Good luck - and have fun!
14L_G40_No Tech_Soul_vs_Questioneer
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 battleship, 2 carriers and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 48 Sea Zone to 26 Sea ZonePlace Units - Americans
1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 battleship, 1 carrier and 1 destroyer
Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 16
British : 27 / 35
UK_Pacific : 17 / 19
Italians : 15 / 20
ANZAC : 10 / 11
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Hopei : 1 infantry
Szechwan : 5 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 8
British : 27 / 35
UK_Pacific : 17 / 19
Italians : 15 / 20
ANZAC : 10 / 11
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
British take Libya from Italians
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 81 Sea Zone to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 cruisers in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 0/5 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 0/4 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 4 : 2/4 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Tunisia
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
British roll dice for 1 armour in Tunisia, round 3 : 1/1 hits
Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
3 artilleries and 1 infantry moved from Tobruk to Alexandria
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Trans-Jordan to Belgian Congo
1 fighter moved from Trans-Jordan to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
3 infantry moved from Shan State to Burma
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 artillery moved from Quebec to 106 Sea Zone
1 artillery and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 artillery moved from 88 Sea Zone to French Guiana
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 110 Sea Zone to 88 Sea Zone
1 cruiser moved from 106 Sea Zone to 88 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 armour and 1 artillery placed in Union of South Africa
1 artillery, 1 infantry and 1 tactical_bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
British collect 28 PUs (2 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 6 infantryTerritory Summary for British, UK_Pacific :
Burma : 3 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 19 infantry and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Belgian Congo : 2 infantry, 1 mech_infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor and 1 infantry
Trans-Jordan : 2 infantry
Alexandria : 3 artilleries and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 14 infantry, 1 mech_infantry and 1 tactical_bomber
French Guiana : 1 artillery
Tunisia : 1 flag, 1 armour
Tobruk : 1 flag
Libya : 1 flag
80 Sea Zone : 1 battleship
106 Sea Zone : 1 transport
Eastern Persia : 1 flag, 1 infantry
71 Sea Zone : 1 transport
81 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport
Persia : 1 flag
88 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 8
British : 30 / 28
UK_Pacific : 17 / 18
Italians : 12 / 20
ANZAC : 10 / 11
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Kenya to Anglo Egyptian SudanCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 2 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Egypt to Greece
1 artillery moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Romania
3 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
3 fighters moved from New Zealand to Queensland
1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns moved from New South Wales to Queensland
1 artillery and 2 infantry moved from New South Wales to South Australia
1 infantry moved from Shan State to BurmaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Burma : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 3 fighters and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 artillery and 3 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 8
British : 28 / 28
UK_Pacific : 17 / 18
Italians : 16 / 28
ANZAC : 14 / 14
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from United Kingdom to AlgeriaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 1 fighter and 2 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 8
British : 28 / 28
UK_Pacific : 17 / 18
Italians : 16 / 28
ANZAC : 14 / 14
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 fighter, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
5 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
4 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
8 artilleries moved from Germany to Poland
2 armour moved from Western Germany to Poland
16 infantry moved from Slovakia Hungary to Eastern Poland
5 artilleries moved from Slovakia Hungary to Eastern Poland
3 artilleries moved from France to Western Germany
3 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
1 tactical_bomber moved from Southern Italy to 93 Sea Zone
2 tactical_bombers moved from Southern Italy to Eastern Poland
1 fighter moved from Western Germany to 93 Sea ZoneCombat - Germans
Non Combat Move - Germans
2 aaGuns moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to PolandPlace Units - Germans
2 armour and 5 mech_infantrys placed in Germany
1 fighter placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
3 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
1 artillery and 9 infantry moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Belarus to Karelia
6 infantry moved from Novgorod to Karelia
4 infantry moved from Novgorod to KareliaCombat - Russians
Battle in Karelia
Russians attack with 1 armour, 1 artillery, 19 infantry and 1 mech_infantry
Germans defend with 6 infantry
Russians roll dice for 1 armour, 1 artillery, 19 infantry and 1 mech_infantry in Karelia, round 2 : 5/22 hits
