@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Morocco
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 artillery and 1 infantry moved from Novgorod to Archangel
1 armour moved from Bessarabia to Rostov
Germans take Rostov from Russians
3 bombers moved from Western Germany to United Kingdom
1 bomber moved from Southern Italy to United Kingdom
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/4 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 3,6,3 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Gibraltar
Germans attack with 1 artillery and 1 infantry
British defend with 1 harbour and 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
British roll dice for 1 mech_infantry in Gibraltar, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits
British roll dice for 1 mech_infantry in Gibraltar, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 4 : 0/2 hits
British roll dice for 1 mech_infantry in Gibraltar, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 5 : 1/2 hits
British roll dice for 1 mech_infantry in Gibraltar, round 5 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
3 armour moved from Poland to Bessarabia
1 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Novgorod to Baltic States
5 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 submarine moved from 105 Sea Zone to 125 Sea Zone
3 transports moved from 127 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from Holland Belgium to Western Germany
3 fighters moved from Holland Belgium to Western Germany
3 bombers moved from United Kingdom to Western Germany
1 armour and 1 infantry moved from Baltic States to Eastern Poland
Place Units - Germans
1 submarine and 2 transports placed in 112 Sea Zone
3 artilleries and 1 bomber placed in Western Germany
2 infantry and 1 mech_infantry placed in Novgorod
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 artillery and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 armour, 4 artilleries, 4 bombers, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
Germany : 1 factory_major and 1 infantry
Denmark : 2 infantry
Holland Belgium : 3 aaGuns and 3 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 artillery and 1 infantry
Rostov : 1 flag, 1 armour
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 4 armour, 3 artilleries and 19 infantry
Bessarabia : 1 flag, 3 armour
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 8 infantry and 1 mech_infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 7 transports
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
91 Sea Zone : 1 transport
Finland : 1 flag
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 52 / 62
Russians : 24 / 37
Japanese : 43 / 70
Americans : 57 / 77
Chinese : 7 / 6
British : 33 / 39
UK_Pacific : 6 / 0
Italians : 19 / 19
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 artillery moved from Bryansk to Rostov
1 fighter moved from Vologda to Ukraine
1 infantry moved from Volgograd to Rostov
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Vologda to Belarus
1 artillery and 1 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 infantry moved from Manchuria to Korea
5 infantry moved from Manchuria to Jehol
Combat - Russians
Battle in Belarus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Jehol
Russians attack with 5 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Jehol from Japanese with 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Rostov
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour
Russians win, taking Rostov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Korea
Russians attack with 1 infantry
Japanese defend with 1 aaGun
Russians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - Russians
3 artilleries and 7 infantry moved from Russia to Bryansk
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Belarus to Russia
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,5,2
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 fighters and 4 mech_infantrys; Remaining resources: 14 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 armour and 1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 bomber moved from Japan to Manchuria
1 armour, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Yunnan to 43 Sea Zone
1 tactical_bomber moved from Yunnan to 38 Sea Zone
1 bomber moved from Kwangsi to 38 Sea Zone
1 fighter moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 bomber moved from Kwangsi to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 battleship in Manchuria, round 2 : 1/1 hits
Japanese roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Manchuria, round 2 : 0/5 hits
Chinese roll dice for 3 infantry in Manchuria, round 2 : 3/3 hits
2 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 armour and 1 bomber in Manchuria, round 3 : 1/2 hits
Chinese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits
1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 1 armour in Manchuria, round 4 : 1/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Chinese win with no units remaining. Battle score for attacker is -19
Casualties for Japanese: 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 fighter
ANZAC defend with 1 cruiser
Japanese roll dice for 1 bomber and 1 fighter in 41 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC and 1 fighter owned by the Japanese lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 cruiser
Battle in 38 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 38 Sea Zone
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Persia
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win, taking Persia from British with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Korea
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Shantung
1 artillery and 2 infantry moved from Kwangsi to French Indo China
1 infantry moved from French Indo China to Shan State
1 infantry moved from Kwangsi to Kwangtung
1 bomber moved from 38 Sea Zone to Kwangsi
1 bomber moved from 41 Sea Zone to India
1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
1 carrier and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 armour, 1 fighter and 1 mech_infantry placed in India
1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
Japanese undo move 1.
