Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
5 infantry moved from Western Germany to France
4 aaGuns, 9 armour, 10 artilleries, 19 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
2 artilleries and 12 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Northern Italy to Western Germany
2 aaGuns, 7 artilleries and 16 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
2 bombers moved from Greece to Western Germany
Place Units - Germans
2 artilleries and 1 infantry placed in France
5 artilleries and 5 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Russians
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
2 infantry moved from Ukraine to Bessarabia
2 fighters moved from Novgorod to Bessarabia
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Central Mongolia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Russians
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
2 infantry moved from Ukraine to Bessarabia
2 fighters moved from Novgorod to Bessarabia
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Central Mongolia
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
Russians attack with 1 armour and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 1/1 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits
1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 0/1 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/1 hits
Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 4 : 1/1 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
Russians roll dice for 1 armour in Iraq, round 5 : 0/1 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits
Russians roll dice for 1 armour in Iraq, round 6 : 0/1 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 6 : 1/1 hits
1 armour owned by the Russians lost in Iraq
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Neutral_Axis: 2 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Non Combat Move - Russians
1 aaGun, 1 artillery and 20 infantry moved from Belarus to Bryansk
2 fighters moved from Bessarabia to Bryansk
1 infantry moved from Ukraine to Bryansk
2 aaGuns, 1 armour, 3 artilleries and 18 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Novgorod to Belarus
1 aaGun, 1 artillery and 5 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Bryansk
6 infantry moved from Russia to Bryansk
Place Units - Russians
1 infantry placed in Novgorod
1 infantry placed in Ukraine
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Territory Summary for Russians :
Chahar : 2 infantry
Timguska : 2 infantry
Siberia : 2 aaGuns and 18 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Baltic States : 1 infantry
Bryansk : 3 aaGuns, 1 armour, 4 artilleries, 2 fighters, 51 infantry and 1 tactical_bomber
Archangel : 1 aaGun, 1 artillery and 5 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 10 infantry
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 42 / 52
Russians : 35 / 35
Japanese : 54 / 58
Americans : 50 / 71
Chinese : 7 / 9
British : 29 / 28
UK_Pacific : 6 / 6
Italians : 17 / 22
ANZAC : 10 / 15
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.182
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.833
Median : 4.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Anhwe to Chahar
1 bomber moved from Japan to Chahar
1 fighter moved from Anhwe to Chahar
1 fighter moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
2 fighters moved from Japan to 5 Sea Zone
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Shan State to Burma
1 bomber moved from Kwangsi to Burma
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 transport
Japanese win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Battle in Chahar
Japanese attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry; Chinese defend with 1 infantry
Japanese win, taking Sumatra from Dutch with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 38 Sea Zone to Burma
5 artilleries and 5 infantry moved from Yunnan to Burma
1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
2 battleships and 1 cruiser moved from 37 Sea Zone to 38 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Yunnan to 41 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from Burma to French Indo China
2 fighters and 1 tactical_bomber moved from Anhwe to French Indo China
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to French Indo China
1 bomber moved from Chahar to Kwangsi
1 mech_infantry moved from Kwangtung to Yunnan
1 aaGun moved from Anhwe to Hunan
1 infantry moved from Kwangtung to Kiangsi
3 carriers, 2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 5 Sea Zone to Amur
6 artilleries and 5 infantry moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Chahar to Yunnan
1 fighter moved from Chahar to Amur
1 fighter moved from Chahar to Yunnan
Place Units - Japanese
2 armour and 1 mech_infantry placed in Manchuria
2 fighters and 2 tactical_bombers placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 bomber
EDIT: Removing units owned by Japanese from French Indo China: 1 bomber
EDIT: Adding units owned by Japanese to Kiangsi: 2 bombers
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Libya
1 bomber moved from Siberia to Manchuria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Libya
1 bomber moved from Siberia to Manchuria
Combat - Americans
Strategic bombing raid in Manchuria
AA fire in Manchuria : 1/1 hits
1 bomber killed by AA
Bombing raid in Manchuria causes 0 damage total.
