?


  • I reckoned you didn’t want to do that move when outnumbered 3 to 1.
    we can go back and redo the combat if you want to intercept.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 aaGun, 1 fighter, 8 infantry and 1 tactical_bomber moved from Novgorod to Belarus
                1 infantry moved from Belarus to Baltic States
                1 mech_infantry moved from Bryansk to Belarus
                1 armour moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Western Ukraine
                6 infantry moved from Russia to Bryansk
                2 infantry moved from Rostov to Ukraine

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 6 infantry
        Yakut S.S.R. : 2 aaGuns and 12 infantry
        Belarus : 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 20 infantry, 1 mech_infantry and 1 tactical_bomber
        Baltic States : 1 infantry
        Bryansk : 6 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 factory_minor and 5 infantry
        Western Ukraine : 2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 8 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        111 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 29 / 39
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 33
        UK_Pacific : 21 / 21
        Italians : 15 / 20
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • would you like to make the fighter intercept.
    we can just remake the airbattle and if anything happens we’ll just edit it in

  • '13

    I am not sure when we will be able to post. The uploaer is full again and needs cleaning out.

    As far as the UK goes, don’t worry about it.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                2 artilleries and 4 infantry moved from Anhwe to Hopei
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 armour moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 armour moved from Yunnan to Kwangsi
                1 infantry moved from Chahar to Hopei

    Combat - Japanese

    Non Combat Move - Japanese
                1 aaGun and 5 infantry moved from Jehol to Anhwe
                1 artillery moved from Kwangsi to Hunan
                2 artilleries moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Kwangsi to Kiangsi

    Place Units - Japanese
                1 factory_minor placed in Manchuria
                3 armour placed in Kiangsu
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 7 Sea Zone
                1 fighter moved from Guam to 7 Sea Zone
                1 carrier moved from 10 Sea Zone to 7 Sea Zone
                1 fighter moved from Hawaiian Islands to 7 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 7 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Midway
                2 fighters moved from Hawaiian Islands to Midway

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 fighter placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 1 bomber and 2 fighters
        26 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 1 destroyer and 1 submarine
        7 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 15
        British : 27 / 33
        UK_Pacific : 21 / 21
        Italians : 15 / 20
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries moved from Shensi to Hopei
                8 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei
                1 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 3 artilleries, 1 fighter and 9 infantry
                    Japanese defend with 3 artilleries, 6 infantry and 1 mech_infantry
                        Chinese roll dice for 3 artilleries, 1 fighter and 9 infantry in Hopei, round 2 :  10/13 hits
                        Japanese roll dice for 3 artilleries, 6 infantry and 1 mech_infantry in Hopei, round 2 :  3/10 hits
                        6 infantry owned by the Japanese , 3 infantry owned by the Chinese , 1 mech_infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 3 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 25
                    Casualties for Japanese: 3 artilleries, 6 infantry and 1 mech_infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                1 fighter moved from Hopei to Suiyuyan

    Place Units - Chinese
                5 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 fighter and 5 infantry
        Hopei : 3 artilleries and 8 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 31 / 43
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 27 / 33
        UK_Pacific : 21 / 21
        Italians : 15 / 20
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 cruiser moved from 76 Sea Zone to 72 Sea Zone
                1 battleship moved from 39 Sea Zone to 72 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 bomber moved from New Brunswick Nova Scotia to 92 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                1 fighter and 1 tactical_bomber moved from Egypt to Kenya
                1 destroyer moved from 99 Sea Zone to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 96 Sea Zone

    Combat - British
                Battle in Kenya
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 :  1/2 hits
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kenya, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 :  1/3 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 96 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 submarine
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in 92 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Italians defend with 1 battleship and 2 transports
                        British roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship and 2 transports in 92 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 3 :  1/2 hits
                        Italians roll dice for 1 battleship and 2 transports in 92 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the British and 1 battleship owned by the Italians lost in 92 Sea Zone
                        2 transports owned by the Italians lost in 92 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 22
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 battleship and 2 transports

    Non Combat Move - British
                1 fighter moved from 92 Sea Zone to Algeria
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kenya to Egypt
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 infantry moved from Shan State to Burma
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 transport moved from 88 Sea Zone to 86 Sea Zone

