I resemble that remark!
G40 L 2014 Mrcunego (axis) vs Amon Sul (allies +8) no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 fighters moved from 36 Sea Zone to Celebes
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 36 Sea Zone to 44 Sea Zone
2 bombers moved from Caroline Islands to 44 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
1 artillery and 3 infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Japan to Kiangsi
1 armour moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Kiangsi
3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
1 fighter moved from Japan to KiangsiCombat - Japanese
Battle in Shensi
Japanese attack with 2 artilleries, 5 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Shensi, round 2 : 2/8 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 3 fighters and 3 tactical_bombers
British defend with 1 aaGun; Chinese defend with 1 fighter
AA fire in Burma : 0/3 hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in Burma, round 2 : 1/6 hits
UK_Pacific roll dice for 1 aaGun and 1 fighter in Burma, round 2 : 0/1 hits
1 aaGun owned by the British lost in Burma
Japanese roll dice for 3 fighters and 3 tactical_bombers in Burma, round 3 : 4/6 hits
UK_Pacific roll dice for 1 fighter in Burma, round 3 : 1/1 hits
1 fighter owned by the Chinese and 1 fighter owned by the Japanese lost in Burma
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for British: 1 aaGun
Casualties for Chinese: 1 fighter
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 submarine and 1 transport
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers and 1 transport in 44 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 44 Sea Zone
1 transport owned by the British lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 2 bombers, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
French defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/4 hits
French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 37 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 3 : 2/4 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Borneo
Battle in Kwangtung
Japanese attack with 2 artilleries and 1 infantry
British defend with 1 harbour and 1 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Kwangtung, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 armour moved from Kiangsu to Hunan
1 aaGun and 4 infantry moved from Anhwe to Hunan
2 fighters and 3 tactical_bombers moved from Burma to Hunan
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Hainan
2 bombers moved from 44 Sea Zone to Hainan
1 carrier moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 battleship moved from 36 Sea Zone to 45 Sea Zone
1 cruiser moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from Soviet Far East to 5 Sea Zone
1 armour and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from Kiangsi to Hunan
1 tactical_bomber moved from 6 Sea Zone to Hunan
1 fighter moved from 6 Sea Zone to HunanPlace Units - Japanese
3 armour placed in Kiangsu
1 carrier and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 46 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
2 fighters moved from Midway to Western United States
2 fighters moved from 25 Sea Zone to Midway
1 submarine moved from 10 Sea Zone to 25 Sea ZonePlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 artillery, 3 fighters and 3 infantry
42 Sea Zone : 1 destroyer
39 Sea Zone : 1 submarine
25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 submarines and 2 transports
Central United States : 4 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys
Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
101 Sea Zone : 2 carriers, 1 cruiser, 5 destroyers, 8 submarines and 1 transportProduction/PUs Summary :
Germans : 43 / 53
Russians : 31 / 36
Japanese : 42 / 56
Americans : 52 / 77
Chinese : 6 / 14
British : 29 / 27
UK_Pacific : 15 / 30
Italians : 17 / 32
ANZAC : 14 / 24
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to SzechwanPlace Units - Chinese
2 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Yunnan : 5 artilleries and 8 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Kansu : 1 infantry
Tsinghai : 2 infantry
Szechwan : 1 infantry
Sikang : 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 31 / 36
Japanese : 39 / 56
Americans : 52 / 77
Chinese : 9 / 15
British : 29 / 27
UK_Pacific : 15 / 30
Italians : 17 / 32
ANZAC : 14 / 24
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - British
British buy 1 aaGun, 1 armour, 1 artillery and 1 factory_minor; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 submarines; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Tanganyika Territory to Belgian Congo
1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
2 fighters and 1 tactical_bomber moved from Egypt to Belgian Congo
1 bomber moved from Egypt to Belgian Congo
2 mech_infantrys moved from Yunnan to Kwangtung
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 fighter moved from United Kingdom to 92 Sea ZoneCombat - British
Battle in Belgian Congo