Germans roll dice for 6 infantry in Karelia, round 2 : 2/6 hits
2 infantry owned by the Russians and 5 infantry owned by the Germans lost in Karelia
Russians roll dice for 1 armour, 1 artillery, 17 infantry and 1 mech_infantry in Karelia, round 3 : 3/20 hits
Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 armour, 1 artillery, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 6 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/6 hits
Germans roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/5 hits
Germans roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits
2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Baltic States to Russia
1 infantry moved from Bryansk to Belarus
5 infantry moved from Ukraine to Bryansk
1 artillery and 9 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Russia to Bryansk
2 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Samara to Russia
1 fighter moved from Kazakhstan to Russia
2 aaGuns moved from Novgorod to Karelia
3 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Bryansk
1 infantry moved from Volgograd to RostovPlace Units - Russians
1 infantry placed in Ukraine
1 armour placed in Volgograd
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter and 3 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sikang: 1 mech_infantry
EDIT: Adding units owned by Russians to Volgograd: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
Russians collect 37 PUs (2 lost to blockades); end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Manchuria : 1 infantry
Amur : 2 aaGuns and 16 infantry
Belarus : 1 infantry
Karelia : 2 aaGuns, 1 armour, 1 artillery, 17 infantry and 1 mech_infantry
Baltic States : 2 infantry
Bryansk : 2 armour, 2 artilleries, 17 infantry and 1 mech_infantry
Rostov : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 4 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 1 infantry
Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
109 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 54
Russians : 39 / 42
Japanese : 25 / 43
Americans : 52 / 52
Chinese : 10 / 8
British : 28 / 28
UK_Pacific : 17 / 18
Italians : 16 / 28
ANZAC : 14 / 14
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 destroyers, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 artillery moved from Anhwe to Hopei
2 infantry moved from Anhwe to Hopei
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Jehol to Manchuria
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 cruisers moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 mech_infantry moved from Kweichow to Szechwan
1 artillery moved from Yunnan to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to Manchuria
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to SzechwanCombat - Japanese
Battle in Manchuria
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Philippines
Japanese attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Malaya
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 5 infantry
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 5 infantry
Battle in Korea
Japanese attack with 3 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in JavaNon Combat Move - Japanese
2 bombers moved from Manchuria to Kiangsu
6 infantry moved from Hunan to Yunnan
2 artilleries moved from Hunan to Yunnan
3 fighters moved from Szechwan to Kwangsi
3 tactical_bombers moved from Szechwan to Kwangsi
2 carriers moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from 36 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
2 destroyers moved from 36 Sea Zone to 6 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
4 infantry moved from Anhwe to Hunan
1 aaGun moved from Anhwe to Hunan
1 fighter moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kwangtung to KwangsiPlace Units - Japanese
4 infantry placed in Japan
3 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 25 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 carriers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 25 Sea Zone to 30 Sea Zone
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United StatesPlace Units - Americans
2 transports placed in 101 Sea Zone
1 submarine and 1 transport placed in 10 Sea Zone
1 bomber and 1 fighter placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
Midway : 1 airfield
33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
30 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 fighter
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
101 Sea Zone : 1 cruiser, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 47 / 54
Russians : 36 / 42
Japanese : 51 / 51
Americans : 50 / 70
Chinese : 5 / 8
British : 28 / 28
UK_Pacific : 7 / 18
Italians : 16 / 28
ANZAC : 14 / 14
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Kansu : 2 infantry
Production/PUs Summary :
Germans : 47 / 54
Russians : 36 / 42
Japanese : 51 / 51
Americans : 50 / 70
Chinese : 5 / 7
British : 28 / 28
UK_Pacific : 7 / 18
Italians : 16 / 28
ANZAC : 14 / 14
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 artilleries and 1 infantry moved from Alexandria to Egypt
2 infantry moved from Trans-Jordan to Iraq
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from 81 Sea Zone to Iraq
2 cruisers moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 fighter moved from India to 42 Sea ZoneCombat - British
Battle in Iraq
British attack with 1 armour, 1 fighter and 3 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits
British roll dice for 1 armour, 1 fighter and 3 infantry in Iraq, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 2/4 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Iraq
