A&A is a game of thr… balance :roll:
The NOs and the military positions cannot reflect history, because the balance of the game would be ruined.
A historical simulation in this game would mean Russia producing like triple the infantry it can now (although during the first year or so, the infantry must have its attack and defense values halved).
America should have at least double the income it has now, the RN should be a monster at start, Japan should have much more infantry but have way less airplanes, China should have more areas to retreat into, and the list goes on.
My point is: the game is reasonably balanced right now. If you want to redesign the NOs, you should at least maintain the current income levels or increase the levels of all Major Powers or else the balance is disturbed into a point where one side always wins and the other side never stands a chance.
The fact that Russia can get income from otherwise worthless area’s is balanced by the fact that the Axis can completely ‘bird-cage’ Russia in its own Motherland, which is also ridiculous. I mean… Japan, crossing all of China with a massive army to also threaten Moscow?
Even more ridiculous: while doing so, Japan can still perfectly defend against the USA if the latter choose to go for a Germany-first strategy.
Russia receiving income from worthless areas could be seen as a way to make up for the fact that they do not receive lend lease via Persia once Archangelsk is taken by the Germans.