G40 L 2014 Mrcunego (axis) vs Amon Sul (allies +8) no tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from 39 Sea Zone to India

    Turn Complete - French

    Territory Summary for French :

    India : 1 infantry
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        91 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 30 / 30
        Japanese : 45 / 57
        Americans : 57 / 77
        Chinese : 8 / 14
        British : 32 / 32
        UK_Pacific : 11 / 11
        Italians : 15 / 25
        ANZAC : 11 / 11
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 2 bombers, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Novgorod to Russia
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                18 armour, 13 artilleries, 22 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                2 tactical_bombers moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Western Germany to Western Ukraine

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 18 armour, 13 artilleries, 22 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 18 armour, 13 artilleries, 22 infantry and 2 mech_infantrys in Bryansk, round 2 :  16/55 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 18 armour, 13 artilleries, 22 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 artillery
                        Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Western Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 7,5,4 and causes: 16 damage to unit: factory_major
                    Bombing raid in Russia causes 16 damage total.

    Non Combat Move - Germans
                3 bombers moved from Russia to Novgorod
                3 infantry moved from Novgorod to Archangel
                3 aaGuns moved from Belarus to Bryansk
                5 armour moved from Eastern Poland to Bryansk
                1 fighter and 2 tactical_bombers moved from Western Ukraine to Eastern Poland
                5 armour moved from Germany to Eastern Poland
                1 tactical_bomber moved from Eastern Poland to Novgorod
                1 tactical_bomber moved from Eastern Poland to Novgorod
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 submarine moved from 112 Sea Zone to 126 Sea Zone
                1 submarine moved from 126 Sea Zone to 125 Sea Zone

    Place Units - Germans
                3 armour placed in Novgorod
                1 artillery and 1 infantry placed in Southern France
                1 destroyer placed in 93 Sea Zone
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 harbours; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Vologda
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Vologda
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 mech_infantry moved from Russia to Urals
                1 infantry moved from Russia to Tambov
                2 aaGuns, 7 armour, 9 artilleries and 11 infantry moved from Russia to Samara
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Volgograd
                2 aaGuns, 15 artilleries and 13 infantry moved from Tambov to Samara
                2 aaGuns and 17 infantry moved from Amur to Korea

    Place Units - Russians
                1 harbour placed in Caucasus
                1 harbour placed in Soviet Far East