British roll dice for 1 armour, 1 fighter and 1 infantry in Iraq, round 3 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 0/2 hits
1 infantry owned by the Italians lost in Iraq
British roll dice for 1 armour, 1 fighter and 1 infantry in Iraq, round 4 : 0/3 hits
Italians roll dice for 1 artillery in Iraq, round 4 : 0/1 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Iraq, round 5 : 2/3 hits
Italians roll dice for 1 artillery in Iraq, round 5 : 0/1 hits
1 artillery owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in 42 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Egypt
British attack with 3 artilleries and 1 infantry
Italians defend with 1 artillery and 1 harbour
British roll dice for 3 artilleries and 1 infantry in Egypt, round 2 : 1/4 hits
Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Anglo Egyptian Sudan
British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 carrier and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Anglo Egyptian Sudan to 80 Sea Zone
1 fighter moved from Iraq to 80 Sea Zone
1 armour moved from Tunisia to Tobruk
3 aaGuns, 1 artillery, 14 infantry and 1 tactical_bomber moved from India to Burma
1 fighter moved from 37 Sea Zone to Burma
1 fighter moved from 42 Sea Zone to Sumatra
5 infantry moved from India to Burma
1 artillery moved from French Guiana to Brazil
British take Brazil from Neutral_Allies
1 cruiser, 1 destroyer and 1 transport moved from 88 Sea Zone to 101 Sea Zone
1 infantry moved from Quebec to Eastern United States
1 transport moved from 106 Sea Zone to 101 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in Quebec
1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 armour and 3 mech_infantrysTerritory Summary for British, UK_Pacific :
Burma : 3 aaGuns, 1 artillery, 1 fighter, 22 infantry and 1 tactical_bomber
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
Sumatra : 1 fighter
Eastern United States : 1 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 harbour and 1 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 14 infantry, 1 mech_infantry and 2 tactical_bombers
Anglo Egyptian Sudan : 1 infantry and 1 mech_infantry
Tunisia : 1 flag
Tobruk : 1 flag, 1 armour
Libya : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Iraq : 1 flag, 1 armour and 1 infantry
Eastern Persia : 1 flag
101 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
71 Sea Zone : 1 transport
Brazil : 1 flag, 1 artillery and 3 infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 47 / 54
Russians : 36 / 42
Japanese : 51 / 51
Americans : 50 / 70
Chinese : 5 / 7
British : 36 / 41
UK_Pacific : 7 / 7
Italians : 10 / 28
ANZAC : 14 / 14
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
1 battleship moved from 95 Sea Zone to 98 Sea Zone
2 cruisers moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Greece to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 1 artillery, 1 bomber and 3 infantry
British defend with 3 artilleries, 1 harbour and 1 infantry
Italians win, taking Egypt from British with 2 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 artilleries and 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Egypt to Greece
2 infantry moved from Romania to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
3 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Eastern Poland
2 fighters moved from Southern Italy to Eastern PolandPlace Units - Italians
1 armour and 3 mech_infantrys placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
ANZAC collect 15 PUs (3 lost to blockades); end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Caroline Islands : 3 fighters
Burma : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
South Australia : 1 artillery and 3 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 transport
33 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
62 Sea Zone : 1 submarine and 1 transportProduction/PUs Summary :
Germans : 47 / 54
Russians : 36 / 42
Japanese : 47 / 51
Americans : 50 / 70
Chinese : 5 / 7
British : 34 / 41
UK_Pacific : 7 / 7
Italians : 12 / 22
ANZAC : 18 / 21
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter and 2 infantry moved from Algeria to Tunisia
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 1 fighter and 2 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 54
Russians : 36 / 42
Japanese : 47 / 51
Americans : 50 / 70
Chinese : 5 / 7
British : 34 / 41
UK_Pacific : 7 / 7
Italians : 12 / 22
ANZAC : 18 / 21
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry, I’ve been a little busy- I’ll get to this tonight.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Ukraine
2 infantry moved from Finland to Norway
1 infantry moved from Vyborg to Finland
2 infantry moved from Eastern Poland to Baltic States
2 artilleries moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
6 artilleries moved from Poland to Eastern Poland
2 tactical_bombers moved from Poland to 114 Sea Zone
2 bombers moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 2 bombers and 2 tactical_bombers
Russians defend with 1 cruiser
Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
12 infantry moved from Eastern Poland to Belarus
4 artilleries moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
2 aaGuns moved from Eastern Poland to Belarus
2 armour moved from Eastern Poland to Belarus
2 armour moved from Poland to Belarus
2 armour moved from Germany to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from 114 Sea Zone to Eastern Poland
2 bombers moved from 114 Sea Zone to Western Germany
3 armour moved from Romania to Eastern Poland
2 infantry moved from Bulgaria to Romania
2 infantry moved from Greece to Bulgaria
3 fighters moved from Western Germany to Egypt
1 fighter moved from 93 Sea Zone to Egypt
