14L, G40, LL, no tech Rasmustb(axis) vs. ArtofWar(allies +10): Rematch


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                1 cruiser and 1 submarine moved from 31 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to Dutch New Guinea
                1 fighter moved from Queensland to Dutch New Guinea
                1 armour, 1 infantry and 1 tactical_bomber moved from New South Wales to Queensland
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Ethiopia to Italian Somaliland
                      French take Italian Somaliland from Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Ethiopia to Italian Somaliland
                      French take Italian Somaliland from Italians

    Combat - French

    Non Combat Move - French
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone

    Turn Complete - French

  • '14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Eastern Poland to Ukraine
                1 tactical_bomber moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                3 mech_infantrys moved from Romania to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                2 bombers moved from Southern Italy to Russia
                1 bomber moved from Western Ukraine to Russia

  • '14

    Strategic bombing run in Russia… Will you send fighters to intercept?


  • Scramble the Soviet fighters.

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Eastern Poland to Ukraine
                1 tactical_bomber moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                3 mech_infantrys moved from Romania to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                2 bombers moved from Southern Italy to Russia
                1 bomber moved from Western Ukraine to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                    1 bomber owned by the Germans lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Russia causes 5 damage total.
                Battle in Ukraine
                    Germans attack with 1 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 1 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                6 aaGuns, 19 artilleries and 40 infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Yugoslavia to Bessarabia
                1 tactical_bomber moved from Ukraine to Bryansk
                1 bomber moved from Russia to Bryansk
                3 artilleries and 6 infantry moved from Novgorod to Belarus
                3 mech_infantrys moved from Eastern Poland to Ukraine
                8 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
                5 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
                3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 109 Sea Zone to 111 Sea Zone
                1 submarine moved from 109 Sea Zone to 117 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to Western Germany

    Place Units - Germans
                1 bomber placed in Western Germany
                1 armour and 2 mech_infantrys placed in Novgorod
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

  • '14

    eeeww nasty nasty…


  • Marti seems to have a penchant to favor the underdog.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair 3 damage on 3 factory_majors; Remaining resources: 24 PUs;
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Vologda to Archangel
                1 fighter moved from Russia to Archangel
                1 infantry moved from Samara to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
                1 infantry moved from Siberia to Amur
                      Russians take Amur from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair 3 damage on 3 factory_majors; Remaining resources: 24 PUs;
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Vologda to Archangel
                1 fighter moved from Russia to Archangel
                1 infantry moved from Samara to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
                1 infantry moved from Siberia to Amur
                      Russians take Amur from Japanese

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  2/1 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
                1 fighter moved from Archangel to Russia
                1 infantry moved from Tambov to Rostov
                1 mech_infantry moved from Volgograd to Caucasus
                3 aaGuns, 1 armour, 4 artilleries and 46 infantry moved from Tambov to Russia
                2 mech_infantrys moved from Volgograd to Russia
                1 infantry moved from Samara to Russia
                1 artillery moved from Samara to Russia
                1 aaGun and 13 infantry moved from Vologda to Russia
                1 infantry moved from Chahar to Suiyuyan
                2 aaGuns and 17 infantry moved from Siberia to Sakha

    Place Units - Russians
                1 infantry placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

    Territory Summary for Russians :

    Suiyuyan : 1 infantry
        Sakha : 2 aaGuns and 17 infantry
        Amur : 1 infantry
        Kazakhstan : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Rostov : 1 infantry
        Archangel : 1 artillery and 1 infantry
        Russia : 4 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 2 fighters, 79 infantry, 2 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 factory_minor and 1 infantry
        Caucasus : 1 mech_infantry
        114 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 23 / 23
        Japanese : 66 / 82
        Americans : 56 / 78
        Chinese : 3 / 3
        British : 31 / 32
        UK_Pacific : 0 / 0
        Italians : 20 / 20
        ANZAC : 13 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '14

    Update:

    Sry for the delay Art… I’ve been very busy. Ill try to get a turn out no later than tomorrow


  • No problem; been busy myself.