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Soviet Far East: 1 infantry
                EDIT: Adding units owned by Russians to Siberia: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Korea : 2 aaGuns and 17 infantry
        Yunnan : 2 fighters and 1 tactical_bomber
        Soviet Far East : 1 harbour
        Siberia : 1 infantry
        Belarus : 1 infantry
        Rostov : 1 infantry
        Urals : 1 mech_infantry
        Russia : 1 airfield and 1 factory_major
        Tambov : 1 infantry
        Vologda : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Caucasus : 1 harbour
        Samara : 4 aaGuns, 7 armour, 24 artilleries and 24 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 26 / 26
        Japanese : 45 / 57
        Americans : 57 / 77
        Chinese : 8 / 14
        British : 32 / 32
        UK_Pacific : 11 / 11
        Italians : 15 / 25
        ANZAC : 11 / 11
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 artillery, 1 infantry and 1 mech_infantry moved from Kansu to Tsinghai
                1 artillery and 1 infantry moved from Kansu to Shensi
                1 infantry moved from Anhwe to Hopei
                1 fighter and 1 tactical_bomber moved from Hunan to Shensi
                1 fighter and 1 tactical_bomber moved from Hunan to Hopei
                1 submarine moved from 17 Sea Zone to 18 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter moved from Japan to 18 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                2 bombers moved from Philippines to 43 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tsinghai, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 3 submarines and 1 transport
                    3 submarines owned by the Americans Submerged
                        Japanese roll dice for 1 fighter in 6 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 19 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 18 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 18 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 2 bombers and 1 submarine
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from UK_Pacific with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                2 armour moved from Kwangtung to 20 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 20 Sea Zone to 41 Sea Zone
                2 armour and 2 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                2 fighters and 1 tactical_bomber moved from 18 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 3 submarines moved from 35 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from Philippines to 41 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
                2 bombers moved from 43 Sea Zone to Hunan
                1 carrier moved from 20 Sea Zone to 41 Sea Zone
                1 destroyer moved from 20 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from Kwangsi to 41 Sea Zone
                1 fighter moved from Hunan to 41 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shensi to Hunan
                1 fighter and 1 tactical_bomber moved from Hopei to Hunan
                3 armour moved from Kiangsu to Hunan
                1 armour moved from Kiangsi to Hunan
                2 infantry moved from Jehol to Anhwe
                1 infantry moved from Anhwe to Hunan
                1 fighter moved from Hunan to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
                3 armour placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,4,6,5,6
                Japanese collect 48 PUs; end with 51 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 armour moved from Morocco to Tunisia
                      Americans take Algeria from Germans
                      Americans take Tunisia from Germans
                3 fighters and 8 submarines moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 3 submarines
                EDIT: Adding units owned by Americans to 25 Sea Zone: 3 submarines
                EDIT: Turning off Edit Mode
                Battle in 6 Sea Zone
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
                Battle in 37 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    Americans winJapanese win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber remaining, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 3 fighters and 8 submarines
                    Germans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport; Italians defend with 1 cruiser, 1 destroyer, 4 submarines and 2 transports
                        Italians roll dice for 4 submarines in 92 Sea Zone, round 2 :  1/4 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                        Americans roll dice for 7 submarines in 92 Sea Zone, round 2 :  5/7 hits
                    Units damaged: 1 carrier owned by the Germans
                        Americans roll dice for 3 fighters in 92 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 92 Sea Zone, round 2 :  5/6 hits
                        5 submarines owned by the Americans , 1 destroyer owned by the Italians , 4 submarines owned by the Italians and 1 destroyer owned by the Germans lost in 92 Sea Zone
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 3 :  1/2 hits
                        1 carrier owned by the Germans lost in 92 Sea Zone
                        Americans roll dice for 3 fighters in 92 Sea Zone, round 3 :  1/3 hits
                        Italians roll dice for 2 fighters in 92 Sea Zone, round 3 :  2/2 hits
                        Italians roll dice for 1 cruiser and 3 transports in 92 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans , 2 fighters owned by the Americans and 1 cruiser owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 fighter in 92 Sea Zone, round 4 :  1/1 hits
                        Italians roll dice for 2 fighters in 92 Sea Zone, round 4 :  1/2 hits
                        1 fighter owned by the Americans and 1 fighter owned by the Germans lost in 92 Sea Zone
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 5 :  1/1 hits
                        1 transport owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 6 :  1/1 hits
                        1 transport owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 7 :  0/1 hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 8 :  1/1 hits
                        1 transport owned by the Germans lost in 92 Sea Zone
                    1 submarine owned by the Americans Submerged
                    Italians win with 1 fighter remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 1 transport
                    Casualties for Italians: 1 cruiser, 1 destroyer, 4 submarines and 2 transports
                    Casualties for Americans: 3 fighters and 7 submarines
                    1 fighter owned by the Germans forced to land in Gibraltar

    Non Combat Move - Americans
                3 aaGuns and 3 infantry moved from Central United States to 101 Sea Zone
                3 aaGuns, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 aaGuns and 3 infantry moved from 91 Sea Zone to Morocco
                4 transports moved from 91 Sea Zone to 89 Sea Zone
                2 artilleries and 2 infantry moved from Central United States to Southeast Mexico
                1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Midway to Korea
                2 mech_infantrys moved from Western United States to Southeast Mexico
                1 mech_infantry moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                1 mech_infantry moved from Morocco to Algeria

