14L G40 Degrasse (Allies +9) vs Vold

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 6 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
        62 Sea Zone : 1 carrier

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 32 / 33
        Japanese : 33 / 46
        Americans : 52 / 77
        Chinese : 4 / 2
        British : 27 / 29
        UK_Pacific : 22 / 27
        Italians : 23 / 35
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    37 Sea Zone : 1 destroyer
        United Kingdom : 2 infantry
        Morocco : 3 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 32 / 33
        Japanese : 33 / 46
        Americans : 52 / 77
        Chinese : 4 / 2
        British : 27 / 29
        UK_Pacific : 22 / 27
        Italians : 23 / 35
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 bomber, 2 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Western Germany to 91 Sea Zone
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 artilleries and 8 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 3 bombers
                    British defend with 1 destroyer and 2 transports
                    Germans win with 2 bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 destroyer and 2 transports
                Battle in 125 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
                2 bombers moved from 91 Sea Zone to Algeria
                4 mech_infantrys moved from Baltic States to Eastern Poland
                5 mech_infantrys moved from Poland to Eastern Poland
                4 mech_infantrys moved from Germany to Eastern Poland
                3 transports moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 5 infantry moved from Germany to 114 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 5 infantry moved from 115 Sea Zone to Novgorod
                1 armour moved from Romania to Eastern Poland
                3 armour moved from Yugoslavia to Eastern Poland
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                3 armour moved from Northern Italy to Slovakia Hungary
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 112 Sea Zone
                1 fighter moved from Western Germany to Novgorod
                1 tactical_bomber moved from Western Germany to Novgorod

    Place Units - Germans
                3 submarines placed in 112 Sea Zone
                1 artillery and 2 infantry placed in France
                3 armour placed in Novgorod
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Timguska to Novosibirsk
                2 artilleries and 1 infantry moved from Volgograd to Caucasus
                2 armour and 2 mech_infantrys moved from Northwest Persia to Persia
                1 artillery and 3 infantry moved from Ukraine to Bryansk
                7 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Rostov
                3 infantry moved from Bryansk to Rostov
                1 artillery moved from Bryansk to Rostov

    Non Combat Move - Russians
                2 aaGuns and 6 infantry moved from Yenisey to Timguska

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

    Territory Summary for Russians :

    Sakha : 6 infantry
        Timguska : 2 aaGuns and 6 infantry
        Bryansk : 4 aaGuns, 10 artilleries and 26 infantry
        Rostov : 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
        Russia : 1 airfield, 3 artilleries, 1 factory_major and 7 infantry
        Ukraine : 1 factory_minor
        Novosibirsk : 6 infantry
        Volgograd : 1 factory_minor
        Caucasus : 2 artilleries and 1 infantry
        Northwest Persia : 1 flag
        Persia : 2 armour and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 49 / 59
        Russians : 31 / 31
        Japanese : 33 / 46
        Americans : 52 / 77
        Chinese : 4 / 2
        British : 27 / 29
        UK_Pacific : 22 / 27
        Italians : 23 / 35
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery moved from Szechwan to Sikang
                1 infantry moved from Shensi to Sikang
                1 artillery moved from Shensi to Tsinghai
                1 infantry moved from Kansu to Tsinghai
                1 bomber and 1 fighter moved from Kwangsi to Sikang
                1 bomber and 1 fighter moved from Kwangsi to Tsinghai
                1 armour moved from Kwangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                3 mech_infantrys moved from Kiangsu to Kiangsi
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Kwangsi to Kiangsi
                3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                4 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 mech_infantry moved from Korea to Amur

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Sikang
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Sikang from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kiangsi
                    Japanese attack with 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine and 1 tactical_bomber
                    French defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 2 tactical_bombers moved from Japan to Caroline Islands
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Kiangsi to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone
                3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                1 fighter moved from Sikang to Kweichow
                1 bomber moved from Sikang to Kwangsi
                1 bomber moved from Tsinghai to Kweichow
                1 fighter moved from Tsinghai to Shensi
                2 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 destroyer and 2 submarines placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 carriers, 2 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 bombers moved from Eastern United States to United Kingdom
                1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 5 infantry, 2 mech_infantrys, 2 submarines and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                3 submarines moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 submarines in 16 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 submarines in 16 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Iwo Jima
                        Americans roll dice for 1 artillery in Iwo Jima, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer, 2 submarines and 2 transports
                    2 submarines owned by the Japanese Submerged
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  5/6 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 :  0/1 hits
                        2 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 destroyer and 2 transports

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
                1 carrier placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 artillery
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        10 Sea Zone : 1 carrier
        17 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer and 3 submarines
        7 Sea Zone : 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        United Kingdom : 2 bombers
        Morocco : 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
        101 Sea Zone : 1 carrier
        91 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 5 transports

    Production/PUs Summary :

    Germans : 49 / 59
        Russians : 30 / 31
        Japanese : 44 / 45
        Americans : 51 / 71
        Chinese : 0 / 2
        British : 27 / 29
        UK_Pacific : 19 / 27
        Italians : 23 / 35
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.737
            Standard Deviation : 0.858
            Total rolls : 20

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 15

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 destroyer moved from 118 Sea Zone to 109 Sea Zone
                1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from French West Africa to 83 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from Burma to Shan State

    Combat - British
                Battle in Yunnan
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                10 infantry moved from India to Burma
                5 infantry moved from India to West India
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                2 artilleries and 1 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                6 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
                UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs total
                Some Units in India change ownership: 6 artilleries and 1 infantry

    Territory Summary for British, UK_Pacific :

    Formosa : 1 flag, 1 infantry
        Yunnan : 1 artillery and 1 infantry
        Shan State : 1 artillery and 1 infantry
        Burma : 10 infantry
        India : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Malaya : 1 aaGun, 1 harbour and 8 infantry
        Sumatra : 1 flag, 1 infantry
        West India : 5 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 2 artilleries, 1 harbour and 6 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 12 infantry
        Rhodesia : 1 infantry
        125 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag, 1 mech_infantry
        109 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Persia : 1 flag, 3 infantry
        91 Sea Zone : 2 battleships, 1 carrier, 4 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        Suriname : 1 flag, 2 infantry
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 59
        Russians : 30 / 31
        Japanese : 43 / 45
        Americans : 51 / 71
        Chinese : 1 / 2
        British : 27 / 27
        UK_Pacific : 19 / 17
        Italians : 23 / 35
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.658
            Median : 4.000
            Variance : 0.378
            Standard Deviation : 0.615
            Total rolls : 38

    Null / Other
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.222
            Median : 5.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.222
            Median : 5.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    British Combat
                1 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 15

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 3 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery, 2 fighters and 3 infantry moved from Iraq to Persia
                2 artilleries and 2 infantry moved from Trans-Jordan to 98 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 armour moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British
                1 armour moved from Nigeria to French Central Africa
                      Italians take French Central Africa from French
                1 armour moved from Eastern Poland to Belarus
                      Italians take Belarus from Russians
                1 armour moved from Eastern Poland to Belarus

    Combat - Italians
                Battle in Persia
                    Italians attack with 3 artilleries, 2 fighters and 5 infantry
                    Russians defend with 2 armour and 2 mech_infantrys; British defend with 3 infantry
                    Italians win, taking Persia from British with 3 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 17
                    Casualties for Russians: 2 armour and 2 mech_infantrys
                    Casualties for British: 3 infantry
                    Casualties for Italians: 4 infantry

    Non Combat Move - Italians
                2 fighters moved from Persia to Trans-Jordan
                2 infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 battleship moved from 94 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 cruiser moved from 98 Sea Zone to 95 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to Egypt

    Place Units - Italians
                3 infantry placed in Egypt
                1 destroyer and 3 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 29 PUs; end with 29 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser, 2 destroyers and 2 transports moved from 54 Sea Zone to 61 Sea Zone
                1 carrier moved from 62 Sea Zone to 61 Sea Zone
                2 fighters moved from Queensland to 61 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to South Australia
                1 fighter moved from Queensland to New South Wales
                2 infantry moved from Queensland to South Australia
                1 aaGun and 2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery and 2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                3 infantry moved from Morocco to Algeria

    Combat - French
                Battle in Algeria
                    French attack with 3 infantry
                    Germans defend with 2 bombers
                        French roll dice for 3 infantry in Algeria, round 2 :  0/3 hits
                        Italians roll dice for 2 bombers in Algeria, round 2 :  0/2 hits
                        French roll dice for 3 infantry in Algeria, round 3 :  0/3 hits
                        Italians roll dice for 2 bombers in Algeria, round 3 :  0/2 hits
                        French roll dice for 3 infantry in Algeria, round 4 :  0/3 hits
                        Italians roll dice for 2 bombers in Algeria, round 4 :  0/2 hits
                        French roll dice for 3 infantry in Algeria, round 5 :  0/3 hits
                        Italians roll dice for 2 bombers in Algeria, round 5 :  0/2 hits
                        French roll dice for 3 infantry in Algeria, round 6 :  1/3 hits
                        Italians roll dice for 2 bombers in Algeria, round 6 :  1/2 hits
                        1 infantry owned by the French and 1 bomber owned by the Germans lost in Algeria
                        French roll dice for 2 infantry in Algeria, round 7 :  0/2 hits
                        Italians roll dice for 1 bomber in Algeria, round 7 :  0/1 hits
                        French roll dice for 2 infantry in Algeria, round 8 :  2/2 hits
                        Italians roll dice for 1 bomber in Algeria, round 8 :  1/1 hits
                        1 infantry owned by the French and 1 bomber owned by the Germans lost in Algeria
                    French win, taking Algeria from Italians with 1 infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 2 bombers
                    Casualties for French: 2 infantry

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Algeria : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 59
        Russians : 29 / 31
        Japanese : 43 / 45
        Americans : 51 / 71
        Chinese : 1 / 2
        British : 23 / 27
        UK_Pacific : 19 / 17
        Italians : 28 / 43
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.548
            Median : 3.000
            Variance : 0.233
            Standard Deviation : 0.483
            Total rolls : 31

    French Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.316
            Median : 3.000
            Variance : 0.278
            Standard Deviation : 0.527
            Total rolls : 19

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.917
            Median : 4.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians

    Combat - Germans

    Non Combat Move - Germans
                3 armour, 4 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber moved from Novgorod to Belarus
                3 aaGuns and 3 artilleries moved from Baltic States to Belarus
                3 armour and 13 mech_infantrys moved from Eastern Poland to Belarus
                1 armour moved from Western Ukraine to Eastern Poland
                1 infantry moved from Archangel to Belarus
                1 infantry moved from Karelia to Novgorod
                3 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
                1 bomber moved from Western Germany to Novgorod

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                3 mech_infantrys placed in Novgorod
                2 artilleries, 1 bomber and 3 infantry placed in Western Germany
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 infantry moved from Ulaanbaatar to Central Mongolia
                2 infantry moved from Olgiy to Kansu
                      Chinese take Kansu from Japanese
                6 infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 artillery and 2 infantry moved from Rostov to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 4 :  1/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tsinghai
                    Russians attack with 6 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 6 infantry in Tsinghai, round 2 :  0/6 hits
                        Japanese roll dice for 1 artillery in Tsinghai, round 2 :  0/1 hits
                        Russians roll dice for 6 infantry in Tsinghai, round 3 :  1/6 hits
                        Japanese roll dice for 1 artillery in Tsinghai, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Rostov to Caucasus
                2 fighters and 1 tactical_bomber moved from Rostov to Russia
                4 aaGuns, 10 artilleries and 22 infantry moved from Bryansk to Russia

    Place Units - Russians
                1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Jehol : 1 infantry
        Kansu : 2 infantry
        Tsinghai : 6 infantry
        Chahar : 1 infantry
        Sakha : 6 infantry
        Timguska : 2 aaGuns and 6 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 1 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 1 infantry
        Bryansk : 3 infantry
        Russia : 4 aaGuns, 1 airfield, 15 artilleries, 1 factory_major, 2 fighters, 33 infantry and 1 tactical_bomber
        Ukraine : 1 artillery, 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
        Caucasus : 2 artilleries and 2 infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 29 / 29
        Japanese : 39 / 45
        Americans : 51 / 71
        Chinese : 5 / 2
        British : 23 / 27
        UK_Pacific : 19 / 17
        Italians : 28 / 43
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.654
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 26

    Japanese Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.476
            Median : 3.000
            Variance : 0.850
            Standard Deviation : 0.922
            Total rolls : 21

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 fighters, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer and 2 submarines moved from 33 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 16 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to New Britain
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Sikang to Tsinghai
                1 fighter and 2 infantry moved from Shensi to Tsinghai
                1 bomber moved from Kweichow to Tsinghai
                1 fighter moved from Kweichow to Tsinghai
                1 bomber moved from Kwangsi to Tsinghai
                1 mech_infantry moved from Kiangsu to Chahar
                2 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Chahar
                1 tactical_bomber moved from Kwangsi to Jehol
                1 mech_infantry moved from Amur to Jehol
                1 mech_infantry moved from Kiangsu to Chahar
                1 mech_infantry moved from Kiangsu to Jehol
                2 infantry moved from Kweichow to Yunnan

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters and 3 infantry
                    Russians defend with 6 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 6 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Borneo
                Battle in Jehol
                    Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Jehol from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in New Britain
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking New Britain from ANZAC, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                    Americans defend with 1 destroyer and 3 submarines
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer and 3 submarines
                Battle in 17 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Caroline Islands to Japan
                1 fighter and 1 tactical_bomber moved from Caroline Islands to Kwangsi
                2 mech_infantrys moved from Kiangsi to Kwangsi
                1 fighter moved from Chahar to Kweichow
                1 tactical_bomber moved from Jehol to Kweichow
                2 fighters moved from Tsinghai to Kweichow
                2 bombers moved from Tsinghai to Kweichow
                1 infantry moved from Korea to Manchuria
                4 infantry moved from Amur to Manchuria
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                2 fighters and 2 infantry placed in Japan
                3 mech_infantrys placed in Kiangsu
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Anhwe: 1 bomber
                EDIT: Adding units owned by Japanese to Kiangsu: 1 bomber
                EDIT: Removing units owned by Japanese from Kweichow: 2 bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 6 destroyers, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from United Kingdom to 93 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from 110 Sea Zone to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                1 destroyer moved from 7 Sea Zone to 16 Sea Zone
                5 fighters and 1 tactical_bomber moved from 7 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway
                1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    British loiter and taunt with ; Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 92 Sea Zone
                    Americans attack with 1 cruiser and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser in 92 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  4/7 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 94 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 cruiser
                        Americans roll dice for 1 bomber in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 94 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 cruiser in 94 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Americans lost in 94 Sea Zone
                    Italians win with 1 cruiser remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in 93 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 bomber in 93 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from 93 Sea Zone to Morocco
                1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
                5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 25 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
                1 artillery placed in Eastern United States
                5 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 artillery
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
        25 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 tactical_bombers and 2 transports
        10 Sea Zone : 5 destroyers
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Morocco : 1 armour, 2 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys
        92 Sea Zone : 1 cruiser and 1 submarine
        101 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        91 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 5 transports
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 29 / 29
        Japanese : 48 / 48
        Americans : 51 / 71
        Chinese : 1 / 2
        British : 23 / 27
        UK_Pacific : 14 / 17
        Italians : 28 / 43
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.421
            Standard Deviation : 0.649
            Total rolls : 20

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.769
            Median : 4.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 battleships and 4 cruisers moved from 91 Sea Zone to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                4 infantry moved from Gibraltar to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Northern Italy
                2 infantry moved from 95 Sea Zone to Sardinia
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
                2 fighters moved from United Kingdom to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom
                1 fighter moved from India to 80 Sea Zone
                2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia
                3 infantry moved from Burma to Shan State
                3 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in 95 Sea Zone
                    British attack with 2 battleships, 1 carrier, 4 cruisers, 1 destroyer, 2 fighters and 2 transports
                    Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 3 submarines
                        Italians roll dice for 3 submarines in 95 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 2 battleships, 1 carrier, 4 cruisers, 1 destroyer, 2 fighters and 2 transports in 95 Sea Zone, round 2 :  5/9 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the British
                        1 destroyer owned by the Italians and 3 submarines owned by the Italians lost in 95 Sea Zone
                        British roll dice for 2 battleships, 1 carrier, 4 cruisers, 1 destroyer, 2 fighters and 2 transports in 95 Sea Zone, round 3 :  4/9 hits
                        Italians roll dice for 1 battleship and 1 cruiser in 95 Sea Zone, round 3 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        1 battleship owned by the Italians and 1 cruiser owned by the Italians lost in 95 Sea Zone
                    British win with 2 battleships, 1 carrier, 4 cruisers, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 58
                    Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer and 3 submarines
                Battle in 94 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 cruiser
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 :  3/3 hits
                        Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Italians lost in 94 Sea Zone
                    British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser
                Battle in 80 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 80 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in Northern Italy
                    British attack with 2 infantry
                    Italians defend with 2 aaGuns and 1 factory_major
                        2 aaGuns owned by the Italians lost in Northern Italy
                    British converts factory_major into different units
                    British win, taking Northern Italy from Italians with 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 2 aaGuns
                Battle in Sardinia
                Battle in Shan State
                    British attack with 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 3 infantry and 1 tactical_bomber in Shan State, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                        British roll dice for 3 infantry and 1 tactical_bomber in Shan State, round 3 :  2/4 hits
                        Japanese roll dice for 2 infantry in Shan State, round 3 :  0/2 hits
                        2 infantry owned by the Japanese lost in Shan State
                    British win, taking Sardinia from Italians, taking Shan State from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Yunnan
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Shan State to India
                1 fighter moved from Yunnan to India
                4 infantry moved from Burma to Yunnan
                2 artilleries moved from India to Burma
                2 artilleries moved from India to West India
                5 infantry moved from West India to Eastern Persia
                1 fighter moved from 80 Sea Zone to West India
                1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Morocco
                1 armour, 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                2 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
                UK_Pacific collect 13 PUs (2 lost to blockades); end with 14 PUs total
                Some Units in India change ownership: 2 armour and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Formosa : 1 flag, 1 infantry
        Yunnan : 6 infantry
        Shan State : 3 infantry
        Burma : 2 artilleries
        India : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 aaGun, 1 harbour and 8 infantry
        Sumatra : 1 flag, 1 infantry
        West India : 2 artilleries and 1 fighter
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry
        Rhodesia : 2 artilleries and 2 infantry
        Morocco : 1 fighter and 1 tactical_bomber
        Northern Italy : 1 flag, 1 factory_minor and 2 infantry
        Sardinia : 1 flag, 2 infantry
        125 Sea Zone : 1 flag
        95 Sea Zone : 2 battleships, 1 carrier, 4 cruisers, 1 destroyer, 2 fighters and 2 transports
        106 Sea Zone : 1 flag
        94 Sea Zone : 1 destroyer
        Eire : 1 flag
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag, 5 infantry
        Brazil : 1 flag
        91 Sea Zone : 1 armour, 2 artilleries, 1 destroyer and 2 infantry
        Suriname : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 29 / 29
        Japanese : 46 / 48
        Americans : 51 / 71
        Chinese : 2 / 3
        British : 27 / 27
        UK_Pacific : 15 / 14
        Italians : 24 / 43
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 15 times
                3 was rolled 14 times
                4 was rolled 8 times
                5 was rolled 20 times
                6 was rolled 16 times
            Average roll : 3.671
            Median : 4.000
            Variance : 0.964
            Standard Deviation : 0.982
            Total rolls : 85

