Odonis (Axis) vs Captain Walker (Aliies +9) - G40L - No Tech (rubbermatch)

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
                6 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 armour moved from Russia to Bryansk
                2 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                3 infantry moved from Bessarabia to Ukraine
                1 fighter and 1 tactical_bomber moved from Novgorod to Russia

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Sakha : 2 aaGuns and 18 infantry
        Belarus : 1 aaGun, 2 artilleries and 10 infantry
        Baltic States : 1 infantry
        Bryansk : 1 aaGun, 1 armour and 2 infantry
        Archangel : 1 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 2 infantry
        Russia : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 4 infantry and 1 tactical_bomber
        Ukraine : 1 armour, 1 factory_minor, 6 infantry and 1 mech_infantry
        Western Ukraine : 3 artilleries and 4 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
        Caucasus : 1 armour, 2 infantry and 1 mech_infantry
        114 Sea Zone : 1 cruiser
        127 Sea Zone : 1 destroyer and 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 25 / 33
        UK_Pacific : 21 / 21
        Italians : 13 / 13
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                3 infantry moved from Hunan to Yunnan
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Shensi
                2 fighters moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                3 infantry moved from Hunan to Yunnan
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Shensi
                2 fighters moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 bombers
                    Chinese defend with 2 infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 9 fighters, 5 infantry and 7 tactical_bombers
                    Chinese defend with 8 infantry
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 9 fighters, 4 infantry and 7 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 8 infantry

    Non Combat Move - Japanese
                2 bombers moved from Shensi to Anhwe
                2 artilleries and 4 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Chahar to Kweichow
                1 artillery moved from Chahar to Suiyuyan
                4 infantry moved from Jehol to Chahar
                2 infantry moved from Manchuria to Korea
                1 armour moved from Kwangsi to Kweichow
                7 fighters moved from Yunnan to Anhwe
                5 tactical_bombers moved from Yunnan to Anhwe
                2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from Japan to Kwangsi

    Place Units - Japanese
                3 armour placed in Kiangsu
                1 destroyer and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 bomber placed in Western United States
                1 artillery placed in Eastern United States
                1 destroyer and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 1 submarine
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 3 bombers, 1 factory_minor, 1 harbour and 2 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 35 / 35
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 25 / 33
        UK_Pacific : 21 / 21
        Italians : 13 / 13
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Non Combat Move - Chinese
                5 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Sikang : 10 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 35 / 35
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 25 / 33
        UK_Pacific : 21 / 21
        Italians : 13 / 13
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 airfield, 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 123 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
                1 armour and 1 infantry moved from 123 Sea Zone to Iceland
                2 fighters moved from United Kingdom to 104 Sea Zone
                2 fighters moved from 92 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from Gibraltar to 104 Sea Zone

    Combat - British
                Battle in 123 Sea Zone
                    British attack with 1 fighter and 1 transport
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 123 Sea Zone
                    British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Iceland
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 airfield and 2 infantry
                        British roll dice for 1 armour and 1 infantry in Iceland, round 2 :  1/2 hits
                        Germans roll dice for 2 infantry in Iceland, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Iceland
                        British roll dice for 1 armour and 1 infantry in Iceland, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Iceland, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Iceland
                    British win, taking Iceland from Germans with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in 104 Sea Zone
                    British attack with 4 fighters and 1 tactical_bomber
                    Germans defend with 1 cruiser
                        British roll dice for 4 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 :  2/5 hits
                        Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Germans lost in 104 Sea Zone
                    British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser

    Non Combat Move - British
                1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 bomber moved from Quebec to United Kingdom
                1 mech_infantry moved from Eire to United Kingdom
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo
                1 cruiser and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 4 infantry moved from Burma to Shan State
                1 aaGun moved from Burma to Shan State
                1 artillery and 2 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 mech_infantry moved from India to Burma
                1 fighter moved from 123 Sea Zone to Scotland

    Place Units - British
                1 airfield placed in Gibraltar
                1 armour and 1 mech_infantry placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,6
                British collect 26 PUs (1 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 7 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 1 aaGun, 1 artillery and 4 infantry
        Burma : 1 aaGun, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        Celebes : 1 flag, 2 infantry
        Sumatra : 1 flag
        44 Sea Zone : 1 transport
        39 Sea Zone : 1 destroyer
        Belgian Congo : 1 infantry
        Iceland : 1 airfield and 1 armour
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 airfield, 3 fighters, 1 harbour and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 aaGun, 1 airfield, 1 fighter and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Tanganyika Territory : 1 infantry
        80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        123 Sea Zone : 1 transport
        106 Sea Zone : 1 flag, 1 destroyer
        Eire : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 fighter