British attack with 2 armour, 1 bomber, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 2 armour, 1 bomber, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Belgian Congo, round 2 : 3/10 hits
Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 1/4 hits
1 infantry owned by the British and 3 infantry owned by the Italians lost in Belgian Congo
British roll dice for 2 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Belgian Congo, round 3 : 4/9 hits
Italians roll dice for 1 artillery in Belgian Congo, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 2 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Kwangtung
British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries, 1 harbour and 1 infantry
British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits
Japanese roll dice for 2 artilleries and 1 infantry in Kwangtung, round 2 : 1/3 hits
1 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Kwangtung
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 : 4/5 hits
Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for British: 1 mech_infantry
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 fighter moved from 92 Sea Zone to Algeria
1 artillery moved from Libya to Tobruk
1 bomber, 2 fighters and 1 tactical_bomber moved from Belgian Congo to Egypt
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
4 mech_infantrys moved from India to Yunnan
1 aaGun moved from India to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Siam to Shan State
1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea ZonePlace Units - British
1 factory_minor placed in Persia
1 aaGun, 1 armour and 1 artillery placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,2,5
British collect 25 PUs (5 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
5 submarines placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in 39 Sea Zone change ownership: 5 submarinesTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 3 aaGuns, 1 artillery, 2 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
Shan State : 1 infantry
Burma : 1 aaGun and 1 infantry
India : 1 airfield, 1 factory_major and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 mech_infantrys
Sumatra : 1 flag
39 Sea Zone : 5 submarines
Belgian Congo : 2 armour and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Algeria : 1 fighter
Tobruk : 1 flag, 1 artillery
Libya : 1 flag
80 Sea Zone : 1 battleship and 1 cruiser
Eire : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 factory_minor and 2 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 31 / 36
Japanese : 36 / 56
Americans : 52 / 77
Chinese : 9 / 15
British : 30 / 25
UK_Pacific : 18 / 23
Italians : 16 / 32
ANZAC : 14 / 24
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 bomber moved from Southern Italy to Algeria
1 fighter moved from Southern Italy to Algeria
1 cruiser moved from 95 Sea Zone to 94 Sea Zone
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern PolandCombat - Italians
Battle in Algeria
Italians attack with 1 bomber, 1 fighter and 2 infantry
French defend with 1 infantry; British defend with 1 fighter
Italians roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Algeria, round 2 : 1/4 hits
French roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 1/2 hits
1 infantry owned by the French , 1 fighter owned by the British and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for French: 1 infantry
Casualties for British: 1 fighter
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Algeria to Gibraltar
1 bomber moved from Algeria to Southern Italy
1 armour moved from Greece to Romania
1 artillery moved from Romania to Bessarabia
2 infantry moved from Greece to BulgariaPlace Units - Italians
4 submarines and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from ItaliansCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 infantry moved from South Australia to Queensland
1 cruiser and 1 transport moved from 61 Sea Zone to 62 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 bomber, 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
43 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 submarine
62 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Egypt : 1 infantry
Ethiopia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 29 / 36
Japanese : 36 / 56
Americans : 52 / 77
Chinese : 9 / 15
British : 30 / 25
UK_Pacific : 18 / 23
Italians : 18 / 30
ANZAC : 15 / 20
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from Morocco to Algeria
1 artillery moved from Normandy Bordeaux to Southern France
French take Southern France from Germans
1 fighter moved from United Kingdom to 91 Sea ZoneCombat - French
Battle in Algeria
French attack with 2 infantry
Italians defend with 1 infantry
French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Algeria
French win, taking Algeria from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 91 Sea Zone
French attack with 1 fighter
Germans defend with 1 cruiser
French roll dice for 1 fighter in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser in 91 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 fighter in 91 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 cruiser in 91 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Germans lost in 91 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiserNon Combat Move - French
1 fighter moved from 91 Sea Zone to French West AfricaTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Algeria : 2 infantry
Southern France : 1 artillery, 1 factory_minor and 1 harbour
French West Africa : 1 fighter
71 Sea Zone : 1 infantryProduction/PUs Summary :
Germans : 40 / 53
Russians : 29 / 36
Japanese : 36 / 56
Americans : 52 / 77
Chinese : 9 / 15
British : 30 / 25
UK_Pacific : 18 / 23
Italians : 17 / 30
ANZAC : 15 / 20
French : 15 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 armour moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Algeria
1 fighter moved from Southern Italy to Algeria
1 fighter moved from 93 Sea Zone to Algeria
1 infantry moved from Northern Italy to Southern France
1 artillery moved from France to Southern France
1 tactical_bomber moved from Western Germany to Southern France
1 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Novgorod to Archangel
1 bomber moved from Eastern Poland to Archangel
2 bombers moved from Eastern Poland to Ukraine
1 infantry moved from Baltic States to Belarus
1 bomber moved from Eastern Poland to Belarus
1 tactical_bomber moved from Western Germany to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 1/3 hits
French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Algeria
Germans attack with 1 armour, 2 fighters and 1 infantry
French defend with 2 infantry
Germans roll dice for 1 armour, 2 fighters and 1 infantry in Algeria, round 2 : 3/4 hits
French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits
2 infantry owned by the French lost in Algeria
Germans win, taking Algeria from French with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantryNon Combat Move - Germans
1 carrier moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from Algeria to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from Algeria to 94 Sea Zone
1 tactical_bomber moved from Belarus to Novgorod
1 bomber moved from Belarus to Western Germany
1 bomber moved from Archangel to Novgorod
1 armour and 8 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 bombers moved from Ukraine to Novgorod
5 artilleries moved from Poland to Eastern Poland
7 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Yugoslavia to Northern Italy
1 tactical_bomber moved from Southern France to Western Germany
1 artillery moved from France to Western Germany
1 submarine moved from 106 Sea Zone to 123 Sea ZonePlace Units - Germans
3 artilleries placed in Novgorod
5 armour and 2 mech_infantrys placed in Germany
1 infantry placed in FranceTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Russia to Archangel
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 mech_infantry moved from Yunnan to Hopei
Chinese take Hopei from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Belarus, round 5 : 1/1 hits
Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns and 17 infantry moved from Siberia to Amur
2 fighters and 1 tactical_bomber moved from Russia to Yunnan
2 armour moved from Kazakhstan to Samara
2 armour moved from Samara to Russia
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Bryansk to SmolenskPlace Units - Russians
9 artilleries placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Russians :
Yunnan : 2 fighters and 1 tactical_bomber
Hopei : 1 mech_infantry
Soviet Far East : 1 infantry
Amur : 2 aaGuns and 17 infantry
Belarus : 1 artillery
Bryansk : 4 aaGuns, 15 artilleries and 23 infantry
Archangel : 1 armour
Russia : 1 airfield, 7 armour, 9 artilleries and 1 factory_major
Ukraine : 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 58
Russians : 32 / 37
Japanese : 34 / 56
Americans : 52 / 77
Chinese : 10 / 15
British : 30 / 25
UK_Pacific : 18 / 23
Italians : 15 / 30
ANZAC : 15 / 20
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
3 armour moved from Kiangsu to Kwangtung
1 armour and 1 infantry moved from Kiangsi to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Hunan to Anhwe
1 transport moved from 45 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 bomber moved from Hainan to Philippines
2 fighters moved from 44 Sea Zone to Java
1 cruiser and 1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 bomber moved from Hainan to 43 Sea Zone
1 infantry moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Suiyuyan
1 fighter and 1 tactical_bomber moved from Hunan to Hopei
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 tactical_bomber moved from Hainan to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from Hainan to KwangsiCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery and 2 fighters in Java, round 3 : 0/3 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 2 fighters in Java, round 4 : 0/3 hits
ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits
Japanese roll dice for 1 artillery and 2 fighters in Java, round 5 : 1/3 hits
ANZAC roll dice for 1 infantry in Java, round 5 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Philippines