    Place Units - Americans
                1 factory_minor placed in Korea
                1 harbour placed in Brazil
                3 submarines placed in 86 Sea Zone
                2 infantry placed in Central United States
                1 fighter placed in Western United States
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,4,3,6,1,4,6,5,4,1,4,3,1,2,6,5,5
                Americans collect 56 PUs (3 lost to blockades); end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag
        Korea : 1 flag, 1 artillery, 1 factory_minor and 1 tactical_bomber
        Manchuria : 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 1 bomber, 3 fighters, 1 harbour and 2 infantry
        37 Sea Zone : 1 flag, 1 submarine
        25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
        10 Sea Zone : 2 destroyers
        Central United States : 1 factory_major and 2 infantry
        Southeast Mexico : 2 artilleries, 2 infantry and 2 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        British Guiana : 2 infantry
        Morocco : 1 flag, 4 aaGuns and 6 infantry
        Algeria : 1 flag, 1 infantry and 1 mech_infantry
        Tunisia : 1 flag, 1 armour and 1 mech_infantry
        86 Sea Zone : 3 submarines
        89 Sea Zone : 4 transports
        92 Sea Zone : 1 submarine
        101 Sea Zone : 2 transports
        Brazil : 1 flag, 1 factory_minor and 1 harbour
        91 Sea Zone : 2 carriers, 1 cruiser, 5 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 26 / 26
        Japanese : 45 / 56
        Americans : 59 / 76
        Chinese : 8 / 14
        British : 32 / 32
        UK_Pacific : 11 / 11
        Italians : 15 / 25
        ANZAC : 11 / 11
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Manchuria : 2 artilleries and 2 infantry
        Yunnan : 10 artilleries and 10 infantry
        Kweichow : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 26 / 26
        Japanese : 45 / 56
        Americans : 59 / 76
        Chinese : 8 / 14
        British : 32 / 32
        UK_Pacific : 11 / 11
        Italians : 15 / 25
        ANZAC : 11 / 11
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I was max fair play, concerning Ur casualties in Sumatra.

    I followed the program s intructions and when neceserally made a slight change.

    The battle was even in odds, i had some luck and i won it.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 artilleries, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                6 submarines moved from 39 Sea Zone to 41 Sea Zone
                1 carrier moved from 39 Sea Zone to 41 Sea Zone
                1 battleship moved from 39 Sea Zone to 41 Sea Zone
                1 cruiser moved from 39 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
                1 fighter moved from Iraq to 41 Sea Zone
                1 fighter moved from Yunnan to 41 Sea Zone
                1 bomber moved from Yunnan to 41 Sea Zone
                1 submarine moved from 98 Sea Zone to 93 Sea Zone

