Scramble instructions?
14L G40 Degrasse (Allies +9) vs Vold
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I skipped the opportunity to scramble from Rome to sea zone 95 to fight the invasion of Northern Italy. If you wanted that scramble of 1 fighter to block the naval bombardment, we can roll and adjust casualties on the forum.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 1 bomber, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
3 armour moved from Egypt to French Equatorial Africa
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Egypt to 82 Sea Zone
2 fighters moved from Southern Italy to Northern Italy
2 armour moved from Belarus to Nenetsia
Italians take Nenetsia from Russians
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 82 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in French Equatorial Africa
Italians attack with 3 armour
Americans defend with 1 artillery and 1 infantry
Italians win, taking French Equatorial Africa from Americans with 3 armour remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Northern Italy
Italians attack with 3 fighters and 2 infantry
British defend with 1 armour and 1 factory_minor
Italians win, taking Northern Italy from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Northern Italy to Egypt
2 fighters moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Libya to Tobruk
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from 82 Sea Zone to Gold Coast
2 artilleries moved from Iraq to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Iraq to Trans-JordanPlace Units - Italians
1 armour, 1 bomber and 1 infantry placed in Southern Italy
1 armour, 1 infantry and 1 tactical_bomber placed in EgyptTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
thanks, but I would not have scrambled.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 34 Sea Zone
1 fighter moved from Java to 20 Sea Zone
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
3 fighters moved from Java to 44 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 2 tactical_bombers
ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 3/4 hits
Japanese roll dice for 2 tactical_bombers in Borneo, round 2 : 2/2 hits
2 infantry owned by the ANZAC and 2 tactical_bombers owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 2 artilleries remaining. Battle score for attacker is 16
Casualties for Japanese: 2 tactical_bombers
Casualties for ANZAC: 2 infantry
Battle in 20 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 carrier, 2 tactical_bombers and 1 transport
ANZAC roll dice for 3 fighters in 44 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 carrier, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 3 fighters in 44 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 carrier, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 3 : 1/3 hits
1 carrier owned by the Japanese and 1 fighter owned by the ANZAC lost in 44 Sea Zone
ANZAC roll dice for 2 fighters in 44 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 2 tactical_bombers and 1 transport in 44 Sea Zone, round 4 : 1/2 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in 44 Sea Zone
ANZAC roll dice for 1 fighter in 44 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 tactical_bomber and 1 transport in 44 Sea Zone, round 5 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 carrier and 2 tactical_bombers
Casualties for ANZAC: 3 fightersNon Combat Move - ANZAC
1 fighter moved from 20 Sea Zone to Formosa
1 fighter moved from 34 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Formosa : 1 fighter
Malaya : 1 infantry
Borneo : 2 artilleries
Queensland : 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Java : 1 flag, 1 aaGun, 1 airfield and 1 infantry
Dutch New Guinea : 1 flag, 1 fighter
43 Sea Zone : 2 transports
62 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 53 / 63
Russians : 25 / 26
Japanese : 40 / 48
Americans : 52 / 73
Chinese : 4 / 3
British : 25 / 29
UK_Pacific : 22 / 18
Italians : 26 / 33
ANZAC : 14 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.292
Median : 3.500
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 24Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.364
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.231
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Libya : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 53 / 63
Russians : 25 / 26
Japanese : 40 / 48
Americans : 52 / 73
Chinese : 4 / 3
British : 25 / 29
UK_Pacific : 22 / 18
Italians : 25 / 33
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.292
Median : 3.500
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 24Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.364
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.231
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13 -
Scramble UK?
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No, the RAF overslept in London and won’t be scrambling in sea zone 110.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
2 bombers moved from France to Bryansk
9 armour and 14 mech_infantrys moved from Western Ukraine to Bryansk
1 armour, 2 artilleries and 6 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Bessarabia to Bryansk
7 artilleries, 1 fighter, 14 infantry and 3 mech_infantrys moved from Belarus to Bryansk
1 bomber moved from Novgorod to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in Bryansk
Germans attack with 10 armour, 9 artilleries, 3 bombers, 1 fighter, 20 infantry, 20 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 15 artilleries, 1 fighter and 36 infantry
Germans win, taking Bryansk from Russians with 10 armour, 4 artilleries, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 5 artilleries, 1 fighter, 20 infantry and 20 mech_infantrys
Casualties for Russians: 2 aaGuns, 15 artilleries, 1 fighter and 36 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 3 tactical_bombers
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
3 aaGuns moved from Belarus to Bryansk
1 bomber moved from Bryansk to Novgorod
1 bomber moved from Bryansk to Ukraine
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Bryansk to Ukraine
1 bomber moved from Bryansk to UkrainePlace Units - Germans
3 armour placed in Ukraine
1 factory_minor placed in Western Ukraine
1 bomber and 2 mech_infantrys placed in Novgorod
Germans undo move 3.
2 bombers and 1 mech_infantry placed in Novgorod
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 mech_infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Italians
2 artilleries and 1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Volgograd to Tambov
1 infantry moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
5 infantry moved from Sakha to BuryatiaCombat - Russians
Non Combat Move - Russians
2 aaGuns and 6 infantry moved from Novosibirsk to SamaraPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUsTerritory Summary for Russians :
Szechwan : 1 infantry
Sikang : 1 mech_infantry
Buryatia : 5 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Russia : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 14 infantry and 1 tactical_bomber
Tambov : 1 artillery and 1 infantry
Volgograd : 1 factory_minor
Caucasus : 2 artilleries and 1 infantry
Samara : 2 aaGuns and 6 infantry
Iraq : 1 flag, 1 infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 55 / 66
Russians : 25 / 28
Japanese : 38 / 48
Americans : 52 / 73
Chinese : 6 / 3
British : 25 / 29
UK_Pacific : 22 / 18
Italians : 23 / 33
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Kwangsi to 43 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 mech_infantrys moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
2 bombers moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from ChineseCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 2 transports
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 artilleries
Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 artilleries
Battle in Yunnan
Japanese attack with 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 armour, 2 artilleries and 1 mech_infantry
retreated to Yunnan
Chinese win with 2 armour and 1 artillery remaining. Battle score for attacker is -14
Casualties for Japanese: 1 fighter and 3 mech_infantrys
Casualties for British: 1 artillery and 1 mech_infantryNon Combat Move - Japanese
2 bombers moved from Yunnan to Kiangsu
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Kweichow
1 fighter moved from 43 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 destroyers, 1 submarine and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
3 transports moved from 95 Sea Zone to 94 Sea Zone
1 armour and 2 mech_infantrys moved from Tunisia to 94 Sea Zone
3 infantry moved from Algeria to 94 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 96 Sea Zone to Tobruk
1 bomber moved from Tunisia to Tobruk
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Tobruk
1 carrier moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Italians
1 artillery moved from French West Africa to Nigeria
British take Nigeria from Italians
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
6 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 6/9 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Tobruk
Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Tobruk, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 3/11 hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
Americans win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans
1 armour, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Tobruk to 96 Sea Zone
1 bomber moved from Tobruk to Iraq
2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
2 aaGuns, 2 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
6 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea ZonePlace Units - Americans
2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 artillery
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
Midway : 1 airfield
26 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 tactical_bombers and 5 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Nigeria : 1 artillery
Morocco : 1 armour, 3 infantry and 2 mech_infantrys
French Central Africa : 1 flag, 1 infantry
French West Africa : 1 flag
Tobruk : 1 flag, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
96 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports
104 Sea Zone : 1 destroyer
93 Sea Zone : 2 submarines
97 Sea Zone : 1 submarine
Iraq : 1 bomber
101 Sea Zone : 2 destroyers, 1 submarine and 2 transports
91 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 55 / 66
Russians : 25 / 28
Japanese : 43 / 43
Americans : 53 / 74
Chinese : 5 / 3
British : 26 / 29
UK_Pacific : 18 / 18
Italians : 21 / 33
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.417
Median : 4.000
Variance : 0.870
Standard Deviation : 0.933
Total rolls : 24Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.381
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Yunnan : 1 infantry
Hopei : 1 infantryProduction/PUs Summary :
Germans : 55 / 66
Russians : 25 / 28
Japanese : 42 / 43
Americans : 53 / 74
Chinese : 6 / 12
British : 26 / 29
UK_Pacific : 18 / 18
Italians : 21 / 33
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.417
Median : 4.000
Variance : 0.870
Standard Deviation : 0.933
Total rolls : 24Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.381
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 bomber; Remaining resources: 0 PUs;Combat Move - British
2 units repaired.