1 armour and 2 mech_infantrys placed in India
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 mech_infantry
Kwangsi : 1 flag, 1 airfield and 1 bomber
Korea : 1 artillery and 1 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 artillery and 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
Kwangtung : 1 flag, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 artillery and 2 infantry
37 Sea Zone : 2 carriers, 2 cruisers and 4 tactical_bombers
25 Sea Zone : 1 destroyer and 2 submarines
19 Sea Zone : 1 battleship and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 1 transport
80 Sea Zone : 1 transport
76 Sea Zone : 1 destroyer
Persia : 1 flag, 1 artillery and 1 factory_minor
Production/PUs Summary :
Germans : 47 / 62
Russians : 31 / 31
Japanese : 47 / 66
Americans : 57 / 77
Chinese : 5 / 6
British : 31 / 39
UK_Pacific : 6 / 0
Italians : 17 / 19
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British repair 9 damage on 9 factory_majors; Remaining resources: 30 PUs;
British buy 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from 98 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Northwest Persia to Persia
1 tactical_bomber moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from 98 Sea Zone to Persia
1 battleship, 1 carrier and 2 cruisers moved from 98 Sea Zone to 76 Sea Zone
3 fighters moved from Morocco to 91 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Syria to Iraq
Combat - British
British creates battle in territory 106 Sea Zone
Battle in 91 Sea Zone
British attack with 3 fighters
Germans defend with 1 transport; Italians defend with 1 submarine
1 submarine owned by the Italians Submerged
British win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 76 Sea Zone
British attack with 1 battleship, 1 carrier and 2 cruisers
Japanese defend with 1 destroyer
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 carrier and 2 cruisers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Persia
British attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 factory_minor
British win, taking Persia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Iraq
British attack with 1 armour, 1 artillery and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 artillery
Battle in 80 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
1 fighter moved from Persia to Northwest Persia
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from French Central Africa to 91 Sea Zone
1 bomber and 3 fighters moved from 91 Sea Zone to United Kingdom
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Malta to Egypt
1 transport moved from 98 Sea Zone to 76 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Southern Italy to Morocco
1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 fighter and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 1/3 hits
French roll dice for 1 fighter and 2 infantry in Morocco, round 2 : 2/3 hits
2 infantry owned by the French , 1 artillery owned by the Italians , 1 fighter owned by the French and 1 infantry owned by the Italians lost in Morocco
Italians win with 1 bomber remaining. Battle score for attacker is 9
Casualties for French: 1 fighter and 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 109 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Italians roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits
Italians win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 armour moved from Albania to Romania
1 bomber moved from Morocco to Southern France
Place Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for Italians :
Algeria : 1 flag
Southern France : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 1 armour, 1 artillery and 1 infantry
Northern Italy : 2 aaGuns, 1 artillery and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
95 Sea Zone : 1 destroyer and 1 transport
109 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag
92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 47 / 62
Russians : 31 / 31
Japanese : 43 / 66
Americans : 59 / 87
Chinese : 5 / 5
British : 36 / 36
UK_Pacific : 6 / 0
Italians : 16 / 26
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 3 armour
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 3 armour in Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns, 4 armour, 2 artilleries and 16 infantry moved from Eastern Poland to Belarus
8 infantry moved from Novgorod to Belarus
1 artillery moved from Archangel to Belarus
2 bombers moved from Western Germany to Novgorod
2 armour moved from Western Germany to 112 Sea Zone
4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
3 aaGuns moved from Holland Belgium to Western Germany
3 infantry moved from Holland Belgium to Western Germany
2 armour, 4 artilleries, 1 battleship, 1 carrier, 1 cruiser, 4 infantry, 1 submarine and 7 transports moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
2 armour, 4 artilleries, 1 battleship, 1 carrier, 1 cruiser, 5 infantry, 1 submarine and 7 transports moved from 113 Sea Zone to 115 Sea Zone
2 armour, 4 artilleries and 5 infantry moved from 115 Sea Zone to Novgorod
2 tactical_bombers moved from Western Germany to Novgorod
1 tactical_bomber moved from 112 Sea Zone to Novgorod
1 fighter moved from 112 Sea Zone to 115 Sea Zone
Place Units - Germans
1 destroyer placed in 110 Sea Zone
1 bomber and 1 fighter placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
4 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 artillery and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 4 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Germany : 1 factory_major
Denmark : 2 infantry
Belarus : 1 flag, 3 aaGuns, 4 armour, 4 artilleries and 26 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag, 1 artillery and 2 infantry
Vologda : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 4 armour, 4 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 5 infantry, 1 mech_infantry and 3 tactical_bombers
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 7 transports
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyer
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 54 / 64
Russians : 24 / 31
Japanese : 42 / 66
Americans : 59 / 87
Chinese : 5 / 5
British : 36 / 36
UK_Pacific : 6 / 0
Italians : 16 / 26
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Rostov to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
1 fighter and 2 infantry moved from Russia to Vologda
2 infantry and 1 tactical_bomber moved from Russia to Smolensk
1 artillery and 1 fighter moved from Bryansk to Western Ukraine
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Jehol to Shantung
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Germans scrambles 3 units out of Novgorod to defend against the attack in 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 3 tactical_bombers and 7 transports
1 submarine owned by the Russians Submerged
Battle in Shantung
Russians attack with 2 infantry
Japanese defend with 1 mech_infantry
Russians winGermans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 3 tactical_bombers and 7 transports remaining, taking Shantung from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 artilleries and 4 infantry
Germans defend with 3 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 armour
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
4 artilleries and 2 infantry moved from Russia to Bryansk
1 fighter moved from Vologda to Bryansk
1 infantry moved from Volgograd to Tambov
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from French Indo China to Shan State
1 bomber moved from Kwangsi to Shan State
1 artillery and 1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 mech_infantry moved from Kiangsu to Shantung
1 artillery and 1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from Neutral_Allies
1 mech_infantry moved from India to Shan State
1 bomber moved from India to Persia
Combat - Japanese
Battle in Shantung
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 battleship in Shantung, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Persia
Japanese attack with 1 bomber
British defend with 1 factory_minor and 1 infantry
Japanese roll dice for 1 bomber in Persia, round 2 : 0/1 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in Persia, round 3 : 0/1 hits
British roll dice for 1 infantry in Persia, round 3 : 1/1 hits
1 bomber owned by the Japanese lost in Persia
British win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
ANZAC defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Shan State, round 2 : 1/5 hits
ANZAC roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits
1 infantry owned by the ANZAC lost in Shan State
Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Shan State, round 3 : 1/5 hits
ANZAC roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Shan State, round 4 : 1/4 hits
ANZAC roll dice for 1 artillery in Shan State, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from ANZAC with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 artillery and 2 infantry
Non Combat Move - Japanese
1 bomber moved from Shan State to India
1 infantry moved from Kwangtung to Kwangsi
2 transports moved from 19 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 armour, 1 fighter and 1 mech_infantry placed in India
1 destroyer and 2 transports placed in 19 Sea Zone
1 destroyer placed in 6 Sea Zone
Japanese undo move 2.
1 armour placed in Kiangsu
2 transports placed in 19 Sea Zone
1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,2,5,6
Japanese collect 48 PUs (2 lost to blockades); end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Kwangsi : 1 flag, 1 airfield and 1 infantry
Kiangsu : 1 flag, 1 armour and 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Manchuria : 1 flag, 1 artillery and 1 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery
Szechwan : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 armour
Shan State : 1 flag, 1 artillery and 1 mech_infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Kwangtung : 1 flag, 1 harbour
Kazakhstan : 1 flag, 1 artillery and 1 infantry
French Indo China : 1 flag
19 Sea Zone : 1 battleship and 3 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 3 destroyers and 2 transports
West India : 1 flag
Novosibirsk : 1 flag, 1 artillery
Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
Production/PUs Summary :
Germans : 48 / 64
Russians : 28 / 30
Japanese : 50 / 53
Americans : 59 / 87
Chinese : 2 / 5
British : 36 / 36
UK_Pacific : 4 / 0
Italians : 16 / 26
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to Southern France
1 infantry moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 fighter moved from Northwest Persia to Eastern Persia
1 artillery moved from Ethiopia to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 tactical_bomber moved from 76 Sea Zone to Eastern Persia
Combat - British
Battle in West India
Battle in Eastern Persia
British attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
British win, taking West India from Japanese, taking Eastern Persia from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Southern France
British attack with 1 bomber
Italians defend with 1 bomber, 1 factory_minor and 1 harbour
British win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in 110 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
3 fighters moved from 110 Sea Zone to Gibraltar
1 bomber moved from Southern France to United Kingdom
1 battleship moved from 76 Sea Zone to 81 Sea Zone
1 carrier and 2 cruisers moved from 76 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Persia to 79 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
3 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Brazil to French Guiana
Place Units - British
1 factory_minor placed in Iraq
1 destroyer and 1 submarine placed in 81 Sea Zone
1 artillery and 2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
British collect 31 PUs (5 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Romania to Western Ukraine
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 armour
Russians defend with 1 artillery
Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Trans-Jordan
Non Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Bessarabia
1 battleship, 1 cruiser and 1 transport moved from 92 Sea Zone to 95 Sea Zone
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Bessarabia : 1 artillery and 1 infantry
Western Ukraine : 1 flag, 1 armour
95 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
109 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 48 / 64
Russians : 26 / 30
Japanese : 42 / 53
Americans : 61 / 87
Chinese : 6 / 8
British : 35 / 36
UK_Pacific : 6 / 0
Italians : 19 / 26
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from 115 Sea Zone to Bryansk
4 armour, 4 artilleries and 26 infantry moved from Belarus to Bryansk
4 armour, 2 bombers, 1 mech_infantry and 3 tactical_bombers moved from Novgorod to Bryansk
3 bombers moved from Western Germany to Bryansk
1 battleship, 1 carrier, 1 cruiser, 1 submarine and 7 transports moved from 115 Sea Zone to 112 Sea Zone
Combat - Germans
Battle in Bryansk
Germans attack with 8 armour, 4 artilleries, 5 bombers, 1 fighter, 26 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 4 aaGuns, 2 armour, 9 artilleries, 2 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Bryansk : 0/9 hits
Germans roll dice for 8 armour, 4 artilleries, 5 bombers, 1 fighter, 26 infantry, 1 mech_infantry and 3 tactical_bombers in Bryansk, round 2 : 16/48 hits
Russians roll dice for 4 aaGuns, 2 armour, 9 artilleries, 2 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 14/46 hits
12 infantry owned by the Russians , 14 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Bryansk
Germans roll dice for 8 armour, 4 artilleries, 5 bombers, 1 fighter, 12 infantry, 1 mech_infantry and 3 tactical_bombers in Bryansk, round 3 : 14/34 hits
Russians roll dice for 2 armour, 9 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 11/34 hits
14 infantry owned by the Russians and 11 infantry owned by the Germans lost in Bryansk
Germans roll dice for 8 armour, 4 artilleries, 5 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Bryansk, round 4 : 10/23 hits
Russians roll dice for 2 armour, 9 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 10/20 hits
4 infantry owned by the Russians , 1 infantry owned by the Germans , 4 armour owned by the Germans , 4 artilleries owned by the Russians , 2 mech_infantrys owned by the Russians , 4 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
4 armour owned by the Germans retreated to Belarus
Russians win with 2 armour, 5 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 4 armour, 4 artilleries, 26 infantry and 1 mech_infantry
Casualties for Russians: 4 aaGuns, 4 artilleries, 30 infantry and 2 mech_infantrys
Non Combat Move - Germans
5 bombers moved from Bryansk to Novgorod
1 fighter moved from Bryansk to Belarus
3 tactical_bombers moved from Bryansk to Novgorod
3 infantry moved from Novgorod to Archangel
4 artilleries and 2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Western Germany to 112 Sea Zone
7 infantry moved from Western Germany to Germany
Place Units - Germans
1 destroyer and 1 fighter placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Novgorod
2 artilleries, 1 bomber and 4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Poland : 1 mech_infantry
Germany : 1 factory_major and 7 infantry
Denmark : 2 infantry
Belarus : 1 flag, 3 aaGuns, 4 armour, 4 artilleries, 1 fighter and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 3 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 5 bombers, 1 factory_minor, 1 harbour, 2 mech_infantrys and 3 tactical_bombers
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 7 transports
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 48 / 58
Russians : 26 / 30
Japanese : 41 / 53
Americans : 61 / 87
Chinese : 6 / 8
British : 35 / 36
UK_Pacific : 6 / 0
Italians : 19 / 26
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Western Ukraine
1 fighter moved from Bryansk to Bessarabia
