@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
Atease vs innohub Spring 42
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I totally did at the start of the game, and realized this later. Let’s continue anyways.
thought i’d do better than kill your 2 subs :-/
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 2
Purchase Units - British
British buy 4 destroyers; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 40 Sea Zone to 46 Sea Zone
1 infantry moved from Kenya to Belgian Congo
1 fighter moved from United Kingdom to West RussiaNon Combat Move - British
1 aaGun and 2 infantry moved from Persia to Trans-JordanPlace Units - British
4 destroyers placed in 8 Sea ZoneTurn Complete - British
British collect 25 PUs; end with 25 PUs total -
i’m starting to see your tactics now anyways. We’ve never stacked norway with planes, only safe place is SZ8 now. unless you move your planes to france.
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from India to Persia
Japanese take Persia from British
1 infantry moved from China to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from French Indochina to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Trans-Jordan
1 bomber moved from French Indochina to Trans-JordanCombat - Japanese
Battle in Trans-Jordan
Japanese attack with 1 bomber and 2 infantry
British defend with 1 aaGun and 2 infantry
AA fire in Trans-Jordan : 0/1 hits
Japanese roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the British lost in Trans-Jordan
Japanese roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 3 : 1/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Japanese win, taking Trans-Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 bomber moved from Trans-Jordan to French Indochina
1 carrier moved from 60 Sea Zone to 61 Sea Zone
1 fighter moved from 60 Sea Zone to 61 Sea Zone
1 fighter moved from French Indochina to 61 Sea Zone
1 infantry moved from Buryatia S.S.R. to Manchuria
1 infantry moved from China to Manchuria
1 carrier moved from 34 Sea Zone to 36 Sea Zone
2 fighters moved from 34 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indochina
1 fighter moved from French Indochina to Manchuria
1 armour moved from French Indochina to ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in French Indochina
1 destroyer and 1 transport placed in 61 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs totalTerritory Summary for Japanese :
Manchuria : 1 fighter and 2 infantry
Persia : 1 flag, 1 infantry
India : 1 flag
Philipine Islands : 2 infantry
Borneo : 1 infantry
East Indies : 2 infantry
French Indochina : 1 artillery, 1 bomber, 1 factory, 1 fighter and 2 infantry
Trans-Jordan : 1 flag, 1 aaGun and 2 infantry
Solomon Islands : 1 infantry
Sinkiang : 1 flag, 1 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, 1 armour
Japan : 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 1 factory and 3 infantry
Caroline Islands : 1 infantry
34 Sea Zone : 1 battleship and 1 transport
61 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
36 Sea Zone : 1 carrier and 1 fighterProduction/PUs Summary :
Russians : 21 / 26
Germans : 44 / 44
British : 23 / 25
Japanese : 40 / 40
Americans : 38 / 41 -
I was lucky to lose only 2 subs. I thought of losing another plane too.
And yes - it seems I can no longer attack you effectively when you put your troops in sea zone 8. It seems time for me to start preparing for your coming invasion :evil: -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 2 cruisers, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from Kazakh S.S.R. to Sinkiang
1 submarine moved from 62 Sea Zone to 52 Sea Zone
1 battleship moved from 52 Sea Zone to 45 Sea Zone
4 infantry moved from Western United States to 55 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 2 transports moved from 55 Sea Zone to 45 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern Canada
1 fighter moved from United Kingdom to RussiaCombat - Americans
Battle in Sinkiang
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 infantry in Sinkiang, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
Americans roll dice for 2 infantry in Sinkiang, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Sinkiang, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Sinkiang
1 infantry owned by the Americans retreated to Kazakh S.S.R.
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantryNon Combat Move - Americans
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
2 cruisers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Soviet Far East to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
3 infantry moved from Russia to Archangel
5 armour moved from Russia to Archangel
1 infantry moved from West Russia to Belorussia
1 armour moved from Yakut S.S.R. to Sinkiang
2 infantry moved from Kazakh S.S.R. to Sinkiang
1 infantry moved from West Russia to Ukraine S.S.R.
1 artillery moved from West Russia to Belorussia
1 artillery moved from West Russia to Ukraine S.S.R.
1 submarine moved from 6 Sea Zone to 12 Sea Zone
1 fighter moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Yakut S.S.R. to Archangel
2 infantry moved from Yakut S.S.R. to Novosibirsk
3 infantry moved from Soviet Far East to Yakut S.S.R.Combat - Russians
Battle in Archangel
Russians attack with 5 armour, 1 fighter and 3 infantry
Germans defend with 4 infantry
Russians roll dice for 5 armour, 1 fighter and 3 infantry in Archangel, round 2 : 4/9 hits
Germans roll dice for 4 infantry in Archangel, round 2 : 2/4 hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 5 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 2/3 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Sinkiang
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Sinkiang, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Archangel to West Russia
1 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
1 infantry moved from West Russia to Archangel
1 infantry moved from West Russia to Archangel
1 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.Place Units - Russians
4 infantry placed in Caucasus
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 artillery moved from Southern Europe to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Ukraine S.S.R.
1 artillery moved from 16 Sea Zone to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Belorussia
2 fighters moved from Norway to Belorussia
1 fighter moved from Southern Europe to Ukraine S.S.R.
1 infantry moved from Anglo Egypt to Italian East Africa
Germans take Italian East Africa from British
1 battleship moved from 15 Sea Zone to 16 Sea Zone
1 bomber moved from Norway to Ukraine S.S.R.
1 bomber moved from Norway to United KingdomCombat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 battleship in Ukraine S.S.R., round 2 : 1/1 hits
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 2/2 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in United Kingdom
Battle in Belorussia
Germans attack with 2 fighters and 4 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters and 4 infantry in Belorussia, round 2 : 1/6 hits
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 2 fighters and 3 infantry in Belorussia, round 3 : 1/5 hits
Russians roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 artillery moved from Libya to Anglo Egypt
3 infantry moved from Germany to Western Europe
1 armour moved from Eastern Europe to Western Europe
1 infantry moved from Germany to Western Europe
4 infantry moved from Germany to Eastern Europe
1 artillery moved from Germany to Eastern Europe
1 infantry moved from Southern Europe to Balkans
2 armour moved from Eastern Europe to Norway
1 bomber moved from Ukraine S.S.R. to Western Europe
1 bomber moved from United Kingdom to Western Europe
1 infantry moved from Karelia S.S.R. to Norway
1 infantry moved from Eastern Europe to Karelia S.S.R.
2 fighters moved from Belorussia to Norway
2 fighters moved from Libya to Western Europe
1 fighter moved from Ukraine S.S.R. to Germany
1 infantry moved from Algeria to LibyaPlace Units - Germans
1 artillery, 1 bomber and 7 infantry placed in Germany
1 artillery and 1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 artillery, 1 bomber, 1 factory, 1 fighter and 7 infantry
Southern Europe : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Italian East Africa : 1 flag, 1 infantry
Eastern Europe : 2 armour, 2 artilleries and 5 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Norway : 2 armour, 2 fighters and 3 infantry
Western Europe : 1 aaGun, 1 armour, 2 bombers, 2 fighters and 4 infantry
Balkans : 2 armour and 1 infantry
Libya : 1 infantry
Ukraine S.S.R. : 1 artillery
Belorussia : 2 infantry
Anglo Egypt : 1 flag, 1 artillery
16 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 24 / 29
Germans : 43 / 43
British : 22 / 25
Japanese : 37 / 40
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - British
British buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Australia to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Borneo
1 infantry moved from Belgian Congo to Kenya
4 destroyers moved from 8 Sea Zone to 2 Sea Zone
1 fighter moved from West Russia to 2 Sea ZoneCombat - British
Battle in Borneo
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the British lost in Borneo
British roll dice for 1 infantry in Borneo, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits
British roll dice for 1 infantry in Borneo, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits
British roll dice for 1 infantry in Borneo, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Borneo, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
Place Units - British
1 carrier placed in 2 Sea Zone
1 fighter placed in 2 Sea ZoneTurn Complete - British
British collect 26 PUs; end with 27 PUs totalTerritory Summary for British :
Eastern Canada : 1 infantry
Australia : 1 infantry
Kenya : 1 infantry
Borneo : 1 flag, 1 infantry
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 factory and 2 infantry
New Zealand : 1 infantry
48 Sea Zone : 1 transport
2 Sea Zone : 1 carrier, 4 destroyers and 2 fightersProduction/PUs Summary :
Russians : 24 / 29
Germans : 43 / 43
British : 26 / 27
Japanese : 33 / 40
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 48 Sea Zone
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from Trans-Jordan to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 28 Sea Zone
1 infantry moved from 28 Sea Zone to Union of South Africa
Japanese take Union of South Africa from British
1 bomber moved from French Indochina to Caucasus
1 bomber moved from Japan to Buryatia S.S.R.
1 fighter moved from Manchuria to Buryatia S.S.R.
2 fighters moved from 61 Sea Zone to Buryatia S.S.R.Combat - Japanese
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in Caucasus
Battle in 48 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 48 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Buryatia S.S.R.
Japanese attack with 1 bomber, 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters and 2 infantry in Buryatia S.S.R., round 2 : 2/6 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 infantry moved from Manchuria to China
1 artillery moved from French Indochina to India
2 infantry moved from French Indochina to India
1 carrier moved from 36 Sea Zone to 60 Sea Zone
1 carrier moved from 61 Sea Zone to 60 Sea Zone
1 destroyer moved from 61 Sea Zone to 60 Sea Zone
3 fighters moved from Buryatia S.S.R. to 60 Sea Zone
1 fighter moved from 48 Sea Zone to 60 Sea Zone
1 bomber moved from Buryatia S.S.R. to French Indochina
1 bomber moved from Caucasus to French Indochina
1 fighter moved from French Indochina to China
1 armour moved from China to French Indochina
1 battleship moved from 34 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indochina
1 bomber placed in Japan
2 destroyers placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs totalTerritory Summary for Japanese :
Union of South Africa : 1 flag, 1 infantry
Persia : 1 flag, 1 infantry
India : 1 flag, 1 artillery and 2 infantry
Philipine Islands : 2 infantry
East Indies : 2 infantry
French Indochina : 2 armour, 1 artillery, 2 bombers, 1 factory and 1 infantry
Trans-Jordan : 1 flag, 1 aaGun and 1 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag, 2 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, 1 fighter and 2 infantry
Japan : 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 1 factory and 1 infantry
Caroline Islands : 1 infantry
28 Sea Zone : 1 transport
36 Sea Zone : 1 battleship
60 Sea Zone : 2 carriers, 3 destroyers, 4 fighters and 1 transportProduction/PUs Summary :
Russians : 23 / 29
Germans : 43 / 43
British : 24 / 27
Japanese : 36 / 36
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Kazakh S.S.R. to Persia
1 fighter moved from Russia to Persia
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 2 transports moved from 45 Sea Zone to 37 Sea Zone
2 fighters and 4 infantry moved from 37 Sea Zone to East Indies
1 submarine moved from 52 Sea Zone to 47 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 8 Sea Zone to 2 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 2 Sea Zone to United Kingdom
1 cruiser and 1 destroyer moved from 8 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Eastern Canada
2 cruisers and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 bomber moved from Eastern Canada to United KingdomCombat - Americans
Battle in East Indies
Americans attack with 2 fighters and 4 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 battleship in East Indies, round 2 : 1/1 hits
Americans roll dice for 2 fighters and 4 infantry in East Indies, round 2 : 2/6 hits
Japanese roll dice for 2 infantry in East Indies, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in East Indies
Americans win, taking East Indies from Japanese with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Persia
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Persia, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Persia
Americans win, taking Persia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Persia to Sinkiang
2 fighters moved from East Indies to 37 Sea ZonePlace Units - Americans
1 battleship and 1 destroyer placed in 10 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 44 PUs; end with 45 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 artillery and 1 infantry
Midway : 1 infantry
Alaska : 1 infantry
Persia : 1 infantry
Western United States : 1 aaGun and 1 factory
Hawaiian Islands : 2 infantry
East Indies : 1 flag, 4 infantry
United Kingdom : 1 armour, 1 artillery, 1 bomber and 2 infantry
Sinkiang : 1 fighter
Eastern United States : 1 aaGun, 1 bomber and 1 factory
37 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports
1 Sea Zone : 3 cruisers, 1 destroyer and 1 transport
10 Sea Zone : 1 battleship and 1 destroyer
2 Sea Zone : 2 transports
47 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 23 / 29
Germans : 43 / 43
British : 25 / 27
Japanese : 31 / 36
Americans : 44 / 45 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
3 infantry moved from Yakut S.S.R. to Novosibirsk
2 infantry moved from Novosibirsk to Sinkiang
1 armour moved from Sinkiang to Russia
1 infantry moved from Kazakh S.S.R. to Sinkiang
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
1 armour moved from Archangel to Belorussia
1 infantry moved from West Russia to Belorussia
1 submarine moved from 12 Sea Zone to 13 Sea Zone
1 submarine moved from 13 Sea Zone to 14 Sea ZoneCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 3/3 hits
Germans roll dice for 1 artillery in Ukraine S.S.R., round 2 : 0/1 hits
1 artillery owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Karelia S.S.R.
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 armour and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 armour and 2 infantry in Belorussia, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits
Russians roll dice for 1 armour and 2 infantry in Belorussia, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits
Russians roll dice for 1 armour and 2 infantry in Belorussia, round 5 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 5 : 0/1 hits
Russians roll dice for 1 armour and 2 infantry in Belorussia, round 6 : 1/3 hits
Germans roll dice for 1 infantry in Belorussia, round 6 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Karelia S.S.R. to Russia
4 armour moved from Archangel to Russia
1 infantry moved from Archangel to West Russia
8 infantry moved from West Russia to Caucasus
3 infantry moved from Russia to CaucasusPlace Units - Russians
1 armour, 1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 32 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Novosibirsk : 3 infantry
Karelia S.S.R. : 1 infantry
Kazakh S.S.R. : 1 infantry
Caucasus : 1 aaGun, 1 factory, 1 fighter and 15 infantry
Sinkiang : 5 infantry
Ukraine S.S.R. : 1 flag, 2 infantry
West Russia : 1 flag, 1 infantry
Belorussia : 1 flag, 1 armour and 1 infantry
Russia : 1 aaGun, 7 armour, 1 artillery, 1 factory, 1 fighter and 6 infantry
14 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 30 / 32
Germans : 36 / 43
British : 25 / 27
Japanese : 31 / 36
Americans : 44 / 45 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Germans
Germans buy 2 armour and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Balkans to Ukraine S.S.R.
1 artillery moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Karelia S.S.R.
1 artillery moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Belorussia
1 fighter moved from Germany to Ukraine S.S.R.
2 bombers moved from Western Europe to United Kingdom
1 fighter moved from Norway to Belorussia
1 fighter moved from Norway to Belorussia
1 artillery moved from Anglo Egypt to Belgian Congo
Germans take Belgian Congo from British
2 fighters moved from Western Europe to Karelia S.S.R.
1 armour moved from Balkans to Karelia S.S.R.
1 bomber moved from Germany to Ukraine S.S.R.Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 2/5 hits
Russians roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 1,5 and costs: 6 production.
Bombing raid costs 6 production in United Kingdom
Battle in Karelia S.S.R.
Germans attack with 1 armour, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 2/4 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 1 artillery, 2 fighters and 3 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Belorussia, round 2 : 2/6 hits
Russians roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantryNon Combat Move - Germans
1 infantry moved from Libya to Anglo Egypt
2 fighters moved from Karelia S.S.R. to Norway
2 fighters moved from Belorussia to Norway
1 armour moved from Balkans to Eastern Europe
1 artillery moved from Germany to Eastern Europe
1 artillery moved from Southern Europe to Balkans
1 battleship moved from 16 Sea Zone to 15 Sea Zone
1 transport moved from 16 Sea Zone to 15 Sea Zone
1 fighter moved from Ukraine S.S.R. to Germany
3 infantry moved from Germany to Eastern Europe
1 bomber moved from Ukraine S.S.R. to Southern Europe
2 bombers moved from United Kingdom to Germany
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 aaGun moved from Western Europe to Germany
1 aaGun moved from Germany to Eastern Europe
1 armour moved from Western Europe to Germany
1 infantry moved from Southern Europe to Western Europe
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Western EuropePlace Units - Germans
1 armour and 1 infantry placed in Southern Europe
10 infantry placed in Germany
1 armour placed in Southern Europe
Germans undo move 3.
Germans undo move 2.
1 armour and 9 infantry placed in Germany
Germans undo move 2.
10 infantry placed in Germany
1 armour placed in Southern Europe
Germans undo move 2.
Germans undo move 2.
1 armour and 9 infantry placed in Germany
1 infantry placed in Southern Europe
Germans undo move 1.
Germans undo move 1.
2 infantry placed in Southern Europe
2 armour and 8 infantry placed in Germany
Germans undo move 3.
1 armour and 8 infantry placed in Germany
Germans undo move 2.
1 infantry placed in Germany
1 armour and 1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 2 armour, 2 bombers, 1 factory, 1 fighter and 9 infantry
Belgian Congo : 1 flag, 1 artillery
Southern Europe : 1 aaGun, 1 armour, 1 bomber, 1 factory and 2 infantry
Italian East Africa : 1 flag, 1 infantry
Eastern Europe : 1 aaGun, 3 armour, 1 artillery and 4 infantry
Karelia S.S.R. : 1 flag, 1 armour
Norway : 2 armour, 4 fighters and 3 infantry
Western Europe : 8 infantry
Balkans : 1 artillery
Ukraine S.S.R. : 1 artillery and 1 infantry
Belorussia : 1 artillery and 2 infantry
Anglo Egypt : 1 flag, 1 infantry
15 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 23 / 32
Germans : 44 / 44
British : 24 / 27
Japanese : 31 / 36
Americans : 44 / 45 -
Your Russia is still solid after 4 rounds! I need to think of a better way to conquer the land :evil:
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - British
British repair 4 damage on 4 factories; Remaining resources: 23 PUs;
British buy 1 battleship and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kenya to Union of South Africa
1 carrier, 4 destroyers and 2 fighters moved from 2 Sea Zone to 7 Sea ZoneCombat - British
Battle in Union of South Africa
British attack with 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 infantry in Union of South Africa, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Union of South Africa, round 2 : 0/1 hits
British roll dice for 1 infantry in Union of South Africa, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Union of South Africa, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Union of South Africa
British win, taking Union of South Africa from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Place Units - British
1 battleship placed in 7 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs totalTerritory Summary for British :
Eastern Canada : 1 infantry
Union of South Africa : 1 infantry
Australia : 1 infantry
Borneo : 1 flag, 1 infantry
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 factory and 3 infantry
New Zealand : 1 infantry
7 Sea Zone : 1 battleship, 1 carrier, 4 destroyers and 2 fightersProduction/PUs Summary :
Russians : 23 / 32
Germans : 44 / 44
British : 26 / 26
Japanese : 29 / 36
Americans : 44 / 45 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 transport moved from 60 Sea Zone to 49 Sea Zone
2 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Borneo
1 battleship moved from 36 Sea Zone to 48 Sea Zone
3 fighters moved from 60 Sea Zone to Borneo
1 bomber moved from French Indochina to Caucasus
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 bomber moved from French Indochina to Persia
2 infantry moved from India to PersiaCombat - Japanese
Battle in Borneo
Japanese attack with 3 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking Borneo from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 6 and costs: 3 production.