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.472
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 36

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.692
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 13

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.769
            Median : 4.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 5 armour and 1 fighter; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 infantry moved from Iraq to Syria
                      Italians take Syria from French
                1 artillery moved from Persia to Northwest Persia
                      Italians take Northwest Persia from Russians

    Combat - Italians

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of French West Africa from French to Italians
                EDIT: Changing ownership of Gold Coast from British to Italians
                EDIT: Adding units owned by Italians to Gold Coast: 1 armour
                EDIT: Removing units owned by Italians from French Central Africa: 1 armour
                EDIT: Turning off Edit Mode
                2 fighters moved from Trans-Jordan to Southern Italy
                2 artilleries and 1 infantry moved from Persia to Iraq
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Tanganyika Territory to Kenya
                1 artillery and 1 infantry moved from Tunisia to Libya

    Place Units - Italians
                2 armour and 1 fighter placed in Southern Italy
                3 armour placed in Egypt

    Turn Complete - Italians
                Italians collect 27 PUs; end with 30 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from 61 Sea Zone to Java
                2 artilleries and 2 infantry moved from South Australia to 61 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 61 Sea Zone to 42 Sea Zone
                1 fighter moved from New South Wales to Queensland
                2 fighters moved from New South Wales to 42 Sea Zone
                2 infantry moved from New South Wales to Queensland
                2 infantry moved from South Australia to New South Wales

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 airfield placed in Java
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        Java : 1 flag, 1 aaGun, 1 airfield, 2 fighters and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 29 / 29
        Japanese : 46 / 48
        Americans : 51 / 71
        Chinese : 2 / 3
        British : 26 / 27
        UK_Pacific : 15 / 14
        Italians : 27 / 41
        ANZAC : 14 / 14
        French : 3 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                    Turning on Edit Mode
                    EDIT: Removing units owned by ANZAC from 42 Sea Zone: 2 artilleries, 2 infantry and 2 transports
                    EDIT: Adding units owned by ANZAC to 42 Sea Zone: 2 transports
                    EDIT: Adding units owned by ANZAC to Java: 2 artilleries and 2 infantry
                    EDIT: Turning off Edit Mode
                1 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Tunisia : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 29 / 29
        Japanese : 46 / 48
        Americans : 51 / 71
        Chinese : 2 / 3
        British : 26 / 27
        UK_Pacific : 15 / 14
        Italians : 26 / 41
        ANZAC : 14 / 14
        French : 4 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    Moscow Intercept?  I forgot to ask before combat

    V

  • '21 '19 '18 '17 '16

    Yes, both fighters will intercept.

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