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 2 artilleries, 1 fighter and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Western Ukraine from Italians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 infantry moved from Smolensk to Bryansk
2 armour and 4 artilleries moved from Bryansk to Tambov
1 infantry moved from Vologda to Samara
1 artillery moved from Russia to Samara
9 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Bessarabia to Ukraine
Place Units - Russians
5 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Kiangsu
1 artillery and 1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from India to Shan State
1 bomber and 1 fighter moved from India to Shan State
1 infantry moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
1 artillery moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 artillery moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
Combat - Japanese
Battle in Philippines
Battle in Kiangsu
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 artillery and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 0/3 hits
Chinese roll dice for 1 artillery and 1 mech_infantry in Kiangsu, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kiangsu, round 3 : 0/3 hits
Chinese roll dice for 1 artillery and 1 mech_infantry in Kiangsu, round 3 : 0/2 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kiangsu, round 4 : 1/3 hits
Chinese roll dice for 1 artillery and 1 mech_infantry in Kiangsu, round 4 : 0/2 hits
1 mech_infantry owned by the Americans lost in Kiangsu
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kiangsu, round 5 : 2/3 hits
Chinese roll dice for 1 artillery in Kiangsu, round 5 : 0/1 hits
1 artillery owned by the Americans lost in Kiangsu
Japanese win, taking Philippines from Americans, taking Kiangsu from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Shan State
Japanese attack with 1 armour, 1 bomber and 1 fighter
ANZAC defend with 1 artillery
Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Shan State, round 2 : 0/3 hits
ANZAC roll dice for 1 artillery in Shan State, round 2 : 1/1 hits
1 armour owned by the Japanese lost in Shan State
Japanese roll dice for 1 bomber and 1 fighter in Shan State, round 3 : 1/2 hits
ANZAC roll dice for 1 artillery in Shan State, round 3 : 0/1 hits
1 artillery owned by the ANZAC lost in Shan State
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
1 bomber and 1 fighter moved from Shan State to India
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
Place Units - Japanese
3 infantry placed in India
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,4,4,3,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,1,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,5,4,1,5,4,5,1,2,2,5,2,6,4,4
Japanese collect 39 PUs (12 lost to blockades); end with 39 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Territory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 flag, 1 artillery and 1 infantry
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery
Szechwan : 1 flag
Sikang : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Kazakhstan : 1 flag
35 Sea Zone : 1 destroyer and 1 transport
20 Sea Zone : 1 destroyer
18 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Novosibirsk : 1 flag
Vologda : 1 flag, 1 artillery
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Caucasus : 1 flag, 1 artillery
Production/PUs Summary :
Germans : 48 / 58
Russians : 23 / 28
Japanese : 51 / 44
Americans : 59 / 87
Chinese : 3 / 8
British : 35 / 36
UK_Pacific : 6 / 0
Italians : 17 / 26
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 armour and 1 infantry moved from 6 Sea Zone to Korea
2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 infantry moved from French Indo China to Siam
Americans take Siam from Japanese
1 artillery moved from French Indo China to Yunnan
Chinese take Yunnan from Japanese
1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 submarine moved from 33 Sea Zone to 20 Sea Zone
2 fighters moved from 36 Sea Zone to 20 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 submarines and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
2 submarines moved from 19 Sea Zone to 18 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 37 Sea Zone to 20 Sea Zone
2 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
scramble? Kamikaze?
No scramble, but Kamis on each of the ships with two on the CV and BB.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 harbour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 artillery, 1 fighter and 2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from United Kingdom to France
Combat - British
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Trans-Jordan to Egypt
2 transports moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from Eastern Persia to West India
1 artillery and 2 infantry moved from Persia to 80 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 2 infantry moved from 79 Sea Zone to West India
1 tactical_bomber moved from 79 Sea Zone to Iraq
1 bomber moved from France to United Kingdom
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to West India: 1 harbour
EDIT: Turning off Edit Mode
1 harbour placed in Eastern Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 harbour
EDIT: Turning off Edit Mode
3 infantry placed in Egypt
3 infantry placed in Iraq
1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
British collect 33 PUs (3 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turn Complete - UK_Pacific