    Place Units - British
                2 transports placed in 106 Sea Zone
                1 destroyer placed in 81 Sea Zone
                1 artillery and 1 infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 7 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 79 Sea Zone: 1 transport
                EDIT: Removing units owned by British from India: 2 infantry
                EDIT: Adding units owned by UK_Pacific to West India: 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 16 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        West India : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        British Guiana : 1 infantry
        Scotland : 1 airfield
        Kenya : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Algeria : 1 fighter
        106 Sea Zone : 2 transports
        86 Sea Zone : 1 transport
        Eastern Persia : 1 flag, 1 infantry
        72 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        81 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber
        79 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 31 / 43
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 28 / 28
        UK_Pacific : 24 / 24
        Italians : 14 / 20
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Italians
                5 infantry moved from Bulgaria to Greece
                2 armour moved from Yugoslavia to Greece
                1 bomber and 2 fighters moved from Southern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 armour, 1 bomber, 2 fighters and 5 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 2 armour, 1 bomber, 2 fighters and 5 infantry in Greece, round 2 :  3/10 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  1/4 hits
                        3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 armour, 1 bomber, 2 fighters and 4 infantry in Greece, round 3 :  1/9 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Greece to Southern Italy
                2 cruisers moved from 93 Sea Zone to 95 Sea Zone
                1 artillery and 2 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      ANZAC take Ethiopia from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
                2 infantry moved from 61 Sea Zone to South Australia
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 2 infantry
        New Guinea : 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 destroyer and 1 submarine
        61 Sea Zone : 2 transports
        Ethiopia : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 31 / 43
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 28 / 28
        UK_Pacific : 24 / 24
        Italians : 15 / 28
        ANZAC : 15 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 31 / 43
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 28 / 28
        UK_Pacific : 24 / 24
        Italians : 15 / 28
        ANZAC : 15 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 infantry moved from Norway to 113 Sea Zone
                8 infantry moved from Germany to 113 Sea Zone
                5 armour and 3 artilleries moved from Western Germany to 113 Sea Zone
                1 armour moved from Germany to 113 Sea Zone
                6 armour, 3 artilleries, 9 infantry and 11 transports moved from 113 Sea Zone to 110 Sea Zone
                2 infantry moved from Holland Belgium to 110 Sea Zone
                1 armour and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                7 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                1 cruiser moved from 113 Sea Zone to 110 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Poland to Baltic States
                1 infantry moved from Romania to Bessarabia
                1 armour moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Poland
                2 bombers moved from Western Germany to Baltic States
                2 bombers moved from Western Germany to Bessarabia
                2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 2 fighters and 2 tactical_bombers
                    Russians defend with 1 cruiser
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 :  4/4 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Bessarabia
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in United Kingdom
                    Germans attack with 7 armour, 3 artilleries, 11 infantry and 1 mech_infantry
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
                        Germans roll dice for 1 cruiser in United Kingdom, round 2 :  1/1 hits
                        Germans roll dice for 7 armour, 3 artilleries, 11 infantry and 1 mech_infantry in United Kingdom, round 2 :  8/22 hits
                        British roll dice for 5 aaGuns, 8 infantry and 1 mech_infantry in United Kingdom, round 2 :  1/9 hits
                        2 infantry owned by the British , 2 infantry owned by the French , 1 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 7 armour, 3 artilleries, 10 infantry and 1 mech_infantry in United Kingdom, round 3 :  6/21 hits
                        British roll dice for 4 infantry and 1 mech_infantry in United Kingdom, round 3 :  2/5 hits
                        4 infantry owned by the British , 2 infantry owned by the Germans and 1 mech_infantry owned by the British lost in United Kingdom
                    Germans captures 28PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 7 armour, 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 44
                    Casualties for Germans: 3 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns, 6 infantry and 1 mech_infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Poland
                3 aaGuns moved from Germany to Poland
                2 mech_infantrys moved from Western Germany to Poland
                1 artillery moved from Norway to Finland
                2 bombers moved from Bessarabia to Poland
                2 bombers moved from Baltic States to Western Germany
                6 infantry moved from Finland to Karelia

    Place Units - Germans
                1 destroyer and 1 submarine placed in 110 Sea Zone
                5 artilleries and 5 infantry placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 77 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 artillery and 2 infantry moved from Novgorod to Karelia
                1 armour and 1 mech_infantry moved from Belarus to Karelia
                1 fighter and 1 tactical_bomber moved from Belarus to Karelia
                1 artillery and 20 infantry moved from Belarus to Eastern Poland

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 7 infantry
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 :  1/7 hits
                        Germans roll dice for 7 infantry in Karelia, round 2 :  3/7 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Karelia
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Karelia, round 3 :  2/4 hits
                        Germans roll dice for 6 infantry in Karelia, round 3 :  2/6 hits
                        1 armour owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia
                    retreated to Karelia
                    Germans win with 4 infantry remaining. Battle score for attacker is -11
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 aaGun moved from Belarus to Baltic States
                1 aaGun moved from Belarus to Eastern Poland
                2 aaGuns moved from Western Ukraine to Eastern Poland
                1 fighter moved from Western Ukraine to Ukraine
                1 fighter and 1 tactical_bomber moved from Karelia to Belarus
                6 infantry moved from Bryansk to Belarus
                6 infantry moved from Russia to Bryansk
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 submarine moved from 111 Sea Zone to 123 Sea Zone

