@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 fighter and 1 mech_infantry moved from Shantung to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 destroyer moved from 19 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 21 Sea Zone to 43 Sea Zone
1 submarine moved from 19 Sea Zone to 43 Sea Zone
1 artillery moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
3 bombers moved from French Indo China to India
2 tactical_bombers moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 19 Sea Zone to 44 Sea Zone
Japanese take 44 Sea Zone from ANZAC
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to Celebes
1 cruiser moved from 19 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in Celebes
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 3 submarines
ANZAC defend with 1 submarine
Japanese win with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in Hunan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers moved from India to French Indo China
2 tactical_bombers moved from Shan State to French Indo China
1 fighter moved from Celebes to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
2 fighters moved from Shantung to Manchuria
2 battleships, 2 carriers, 4 fighters and 2 submarines moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 20 Sea Zone to 44 Sea Zone
Place Units - Japanese
1 factory_minor placed in Manchuria
1 transport placed in 20 Sea Zone
1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5
Japanese collect 54 PUs; end with 55 PUs total
Crap, I moved my bombers to do bombing raid in Japan, but they moved to wrong position.
I will do here if ok
AA fire
Rolls: 2@1; Total Hits: 02@1: (6, 3)
2 bombers bomb
Rolls: 2@6; Total Hits: 22@6: (1, 2)
7 total.
geesh, why even bother :-P :-P :-P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 harbour, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to Amur
2 fighters moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
3 fighters moved from Korea to Amur
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Amur
Americans attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Amur from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 fighters moved from Amur to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Korea
1 battleship, 3 carriers, 2 cruisers, 9 destroyers, 3 submarines and 3 transports moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
2 bombers moved from Midway to Korea
2 fighters moved from Western United States to 6 Sea Zone
2 bombers moved from Western United States to Korea
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Morocco to United Kingdom
Place Units - Americans
1 fighter and 1 harbour placed in Korea
1 destroyer and 1 submarine placed in 6 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Shensi to Hopei
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 6 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 6 Sea Zone: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 4 damage on 4 factory_majors; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Shan State
1 fighter moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Szechwan to Kweichow
2 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 artillery moved from Egypt to Alexandria
1 mech_infantry moved from Kenya to Tanganyika Territory
British take Tanganyika Territory from Italians
Combat - British
Battle in Hunan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
British win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kweichow
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Kweichow from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from Shan State to Yunnan
1 fighter moved from Hunan to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 artillery and 3 infantry moved from India to Burma
1 infantry moved from Eastern Persia to West India
2 armour moved from Persia to West India
1 fighter moved from Persia to India
1 fighter moved from Persia to Russia
1 infantry moved from Persia to Northwest Persia
4 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 bomber moved from Egypt to India
1 infantry moved from French Equatorial Africa to Belgian Congo
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 110 Sea Zone to 107 Sea Zone
Place Units - British
1 armour and 2 infantry placed in Union of South Africa
1 fighter placed in Egypt
2 infantry placed in Persia
2 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs total
FYI, there should be 2 less US infantry in Korea. I tried to move 2 of them onto the US transport on a NCM edit but an error message wouldn’t let me on the basis that I had to remove the transports. I did but still wouldn’t let me. Must be a tripple A bug. I will try to edit them out on Anzac turn as maybe it will let me then?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 1 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
1 bomber and 2 fighters moved from Gibraltar to Morocco
Combat - Italians
Battle in Algeria
Battle in Morocco
Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
British defend with 2 infantry; Americans defend with 1 armour, 1 infantry and 1 mech_infantry
Italians win, taking Algeria from French with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Morocco to Gibraltar
4 aaGuns and 2 infantry moved from Western Ukraine to Bryansk
Place Units - Italians
1 airfield placed in Gibraltar
1 artillery and 1 infantry placed in Southern France
Turn Complete - Italians
Italians collect 17 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 60 Sea Zone
1 submarine moved from 62 Sea Zone to 60 Sea Zone
1 destroyer moved from 54 Sea Zone to 60 Sea Zone
2 aaGuns moved from Queensland to New South Wales
1 cruiser moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 bomber moved from New South Wales to New Zealand
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 carrier, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Ukraine to Rostov
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Bryansk to Tambov
1 bomber moved from Novgorod to Tambov
1 bomber moved from Novgorod to Rostov
1 infantry moved from Bryansk to Rostov
Combat - Germans
Battle in Morocco
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Morocco from Americans, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Belarus
6 armour and 2 mech_infantrys moved from Novgorod to Bryansk
2 aaGuns, 3 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 bomber moved from Tambov to Bryansk
1 bomber moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry, 4 submarines and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to Western Germany
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Western Ukraine
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Tambov
1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Urals to Timguska
Russians take Timguska from Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Japanese
3 infantry moved from Soviet Far East to Siberia
1 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to Smolensk
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Smolensk to Russia
1 infantry moved from Urals to Vologda
3 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Sikang to Kazakhstan
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
No idea why, but I can’t post the game. There is an unknown error.
And I can’t even upload the game here…
The upload server is full. Rofl.
Hey, looks like cache is free again to post maps
Yay, cool
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 6 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 9 destroyers moved from 6 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 bomber moved from Korea to Shantung
1 infantry moved from Korea to Amur
2 bombers moved from Korea to Amur
1 bomber moved from Korea to Kwangtung
1 submarine moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from Korea to 19 Sea Zone
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Shantung
Bombing raid in Shantung rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Kwangtung causes 3 damage total.
Battle in 6 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 5 fighters, 4 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 5 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in 19 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win, taking Philippines from Japanese, taking 19 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Amur
Americans attack with 2 bombers and 1 infantry
Japanese defend with 1 infantry
Americans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Kwangtung to Yunnan
1 bomber moved from Shantung to Korea
2 bombers moved from Amur to Korea
3 fighters moved from 19 Sea Zone to Korea
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 aaGun moved from Central United States to Eastern United States
Place Units - Americans
2 fighters placed in Korea
1 submarine placed in 6 Sea Zone
1 carrier, 2 destroyers and 1 fighter placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from United Kingdom to 101 Sea Zone
1 destroyer moved from 107 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
2 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
2 fighters moved from Egypt to Tobruk
1 infantry moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
2 infantry moved from Union of South Africa to South West Africa
1 armour moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 mech_infantry moved from Tanganyika Territory to Rhodesia
1 armour and 1 mech_infantry moved from Rhodesia to South West Africa
1 bomber moved from India to French Indo China
Combat - British
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in French Indo China causes 3 damage total.
Battle in South West Africa
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
Italians win with no units remaining. Battle score for attacker is -9
Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Tobruk
British attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Tobruk from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Kwangsi
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Kwangsi from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kweichow to Hunan
1 fighter moved from Egypt to Northwest Persia
2 infantry moved from Persia to Northwest Persia
2 fighters moved from Tobruk to Egypt
1 artillery and 3 infantry moved from Burma to Shan State
2 armour moved from West India to India
1 infantry moved from West India to India
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Yunnan to Sikang
1 bomber moved from French Indo China to Yunnan
Place Units - British
1 infantry placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in Persia
4 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry