Odonis (Axis) vs Captain Walker (Aliies +9) - G40L - No Tech (rubbermatch)

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from Malaya to 41 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 fighters in 41 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 41 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 41 Sea Zone to Malaya
                1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                1 fighter moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 2 fighters and 3 infantry
        Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        Java : 1 flag, 1 fighter
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        54 Sea Zone : 1 cruiser and 2 transports
        62 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 48 / 54
        Russians : 34 / 40
        Japanese : 32 / 39
        Americans : 52 / 77
        Chinese : 5 / 5
        British : 25 / 25
        UK_Pacific : 27 / 30
        Italians : 23 / 40
        ANZAC : 14 / 24
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone
                1 infantry moved from French West Africa to Nigeria

    Turn Complete - French

    Territory Summary for French :

    Nigeria : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        76 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 54
        Russians : 34 / 40
        Japanese : 32 / 39
        Americans : 52 / 77
        Chinese : 5 / 5
        British : 25 / 25
        UK_Pacific : 27 / 30
        Italians : 23 / 40
        ANZAC : 14 / 24
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 48 PUs;
                Germans buy 3 armour, 2 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Karelia to Novgorod
                1 bomber moved from Germany to Novgorod
                1 artillery and 1 mech_infantry moved from Poland to Baltic States
                1 armour moved from Romania to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                1 bomber moved from Western Germany to Archangel
                1 fighter moved from Western Germany to Novgorod
                1 fighter moved from Western Germany to Baltic States
                1 fighter moved from Western Germany to Bessarabia
                2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
                1 fighter moved from Southern Italy to Bessarabia
                5 artilleries, 17 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
                4 armour moved from Romania to Western Ukraine
                2 artilleries and 1 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 2 tactical_bombers and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                2 artilleries and 1 infantry moved from 127 Sea Zone to Novgorod
                1 infantry moved from Karelia to Novgorod
                2 armour moved from Eastern Poland to Archangel

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 48 PUs;
                Germans buy 3 armour, 2 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Karelia to Novgorod
                1 bomber moved from Germany to Novgorod
                1 artillery and 1 mech_infantry moved from Poland to Baltic States
                1 armour moved from Romania to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                1 bomber moved from Western Germany to Archangel
                1 fighter moved from Western Germany to Novgorod
                1 fighter moved from Western Germany to Baltic States
                1 fighter moved from Western Germany to Bessarabia
                2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
                1 fighter moved from Southern Italy to Bessarabia
                5 artilleries, 17 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
                4 armour moved from Romania to Western Ukraine
                2 artilleries and 1 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 2 tactical_bombers and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                2 artilleries and 1 infantry moved from 127 Sea Zone to Novgorod
                1 infantry moved from Karelia to Novgorod
                2 armour moved from Eastern Poland to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 4 armour, 1 bomber and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Archangel from Russians with 4 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 127 Sea Zone
                    Germans attack with 1 carrier, 1 destroyer, 2 tactical_bombers and 2 transports
                    Russians defend with 1 destroyer and 1 submarine
                    Units damaged: 1 carrier owned by the Germans
                    Germans win with 1 carrier, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 destroyer and 1 submarine
                Battle in Western Ukraine
                    Germans attack with 4 armour, 5 artilleries, 17 infantry and 10 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 4 armour, 5 artilleries, 16 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 armour, 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 2 artilleries, 1 bomber, 1 fighter and 8 infantry
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
                    Germans win, taking Novgorod from Russians with 2 artilleries, 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 aaGun and 6 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Baltic States to Eastern Poland
                2 aaGuns moved from Eastern Poland to Western Ukraine
                1 bomber moved from Archangel to Eastern Poland
                1 bomber moved from Novgorod to Eastern Poland
                1 fighter moved from Novgorod to Karelia
                2 tactical_bombers moved from 127 Sea Zone to Karelia
                2 fighters moved from Bessarabia to Eastern Poland
                3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone

    Place Units - Germans
                3 armour and 3 mech_infantrys placed in Germany
                2 artilleries placed in France
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Belarus
                1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
                1 armour and 1 mech_infantry moved from Caucasus to Iraq
                1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
                2 infantry moved from Olgiy to Kansu
                2 infantry moved from Buyant-Uhaa to Jehol
                1 fighter moved from Russia to 127 Sea Zone
                1 infantry moved from Bryansk to Belarus

    Combat - Russians
                Battle in Iraq
                    Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
                    Italians defend with 2 armour and 3 infantry
                        Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Iraq, round 2 :  2/6 hits
                        Italians roll dice for 2 armour and 3 infantry in Iraq, round 2 :  2/5 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Iraq
                        Russians roll dice for 2 armour and 2 mech_infantrys in Iraq, round 3 :  1/4 hits
                        Italians roll dice for 2 armour and 1 infantry in Iraq, round 3 :  2/3 hits
                        2 mech_infantrys owned by the Russians and 1 infantry owned by the Italians lost in Iraq
                    2 armour owned by the Russians retreated to Northwest Persia
                    Italians win with 2 armour remaining. Battle score for attacker is -5
                    Casualties for Russians: 2 infantry and 2 mech_infantrys
                    Casualties for Italians: 3 infantry
                Battle in Kansu
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Kansu, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Kansu
                        Russians roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Kansu
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Jehol
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Jehol, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                    Russians win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 127 Sea Zone
                    Russians attack with 1 fighter
                    Germans defend with 1 carrier and 2 transports
                        Russians roll dice for 1 fighter in 127 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 carrier and 2 transports in 127 Sea Zone, round 2 :  1/1 hits
                        1 carrier owned by the Germans and 1 fighter owned by the Russians lost in 127 Sea Zone
                    Germans win with 2 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 carrier
                    Casualties for Russians: 1 fighter
                Battle in Belarus
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 :  1/5 hits
                        Italians roll dice for 1 armour in Belarus, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Belarus
                    Russians win, taking Belarus from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Russia to Vologda
                1 aaGun, 2 armour and 5 artilleries moved from Bryansk to Russia
                1 aaGun moved from Bryansk to Russia
                4 infantry moved from Ukraine to Rostov
                15 infantry moved from Bryansk to Russia
                1 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Ulaanbaatar to Buryatia

    Place Units - Russians
                10 infantry placed in Russia
                1 armour and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Jehol : 2 infantry
        Yenisey : 1 infantry
        Buryatia : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 3 infantry
        Bryansk : 1 infantry
        Rostov : 4 infantry
        Russia : 3 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 1 fighter, 29 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 2 infantry
        Vologda : 1 infantry
        Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
        Smolensk : 1 infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 2 armour
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 29 / 29
        Japanese : 31 / 39
        Americans : 52 / 77
        Chinese : 6 / 5
        British : 25 / 25
        UK_Pacific : 27 / 30
        Italians : 22 / 40
        ANZAC : 14 / 24
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 bomber, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Chahar to Jehol
                1 armour moved from Kiangsu to Jehol
                1 fighter and 6 tactical_bombers moved from Manchuria to Jehol
                1 artillery and 2 infantry moved from Shensi to Tsinghai
                1 infantry moved from Kansu to Tsinghai
                5 artilleries and 5 infantry moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Szechwan
                2 infantry moved from Yunnan to Kwangsi
                1 mech_infantry moved from Yunnan to Kiangsi
                2 armour moved from Kiangsu to Kiangsi
                1 fighter moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kiangsi
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Kwangtung
                1 fighter moved from 36 Sea Zone to Kwangtung
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur
                1 tactical_bomber moved from Szechwan to Tsinghai
                2 armour moved from Kweichow to Sikang
                1 armour moved from Kweichow to Tsinghai

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 bomber, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Chahar to Jehol
                1 armour moved from Kiangsu to Jehol
                1 fighter and 6 tactical_bombers moved from Manchuria to Jehol
                1 artillery and 2 infantry moved from Shensi to Tsinghai
                1 infantry moved from Kansu to Tsinghai
                5 artilleries and 5 infantry moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Szechwan
                2 infantry moved from Yunnan to Kwangsi
                1 mech_infantry moved from Yunnan to Kiangsi
                2 armour moved from Kiangsu to Kiangsi
                1 fighter moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kiangsi
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Kwangtung
                1 fighter moved from 36 Sea Zone to Kwangtung
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur
                1 tactical_bomber moved from Szechwan to Tsinghai
                2 armour moved from Kweichow to Sikang
                1 armour moved from Kweichow to Tsinghai

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    British defend with 1 transport
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Sikang
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 harbour and 1 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 6 tactical_bombers
                    Russians defend with 2 infantry
                    Japanese win, taking Jehol from Chinese with 1 armour, 1 fighter and 6 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Kiangsi
                    Japanese attack with 2 armour, 1 fighter and 1 mech_infantry
                    British defend with 2 infantry
                    Japanese win, taking Kiangsi from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Japanese attack with 5 artilleries and 5 infantry
                    Chinese defend with 3 infantry
                    Japanese win, taking Szechwan from Chinese with 5 artilleries and 5 infantry remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Amur

    Non Combat Move - Japanese
                1 cruiser moved from 5 Sea Zone to 6 Sea Zone
                5 transports moved from 19 Sea Zone to 6 Sea Zone
                1 battleship and 1 carrier moved from 19 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from Kiangsi to 20 Sea Zone
                1 fighter moved from Kwangtung to 20 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 fighter moved from Kwangsi to 20 Sea Zone
                3 infantry moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Tsinghai to Kansu
                1 artillery and 2 infantry moved from Suiyuyan to Kansu
                1 fighter and 6 tactical_bombers moved from Jehol to Kansu
                2 bombers moved from Japan to Kansu
                1 aaGun moved from Manchuria to Amur

    Place Units - Japanese
                1 bomber and 1 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 fighter, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 3 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 :  1/2 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 artillery and 2 infantry
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Morocco, round 2 :  0/3 hits
                        1 infantry owned by the Italians lost in Morocco
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 3 :  1/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 3 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                        Americans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 4 :  1/3 hits
                        Italians roll dice for 1 artillery in Morocco, round 4 :  0/1 hits
                        1 artillery owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                3 bombers moved from Eastern United States to United Kingdom
                1 fighter moved from 16 Sea Zone to Midway
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Philippines
                1 bomber moved from Hawaiian Islands to Queensland
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 fighter, 1 submarine and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                Americans undo move 1.
                1 destroyer placed in 10 Sea Zone
                1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Queensland : 1 bomber
        Philippines : 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 fighter
        35 Sea Zone : 1 destroyer and 2 transports
        26 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport
        16 Sea Zone : 1 submarine
        54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 artillery
        United Kingdom : 3 bombers
        Morocco : 1 flag, 1 armour, 1 artillery and 1 infantry
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 destroyer, 2 submarines and 2 transports
        Brazil : 1 flag, 1 artillery and 3 infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 28 / 29
        Japanese : 41 / 41
        Americans : 55 / 80
        Chinese : 0 / 5
        British : 25 / 25
        UK_Pacific : 24 / 30
        Italians : 21 / 40
        ANZAC : 14 / 24
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Burma : 1 fighter

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 28 / 29
        Japanese : 41 / 41
        Americans : 55 / 80
        Chinese : 0 / 5
        British : 25 / 25
        UK_Pacific : 24 / 30
        Italians : 21 / 40
        ANZAC : 14 / 24
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British repair 6 damage on 6 factory_minors; Remaining resources: 19 PUs;
                British buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                3 infantry moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from India to Iraq
                1 artillery and 4 infantry moved from Burma to Yunnan
                5 infantry moved from Burma to Yunnan
                3 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Italians defend with 2 armour
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 :  1/2 hits
                        British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 :  3/7 hits
                        Italians roll dice for 2 armour in Iraq, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 armour owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 armour
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter and 12 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 12 infantry in Yunnan, round 2 :  2/14 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Belgian Congo
                    British attack with 1 mech_infantry
                    Italians defend with 1 bomber
                        British roll dice for 1 mech_infantry in Belgian Congo, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber in Belgian Congo, round 2 :  0/1 hits
                        British roll dice for 1 mech_infantry in Belgian Congo, round 3 :  1/1 hits
                        Italians roll dice for 1 bomber in Belgian Congo, round 3 :  0/1 hits
                        1 bomber owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 bomber

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                1 fighter moved from Yunnan to India
                1 infantry moved from Siam to French Indo China
                2 infantry moved from Shan State to French Indo China
                7 infantry moved from India to Burma
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                3 fighters moved from United Kingdom to Gibraltar
                1 tactical_bomber moved from United Kingdom to Morocco

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 armour and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 armour and 8 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 1 armour and 8 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 1 artillery and 12 infantry
        Burma : 2 aaGuns, 7 infantry and 1 mech_infantry
        India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
        Malaya : 1 harbour and 3 infantry
        French Indo China : 1 flag, 4 infantry
        Celebes : 1 flag
        Sumatra : 1 flag
        37 Sea Zone : 1 destroyer
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Morocco : 1 armour, 1 infantry and 1 tactical_bomber
        80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 flag, 1 artillery and 3 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 28 / 29
        Japanese : 40 / 41
        Americans : 55 / 80
        Chinese : 1 / 5
        British : 28 / 28
        UK_Pacific : 24 / 24
        Italians : 18 / 40
        ANZAC : 14 / 24
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    You’re playing more today…do you have the day off?