    Combat - British
                Battle in Java
                Battle in 93 Sea Zone
                    British attack with 1 submarine
                    Germans defend with 1 destroyer
                        British roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 93 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 93 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 submarine in 93 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 destroyer in 93 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 submarine in 93 Sea Zone, round 5 :  0/1 hits
                        Germans roll dice for 1 destroyer in 93 Sea Zone, round 5 :  0/1 hits
                        British roll dice for 1 submarine in 93 Sea Zone, round 6 :  0/1 hits
                        Germans roll dice for 1 destroyer in 93 Sea Zone, round 6 :  0/1 hits
                        British roll dice for 1 submarine in 93 Sea Zone, round 7 :  0/1 hits
                        Germans roll dice for 1 destroyer in 93 Sea Zone, round 7 :  1/1 hits
                        1 submarine owned by the British lost in 93 Sea Zone
                    Germans win, taking Java from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for British: 1 submarine
                Battle in 41 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 3 fighters, 6 submarines and 2 tactical_bombers
                    Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines, 3 tactical_bombers and 3 transports
                        Japanese roll dice for 3 submarines in 41 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 6 submarines in 41 Sea Zone, round 2 :  3/6 hits
                    Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                        British roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 :  4/6 hits
                        British roll dice for 1 battleship, 1 carrier and 1 cruiser in 41 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports in 41 Sea Zone, round 2 :  6/12 hits
                    Units damaged: 1 battleship owned by the British
                        3 carriers owned by the Japanese , 3 submarines owned by the British , 1 submarine owned by the Japanese and 1 carrier owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 2 submarines in 41 Sea Zone, round 3 :  0/2 hits
                        British roll dice for 3 submarines in 41 Sea Zone, round 3 :  1/3 hits
                        British roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 41 Sea Zone, round 3 :  5/6 hits
                        British roll dice for 1 battleship and 1 cruiser in 41 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports in 41 Sea Zone, round 3 :  5/9 hits
                        1 cruiser owned by the British , 1 cruiser owned by the Japanese , 3 tactical_bombers owned by the Japanese , 1 destroyer owned by the Japanese , 1 fighter owned by the British , 3 submarines owned by the British and 1 submarine owned by the Japanese lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 4 :  3/5 hits
                        British roll dice for 1 battleship in 41 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 battleship, 3 fighters and 3 transports in 41 Sea Zone, round 4 :  3/4 hits
                        1 tactical_bomber owned by the British , 2 fighters owned by the British , 3 fighters owned by the Japanese and 1 submarine owned by the Japanese lost in 41 Sea Zone
                        British roll dice for 1 battleship, 1 bomber and 1 tactical_bomber in 41 Sea Zone, round 5 :  2/3 hits
                        Japanese roll dice for 1 battleship and 3 transports in 41 Sea Zone, round 5 :  1/1 hits
                        1 tactical_bomber owned by the British , 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 41 Sea Zone
                        2 transports owned by the Japanese lost in 41 Sea Zone
                    British win, taking 41 Sea Zone from Neutral with 1 battleship and 1 bomber remaining. Battle score for attacker is 74
                    Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines, 3 tactical_bombers and 3 transports
                    Casualties for British: 1 carrier, 1 cruiser, 3 fighters, 6 submarines and 2 tactical_bombers

    Non Combat Move - British
                1 aaGun and 3 infantry moved from Burma to Yunnan
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                2 aaGuns, 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
                2 armour and 3 mech_infantrys moved from Trans-Jordan to Iraq
                1 submarine moved from 81 Sea Zone to 98 Sea Zone
                1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
                1 infantry moved from Alexandria to Tobruk
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 bomber moved from 41 Sea Zone to Yunnan
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Szechwan
                1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from India to Burma

    Place Units - British
                3 artilleries placed in Iraq
                3 infantry placed in Persia
                1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 aaGun and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 1 aaGun and 2 infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 infantry
        Siam : 1 flag
        Yunnan : 4 aaGuns, 1 artillery, 1 bomber, 1 fighter and 10 infantry
        Szechwan : 1 infantry
        Burma : 1 artillery and 1 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Malaya : 1 harbour
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 1 transport
        41 Sea Zone : 1 flag, 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 aaGuns, 1 armour, 2 artilleries and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 13 infantry, 1 mech_infantry and 1 tactical_bomber
        Tobruk : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Caucasus : 1 infantry
        80 Sea Zone : 1 transport
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 2 armour, 3 artilleries, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Eastern Persia : 1 flag
        101 Sea Zone : 1 armour, 1 artillery and 2 infantry
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 factory_minor and 3 infantry
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 26 / 26
        Japanese : 41 / 56
        Americans : 59 / 76
        Chinese : 8 / 14
        British : 32 / 32
        UK_Pacific : 15 / 15
        Italians : 15 / 25
        ANZAC : 11 / 11
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 4 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Nenetsia to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Bessarabia to Rostov
                1 bomber moved from Southern Italy to Rostov
                1 destroyer and 4 submarines moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer, 2 fighters and 4 submarines
                    Americans defend with 1 submarine
                        Italians roll dice for 4 submarines in 92 Sea Zone, round 2 :  2/4 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                    Italians win with 1 destroyer, 2 fighters and 4 submarines remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Rostov to Ukraine
                1 artillery and 2 infantry moved from Bessarabia to Ukraine

    Place Units - Italians
                4 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs


  • Hi…
    The battle seemed all fair to me and the casulties was just as I would have done it.
    It was just a wise battle for you to engage in and not a wise battle for me to get caught in.