Bombing raid costs 3 production in CaucasusNon Combat Move - Japanese
2 carriers moved from 60 Sea Zone to 48 Sea Zone
3 fighters moved from Borneo to 48 Sea Zone
3 destroyers moved from 60 Sea Zone to 48 Sea Zone
1 bomber moved from Japan to French Indochina
1 artillery moved from India to French Indochina
1 fighter moved from China to 60 Sea Zone
1 bomber moved from Persia to Trans-Jordan
1 bomber moved from Caucasus to French IndochinaPlace Units - Japanese
1 carrier and 2 transports placed in 60 Sea Zone
1 armour and 1 infantry placed in French IndochinaTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs totalTerritory Summary for Japanese :
India : 1 flag
Soviet Far East : 1 flag, 1 infantry
Borneo : 2 infantry
French Indochina : 3 armour, 2 artilleries, 2 bombers, 1 factory and 2 infantry
Trans-Jordan : 1 flag, 1 aaGun, 1 bomber and 1 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, 2 infantry
Japan : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 1 infantry
Caroline Islands : 1 infantry
28 Sea Zone : 1 transport
48 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 3 fighters and 1 transport
60 Sea Zone : 1 carrier, 2 fighters and 2 transportsProduction/PUs Summary :
Russians : 22 / 32
Germans : 44 / 44
British : 22 / 26
Japanese : 34 / 34
Americans : 44 / 45 -
Ouch.
Battle in Persia
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers and 4 infantry; Remaining resources: 1 PUs;Combat Move - Americans
4 infantry moved from East Indies to 37 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 2 transports moved from 37 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Eastern Canada to 1 Sea Zone
1 artillery, 3 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 2 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 2 Sea Zone to 7 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 7 Sea Zone to Western Europe
1 bomber moved from United Kingdom to Western Europe
1 bomber moved from Eastern United States to United Kingdom
1 battleship and 1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 47 Sea Zone to 30 Sea Zone
2 infantry moved from 34 Sea Zone to Trans-Jordan
1 fighter moved from 34 Sea Zone to Trans-JordanCombat - Americans
Battle in Trans-Jordan
Americans attack with 1 fighter and 4 infantry
Japanese defend with 1 aaGun, 1 bomber and 1 infantry
AA fire in Trans-Jordan : 0/1 hits
Americans roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits
Americans roll dice for 1 fighter and 4 infantry in Trans-Jordan, round 2 : 1/5 hits
Japanese roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the Japanese , 1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for Americans: 1 infantry
Battle in Western Europe
Americans attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
Germans defend with 8 infantry
Americans roll dice for 3 cruisers in Western Europe, round 2 : 1/3 hits
Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Western Europe, round 2 : 5/7 hits
Germans roll dice for 8 infantry in Western Europe, round 2 : 3/8 hits
6 infantry owned by the Germans and 3 infantry owned by the Americans lost in Western Europe
Americans roll dice for 1 armour, 2 artilleries and 1 bomber in Western Europe, round 3 : 2/4 hits
Germans roll dice for 2 infantry in Western Europe, round 3 : 2/2 hits
2 artilleries owned by the Americans and 2 infantry owned by the Germans lost in Western Europe
Americans win, taking Western Europe from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 8 infantry
Casualties for Americans: 2 artilleries and 3 infantryNon Combat Move - Americans
1 bomber moved from Western Europe to United Kingdom
1 fighter moved from Trans-Jordan to 34 Sea ZonePlace Units - Americans
2 artilleries and 4 infantry placed in Eastern United States
1 bomber placed in Western United States
Americans undo move 2.
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 aaGun and 1 factory
Hawaiian Islands : 2 infantry
East Indies : 1 flag
Trans-Jordan : 3 infantry
United Kingdom : 2 bombers
Western Europe : 1 flag, 1 armour
Sinkiang : 1 fighter
Eastern United States : 1 aaGun, 2 artilleries, 2 bombers, 1 factory and 4 infantry
7 Sea Zone : 3 cruisers, 1 destroyer and 3 transports
30 Sea Zone : 1 submarine
34 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports
8 Sea Zone : 1 battleship and 1 destroyerProduction/PUs Summary :
Russians : 22 / 32
Germans : 38 / 44
British : 23 / 26
Japanese : 33 / 34
Americans : 50 / 51 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Sinkiang
1 fighter moved from Caucasus to 15 Sea Zone
1 submarine moved from 14 Sea Zone to 15 Sea Zone
1 fighter moved from Russia to 15 Sea Zone
1 armour moved from Russia to Ukraine S.S.R.
2 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Russia to Belorussia
1 infantry moved from West Russia to Belorussia
1 armour moved from Russia to Belorussia
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 armour and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour and 3 infantry in Ukraine S.S.R., round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 armour and 3 infantry in Ukraine S.S.R., round 3 : 0/4 hits
Germans roll dice for 1 artillery in Ukraine S.S.R., round 3 : 0/1 hits
Russians roll dice for 1 armour and 3 infantry in Ukraine S.S.R., round 4 : 1/4 hits
Germans roll dice for 1 artillery in Ukraine S.S.R., round 4 : 0/1 hits
1 artillery owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Belorussia
Russians attack with 2 armour and 1 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 armour and 1 infantry in Belorussia, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 2 armour in Belorussia, round 3 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 0/2 hits
Russians roll dice for 2 armour in Belorussia, round 4 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 4 : 0/2 hits
Russians roll dice for 2 armour in Belorussia, round 5 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 5 : 0/2 hits
Russians roll dice for 2 armour in Belorussia, round 6 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 6 : 0/2 hits
Russians roll dice for 2 armour in Belorussia, round 7 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 7 : 1/2 hits
1 armour owned by the Russians lost in Belorussia
1 armour owned by the Russians retreated to West Russia
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 armour and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits
Germans roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in 15 Sea Zone
Russians attack with 2 fighters and 1 submarine
Germans defend with 1 battleship and 1 transport
Russians roll dice for 1 submarine in 15 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
Russians roll dice for 2 fighters in 15 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 15 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 2 fighters in 15 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Russians lost in 15 Sea Zone
Russians roll dice for 2 fighters in 15 Sea Zone, round 4 : 2/2 hits
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 4 : 0/1 hits
1 transport owned by the Germans and 1 battleship owned by the Germans lost in 15 Sea Zone
Russians win with 2 fighters remaining. Battle score for attacker is 21
Casualties for Germans: 1 battleship and 1 transport
Casualties for Russians: 1 submarineNon Combat Move - Russians
1 fighter moved from 15 Sea Zone to Trans-Jordan
12 infantry moved from Caucasus to West Russia
1 fighter moved from 15 Sea Zone to Caucasus
2 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Novosibirsk to Sinkiang
1 armour moved from Russia to Kazakh S.S.R.
2 armour moved from Russia to Kazakh S.S.R.
3 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
1 aaGun moved from Caucasus to West Russia
1 infantry moved from Kazakh S.S.R. to CaucasusPlace Units - Russians
1 artillery, 1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Novosibirsk : 2 infantry
Karelia S.S.R. : 1 armour
Kazakh S.S.R. : 3 armour
Trans-Jordan : 1 fighter
Caucasus : 1 factory, 1 fighter and 3 infantry
Sinkiang : 7 infantry
Ukraine S.S.R. : 1 flag, 1 armour and 3 infantry
West Russia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 15 infantry
Russia : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 6 infantryProduction/PUs Summary :
Russians : 27 / 27
Germans : 33 / 44
British : 23 / 26
Japanese : 33 / 34
Americans : 50 / 51 -
Your infantry was strong…crushing my 2 soldiers even with bomber’s support! :-D





