14L MrRoboto (Allies+7) vs Entek (Axis)

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 2 fighters and 4 mech_infantrys; Remaining resources: 14 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 armour and 1 mech_infantry moved from Kiangsu to 19 Sea Zone
                1 bomber moved from Japan to Manchuria
                1 armour, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 tactical_bomber moved from Yunnan to 43 Sea Zone
                1 tactical_bomber moved from Yunnan to 38 Sea Zone
                1 bomber moved from Kwangsi to 38 Sea Zone
                1 fighter moved from 39 Sea Zone to 38 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Persia
                1 bomber moved from Kwangsi to 41 Sea Zone
                1 fighter moved from 39 Sea Zone to 41 Sea Zone
                2 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 battleship in Manchuria, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Manchuria, round 2 :  0/5 hits
                        Chinese roll dice for 3 infantry in Manchuria, round 2 :  3/3 hits
                        2 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 armour and 1 bomber in Manchuria, round 3 :  1/2 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 3 :  1/2 hits
                        1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                        Japanese roll dice for 1 armour in Manchuria, round 4 :  1/1 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 4 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                    Chinese win with no units remaining. Battle score for attacker is -19
                    Casualties for Japanese: 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                    Casualties for Chinese: 3 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber and 1 fighter
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 bomber and 1 fighter in 41 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the ANZAC and 1 fighter owned by the Japanese lost in 41 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 cruiser
                Battle in 38 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 38 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 38 Sea Zone
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 2 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Persia
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking Persia from British with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Korea
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Kiangsu to Shantung
                1 artillery and 2 infantry moved from Kwangsi to French Indo China
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Kwangsi to Kwangtung
                1 bomber moved from 38 Sea Zone to Kwangsi
                1 bomber moved from 41 Sea Zone to India
                1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
                1 carrier and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 carrier, 1 cruiser and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                1 armour, 1 fighter and 1 mech_infantry placed in India
                1 destroyer placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                Japanese undo move 1.
                1 armour and 2 mech_infantrys placed in India
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 61 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 mech_infantry
        Kwangsi : 1 flag, 1 airfield and 1 bomber
        Korea : 1 artillery and 1 infantry
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Shensi : 1 flag, 1 artillery
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 artillery and 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 artillery and 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Kwangtung : 1 flag, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 artillery and 2 infantry
        37 Sea Zone : 2 carriers, 2 cruisers and 4 tactical_bombers
        25 Sea Zone : 1 destroyer and 2 submarines
        19 Sea Zone : 1 battleship and 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer and 1 transport
        80 Sea Zone : 1 transport
        76 Sea Zone : 1 destroyer
        Persia : 1 flag, 1 artillery and 1 factory_minor

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 31 / 31
        Japanese : 47 / 66
        Americans : 57 / 77
        Chinese : 5 / 6
        British : 31 / 39
        UK_Pacific : 6 / 0
        Italians : 17 / 19
        ANZAC : 17 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British repair 9 damage on 9 factory_majors; Remaining resources: 30 PUs;
                British buy 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from 98 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 artillery moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Northwest Persia to Persia
                1 tactical_bomber moved from 98 Sea Zone to 80 Sea Zone
                1 fighter moved from 98 Sea Zone to Persia
                1 battleship, 1 carrier and 2 cruisers moved from 98 Sea Zone to 76 Sea Zone
                3 fighters moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry moved from Syria to Iraq

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in 91 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 1 transport; Italians defend with 1 submarine
                    1 submarine owned by the Italians Submerged
                    British win with 3 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 76 Sea Zone
                    British attack with 1 battleship, 1 carrier and 2 cruisers
                    Japanese defend with 1 destroyer
                    Units damaged: 1 battleship owned by the British
                    British win with 1 battleship, 1 carrier and 2 cruisers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Persia
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery and 1 factory_minor
                    British win, taking Persia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Iraq
                    British attack with 1 armour, 1 artillery and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 artillery
                Battle in 80 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
                1 fighter moved from Persia to Northwest Persia
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 bomber moved from French Central Africa to 91 Sea Zone
                1 bomber and 3 fighters moved from 91 Sea Zone to United Kingdom
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 fighter moved from Malta to Egypt
                1 transport moved from 98 Sea Zone to 76 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Turn Complete - UK_Pacific