Japanese attack with 2 armour, 1 bomber and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 armour, 1 bomber and 3 infantry in Philippines, round 2 : 2/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits
Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 3 armour, 1 fighter and 1 tactical_bomber
British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Kwangtung, round 2 : 3/5 hits
UK_Pacific roll dice for 2 mech_infantrys in Kwangtung, round 2 : 1/2 hits
1 armour owned by the Japanese and 2 mech_infantrys owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for British: 2 mech_infantrys
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Hopei to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
1 bomber moved from 43 Sea Zone to Hunan
1 tactical_bomber moved from 43 Sea Zone to Hainan
1 fighter moved from Kwangtung to Hunan
1 tactical_bomber moved from Kwangtung to Hunan
1 carrier moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 battleship moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 45 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from Manchuria to Jehol
1 bomber moved from Philippines to HainanPlace Units - Japanese
3 armour placed in Kiangsu
1 fighter placed in 6 Sea Zone
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 fighters, 1 harbour, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 25 Sea Zone to 16 Sea Zone
3 fighters moved from Midway to 16 Sea Zone
1 bomber moved from Western United States to 16 Sea ZoneCombat - Americans
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 3 fighters in 16 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 bomber and 3 fighters moved from 16 Sea Zone to Midway
3 fighters and 1 tactical_bomber moved from Western United States to 25 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 carriers, 1 cruiser, 5 destroyers and 8 submarines moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
1 harbour placed in Midway
3 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 bomber, 3 fighters, 1 harbour and 2 infantry
25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
17 Sea Zone : 1 destroyer and 1 transport
16 Sea Zone : 1 submarine
Central United States : 4 aaGuns, 1 armour, 1 artillery, 1 factory_major, 3 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
80 Sea Zone : 1 submarine
86 Sea Zone : 1 transport
101 Sea Zone : 3 transports
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 2 carriers, 1 cruiser, 5 destroyers and 8 submarinesProduction/PUs Summary :
Germans : 44 / 58
Russians : 32 / 37
Japanese : 44 / 45
Americans : 53 / 73
Chinese : 8 / 15
British : 30 / 25
UK_Pacific : 15 / 23
Italians : 15 / 30
ANZAC : 11 / 20
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in Kwangsi
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Yunnan : 8 artilleries and 8 infantry
Kweichow : 1 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Szechwan : 1 infantry
Sikang : 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 44 / 58
Russians : 32 / 37
Japanese : 44 / 45
Americans : 53 / 73
Chinese : 8 / 14
British : 30 / 25
UK_Pacific : 15 / 23
Italians : 15 / 30
ANZAC : 11 / 20
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - British
British buy 1 carrier and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Belgian Congo to Italian Somaliland
British take Kenya from Italians
British take Italian Somaliland from Italians
2 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 armour, 1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangtung
1 mech_infantry moved from Yunnan to KwangtungCombat - British
Battle in Iraq
British attack with 1 armour, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/8 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Kwangtung
British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 armour and 1 harbour
British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 1/6 hits
Japanese roll dice for 2 armour in Kwangtung, round 2 : 0/2 hits
1 armour owned by the Japanese lost in Kwangtung
British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 : 2/6 hits
Japanese roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
British win, taking Kwangtung from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 armour
Casualties for British: 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
1 infantry moved from Shan State to Yunnan
1 aaGun and 1 infantry moved from Burma to India
1 infantry moved from Siam to Shan State
1 submarine moved from 39 Sea Zone to 43 Sea Zone
4 submarines moved from 39 Sea Zone to 80 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour and 3 mech_infantrys moved from Belgian Congo to Egypt
1 artillery moved from Tobruk to Alexandria
1 bomber moved from Iraq to India
1 fighter moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United StatesPlace Units - British
1 infantry placed in United Kingdom
2 infantry placed in Egypt
1 carrier placed in 80 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,1,6
British collect 29 PUs (4 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
5 infantry placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 5 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyerTerritory Summary for British, UK_Pacific :