  • @mrcunego:

    Hi…
    The battle seemed all fair to me and the casulties was just as I would have done it.
    It was just a wise battle for you to engage in and not a wise battle for me to get caught in.

    Yes, I could withdraw if it went bad for me, so it was a good choice. I had a little luck , but all in all a very good thing for the Allies :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 bomber moved from Queensland to 43 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 artillery moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                Battle in New Guinea
                Battle in 43 Sea Zone
                    ANZAC attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 2 :  0/2 hits
                        1 submarine owned by the ANZAC lost in 43 Sea Zone
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 3 :  2/2 hits
                        1 submarine owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking Dutch New Guinea from Japanese, taking New Guinea from Japanese, taking 43 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 bomber moved from 43 Sea Zone to Yunnan
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                5 fighters moved from Queensland to Java
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 bomber
        Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Java : 5 fighters
        Dutch New Guinea : 1 flag, 1 artillery
        42 Sea Zone : 1 cruiser
        44 Sea Zone : 1 submarine
        43 Sea Zone : 1 flag, 1 destroyer
        46 Sea Zone : 1 transport
        45 Sea Zone : 1 transport
        62 Sea Zone : 1 transport
        Trans-Jordan : 2 infantry
        Ethiopia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 23 / 26
        Japanese : 41 / 56
        Americans : 59 / 76
        Chinese : 8 / 14
        British : 32 / 32
        UK_Pacific : 15 / 15
        Italians : 18 / 29
        ANZAC : 11 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from India to Burma
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Burma : 1 infantry
        Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        91 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 23 / 26
        Japanese : 41 / 56
        Americans : 59 / 76
        Chinese : 8 / 14
        British : 32 / 32
        UK_Pacific : 15 / 15
        Italians : 18 / 29
        ANZAC : 11 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 fighter, 3 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                    Germans captures 26PUs while taking Russians capital
                    Germans converts factory_major into different units
                1 infantry moved from Bryansk to Russia
                      Germans take Russia from Russians
                2 infantry moved from Archangel to Vologda
                1 infantry moved from Archangel to Belarus
                3 bombers moved from Novgorod to Vologda
                2 tactical_bombers moved from Novgorod to Belarus
                1 armour moved from Novgorod to Belarus
                1 infantry moved from Bryansk to Tambov
                1 fighter moved from Eastern Poland to Tambov
                1 bomber moved from Western Germany to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Caucasus
                4 armour moved from Bryansk to Caucasus
                1 armour moved from Libya to Tobruk
                1 mech_infantry moved from Ukraine to Volgograd
                1 bomber moved from Western Germany to Volgograd

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Belarus
                    Germans attack with 1 armour, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 infantry and 2 tactical_bombers in Belarus, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 3 bombers and 2 infantry in Vologda, round 2 :  2/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Tobruk
                    Germans attack with 1 armour
                    British defend with 1 infantry
                        Germans roll dice for 1 armour in Tobruk, round 2 :  1/1 hits
                        British roll dice for 1 infantry in Tobruk, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Tobruk
                    Germans win, taking Tobruk from British with 1 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    Germans attack with 4 armour and 1 mech_infantry
                    British defend with 1 infantry; Russians defend with 1 harbour
                        Germans roll dice for 4 armour and 1 mech_infantry in Caucasus, round 2 :  3/5 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Volgograd to Rostov
                1 fighter moved from Tambov to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                3 aaGuns moved from Bryansk to Rostov
                19 armour moved from Bryansk to Rostov
                8 armour moved from Rostov to Caucasus
                2 infantry moved from Bryansk to Rostov
                2 armour moved from Novgorod to Bryansk
                2 tactical_bombers moved from Belarus to Rostov
                3 bombers moved from Vologda to Ukraine
                5 armour moved from Eastern Poland to Bryansk
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 submarine moved from 123 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Southern France to France
                1 infantry moved from France to Western Germany
                2 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov

    Place Units - Germans
                3 armour placed in Ukraine
                3 infantry placed in France
                1 armour and 1 fighter placed in Western Germany
                3 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                Germans collect 55 PUs (3 lost to blockades); end with 81 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Combat Move - Russians
                1 mech_infantry moved from Urals to Tsinghai
                7 armour moved from Samara to Tsinghai
                2 artilleries and 2 infantry moved from Samara to Vologda
                1 artillery and 1 infantry moved from Samara to Volgograd

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Vologda, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                        Russians roll dice for 2 artilleries and 1 infantry in Vologda, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Vologda, round 4 :  3/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tsinghai
                    Russians attack with 7 armour and 1 mech_infantry
                    Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Russians roll dice for 7 armour and 1 mech_infantry in Tsinghai, round 2 :  3/8 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tsinghai, round 2 :  3/3 hits
                        2 armour owned by the Russians , 1 infantry owned by the Japanese , 1 mech_infantry owned by the Russians , 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 5 armour remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 armour and 1 mech_infantry
                Battle in Volgograd
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 4 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 5 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 5 :  1/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                        Russians roll dice for 1 artillery in Volgograd, round 6 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 6 :  0/1 hits
                        Russians roll dice for 1 artillery in Volgograd, round 7 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 7 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Samara to Kazakhstan
                1 infantry moved from Samara to Tambov
                4 aaGuns, 21 artilleries and 18 infantry moved from Samara to Novosibirsk
                1 aaGun and 1 infantry moved from Korea to Manchuria
                9 infantry moved from Korea to Manchuria

    Turn Complete - Russians

    Territory Summary for Russians :

    Korea : 1 aaGun and 7 infantry
        Manchuria : 1 aaGun and 10 infantry
        Yunnan : 2 fighters and 1 tactical_bomber
        Tsinghai : 5 armour
        Soviet Far East : 1 harbour
        Siberia : 1 infantry
        Kazakhstan : 1 infantry
        Tambov : 1 infantry
        Novosibirsk : 4 aaGuns, 21 artilleries and 18 infantry
        Vologda : 2 artilleries and 1 infantry
        Volgograd : 1 artillery and 1 factory_minor
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 106
        Russians : 17 / 0
        Japanese : 40 / 56
        Americans : 59 / 76
        Chinese : 9 / 14
        British : 32 / 32
        UK_Pacific : 15 / 15
        Italians : 18 / 29
        ANZAC : 11 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 infantry, 4 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Shensi to Tsinghai
                4 fighters and 3 tactical_bombers moved from Hunan to Tsinghai
                2 infantry moved from Anhwe to Kweichow
                1 artillery moved from Hunan to Kweichow
                1 infantry moved from Hunan to Kwangsi
                1 armour moved from Kiangsu to Kwangsi
                1 bomber moved from Hunan to 42 Sea Zone
                1 bomber moved from Hunan to 45 Sea Zone

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
                    Russians defend with 5 armour
                        Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Tsinghai, round 2 :  4/9 hits
                        Chinese roll dice for 5 armour in Tsinghai, round 2 :  2/5 hits
                        4 armour owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Tsinghai
                    retreated to Tsinghai
                    Chinese win with 1 armour remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 4 armour
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kweichow
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 cruiser; British defend with 1 transport
                        Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the British lost in 42 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 cruiser
                    Casualties for British: 1 transport
                Battle in Kwangsi
                    Japanese attack with 1 armour and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Kwangsi, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 infantry in Kwangsi, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                4 fighters and 3 tactical_bombers moved from Tsinghai to Shensi
                4 armour moved from Hunan to Shensi
                1 infantry moved from Hopei to Shensi
                1 armour moved from Hunan to Shensi
                1 armour moved from Hunan to Shensi
                1 aaGun moved from Hunan to Anhwe
                2 armour moved from Hunan to Anhwe
                5 infantry moved from Hunan to Anhwe
                1 artillery moved from Hunan to Anhwe
                1 bomber moved from 45 Sea Zone to Philippines
                1 bomber moved from 42 Sea Zone to Sumatra
                2 carriers moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to Philippines
                1 battleship, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 18 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to Philippines
                1 infantry moved from Jehol to Anhwe
                2 armour moved from Kiangsu to Anhwe