    Just downloaded the revised triplea, which fixes the premature sub fire and China convoy lose among other things.

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 carriers, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                2 bombers moved from Philippines to Celebes
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from India to 44 Sea Zone
                2 artilleries and 6 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
                2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Kenya
                1 armour moved from Kweichow to Hopei
                      Japanese take Hopei from Chinese
                1 armour moved from Hopei to Kweichow
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Manchuria to Amur
                1 fighter and 1 tactical_bomber moved from Manchuria to Amur
                1 armour moved from Yakut S.S.R. to Evenkiyskiy
                      Japanese take Yenisey from Russians
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Timguska
                      Japanese take Timguska from Russians

    Combat - Japanese
                Battle in Kenya
                Battle in Ethiopia
                Battle in French Madagascar
                Battle in Tanganyika Territory
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking Kenya from British, taking Ethiopia from British, taking French Madagascar from French, taking Tanganyika Territory from British with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Amur
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                4 carriers, 3 destroyers, 4 fighters, 12 submarines and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                2 bombers moved from Celebes to Philippines
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                1 tactical_bomber moved from Manchuria to 6 Sea Zone
                6 artilleries, 1 fighter and 2 infantry moved from Manchuria to Jehol
                1 infantry moved from Anhwe to Kweichow
                1 armour moved from Shantung to Manchuria
                2 mech_infantrys moved from Shantung to Kweichow
                1 aaGun moved from Yunnan to Kweichow
                3 fighters moved from Japan to Jehol
                2 battleships, 2 carriers, 2 cruisers and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                2 fighters and 2 tactical_bombers moved from India to 76 Sea Zone
                1 artillery and 3 infantry moved from India to West India
                1 fighter and 1 tactical_bomber moved from Yunnan to Jehol
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 submarine moved from 15 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 infantry placed in Manchuria
                1 armour placed in India
                2 transports placed in 39 Sea Zone
                2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 78 PUs; end with 78 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 factory_minor, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
                5 bombers moved from Wake Island to 35 Sea Zone
                1 artillery and 2 infantry moved from Sakha to Buryatia
                      Russians take Buryatia from Japanese


  • Kamikazi targets?

    Order of hits or OOL?

  • '14

    Yaiks! Forgot about those bmrs goddammit :(

    Full kamikaze! 1 on each cruiser and the remaining 4 on 4 DD’s


  • 1 mistake in 2 games is not bad at all; wish my record was as good.

    Order of hits or OOL for SZ35?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 factory_minor, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
                5 bombers moved from Wake Island to 35 Sea Zone
                1 artillery and 2 infantry moved from Sakha to Buryatia
                      Russians take Buryatia from Japanese

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Battle in Malaya
                Battle in Borneo
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 5 bombers, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber
                    Japanese defend with 4 carriers, 3 destroyers, 4 fighters, 13 submarines, 4 tactical_bombers and 1 transport
                        Americans roll dice for 5 submarines in 35 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 13 submarines in 35 Sea Zone, round 2 :  2/1 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        Americans roll dice for 1 battleship, 5 bombers, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  10/1 hits
                    Units damaged: 3 carriers owned by the Japanese
                        Japanese roll dice for 4 carriers, 3 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 35 Sea Zone, round 2 :  7/0 hits
                        2 submarines owned by the Americans , 3 carriers owned by the Americans and 7 submarines owned by the Japanese lost in 35 Sea Zone
                        Americans roll dice for 3 submarines in 35 Sea Zone, round 3 :  1/0 hits
                        Japanese roll dice for 6 submarines in 35 Sea Zone, round 3 :  1/0 hits
                        Americans roll dice for 1 battleship, 5 bombers, 2 cruisers, 5 destroyers, 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 :  10/1 hits
                        Japanese roll dice for 4 carriers, 3 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 35 Sea Zone, round 3 :  7/0 hits
                        3 submarines owned by the Americans , 5 destroyers owned by the Americans , 2 carriers owned by the Japanese , 3 destroyers owned by the Japanese and 6 submarines owned by the Japanese lost in 35 Sea Zone
                        Americans roll dice for 1 battleship, 5 bombers, 2 cruisers, 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 4 :  8/1 hits
                        Japanese roll dice for 2 carriers, 4 fighters, 4 tactical_bombers and 1 transport in 35 Sea Zone, round 4 :  5/1 hits
                        5 fighters owned by the Americans , 4 tactical_bombers owned by the Japanese , 2 carriers owned by the Japanese and 2 fighters owned by the Japanese lost in 35 Sea Zone
                        Americans roll dice for 1 battleship, 5 bombers, 2 cruisers and 1 tactical_bomber in 35 Sea Zone, round 5 :  6/1 hits
                        Japanese roll dice for 2 fighters and 1 transport in 35 Sea Zone, round 5 :  1/1 hits
                        1 transport owned by the Japanese , 1 tactical_bomber owned by the Americans and 2 fighters owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking Malaya from Japanese, taking Borneo from Japanese, taking 35 Sea Zone from Japanese with 1 battleship, 5 bombers and 2 cruisers remaining. Battle score for attacker is 78
                    Casualties for Japanese: 4 carriers, 3 destroyers, 4 fighters, 13 submarines, 4 tactical_bombers and 1 transport
                    Casualties for Americans: 3 carriers, 5 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber

    Non Combat Move - Americans
                5 bombers moved from 35 Sea Zone to Dutch New Guinea
                2 fighters moved from Queensland to Dutch New Guinea
                2 infantry moved from Johnston Island to 30 Sea Zone
                2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                2 destroyers and 4 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 fighter moved from Suiyuyan to Russia
                2 fighters moved from Northwest Persia to Russia
                1 armour and 1 infantry moved from Syria to Iraq
                2 fighters moved from 98 Sea Zone to Iraq
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 carrier and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
                1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 tactical_bomber moved from United Kingdom to 91 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Iraq
                2 fighters placed in Eastern United States
                1 infantry placed in Western United States
                2 fighters placed in Western United States
                1 carrier and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Americans :

    Malaya : 1 flag, 1 harbour, 1 infantry and 1 mech_infantry
        Borneo : 1 flag, 2 infantry
        Queensland : 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 harbour
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Buryatia : 1 artillery and 2 infantry
        Dutch New Guinea : 5 bombers and 2 fighters
        43 Sea Zone : 1 transport
        30 Sea Zone : 2 destroyers and 4 submarines
        37 Sea Zone : 1 transport
        35 Sea Zone : 1 flag, 1 battleship and 2 cruisers
        10 Sea Zone : 1 carrier and 1 transport
        54 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Gibraltar : 1 artillery, 2 infantry and 1 mech_infantry
        Syria : 1 flag
        Libya : 1 flag
        Russia : 3 fighters
        97 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
        Iraq : 1 flag, 1 armour, 1 factory_minor, 2 fighters and 1 infantry
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        110 Sea Zone : 1 carrier and 1 transport

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 20 / 23
        Japanese : 70 / 88
        Americans : 63 / 83
        Chinese : 1 / 3
        British : 28 / 32
        UK_Pacific : 0 / 0
        Italians : 21 / 20
        ANZAC : 10 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.143
            Median : 4.000
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    Japanese Combat
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Suiyuyan to Chahar
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Suiyuyan to Shensi
                      Chinese take Shensi from Japanese

Suggested Topics

  • 11
  • 23
  • 110
  • 94
  • 280
  • 96
  • 157
  • 244
Axis & Allies Boardgaming Custom Painted Miniatures

82

Online

17.8k

Users

40.4k

Topics

1.8m

Posts