Kiangsi : 1 mech_infantry
Siam : 1 flag
Yunnan : 3 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber
Shan State : 1 infantry
India : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 6 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 mech_infantrys
Sumatra : 1 flag
43 Sea Zone : 1 submarine
39 Sea Zone : 1 destroyer
Eastern United States : 1 armour, 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag, 1 armour
80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 4 submarines and 1 transport
Eire : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour and 3 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 44 / 58
Russians : 32 / 37
Japanese : 40 / 45
Americans : 53 / 73
Chinese : 9 / 14
British : 33 / 29
UK_Pacific : 18 / 23
Italians : 14 / 30
ANZAC : 11 / 20
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
4 submarines moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 armour moved from Eastern Poland to Novgorod
2 infantry moved from Bulgaria to Romania
1 artillery moved from Bessarabia to Romania
1 armour moved from Romania to Baltic StatesPlace Units - Italians
1 armour placed in Northern Italy
2 infantry placed in Northern Italy
3 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New GuineaCombat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in New Guinea
ANZAC roll dice for 1 artillery in New Guinea, round 3 : 1/1 hits
Japanese roll dice for 1 artillery in New Guinea, round 3 : 1/1 hits
1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in New Guinea
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 aaGuns and 1 infantry moved from Queensland to New South Wales
3 fighters moved from Queensland to New Zealand
1 bomber moved from New South Wales to New Zealand
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 cruiser moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 bomber, 3 fighters and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
44 Sea Zone : 1 submarine
43 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer and 1 transport
63 Sea Zone : 1 cruiser and 1 submarine
62 Sea Zone : 1 submarine
Egypt : 1 infantry
Anglo Egyptian Sudan : 1 infantry
Ethiopia : 1 flagProduction/PUs Summary :
Germans : 44 / 58
Russians : 32 / 37
Japanese : 40 / 45
Americans : 53 / 73
Chinese : 9 / 14
British : 33 / 29
UK_Pacific : 18 / 23
Italians : 14 / 24
ANZAC : 11 / 11
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from French West Africa to 91 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
80 Sea Zone : 1 infantry
91 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 44 / 58
Russians : 32 / 37
Japanese : 40 / 45
Americans : 53 / 73
Chinese : 9 / 14
British : 33 / 29
UK_Pacific : 18 / 23
Italians : 14 / 24
ANZAC : 11 / 11
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Novgorod to Russia
2 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
3 artilleries and 7 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Novgorod to Western Ukraine
1 tactical_bomber moved from Western Germany to Western Ukraine
1 infantry moved from Algeria to Morocco
Germans take Morocco from French
1 armour moved from Algeria to Libya
Germans take Tunisia from French
Italians take Libya from BritishCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 2/3 hits
Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Belarus
Germans attack with 3 artilleries and 7 infantry
Russians defend with 1 artillery
Germans roll dice for 3 artilleries and 7 infantry in Belarus, round 2 : 2/10 hits
Russians roll dice for 1 artillery in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 artilleries and 6 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Western Ukraine
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Western Ukraine to Eastern Poland
6 infantry moved from Eastern Poland to Belarus
3 aaGuns, 17 armour, 10 artilleries, 10 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Novgorod to Belarus
1 bomber moved from Archangel to Novgorod
5 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 94 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 carrier moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
2 submarines moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to France
2 bombers moved from Russia to NovgorodPlace Units - Germans
3 infantry placed in Novgorod
1 infantry placed in France
1 fighter placed in Western Germany
5 armour placed in Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians repair 8 damage on 8 factory_majors; Remaining resources: 29 PUs;
Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Smolensk to Bryansk
10 artilleries and 10 infantry moved from Bryansk to Tambov
5 artilleries and 5 infantry moved from Bryansk to Tambov
2 aaGuns moved from Bryansk to Tambov
2 aaGuns and 6 infantry moved from Bryansk to RussiaPlace Units - Russians
1 artillery, 7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalTerritory Summary for Russians :
Yunnan : 2 fighters and 1 tactical_bomber
Soviet Far East : 1 infantry
Amur : 2 aaGuns and 17 infantry
Bryansk : 1 infantry
Bessarabia : 1 infantry
Russia : 2 aaGuns, 1 airfield, 7 armour, 10 artilleries, 1 factory_major, 13 infantry and 1 mech_infantry