Battle in Libya
Non Combat Move - Americans
1 tactical_bomber moved from Gibraltar to Malta
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery, 1 fighter and 1 infantry moved from Siberia to Soviet Far East
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from Western United States to 31 Sea Zone
1 infantry and 2 mech_infantrys moved from Central United States to Western United States
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter placed in Eastern United States
3 fighters placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 artillery, 1 fighter and 2 infantry
31 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 5 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 destroyer and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Malta : 1 tactical_bomber
Libya : 1 flag, 1 armour and 1 infantry
96 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
86 Sea Zone : 2 transports
101 Sea Zone : 1 carrier
Brazil : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 42 / 52
Russians : 35 / 35
Japanese : 60 / 65
Americans : 53 / 73
Chinese : 6 / 9
British : 29 / 28
UK_Pacific : 5 / 6
Italians : 16 / 22
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 14 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
Place Units - Chinese
3 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Territory Summary for Chinese :
Chahar : 1 fighter and 18 infantry
Production/PUs Summary :
Germans : 42 / 52
Russians : 35 / 35
Japanese : 60 / 65
Americans : 53 / 73
Chinese : 6 / 6
British : 29 / 28
UK_Pacific : 5 / 6
Italians : 16 / 22
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Combat Move - British
1 infantry moved from Northwest Persia to Iraq
1 bomber moved from Anglo Egyptian Sudan to Iraq
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - British
British buy 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Iraq
1 bomber moved from Anglo Egyptian Sudan to Iraq
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
Combat - British
Battle in Iraq
British attack with 1 bomber and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Iraq, round 2 : 1/1 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
3 aaGuns, 3 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber moved from India to West India
1 mech_infantry moved from India to West India
1 bomber moved from Iraq to Anglo Egyptian Sudan
1 submarine moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber, 1 fighter and 1 tactical_bomber moved from Union of South Africa to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
Place Units - British
3 mech_infantrys placed in Union of South Africa
1 carrier placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,3,2,4,4
British collect 30 PUs (2 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British, UK_Pacific :
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
West India : 3 aaGuns, 3 artilleries, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Tobruk : 1 flag
Libya : 1 artillery and 1 infantry
Ethiopia : 1 flag, 1 mech_infantry
80 Sea Zone : 1 submarine
96 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
106 Sea Zone : 1 carrier
Iraq : 1 flag, 1 infantry
Northwest Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 42 / 52
Russians : 35 / 35
Japanese : 60 / 65
Americans : 53 / 73
Chinese : 6 / 6
British : 32 / 30
UK_Pacific : 5 / 5
Italians : 15 / 22
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
Null / Other
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
Average roll : 3.167
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Neutral_Axis Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Trans-Jordan to Egypt
Italians take Egypt from British
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Syria to Iraq
1 mech_infantry moved from Romania to Baltic States
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
Combat - Italians
Battle in Baltic States
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Italians attack with 2 armour
British defend with 1 infantry
Italians win, taking Iraq from British with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Southern Italy
1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
1 carrier and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
Italians collect 19 PUs (1 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to Queensland
1 cruiser and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 infantry and 1 mech_infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Combat Move - French
awaiting french NCM right?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 86 Sea Zone
Turn Complete - French
Sorry, made the French NCM, but apparently never posted it. It’s now posted.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Western Germany to Bessarabia
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Belarus
9 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 9 armour and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 9 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Bessarabia to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
2 aaGuns, 7 artilleries and 16 infantry moved from Poland to Eastern Poland
5 artilleries and 7 infantry moved from Germany to Poland
1 fighter and 1 mech_infantry moved from Western Germany to Southern Italy
2 artilleries and 6 infantry moved from France to Northern Italy
2 infantry moved from Western Germany to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 infantry, 2 submarines and 1 transport moved from 113 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 109 Sea Zone
Place Units - Germans
1 bomber placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine