@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Morocco
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 2 infantry in Morocco, round 2 : 0/3 hits
1 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 3 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 4 : 1/3 hits
Italians roll dice for 1 artillery in Morocco, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from Eastern United States to United Kingdom
1 fighter moved from 16 Sea Zone to Midway
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Philippines
1 bomber moved from Hawaiian Islands to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
2 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 fighter, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
Americans undo move 1.
1 destroyer placed in 10 Sea Zone
1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Territory Summary for Americans :
Queensland : 1 bomber
Philippines : 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 fighter
35 Sea Zone : 1 destroyer and 2 transports
26 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport
16 Sea Zone : 1 submarine
54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 artillery
United Kingdom : 3 bombers
Morocco : 1 flag, 1 armour, 1 artillery and 1 infantry
86 Sea Zone : 1 transport
101 Sea Zone : 1 destroyer, 2 submarines and 2 transports
Brazil : 1 flag, 1 artillery and 3 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 54 / 64
Russians : 28 / 29
Japanese : 41 / 41
Americans : 55 / 80
Chinese : 0 / 5
British : 25 / 25
UK_Pacific : 24 / 30
Italians : 21 / 40
ANZAC : 14 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs total
Territory Summary for Chinese :
Burma : 1 fighter
Production/PUs Summary :
Germans : 54 / 64
Russians : 28 / 29
Japanese : 41 / 41
Americans : 55 / 80
Chinese : 0 / 5
British : 25 / 25
UK_Pacific : 24 / 30
Italians : 21 / 40
ANZAC : 14 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British repair 6 damage on 6 factory_minors; Remaining resources: 19 PUs;
British buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 artillery and 4 infantry moved from Burma to Yunnan
5 infantry moved from Burma to Yunnan
3 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
Combat - British
Battle in Iraq
British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 2 armour
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits
British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits
Italians roll dice for 2 armour in Iraq, round 2 : 1/2 hits
1 infantry owned by the British and 2 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 2 armour
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 12 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 12 infantry in Yunnan, round 2 : 2/14 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belgian Congo
British attack with 1 mech_infantry
Italians defend with 1 bomber
British roll dice for 1 mech_infantry in Belgian Congo, round 2 : 0/1 hits
Italians roll dice for 1 bomber in Belgian Congo, round 2 : 0/1 hits
British roll dice for 1 mech_infantry in Belgian Congo, round 3 : 1/1 hits
Italians roll dice for 1 bomber in Belgian Congo, round 3 : 0/1 hits
1 bomber owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 fighter moved from Yunnan to India
1 infantry moved from Siam to French Indo China
2 infantry moved from Shan State to French Indo China
7 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from United Kingdom to Gibraltar
1 tactical_bomber moved from United Kingdom to Morocco
Place Units - British
1 artillery and 2 infantry placed in Persia
1 armour and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Place Units - UK_Pacific
1 armour and 8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 1 armour and 8 infantry
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 1 artillery and 12 infantry
Burma : 2 aaGuns, 7 infantry and 1 mech_infantry
India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
Malaya : 1 harbour and 3 infantry
French Indo China : 1 flag, 4 infantry
Celebes : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 destroyer
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Morocco : 1 armour, 1 infantry and 1 tactical_bomber
80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag, 1 artillery and 3 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 54 / 64
Russians : 28 / 29
Japanese : 40 / 41
Americans : 55 / 80
Chinese : 1 / 5
British : 28 / 28
UK_Pacific : 24 / 24
Italians : 18 / 40
ANZAC : 14 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
You’re playing more today…do you have the day off?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British repair 6 damage on 6 factory_minors; Remaining resources: 19 PUs;
British buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 artillery and 4 infantry moved from Burma to Yunnan
5 infantry moved from Burma to Yunnan
3 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
Combat - British
Battle in Iraq
British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 2 armour
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits
British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits
Italians roll dice for 2 armour in Iraq, round 2 : 1/2 hits
1 infantry owned by the British and 2 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 2 armour
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 12 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 12 infantry in Yunnan, round 2 : 2/14 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belgian Congo
British attack with 1 mech_infantry
Italians defend with 1 bomber
British roll dice for 1 mech_infantry in Belgian Congo, round 2 : 0/1 hits
Italians roll dice for 1 bomber in Belgian Congo, round 2 : 0/1 hits
British roll dice for 1 mech_infantry in Belgian Congo, round 3 : 1/1 hits
Italians roll dice for 1 bomber in Belgian Congo, round 3 : 0/1 hits
1 bomber owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 fighter moved from Yunnan to India
1 infantry moved from Siam to French Indo China
2 infantry moved from Shan State to French Indo China
7 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from United Kingdom to Gibraltar
1 tactical_bomber moved from United Kingdom to Morocco
Place Units - British
1 artillery and 2 infantry placed in Persia
1 armour and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Place Units - UK_Pacific
1 armour and 8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 1 armour and 8 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun
EDIT: Adding units owned by British to Yunnan: 1 aaGun
EDIT: Turning off Edit Mode
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 1 aaGun, 1 artillery and 12 infantry
Burma : 1 aaGun, 7 infantry and 1 mech_infantry
India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
Malaya : 1 harbour and 3 infantry
French Indo China : 1 flag, 4 infantry
Celebes : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 destroyer
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Morocco : 1 armour, 1 infantry and 1 tactical_bomber
80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag, 1 artillery and 3 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 54 / 64
Russians : 28 / 29
Japanese : 40 / 41
Americans : 55 / 80
Chinese : 1 / 5
British : 28 / 28
UK_Pacific : 24 / 24
Italians : 18 / 40
ANZAC : 14 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I forgot to move an AA gun so I re-posted.
@captain:
You’re playing more today…do you have the day off?
No - but the wife is overseas for work at the moment :)
I am usually only able to play in my evening - Singapore time. And sparingly at that!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
3 fighters moved from Egypt to Iraq
1 artillery moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from French
1 mech_infantry moved from Egypt to Kenya
Italians take Kenya from British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
3 fighters moved from Egypt to Iraq
1 artillery moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from French
1 mech_infantry moved from Egypt to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Iraq
Italians attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
British defend with 1 artillery and 3 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -13
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 fighter and 2 infantry
Non Combat Move - Italians
2 fighters moved from Iraq to Egypt
1 cruiser and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 battleship and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Romania to Yugoslavia
Place Units - Italians
2 armour and 1 mech_infantry placed in Egypt
1 fighter placed in Southern Italy
1 destroyer and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Man thats some crappy luck!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Java to Philippines
1 fighter moved from Queensland to Philippines
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for ANZAC :
Malaya : 2 artilleries, 2 fighters and 5 infantry
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor and 1 harbour
Philippines : 2 fighters
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag
37 Sea Zone : 2 transports
36 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 54 / 64
Russians : 28 / 29
Japanese : 40 / 41
Americans : 55 / 80
Chinese : 1 / 5
British : 27 / 28
UK_Pacific : 24 / 24
Italians : 20 / 30
ANZAC : 14 / 25
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
French take French Equatorial Africa from Italians
Combat - French
Non Combat Move - French
1 fighter moved from United Kingdom to Morocco
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 fighter
French Equatorial Africa : 1 infantry
76 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 54 / 64
Russians : 28 / 29
Japanese : 40 / 41
Americans : 55 / 80
Chinese : 1 / 5
British : 27 / 28
UK_Pacific : 24 / 24
Italians : 19 / 30
ANZAC : 14 / 25
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Italy did have some bad luck that time, but they’re still making good money. the allies need to deny them those NO’s!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Novgorod to Belarus
2 artilleries moved from Novgorod to Belarus
1 artillery moved from Baltic States to Belarus
1 armour and 1 mech_infantry moved from Archangel to Smolensk
1 armour and 1 mech_infantry moved from Archangel to Vologda
4 armour, 5 artilleries, 16 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk
1 armour and 1 infantry moved from Bessarabia to Ukraine
3 armour moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Karelia to Smolensk
1 fighter moved from Karelia to Vologda
2 bombers moved from Eastern Poland to Russia
1 fighter moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Belarus
Intercept Bombing raid?
Map
no intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Novgorod to Belarus
2 artilleries moved from Novgorod to Belarus
1 artillery moved from Baltic States to Belarus
1 armour and 1 mech_infantry moved from Archangel to Smolensk
1 armour and 1 mech_infantry moved from Archangel to Vologda
4 armour, 5 artilleries, 16 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk
1 armour and 1 infantry moved from Bessarabia to Ukraine
3 armour moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Karelia to Smolensk
1 fighter moved from Karelia to Vologda
2 bombers moved from Eastern Poland to Russia
1 fighter moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 3 artilleries, 2 fighters and 3 infantry
Russians defend with 3 infantry
Germans win, taking Belarus from Russians with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Bryansk
Germans attack with 4 armour, 5 artilleries, 16 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 4 armour, 5 artilleries, 16 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 4 armour, 1 fighter and 1 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 4 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from Russia to Novgorod
2 tactical_bombers moved from Smolensk to Archangel
1 fighter moved from Vologda to Archangel
2 armour moved from Archangel to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
1 aaGun moved from Eastern Poland to Belarus
1 fighter moved from Ukraine to Eastern Poland
3 armour moved from Germany to France
3 mech_infantrys moved from Germany to Western Germany
2 infantry moved from Novgorod to Archangel
2 fighters moved from Belarus to Eastern Poland
1 submarine moved from 98 Sea Zone to 93 Sea Zone
Place Units - Germans
3 armour placed in Novgorod
Germans undo move 1.
3 fighters placed in Novgorod
3 armour placed in Western Germany
3 infantry placed in Western Germany
1 artillery and 1 infantry placed in France
Germans undo move 4.
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians repair 2 damage on 2 factory_majors; Remaining resources: 27 PUs;
Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Volgograd to Sikang
1 fighter and 1 tactical_bomber moved from Russia to Sikang
1 armour moved from Northwest Persia to Trans-Jordan
British take Trans-Jordan from Italians
Combat - Russians
Battle in Sikang
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 armour
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits
Japanese roll dice for 2 armour in Sikang, round 2 : 2/2 hits
1 armour owned by the Russians , 2 armour owned by the Japanese and 1 mech_infantry owned by the Russians lost in Sikang
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 2 armour
Casualties for Russians: 1 armour and 1 mech_infantry
Non Combat Move - Russians
6 artilleries moved from Russia to Samara
1 aaGun moved from Russia to Samara
1 infantry moved from Russia to Tambov
8 infantry moved from Russia to Samara
4 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Sikang to Volgograd
2 armour moved from Russia to Volgograd
3 infantry moved from Rostov to Volgograd
1 armour moved from Northwest Persia to Volgograd
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Yenisey to Dzavhan
Place Units - Russians
4 infantry placed in Russia
2 armour and 1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Territory Summary for Russians :
Yakut S.S.R. : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Trans-Jordan : 1 armour
Rostov : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 factory_major and 20 infantry
Tambov : 1 infantry
Volgograd : 5 armour, 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber
Samara : 1 aaGun, 6 artilleries and 12 infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 60 / 70
Russians : 22 / 22
Japanese : 40 / 41
Americans : 55 / 80
Chinese : 1 / 5
British : 28 / 28
UK_Pacific : 24 / 24
Italians : 18 / 30
ANZAC : 14 / 25
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
That was a tough decision for Russia. Either stay and lose everything or withdraw and to fight elsewhere. In the past when I’ve tried this the Russians all get killed while retreating…so we’ll see how this goes!