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British repair 6 damage on 6 factory_minors; Remaining resources: 19 PUs;
                British buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                3 infantry moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from India to Iraq
                1 artillery and 4 infantry moved from Burma to Yunnan
                5 infantry moved from Burma to Yunnan
                3 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Italians defend with 2 armour
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 :  1/2 hits
                        British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 :  3/7 hits
                        Italians roll dice for 2 armour in Iraq, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 armour owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 armour
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter and 12 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 12 infantry in Yunnan, round 2 :  2/14 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Belgian Congo
                    British attack with 1 mech_infantry
                    Italians defend with 1 bomber
                        British roll dice for 1 mech_infantry in Belgian Congo, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber in Belgian Congo, round 2 :  0/1 hits
                        British roll dice for 1 mech_infantry in Belgian Congo, round 3 :  1/1 hits
                        Italians roll dice for 1 bomber in Belgian Congo, round 3 :  0/1 hits
                        1 bomber owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 bomber

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                1 fighter moved from Yunnan to India
                1 infantry moved from Siam to French Indo China
                2 infantry moved from Shan State to French Indo China
                7 infantry moved from India to Burma
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                3 fighters moved from United Kingdom to Gibraltar
                1 tactical_bomber moved from United Kingdom to Morocco

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 armour and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 armour and 8 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 1 armour and 8 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 1 aaGun
                EDIT: Adding units owned by British to Yunnan: 1 aaGun
                EDIT: Turning off Edit Mode

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 1 aaGun, 1 artillery and 12 infantry
        Burma : 1 aaGun, 7 infantry and 1 mech_infantry
        India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
        Malaya : 1 harbour and 3 infantry
        French Indo China : 1 flag, 4 infantry
        Celebes : 1 flag
        Sumatra : 1 flag
        37 Sea Zone : 1 destroyer
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Morocco : 1 armour, 1 infantry and 1 tactical_bomber
        80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 flag, 1 artillery and 3 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 28 / 29
        Japanese : 40 / 41
        Americans : 55 / 80
        Chinese : 1 / 5
        British : 28 / 28
        UK_Pacific : 24 / 24
        Italians : 18 / 40
        ANZAC : 14 / 24
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    I forgot to move an AA gun so I re-posted.

  • '20 '19 '18 '15 '13

    @captain:

    You’re playing more today…do you have the day off?

    No - but the wife is overseas for work at the moment :)

    I am usually only able to play in my evening - Singapore time. And sparingly at that!

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq
                3 fighters moved from Egypt to Iraq
                1 artillery moved from French Equatorial Africa to French Central Africa
                      Italians take French Central Africa from French
                1 mech_infantry moved from Egypt to Kenya
                      Italians take Kenya from British

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq
                3 fighters moved from Egypt to Iraq
                1 artillery moved from French Equatorial Africa to French Central Africa
                      Italians take French Central Africa from French
                1 mech_infantry moved from Egypt to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
                    British defend with 1 artillery and 3 infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is -13
                    Casualties for British: 1 artillery and 3 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 1 fighter and 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Iraq to Egypt
                1 cruiser and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 battleship and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                2 infantry moved from Romania to Yugoslavia

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Egypt
                1 fighter placed in Southern Italy
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

  • '20 '19 '18 '15 '13

    Man thats some crappy luck!

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from Java to Philippines
                1 fighter moved from Queensland to Philippines
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 artillery placed in New South Wales
                1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Malaya : 2 artilleries, 2 fighters and 5 infantry
        Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor and 1 harbour
        Philippines : 2 fighters
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        37 Sea Zone : 2 transports
        36 Sea Zone : 1 destroyer
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 28 / 29
        Japanese : 40 / 41
        Americans : 55 / 80
        Chinese : 1 / 5
        British : 27 / 28
        UK_Pacific : 24 / 24
        Italians : 20 / 30
        ANZAC : 14 / 25
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Nigeria to French Equatorial Africa
                      French take French Equatorial Africa from Italians

    Combat - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Morocco

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 1 fighter
        French Equatorial Africa : 1 infantry
        76 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 28 / 29
        Japanese : 40 / 41
        Americans : 55 / 80
        Chinese : 1 / 5
        British : 27 / 28
        UK_Pacific : 24 / 24
        Italians : 19 / 30
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    Italy did have some bad luck that time, but they’re still making good money. the allies need to deny them those NO’s!

Suggested Topics

  • 23
  • 41
  • 110
  • 94
  • 280
  • 96
  • 157
  • 244
Axis & Allies Boardgaming Custom Painted Miniatures

113

Online

17.8k

Users

40.4k

Topics

1.8m

Posts