1 tactical_bomber moved from 93 Sea Zone to EgyptPlace Units - Germans
2 fighters and 1 submarine placed in 93 Sea Zone
2 fighters placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
5 infantry moved from Amur to Manchuria
11 infantry moved from Amur to Korea
1 infantry moved from Rostov to Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
4 infantry moved from Novgorod to Baltic States
1 armour and 1 mech_infantry moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour and 1 mech_infantry moved from Vyborg to Finland
2 fighters moved from Russia to Baltic States
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 artillery and 7 infantry moved from Karelia to Finland
2 infantry moved from Karelia to FinlandCombat - Russians
Battle in Korea
Russians attack with 11 infantry
Japanese defend with 3 infantry
Russians roll dice for 11 infantry in Korea, round 2 : 1/11 hits
Japanese roll dice for 3 infantry in Korea, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 11 infantry in Korea, round 3 : 3/11 hits
Japanese roll dice for 2 infantry in Korea, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 10 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 infantry
Battle in Manchuria
Russians attack with 5 infantry
Japanese defend with 2 infantry
Russians roll dice for 5 infantry in Manchuria, round 2 : 0/5 hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits
Russians roll dice for 5 infantry in Manchuria, round 3 : 1/5 hits
Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 5 infantry in Manchuria, round 4 : 0/5 hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
Russians roll dice for 5 infantry in Manchuria, round 5 : 1/5 hits
Japanese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Finland
Russians attack with 1 armour, 1 artillery, 9 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery, 9 infantry and 1 mech_infantry in Finland, round 2 : 2/12 hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits
Germans roll dice for 2 armour and 1 mech_infantry in Ukraine, round 2 : 2/3 hits
2 infantry owned by the Russians , 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters and 4 infantry
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 2 fighters and 4 infantry in Baltic States, round 2 : 1/6 hits
Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 fighters and 3 infantry in Baltic States, round 3 : 2/5 hits
Germans roll dice for 2 artilleries in Baltic States, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Baltic States to Karelia
2 infantry moved from Novgorod to Karelia
2 armour, 1 artillery, 14 infantry and 1 mech_infantry moved from Bryansk to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_AlliesPlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in Volgograd
Russians undo move 1.
2 artilleries and 8 infantry placed in Russia
1 armour and 1 artillery placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,3,4,6,2,2,2,4,1,6,4,2,1
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUsTerritory Summary for Russians :
Korea : 1 flag, 10 infantry
Manchuria : 5 infantry
Amur : 2 aaGuns
Karelia : 2 aaGuns, 2 fighters and 10 infantry
Baltic States : 2 infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 2 fighters, 26 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Volgograd : 1 armour, 1 artillery and 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
109 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
115 Sea Zone : 1 submarine
Finland : 1 flag, 1 armour, 1 artillery, 8 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 46 / 58
Russians : 40 / 45
Japanese : 41 / 51
Americans : 50 / 70
Chinese : 8 / 7
British : 34 / 41
UK_Pacific : 7 / 7
Italians : 12 / 22
ANZAC : 18 / 21
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
NCM: 2 AA Amur -> Korea.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Research Technology - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 1 aaGun
EDIT: Removing units owned by Russians from Amur: 1 aaGun
EDIT: Adding units owned by Russians to Korea: 2 aaGuns
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Hopei to Suiyuyan
4 infantry moved from Hunan to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
2 bombers moved from Kiangsu to Manchuria
3 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from 19 Sea Zone to Manchuria
2 fighters moved from 6 Sea Zone to Manchuria
2 tactical_bombers moved from 6 Sea Zone to ManchuriaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Battle in Manchuria
Japanese attack with 1 armour, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 5 infantry
Japanese win, taking Celebes from Dutch, taking Manchuria from Chinese with 1 armour, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Russians: 5 infantryNon Combat Move - Japanese
2 bombers could not land in Suiyuyan and were removed
4 fighters and 3 tactical_bombers could not land in Szechwan and were removed
2 tactical_bombers moved from Manchuria to 6 Sea Zone
2 fighters moved from Manchuria to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 battleships moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Japan
1 fighter moved from 35 Sea Zone to Japan
2 destroyers moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter moved from Kwangsi to 6 Sea Zone
6 infantry moved from Yunnan to Szechwan
2 artilleries moved from Yunnan to Szechwan
1 aaGun moved from Hunan to Kweichow
4 fighters moved from Kwangsi to Szechwan
3 tactical_bombers moved from Kwangsi to Szechwan
1 bomber moved from Manchuria to Suiyuyan
1 bomber moved from Manchuria to SuiyuyanPlace Units - Japanese
1 carrier and 4 destroyers placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total





