MrRoboto (Axis) vs Karl7 (Allies+5) Game 6

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Siberia to Soviet Far East
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Vologda to Archangel
                2 infantry moved from Vologda to Urals
                1 mech_infantry moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Russia to Urals
                1 fighter moved from Russia to Archangel

    Combat - Russians
                Battle in Urals
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Urals from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Soviet Far East
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Soviet Far East from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                6 infantry moved from Amur to Korea
                4 infantry moved from Buryatia to Yakut S.S.R.
                1 fighter and 1 tactical_bomber moved from Urals to Russia
                1 fighter moved from Archangel to Russia
                2 fighters moved from Volgograd to Russia
                1 infantry moved from Volgograd to Rostov
                3 infantry moved from Tambov to Russia
                1 infantry moved from Volgograd to Tambov
                3 infantry moved from Tsinghai to Kazakhstan
                7 infantry moved from Vologda to Russia

    Place Units - Russians
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 fighter and 1 mech_infantry moved from Shantung to Kweichow
                1 tactical_bomber moved from French Indo China to Kweichow
                1 mech_infantry moved from Shantung to Hunan
                1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
                1 destroyer moved from 19 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 21 Sea Zone to 43 Sea Zone
                1 submarine moved from 19 Sea Zone to 43 Sea Zone
                1 artillery moved from Malaya to Shan State
                1 infantry moved from French Indo China to Shan State
                3 bombers moved from French Indo China to India
                2 tactical_bombers moved from French Indo China to Shan State
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 cruiser moved from 19 Sea Zone to 44 Sea Zone
                      Japanese take 44 Sea Zone from ANZAC
                1 carrier moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to Celebes
                1 cruiser moved from 19 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in Celebes
                    Japanese attack with 1 fighter and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Celebes from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 3 submarines
                    ANZAC defend with 1 submarine
                    Japanese win with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Strategic bombing raid in India
                    1 bomber killed by AA
                    Bombing raid in India rolls: 8,4 and causes: 12 damage to unit: factory_major
                    Bombing raid in India causes 12 damage total.
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from India to French Indo China
                2 tactical_bombers moved from Shan State to French Indo China
                1 fighter moved from Celebes to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
                1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                2 fighters moved from Shantung to Manchuria
                2 battleships, 2 carriers, 4 fighters and 2 submarines moved from 19 Sea Zone to 20 Sea Zone
                1 fighter moved from 20 Sea Zone to 44 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Manchuria
                1 transport placed in 20 Sea Zone
                1 destroyer placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                2 infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5
                Japanese collect 54 PUs; end with 55 PUs total

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    Crap, I moved my bombers to do bombing raid in Japan, but they moved to wrong position.

    I will do here if ok

    AA fire
    DiceRolls: 2@1; Total Hits: 02@1: (6, 3)

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    2 bombers bomb

    DiceRolls: 2@6; Total Hits: 22@6: (1, 2)

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    7 total.

    geesh, why even bother  :-P :-P :-P

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 harbour, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 infantry moved from Korea to Amur
                2 fighters moved from Korea to 6 Sea Zone
                1 tactical_bomber moved from Korea to 6 Sea Zone
                3 fighters moved from Korea to Amur

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Amur
                    Americans attack with 3 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Amur from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                3 fighters moved from Amur to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Korea
                1 battleship, 3 carriers, 2 cruisers, 9 destroyers, 3 submarines and 3 transports moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                2 bombers moved from Midway to Korea
                2 fighters moved from Western United States to 6 Sea Zone
                2 bombers moved from Western United States to Korea
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Morocco to United Kingdom

    Place Units - Americans
                1 fighter and 1 harbour placed in Korea
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Shensi to Hopei

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 3 transports
                EDIT: Adding units owned by Americans to 6 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 6 Sea Zone: 2 infantry
                EDIT: Turning off Edit Mode

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 4 damage on 4 factory_majors; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Shan State
                1 fighter moved from Yunnan to Hunan
                1 tactical_bomber moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 infantry moved from Szechwan to Kweichow
                2 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 artillery moved from Egypt to Alexandria
                1 mech_infantry moved from Kenya to Tanganyika Territory
                      British take Tanganyika Territory from Italians

    Combat - British
                Battle in Hunan
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    British win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    British attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    British win, taking Kweichow from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 fighter moved from Shan State to Yunnan
                1 fighter moved from Hunan to Yunnan
                1 tactical_bomber moved from Kweichow to Yunnan
                1 artillery and 3 infantry moved from India to Burma
                1 infantry moved from Eastern Persia to West India
                2 armour moved from Persia to West India
                1 fighter moved from Persia to India
                1 fighter moved from Persia to Russia
                1 infantry moved from Persia to Northwest Persia
                4 infantry moved from Iraq to Northwest Persia
                1 armour moved from Iraq to Northwest Persia
                1 bomber moved from Egypt to India
                1 infantry moved from French Equatorial Africa to Belgian Congo
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 110 Sea Zone to 107 Sea Zone

    Place Units - British
                1 armour and 2 infantry placed in Union of South Africa
                1 fighter placed in Egypt
                2 infantry placed in Persia
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
                UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs total

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    FYI, there should be 2 less US infantry in Korea.  I tried to move 2 of them onto the US transport on a NCM edit but an error message wouldn’t let me on the basis that I had to remove the transports. I did but still wouldn’t let me. Must be a tripple A bug.  I will try to edit them out on Anzac turn as maybe it will let me then?