    Place Units - Japanese
                2 transports placed in 19 Sea Zone
                1 infantry placed in Kiangsu
                2 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Anhwe: 1 armour
                EDIT: Adding units owned by Japanese to Kiangsu: 1 armour
                EDIT: Turning off Edit Mode
                1 destroyer and 4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2
                Japanese collect 38 PUs (4 lost to blockades); end with 39 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 aaGun, 1 armour, 2 bombers, 1 destroyer, 1 mech_infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                      Americans take Libya from Italians

    Combat - Americans
                Battle in Tobruk
                    Americans attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 armour
                        Americans roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 :  1/2 hits
                        Italians roll dice for 1 armour in Tobruk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 armour owned by the Germans lost in Tobruk
                    Americans win, taking Tobruk from Italians with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Americans
                3 submarines moved from 86 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 artilleries, 2 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
                2 artilleries, 2 infantry, 2 mech_infantrys and 4 transports moved from 89 Sea Zone to 91 Sea Zone
                2 artilleries, 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Algeria to Libya
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Central United States to Southeast Mexico
                1 fighter moved from Western United States to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 103 Sea Zone
                2 destroyers moved from 10 Sea Zone to 25 Sea Zone
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to Korea
                1 bomber and 3 fighters moved from Midway to Korea
                1 submarine moved from 37 Sea Zone to 43 Sea Zone

    Place Units - Americans
                1 aaGun, 1 armour and 1 mech_infantry placed in Korea
                3 submarines placed in 86 Sea Zone
                1 destroyer placed in 10 Sea Zone
                2 bombers placed in Eastern United States
                1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,1,4,1,6,2,4,2
                Americans collect 57 PUs (3 lost to blockades); end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag
        Korea : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 6 fighters, 1 mech_infantry and 2 tactical_bombers
        Jehol : 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 1 harbour and 2 infantry
        43 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag
        25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 submarines and 1 transport
        10 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Southeast Mexico : 2 infantry
        Eastern United States : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        Morocco : 1 flag, 4 aaGuns, 2 artilleries, 9 infantry and 2 mech_infantrys
        Algeria : 1 flag, 1 infantry
        Tunisia : 1 flag, 1 infantry
        Tobruk : 1 flag, 1 armour
        Libya : 1 flag, 1 mech_infantry
        86 Sea Zone : 3 submarines
        Brazil : 1 flag, 1 factory_minor and 1 harbour
        103 Sea Zone : 1 destroyer
        91 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 3 submarines and 9 transports

    Production/PUs Summary :

    Germans : 55 / 106
        Russians : 17 / 0
        Japanese : 41 / 39
        Americans : 60 / 77
        Chinese : 8 / 14
        British : 32 / 32
        UK_Pacific : 15 / 15
        Italians : 17 / 29
        ANZAC : 11 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 artillery and 1 infantry moved from Yunnan to Kwangsi
                2 artilleries and 2 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  2/2 hits
                        1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kwangsi
                    Chinese attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 2 :  0/1 hits
                        Chinese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 3 :  1/3 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                2 artilleries and 2 infantry moved from Manchuria to Jehol
                6 artilleries and 6 infantry moved from Yunnan to Kweichow

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Jehol

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,5,5,4,4,3,1,4,6,2,3,6,5,3,3,2,5
                Chinese collect 7 PUs (4 lost to blockades); end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 13 to 17
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Kwangsi : 2 artilleries and 1 infantry
        Jehol : 4 artilleries and 4 infantry
        Kweichow : 8 artilleries and 6 infantry
        Hunan : 1 infantry