1 fighter moved from Malaya to 43 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Siam to French Indo China
6 infantry moved from Malaya to Shan State
1 artillery moved from Yunnan to Kwangsi
1 armour and 2 mech_infantrys moved from India to Yunnan
2 artilleries and 1 infantry moved from India to Burma
2 armour moved from Yunnan to Hunan
1 tactical_bomber moved from India to Hunan
1 fighter moved from India to Kwangsi
5 infantry moved from Persia to Iraq
2 artilleries moved from Eastern Persia to Persia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 artilleries and 2 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 cruisers moved from 95 Sea Zone to 96 Sea Zone
2 battleships and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Sardinia to Tobruk
2 cruisers and 2 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 95 Sea Zone to 96 Sea ZoneCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 43 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kwangsi
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 3/3 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
British attack with 2 armour and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 armour and 1 tactical_bomber in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armourNon Combat Move - British
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from 43 Sea Zone to French Indo China
2 aaGuns moved from India to Burma
1 artillery and 1 infantry moved from 96 Sea Zone to TobrukPlace Units - British
1 destroyer placed in 109 Sea Zone
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
British undo move 2.
British undo move 2.
British undo move 1.
1 destroyer and 1 transport placed in 71 Sea Zone
1 infantry placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 armour and 1 bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 armour and 1 bomberTerritory Summary for British, UK_Pacific :
Formosa : 1 flag, 1 infantry
Kwangsi : 1 artillery and 1 infantry
Siam : 1 flag
Yunnan : 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Hunan : 1 armour
Shan State : 6 infantry
Burma : 2 aaGuns, 2 artilleries and 1 infantry
India : 1 airfield, 1 armour, 1 bomber, 1 factory_major and 1 harbour
Malaya : 1 aaGun, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 fighter and 1 infantry
Sumatra : 1 flag, 1 infantry
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Kenya : 2 artilleries and 2 infantry
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour and 2 mech_infantrys
Tobruk : 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Sicily : 1 flag
Sardinia : 1 flag
125 Sea Zone : 1 flag
96 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 1 destroyer
Iraq : 5 infantry
92 Sea Zone : 2 cruisers, 2 destroyers and 1 transport
Eastern Persia : 1 flag
71 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag
Persia : 1 flag, 2 artilleries
91 Sea Zone : 2 battleships and 1 destroyer
Suriname : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 55 / 66
Russians : 25 / 28
Japanese : 40 / 43
Americans : 53 / 74
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 18 / 18
Italians : 19 / 33
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.194
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 36Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 2.778
Median : 2.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9Italians Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.381
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Gold Coast to Nigeria
Italians take French West Africa from Americans
1 fighter moved from Gold Coast to Anglo Egyptian SudanCombat - Italians
Battle in Nigeria
Italians attack with 1 armour
Americans defend with 1 artillery
British win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for Americans: 1 artillery
Battle in Anglo Egyptian Sudan
Italians attack with 3 armour, 2 fighters and 1 tactical_bomber
British defend with 1 armour and 2 mech_infantrys
Italians win, taking Anglo Egyptian Sudan from British with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Italians: 1 armourNon Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 3 infantry moved from Trans-Jordan to Egypt
3 armour moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 fighters placed in Egypt
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Dutch New Guinea to Java
1 fighter moved from Formosa to MalayaNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Malaya : 1 fighter and 1 infantry
Queensland : 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Java : 1 flag, 1 aaGun, 1 airfield, 1 fighter and 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 destroyer and 1 submarine
62 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 55 / 66
Russians : 25 / 28
Japanese : 40 / 43
Americans : 52 / 74
Chinese : 8 / 12
British : 27 / 28
UK_Pacific : 18 / 18
Italians : 21 / 26
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
1 infantry moved from Libya to TobrukNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Tobruk : 1 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 55 / 66
Russians : 25 / 28
Japanese : 40 / 43
Americans : 52 / 74
Chinese : 8 / 12
British : 27 / 28
UK_Pacific : 18 / 18
Italians : 21 / 26
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
10 armour and 4 artilleries moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
3 armour moved from Ukraine to Russia
2 bombers and 1 tactical_bomber moved from Ukraine to Russia
3 bombers moved from Novgorod to RussiaCombat - Germans
Battle in Russia
Germans attack with 13 armour, 4 artilleries, 5 bombers, 1 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 14 infantry and 1 tactical_bomber
Germans captures 28PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 5 bombers and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for Germans: 4 armour, 4 artilleries and 1 infantry
Casualties for Russians: 2 aaGuns, 2 artilleries, 1 fighter, 14 infantry and 1 tactical_bomberNon Combat Move - Germans
5 bombers moved from Russia to Ukraine
3 aaGuns moved from Bryansk to Ukraine
1 mech_infantry moved from Novgorod to Smolensk
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
3 artilleries and 2 infantry moved from France to Northern Italy
1 mech_infantry moved from Western Germany to Yugoslavia
3 artilleries and 3 infantry moved from Normandy Bordeaux to France
3 infantry moved from Western Germany to Northern Italy
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Russia to UkrainePlace Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
4 armour and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Germans collect 54 PUs (4 lost to blockades); end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
5 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns moved from Samara to Volgograd
1 artillery moved from Tambov to Volgograd
2 artilleries moved from Caucasus to Volgograd
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Sikang to Volgograd
1 infantry moved from Szechwan to Sikang
1 infantry moved from Tambov to Rostov
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Vologda
3 infantry moved from Samara to VolgogradTurn Complete - Russians
Territory Summary for Russians :
Sikang : 1 infantry
Yakut S.S.R. : 5 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Rostov : 1 infantry
Tambov : 1 infantry
Vologda : 1 infantry
Volgograd : 2 aaGuns, 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
Caucasus : 1 infantry
Samara : 1 infantry
Iraq : 1 flag
Northwest Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 58 / 97
Russians : 22 / 0
Japanese : 40 / 43
Americans : 52 / 74
Chinese : 8 / 12
British : 27 / 28
UK_Pacific : 18 / 18
Italians : 21 / 26
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Kweichow to Hopei
1 bomber moved from Kiangsu to Hopei
1 bomber moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Philippines to French Indo China
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 infantry moved from Amur to Buryatia
Japanese take Buryatia from RussiansCombat - Japanese
Battle in Hunan
Japanese attack with 1 bomber and 2 mech_infantrys
British defend with 1 armour
Japanese win, taking Hunan from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Hopei
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry; Chinese defend with 1 airfield
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 fighter and 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 fighter and 1 infantryNon Combat Move - Japanese
1 fighter moved from French Indo China to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 bomber moved from Hopei to Kwangtung
1 bomber moved from Hunan to Kwangtung
1 aaGun moved from Kweichow to Hopei
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 artilleries and 2 infantry placed in Japan
2 transports placed in 6 Sea Zone
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 47 PUs; end with 50 PUs total -
Scramble orders from Rome? I’ll default to maximum defense for order of loss, AA guns, bomber, infantry, tanks, and last fighters.