    Place Units - Russians
                3 artilleries placed in Ukraine
                3 infantry placed in Novgorod
                2 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 12 infantry
        Timguska : 6 infantry
        Belarus : 1 fighter, 6 infantry and 1 tactical_bomber
        Baltic States : 1 aaGun
        Bryansk : 6 infantry
        Eastern Poland : 3 aaGuns, 1 armour, 4 artilleries, 28 infantry and 1 mech_infantry
        Russia : 1 airfield, 2 armour, 1 factory_major and 1 mech_infantry
        Ukraine : 3 artilleries, 1 factory_minor, 1 fighter and 5 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        123 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 82
        Russians : 36 / 41
        Japanese : 31 / 43
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 22 / 0
        UK_Pacific : 24 / 24
        Italians : 15 / 28
        ANZAC : 15 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 9 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                3 armour moved from Kiangsu to Hopei
                5 infantry moved from Anhwe to Hopei
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                2 infantry moved from Kiangsi to Kwangtung
                5 infantry moved from Kwangsi to 36 Sea Zone
                3 artilleries moved from Kwangsi to 36 Sea Zone
                1 armour moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 tactical_bomber moved from 36 Sea Zone to Java
                1 battleship moved from 36 Sea Zone to 41 Sea Zone
                1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from Kwangsi to Kwangtung
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                2 bombers moved from Kwangsi to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  3/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship in Sumatra, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Borneo
                Battle in Hopei
                    Japanese attack with 3 armour, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers
                    Chinese defend with 3 artilleries and 8 infantry
                        Japanese roll dice for 3 armour, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers in Hopei, round 2 :  8/16 hits
                        Chinese roll dice for 3 artilleries and 8 infantry in Hopei, round 2 :  3/11 hits
                        3 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Hopei
                        Japanese roll dice for 3 armour, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Hopei, round 3 :  7/13 hits
                        Chinese roll dice for 3 artilleries in Hopei, round 3 :  0/3 hits
                        3 artilleries owned by the Chinese lost in Hopei
                    Japanese win, taking Borneo from UK_Pacific, taking Hopei from Chinese with 3 armour, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 3 artilleries and 8 infantry
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 :  4/7 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Celebes
                    Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Java
                    Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Java, round 2 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from Kiangsi to Japan
                4 infantry moved from Manchuria to Jehol
                1 aaGun moved from Anhwe to Hopei
                2 bombers moved from Hopei to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Hopei to Anhwe
                2 tactical_bombers moved from Hopei to Anhwe
                3 fighters moved from Hopei to Anhwe
                1 artillery and 1 infantry moved from Hunan to Kweichow
                1 artillery and 1 infantry moved from Hunan to Kwangsi

    Place Units - Japanese
                2 infantry and 1 mech_infantry placed in Kiangsu
                3 mech_infantrys placed in Manchuria
                7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

  • '13

    I am guessing you would not want to scramble 3 fighters from Japan to protect the lone destroyer against 5 fighters, a tac, and a bomber…with a sub too

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                2 fighters moved from Midway to 6 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  3/7 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 cruiser in Morocco, round 2 :  1/1 hits
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 :  1/6 hits
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  2/2 hits
                        1 artillery owned by the Italians , 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 7 Sea Zone
                4 fighters moved from 6 Sea Zone to 7 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Midway
                1 bomber moved from 6 Sea Zone to Midway

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 1 bomber, 1 fighter and 1 tactical_bomber
        10 Sea Zone : 1 destroyer and 1 submarine
        7 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 4 submarines and 2 transports
        6 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Morocco : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        101 Sea Zone : 1 destroyer, 1 submarine and 3 transports
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 48 / 82
        Russians : 36 / 41
        Japanese : 54 / 59
        Americans : 51 / 71
        Chinese : 5 / 7
        British : 22 / 0
        UK_Pacific : 9 / 24
        Italians : 14 / 28
        ANZAC : 11 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter and 4 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Kansu : 1 fighter and 4 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 82
        Russians : 36 / 41
        Japanese : 53 / 59
        Americans : 51 / 71
        Chinese : 6 / 7
        British : 22 / 0
        UK_Pacific : 9 / 24
        Italians : 14 / 28
        ANZAC : 11 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Algeria to Gibraltar
                1 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Gibraltar
                    British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Italians defend with 1 harbour and 2 infantry
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Gibraltar, round 2 :  2/5 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Gibraltar
                    British win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from West India: 2 infantry
                EDIT: Adding units owned by UK_Pacific to West India: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from West India: 2 infantry
                EDIT: Adding units owned by British to West India: 2 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Gibraltar to Morocco
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 battleship, 1 cruiser and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                2 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from Eastern Persia to Persia
                1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 fighter moved from Shan State to India
                2 infantry moved from India to Burma

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 8 infantry
                Turning on Edit Mode
                EDIT: Changing ownership of Persia from British to UK_Pacific
                EDIT: Changing PUs for UK_Pacific from 9 to 11
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Brazil from Neutral_Allies to British
                EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
                EDIT: Removing units owned by British from British Guiana: 1 infantry
                EDIT: Adding units owned by British to Brazil: 4 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for British, UK_Pacific :

    Burma : 2 infantry
        India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 22 infantry
        Malaya : 1 harbour
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 fighter
        80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        86 Sea Zone : 1 transport
        Eastern Persia : 1 flag
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag, 5 infantry
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 48 / 82
        Russians : 36 / 41
        Japanese : 53 / 59
        Americans : 51 / 71
        Chinese : 6 / 7
        British : 24 / 0
        UK_Pacific : 11 / 11
        Italians : 14 / 28
        ANZAC : 11 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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