    Production/PUs Summary :

    Germans : 55 / 106
        Russians : 17 / 0
        Japanese : 38 / 39
        Americans : 60 / 77
        Chinese : 11 / 17
        British : 32 / 32
        UK_Pacific : 15 / 15
        Italians : 17 / 29
        ANZAC : 11 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 aaGuns, 4 artilleries and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                3 infantry moved from Persia to Northwest Persia
                1 armour moved from Trans-Jordan to Iraq
                2 aaGuns, 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 battleship moved from 41 Sea Zone to 39 Sea Zone
                1 aaGun moved from India to Burma
                4 aaGuns moved from Yunnan to Kweichow
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Yunnan to Szechwan
                1 artillery and 8 infantry moved from Yunnan to Kweichow
                1 artillery moved from Burma to India
                1 bomber moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Jehol
                1 infantry moved from Yunnan to Kweichow
                1 tactical_bomber moved from United Kingdom to 91 Sea Zone

    Place Units - British
                1 submarine placed in 81 Sea Zone
                2 aaGuns and 1 artillery placed in Persia
                3 artilleries placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,1
                British collect 29 PUs (3 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 destroyer and 1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport

    Territory Summary for British, UK_Pacific :

    Jehol : 1 fighter
        Siam : 1 flag
        Kweichow : 4 aaGuns, 1 artillery, 1 bomber and 9 infantry
        Szechwan : 1 infantry
        Sikang : 1 infantry
        Burma : 1 aaGun and 1 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Malaya : 1 harbour
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        39 Sea Zone : 1 battleship, 1 destroyer and 2 transports
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag, 2 aaGuns, 3 armour, 8 artilleries, 1 factory_minor, 3 infantry and 3 mech_infantrys
        Eastern Persia : 1 flag
        81 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 4 infantry
        Persia : 1 flag, 2 aaGuns, 1 artillery and 1 factory_minor
        91 Sea Zone : 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 55 / 106
        Russians : 17 / 0
        Japanese : 38 / 39
        Americans : 60 / 77
        Chinese : 11 / 17
        British : 32 / 29
        UK_Pacific : 15 / 15
        Italians : 17 / 29
        ANZAC : 11 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 airfield, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 submarines moved from 95 Sea Zone to 91 Sea Zone
                1 destroyer and 4 submarines moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 destroyer, 2 fighters and 8 submarines
                    French defend with 1 fighter; British defend with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber; Americans defend with 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 3 submarines and 9 transports
                        Italians roll dice for 8 submarines in 91 Sea Zone, round 2 :  2/8 hits
                    Units damaged: 2 carriers owned by the Americans
                        Americans roll dice for 3 submarines in 91 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 tactical_bomber and 9 transports in 91 Sea Zone, round 2 :  5/10 hits
                        2 submarines owned by the Americans and 5 submarines owned by the Italians lost in 91 Sea Zone
                        Italians roll dice for 3 submarines in 91 Sea Zone, round 3 :  2/3 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 3 :  2/3 hits
                        Americans roll dice for 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 tactical_bomber and 9 transports in 91 Sea Zone, round 3 :  2/10 hits
                        1 submarine owned by the Americans , 3 destroyers owned by the Americans and 3 submarines owned by the Italians lost in 91 Sea Zone
                    1 destroyer owned by the Italians retreated to 92 Sea Zone
                    Americans win with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 9 transports remaining. Battle score for attacker is -6
                    Casualties for Italians: 8 submarines
                    Casualties for Americans: 3 destroyers and 3 submarines
                    1 tactical_bomber owned by the British , 1 fighter owned by the Americans and 1 fighter owned by the French forced to land in Morocco

    Non Combat Move - Italians
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 armour moved from Smolensk to Rostov
                1 armour moved from Rostov to Caucasus
                1 artillery and 2 infantry moved from Ukraine to Rostov
                1 bomber moved from Ukraine to Southern Italy

    Place Units - Italians
                1 airfield placed in Rostov
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
                Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

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