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 bomber moved from Southern Italy to Morocco
                1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 fighter and 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 :  2/2 hits
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 :  1/3 hits
                        French roll dice for 1 fighter and 2 infantry in Morocco, round 2 :  2/3 hits
                        2 infantry owned by the French , 1 artillery owned by the Italians , 1 fighter owned by the French and 1 infantry owned by the Italians lost in Morocco
                    Italians win with 1 bomber remaining. Battle score for attacker is 9
                    Casualties for French: 1 fighter and 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 109 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 109 Sea Zone
                        Italians roll dice for 1 submarine in 109 Sea Zone, round 2 :  1/1 hits
                    Italians win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 armour moved from Albania to Romania
                1 bomber moved from Morocco to Southern France

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Algeria : 1 flag
        Southern France : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Romania : 1 armour, 1 artillery and 1 infantry
        Northern Italy : 2 aaGuns, 1 artillery and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        95 Sea Zone : 1 destroyer and 1 transport
        109 Sea Zone : 1 flag, 1 submarine
        Greece : 1 flag
        92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 31 / 31
        Japanese : 43 / 66
        Americans : 59 / 87
        Chinese : 5 / 5
        British : 36 / 36
        UK_Pacific : 6 / 0
        Italians : 16 / 26
        ANZAC : 17 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Bessarabia to Ukraine
                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 1 infantry moved from Baltic States to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  2/3 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 3 armour
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                        Germans roll dice for 3 armour in Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 3 armour remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns, 4 armour, 2 artilleries and 16 infantry moved from Eastern Poland to Belarus
                8 infantry moved from Novgorod to Belarus
                1 artillery moved from Archangel to Belarus
                2 bombers moved from Western Germany to Novgorod
                2 armour moved from Western Germany to 112 Sea Zone
                4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
                3 aaGuns moved from Holland Belgium to Western Germany
                3 infantry moved from Holland Belgium to Western Germany
                2 armour, 4 artilleries, 1 battleship, 1 carrier, 1 cruiser, 4 infantry, 1 submarine and 7 transports moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                2 armour, 4 artilleries, 1 battleship, 1 carrier, 1 cruiser, 5 infantry, 1 submarine and 7 transports moved from 113 Sea Zone to 115 Sea Zone
                2 armour, 4 artilleries and 5 infantry moved from 115 Sea Zone to Novgorod
                2 tactical_bombers moved from Western Germany to Novgorod
                1 tactical_bomber moved from 112 Sea Zone to Novgorod
                1 fighter moved from 112 Sea Zone to 115 Sea Zone

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                1 bomber and 1 fighter placed in Western Germany
                2 armour and 1 mech_infantry placed in Novgorod
                4 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 artillery and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 4 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Germany : 1 factory_major
        Denmark : 2 infantry
        Belarus : 1 flag, 3 aaGuns, 4 armour, 4 artilleries and 26 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag, 1 artillery and 2 infantry
        Vologda : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 4 armour, 4 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 5 infantry, 1 mech_infantry and 3 tactical_bombers
        Smolensk : 1 flag, 1 infantry
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 7 transports
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 24 / 31
        Japanese : 42 / 66
        Americans : 59 / 87
        Chinese : 5 / 5
        British : 36 / 36
        UK_Pacific : 6 / 0
        Italians : 16 / 26
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 3 infantry moved from Rostov to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 artillery and 3 infantry moved from Bryansk to Western Ukraine
                1 fighter and 2 infantry moved from Russia to Vologda
                2 infantry and 1 tactical_bomber moved from Russia to Smolensk
                1 artillery and 1 fighter moved from Bryansk to Western Ukraine
                1 infantry moved from Jehol to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Jehol to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Jehol to Shantung

    Combat - Russians
                Russians creates battle in territory 115 Sea Zone
                Germans scrambles 3 units out of Novgorod to defend against the attack in 115 Sea Zone
                Battle in 115 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 3 tactical_bombers and 7 transports
                    1 submarine owned by the Russians Submerged
                Battle in Shantung
                    Russians attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                    Russians winGermans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 3 tactical_bombers and 7 transports remaining, taking Shantung from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 artilleries and 4 infantry
                    Germans defend with 3 armour and 1 factory_minor
                    Russians win, taking Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 3 infantry
                Battle in Western Ukraine
                    Russians attack with 2 artilleries, 1 fighter and 3 infantry
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
                Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
                Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Smolensk to Bryansk
                4 artilleries and 2 infantry moved from Russia to Bryansk
                1 fighter moved from Vologda to Bryansk
                1 infantry moved from Volgograd to Tambov

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from French Indo China to Shan State
                1 bomber moved from Kwangsi to Shan State
                1 artillery and 1 infantry moved from Korea to Manchuria
                      Japanese take Manchuria from Chinese
                1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                1 mech_infantry moved from Kiangsu to Shantung
                1 artillery and 1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 artillery moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                      Japanese take West India from UK_Pacific
                      Japanese take Eastern Persia from Neutral_Allies
                1 mech_infantry moved from India to Shan State
                1 bomber moved from India to Persia

    Combat - Japanese
                Battle in Shantung
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 battleship in Shantung, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Shantung, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Persia
                    Japanese attack with 1 bomber
                    British defend with 1 factory_minor and 1 infantry
                        Japanese roll dice for 1 bomber in Persia, round 2 :  0/1 hits
                        British roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber in Persia, round 3 :  0/1 hits
                        British roll dice for 1 infantry in Persia, round 3 :  1/1 hits
                        1 bomber owned by the Japanese lost in Persia
                    British win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 bomber
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    ANZAC defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Shan State, round 2 :  1/5 hits
                        ANZAC roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  0/3 hits
                        1 infantry owned by the ANZAC lost in Shan State
                        Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Shan State, round 3 :  1/5 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Shan State, round 3 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Shan State, round 4 :  1/4 hits
                        ANZAC roll dice for 1 artillery in Shan State, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Shan State
                    Japanese win, taking Shan State from ANZAC with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from Shan State to India
                1 infantry moved from Kwangtung to Kwangsi
                2 transports moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 armour, 1 fighter and 1 mech_infantry placed in India
                1 destroyer and 2 transports placed in 19 Sea Zone
                1 destroyer placed in 6 Sea Zone
                Japanese undo move 2.
                1 armour placed in Kiangsu
                2 transports placed in 19 Sea Zone
                1 destroyer placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,2,5,6
                Japanese collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Kwangsi : 1 flag, 1 airfield and 1 infantry
        Kiangsu : 1 flag, 1 armour and 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Manchuria : 1 flag, 1 artillery and 1 infantry
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 artillery
        Szechwan : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 armour
        Shan State : 1 flag, 1 artillery and 1 mech_infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Kwangtung : 1 flag, 1 harbour
        Kazakhstan : 1 flag, 1 artillery and 1 infantry
        French Indo China : 1 flag
        19 Sea Zone : 1 battleship and 3 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 3 destroyers and 2 transports
        West India : 1 flag
        Novosibirsk : 1 flag, 1 artillery
        Eastern Persia : 1 flag, 1 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 48 / 64
        Russians : 28 / 30
        Japanese : 50 / 53
        Americans : 59 / 87
        Chinese : 2 / 5
        British : 36 / 36
        UK_Pacific : 4 / 0
        Italians : 16 / 26
        ANZAC : 17 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to 110 Sea Zone
                1 bomber moved from United Kingdom to Southern France
                1 infantry moved from Persia to Eastern Persia
                1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                1 fighter moved from Northwest Persia to Eastern Persia
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 tactical_bomber moved from 76 Sea Zone to Eastern Persia

    Combat - British
                Battle in West India
                Battle in Eastern Persia
                    British attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry
                    British win, taking West India from Japanese, taking Eastern Persia from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Southern France
                    British attack with 1 bomber
                    Italians defend with 1 bomber, 1 factory_minor and 1 harbour
                    British win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 bomber
                Battle in 110 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 1 destroyer
                    British win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British
                3 fighters moved from 110 Sea Zone to Gibraltar
                1 bomber moved from Southern France to United Kingdom
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                1 carrier and 2 cruisers moved from 76 Sea Zone to 79 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern Persia to 79 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Brazil to French Guiana

    Place Units - British
                1 factory_minor placed in Iraq
                1 destroyer and 1 submarine placed in 81 Sea Zone
                1 artillery and 2 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
                British collect 31 PUs (5 lost to blockades); end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Turn Complete - UK_Pacific

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Western Ukraine
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 armour
                    Russians defend with 1 artillery
                        Italians roll dice for 1 armour in Western Ukraine, round 2 :  1/1 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Trans-Jordan

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Romania to Bessarabia
                1 battleship, 1 cruiser and 1 transport moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        Bessarabia : 1 artillery and 1 infantry
        Western Ukraine : 1 flag, 1 armour
        95 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
        109 Sea Zone : 1 flag, 1 submarine
        Greece : 1 flag
        92 Sea Zone : 1 destroyer
        98 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 48 / 64
        Russians : 26 / 30
        Japanese : 42 / 53
        Americans : 61 / 87
        Chinese : 6 / 8
        British : 35 / 36
        UK_Pacific : 6 / 0
        Italians : 19 / 26
        ANZAC : 17 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from 115 Sea Zone to Bryansk
                4 armour, 4 artilleries and 26 infantry moved from Belarus to Bryansk
                4 armour, 2 bombers, 1 mech_infantry and 3 tactical_bombers moved from Novgorod to Bryansk
                3 bombers moved from Western Germany to Bryansk
                1 battleship, 1 carrier, 1 cruiser, 1 submarine and 7 transports moved from 115 Sea Zone to 112 Sea Zone

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 8 armour, 4 artilleries, 5 bombers, 1 fighter, 26 infantry, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 4 aaGuns, 2 armour, 9 artilleries, 2 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber
                        AA fire in Bryansk :  0/9 hits
                        Germans roll dice for 8 armour, 4 artilleries, 5 bombers, 1 fighter, 26 infantry, 1 mech_infantry and 3 tactical_bombers in Bryansk, round 2 :  16/48 hits
                        Russians roll dice for 4 aaGuns, 2 armour, 9 artilleries, 2 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  14/46 hits
                        12 infantry owned by the Russians , 14 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Bryansk
                        Germans roll dice for 8 armour, 4 artilleries, 5 bombers, 1 fighter, 12 infantry, 1 mech_infantry and 3 tactical_bombers in Bryansk, round 3 :  14/34 hits
                        Russians roll dice for 2 armour, 9 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 :  11/34 hits
                        14 infantry owned by the Russians and 11 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 8 armour, 4 artilleries, 5 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Bryansk, round 4 :  10/23 hits
                        Russians roll dice for 2 armour, 9 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 :  10/20 hits
                        4 infantry owned by the Russians , 1 infantry owned by the Germans , 4 armour owned by the Germans , 4 artilleries owned by the Russians , 2 mech_infantrys owned by the Russians , 4 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                    4 armour owned by the Germans retreated to Belarus
                    Russians win with 2 armour, 5 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 4 armour, 4 artilleries, 26 infantry and 1 mech_infantry
                    Casualties for Russians: 4 aaGuns, 4 artilleries, 30 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                5 bombers moved from Bryansk to Novgorod
                1 fighter moved from Bryansk to Belarus
                3 tactical_bombers moved from Bryansk to Novgorod
                3 infantry moved from Novgorod to Archangel
                4 artilleries and 2 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Western Germany to Poland
                1 fighter moved from Western Germany to 112 Sea Zone
                7 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 destroyer and 1 fighter placed in 112 Sea Zone
                1 armour and 2 mech_infantrys placed in Novgorod
                2 artilleries, 1 bomber and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Poland : 1 mech_infantry
        Germany : 1 factory_major and 7 infantry
        Denmark : 2 infantry
        Belarus : 1 flag, 3 aaGuns, 4 armour, 4 artilleries, 1 fighter and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 3 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 armour, 5 bombers, 1 factory_minor, 1 harbour, 2 mech_infantrys and 3 tactical_bombers
        112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 7 transports
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 26 / 30
        Japanese : 41 / 53
        Americans : 61 / 87
        Chinese : 6 / 8
        British : 35 / 36
        UK_Pacific : 6 / 0
        Italians : 19 / 26
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Western Ukraine
                1 fighter moved from Bryansk to Bessarabia
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Chahar to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Western Ukraine
                    Russians attack with 2 artilleries, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 armour
                    Russians win, taking Western Ukraine from Italians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                1 infantry moved from Smolensk to Bryansk
                2 armour and 4 artilleries moved from Bryansk to Tambov
                1 infantry moved from Vologda to Samara
                1 artillery moved from Russia to Samara
                9 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
                1 fighter moved from Bessarabia to Ukraine

    Place Units - Russians
                5 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Kiangsu
                1 artillery and 1 infantry moved from Manchuria to Jehol
                      Japanese take Jehol from Chinese
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 armour moved from India to Shan State
                1 bomber and 1 fighter moved from India to Shan State
                1 infantry moved from Kazakhstan to Volgograd
                      Japanese take Volgograd from Russians
                1 artillery moved from Novosibirsk to Vologda
                      Japanese take Vologda from Russians
                1 artillery moved from Kazakhstan to Caucasus
                      Japanese take Caucasus from Russians

    Combat - Japanese
                Battle in Philippines
                Battle in Kiangsu
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Americans defend with 1 artillery and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kiangsu, round 2 :  0/3 hits
                        Chinese roll dice for 1 artillery and 1 mech_infantry in Kiangsu, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kiangsu, round 3 :  0/3 hits
                        Chinese roll dice for 1 artillery and 1 mech_infantry in Kiangsu, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kiangsu, round 4 :  1/3 hits
                        Chinese roll dice for 1 artillery and 1 mech_infantry in Kiangsu, round 4 :  0/2 hits
                        1 mech_infantry owned by the Americans lost in Kiangsu
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kiangsu, round 5 :  2/3 hits
                        Chinese roll dice for 1 artillery in Kiangsu, round 5 :  0/1 hits
                        1 artillery owned by the Americans lost in Kiangsu
                    Japanese win, taking Philippines from Americans, taking Kiangsu from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 artillery and 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 1 bomber and 1 fighter
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Shan State, round 2 :  0/3 hits
                        ANZAC roll dice for 1 artillery in Shan State, round 2 :  1/1 hits
                        1 armour owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 bomber and 1 fighter in Shan State, round 3 :  1/2 hits
                        ANZAC roll dice for 1 artillery in Shan State, round 3 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Shan State
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 armour
                    Casualties for ANZAC: 1 artillery

    Non Combat Move - Japanese
                1 bomber and 1 fighter moved from Shan State to India
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 21 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan

    Place Units - Japanese
                3 infantry placed in India
                1 carrier and 1 destroyer placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,4,4,3,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,1,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,5,4,1,5,4,5,1,2,2,5,2,6,4,4
                Japanese collect 39 PUs (12 lost to blockades); end with 39 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield
        Kiangsu : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 artillery and 1 infantry
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 artillery
        Szechwan : 1 flag
        Sikang : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Kazakhstan : 1 flag
        35 Sea Zone : 1 destroyer and 1 transport
        20 Sea Zone : 1 destroyer
        18 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 artillery
        Volgograd : 1 flag, 1 factory_minor and 1 infantry
        Caucasus : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 23 / 28
        Japanese : 51 / 44
        Americans : 59 / 87
        Chinese : 3 / 8
        British : 35 / 36
        UK_Pacific : 6 / 0
        Italians : 17 / 26
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers, 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                2 submarines moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 infantry moved from French Indo China to Siam
                      Americans take Siam from Japanese
                1 artillery moved from French Indo China to Yunnan
                      Chinese take Yunnan from Japanese
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                2 fighters moved from 36 Sea Zone to 20 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 3 submarines and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                2 submarines moved from 19 Sea Zone to 18 Sea Zone
                1 fighter moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from 20 Sea Zone to 6 Sea Zone
                1 carrier moved from 37 Sea Zone to 20 Sea Zone
                2 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone

  • 19 18

    scramble? Kamikaze?

  • 20 19 18 17 16

    No scramble, but Kamis on each of the ships with two on the CV and BB.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 harbour and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 artillery, 1 fighter and 2 infantry moved from Egypt to Trans-Jordan
                1 bomber moved from United Kingdom to France

    Combat - British
                Strategic bombing raid in France
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter moved from Trans-Jordan to Egypt
                2 transports moved from 79 Sea Zone to 80 Sea Zone
                1 armour moved from Eastern Persia to West India
                1 artillery and 2 infantry moved from Persia to 80 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
                1 artillery and 2 infantry moved from 79 Sea Zone to West India
                1 tactical_bomber moved from 79 Sea Zone to Iraq
                1 bomber moved from France to United Kingdom

    Place Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to West India: 1 harbour
                EDIT: Turning off Edit Mode
                1 harbour placed in Eastern Persia
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern Persia: 1 harbour
                EDIT: Turning off Edit Mode
                3 infantry placed in Egypt
                3 infantry placed in Iraq
                1 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
                British collect 33 PUs (3 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

  • 19 18

    West india didn’t count for my ipc. It’s still “owned by uk pac”, somehow…

  • 20 19 18 17 16

    West India should be part of the India UK.

  • 19 18

    Yeah I learned that now, too.

    Bought an Airfield instead.

Suggested Topics

  • 25
  • 32
  • 82
  • 47
  • 49
  • 18
  • 340
  • 70
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

17.9k

Users

40.7k

Topics

1.8m

Posts