Tambov : 2 aaGuns, 15 artilleries and 15 infantry
Ukraine : 1 factory_minor
Western Ukraine : 1 artillery
Volgograd : 1 factory_minor
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 57
Russians : 30 / 30
Japanese : 40 / 45
Americans : 53 / 73
Chinese : 9 / 14
British : 32 / 29
UK_Pacific : 18 / 23
Italians : 15 / 24
ANZAC : 11 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
2 infantry moved from Hopei to Anhwe
2 artilleries, 1 infantry and 1 mech_infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Shensi to Kansu
1 armour moved from Kiangsu to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
2 armour and 2 infantry moved from Philippines to 35 Sea Zone
2 armour, 2 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
2 armour and 2 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Hainan to 44 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Hunan to Kiangsi
2 fighters and 2 tactical_bombers moved from Hunan to Kwangtung
2 fighters and 1 tactical_bomber moved from Hunan to Anhwe
1 tactical_bomber moved from Hainan to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 1/4 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
British defend with 1 submarine
British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 2 submarines
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 17 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 fighter in 17 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans , 1 transport owned by the Americans and 1 submarine owned by the Japanese lost in 17 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in Sumatra
Battle in Anhwe
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/5 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Sumatra from UK_Pacific, taking Anhwe from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 armour, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/8 hits
UK_Pacific roll dice for 2 mech_infantrys in Kwangtung, round 2 : 0/2 hits
2 mech_infantrys owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Kiangsi
Japanese attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/7 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kansu
Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 4/7 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kansu to Hunan
1 tactical_bomber moved from 43 Sea Zone to Philippines
1 bomber moved from 44 Sea Zone to Philippines
1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Hunan
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 bomber moved from Kiangsi to Philippines
2 armour moved from Kiangsu to Hunan
1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to Hunan
2 fighters moved from Kwangtung to Hunan
2 fighters and 1 tactical_bomber moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
1 fighter moved from 17 Sea Zone to Japan
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
1 infantry moved from Jehol to AnhwePlace Units - Japanese
3 armour placed in Kiangsu
1 fighter and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 factory_minor, 5 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in Morocco
Americans attack with 1 armour, 3 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
Americans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Morocco, round 2 : 1/6 hits
Germans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Morocco
Americans win, taking Morocco from Germans with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in KoreaNon Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 18 Sea Zone
1 destroyer moved from 25 Sea Zone to 19 Sea Zone
2 submarines moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from 25 Sea Zone to Midway
1 tactical_bomber moved from Western United States to Midway
3 fighters moved from Western United States to 91 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to British Guiana
1 submarine moved from 80 Sea Zone to 39 Sea ZonePlace Units - Americans
1 artillery and 5 infantry placed in Central United States
5 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 factory_minor placed in BrazilTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag
Korea : 1 flag, 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 bomber, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
39 Sea Zone : 1 submarine
25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber
10 Sea Zone : 1 transport
19 Sea Zone : 1 destroyer
18 Sea Zone : 1 destroyer
6 Sea Zone : 3 submarines and 1 transport
Central United States : 3 aaGuns, 2 artilleries, 1 factory_major and 5 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
British Guiana : 2 infantry
Morocco : 1 flag, 1 aaGun, 1 armour, 4 infantry and 2 mech_infantrys
101 Sea Zone : 5 transports
Brazil : 1 flag, 1 factory_minor
91 Sea Zone : 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 8 submarines and 4 transportsProduction/PUs Summary :
Germans : 47 / 57
Russians : 30 / 30
Japanese : 47 / 57
Americans : 57 / 77
Chinese : 6 / 14
British : 32 / 29
UK_Pacific : 11 / 23
Italians : 15 / 24
ANZAC : 11 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0