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 airfield, 1 artillery and 1 infantry; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Rhodesia to South West Africa
                      Italians take South West Africa from British
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Algeria
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
                1 bomber and 2 fighters moved from Gibraltar to Morocco

    Combat - Italians
                Battle in Algeria
                Battle in Morocco
                    Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
                    British defend with 2 infantry; Americans defend with 1 armour, 1 infantry and 1 mech_infantry
                    Italians win, taking Algeria from French with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                    Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Morocco to Gibraltar
                4 aaGuns and 2 infantry moved from Western Ukraine to Bryansk

    Place Units - Italians
                1 airfield placed in Gibraltar
                1 artillery and 1 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 17 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 submarine moved from 41 Sea Zone to 60 Sea Zone
                1 submarine moved from 62 Sea Zone to 60 Sea Zone
                1 destroyer moved from 54 Sea Zone to 60 Sea Zone
                2 aaGuns moved from Queensland to New South Wales
                1 cruiser moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from New South Wales to New Zealand

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 carrier, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                3 infantry moved from Ukraine to Rostov
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Bryansk to Tambov
                1 bomber moved from Novgorod to Tambov
                1 bomber moved from Novgorod to Rostov
                1 infantry moved from Bryansk to Rostov

    Combat - Germans
                Battle in Morocco
                Battle in Tambov
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Morocco from Americans, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 bomber and 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 artillery and 2 infantry moved from Novgorod to Belarus
                6 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                2 aaGuns, 3 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                3 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
                1 bomber moved from Tambov to Bryansk
                1 bomber moved from Rostov to Bryansk
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry, 4 submarines and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 tactical_bomber moved from Gibraltar to Western Germany

    Place Units - Germans
                1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
                2 artilleries and 1 infantry placed in Western Ukraine
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Tambov
                1 mech_infantry moved from Iraq to Egypt
                1 infantry moved from Urals to Timguska
                      Russians take Timguska from Japanese
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Russians take Yenisey from Japanese
                3 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Russia to Smolensk
                2 fighters and 1 tactical_bomber moved from Russia to Tambov
                2 fighters moved from Russia to Smolensk

    Combat - Russians
                Battle in Tambov
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Tambov to Russia
                2 fighters moved from Smolensk to Russia
                1 infantry moved from Urals to Vologda
                3 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Sikang to Kazakhstan

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total

  • 19 18

    No idea why, but I can’t post the game. There is an unknown error.

    And I can’t even upload the game here…

    The upload server is full. Rofl.

  • 22 20 19 18 17 16 15 14 12

    huh,

    you can email it to me:

    kjrunft@yahoo.com

  • 22 20 19 18 17 16 15 14 12

    Hey, looks like cache is free again to post maps

  • 19 18

    Yay, cool

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 battleship, 3 carriers, 2 cruisers and 9 destroyers moved from 6 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 bomber moved from Korea to Shantung
                1 infantry moved from Korea to Amur
                2 bombers moved from Korea to Amur
                1 bomber moved from Korea to Kwangtung
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                3 fighters moved from Korea to 19 Sea Zone

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Strategic bombing raid in Shantung
                    Bombing raid in Shantung rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Shantung causes 6 damage total.
                Strategic bombing raid in Kwangtung
                    Bombing raid in Kwangtung rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Kwangtung causes 3 damage total.
                Battle in 6 Sea Zone
                    ANZAC loiter and taunt with ; Americans attack with 5 fighters, 4 submarines and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 5 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines
                Battle in 19 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                    Americans win, taking Philippines from Japanese, taking 19 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Amur
                    Americans attack with 2 bombers and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Kwangtung to Yunnan
                1 bomber moved from Shantung to Korea
                2 bombers moved from Amur to Korea
                3 fighters moved from 19 Sea Zone to Korea
                5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 aaGun moved from Central United States to Eastern United States

    Place Units - Americans
                2 fighters placed in Korea
                1 submarine placed in 6 Sea Zone
                1 carrier, 2 destroyers and 1 fighter placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Central United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
                EDIT: Adding units owned by Americans to 101 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 2 infantry placed in Yunnan
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

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