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 35 / 35
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 27 / 26
        UK_Pacific : 24 / 24
        Italians : 13 / 13
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 factory_minor; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Syria
                1 armour moved from Egypt to Syria
                2 transports moved from 98 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Kenya to Belgian Congo
                1 bomber moved from Ethiopia to Belgian Congo
                1 fighter moved from Southern Italy to Syria
                1 fighter moved from Southern Italy to Tunisia
                1 infantry moved from Libya to Tunisia
                1 cruiser moved from 98 Sea Zone to 94 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 factory_minor; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Syria
                1 armour moved from Egypt to Syria
                2 transports moved from 98 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Kenya to Belgian Congo
                1 bomber moved from Ethiopia to Belgian Congo
                1 fighter moved from Southern Italy to Syria
                1 fighter moved from Southern Italy to Tunisia
                1 infantry moved from Libya to Tunisia
                1 cruiser moved from 98 Sea Zone to 94 Sea Zone

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Belgian Congo from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 fighter and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Algeria
                    Italians attack with 1 artillery and 3 infantry
                    French defend with 1 infantry
                    Italians win, taking Algeria from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Syria
                    Italians attack with 2 armour and 1 fighter
                    French defend with 1 infantry
                    Italians win, taking Syria from French with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Syria to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 artillery and 2 infantry moved from Alexandria to Egypt
                1 battleship moved from 98 Sea Zone to 94 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 cruiser moved from 98 Sea Zone to 94 Sea Zone
                1 fighter moved from Tunisia to Tobruk
                1 armour moved from Albania to Slovakia Hungary
                2 infantry moved from Albania to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Belgian Congo to Egypt

    Place Units - Italians
                1 factory_minor placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                Italians collect 18 PUs (1 lost to blockades); end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                2 fighters moved from Queensland to Malaya
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 2 fighters and 3 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        37 Sea Zone : 1 destroyer and 1 transport
        54 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 35 / 35
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 24 / 26
        UK_Pacific : 24 / 24
        Italians : 19 / 29
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Morocco : 1 infantry
        French West Africa : 1 infantry
        72 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 35 / 35
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 24 / 26
        UK_Pacific : 24 / 24
        Italians : 19 / 29
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Poland to Baltic States
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 infantry moved from Romania to Bessarabia
                1 bomber moved from Western Germany to Bessarabia
                1 bomber moved from Western Germany to Baltic States
                3 artilleries and 16 infantry moved from Poland to Eastern Poland
                2 artilleries moved from Romania to Eastern Poland

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Poland to Baltic States
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 infantry moved from Romania to Bessarabia
                1 bomber moved from Western Germany to Bessarabia
                1 bomber moved from Western Germany to Baltic States
                3 artilleries and 16 infantry moved from Poland to Eastern Poland
                2 artilleries moved from Romania to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 5 artilleries and 16 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 5 artilleries and 15 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Baltic States to Western Germany
                1 bomber moved from Bessarabia to Germany
                4 armour and 12 mech_infantrys moved from Germany to Eastern Poland
                2 aaGuns moved from Poland to Eastern Poland
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Germany to Poland
                1 mech_infantry moved from Western Germany to Poland
                2 artilleries moved from Holland Belgium to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                1 infantry moved from France to Western Germany
                2 armour moved from Yugoslavia to Romania
                3 armour moved from Greece to Romania
                3 infantry moved from Romania to Eastern Poland
                6 infantry moved from Finland to Karelia
                1 fighter moved from Southern Italy to Western Germany
                1 fighter moved from Egypt to Southern Italy

    Place Units - Germans
                3 armour and 5 mech_infantrys placed in Germany
                1 fighter placed in Western Germany
                1 destroyer placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
                1 fighter and 4 infantry moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 fighter and 4 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 4 infantry in Baltic States, round 2 :  0/5 hits
                        Germans roll dice for 2 infantry in Baltic States, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Baltic States
                        Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 3 :  0/4 hits
                        Germans roll dice for 2 infantry in Baltic States, round 3 :  1/2 hits
                        1 infantry owned by the Russians lost in Baltic States
                        Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 4 :  3/3 hits
                        Germans roll dice for 2 infantry in Baltic States, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
                3 artilleries and 4 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                1 armour and 4 infantry moved from Russia to Bryansk
                2 artilleries and 10 infantry moved from Belarus to Bryansk
                1 aaGun moved from Belarus to Bryansk
                1 artillery moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 fighter moved from Baltic States to Russia
                2 aaGuns and 18 infantry moved from Sakha to Amur

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Belarus : 1 infantry
        Baltic States : 1 infantry
        Bryansk : 2 aaGuns, 2 armour, 5 artilleries, 1 fighter, 20 infantry and 1 tactical_bomber
        Archangel : 1 artillery and 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter and 5 infantry
        Ukraine : 1 factory_minor and 6 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        Caucasus : 1 armour and 1 mech_infantry
        114 Sea Zone : 1 cruiser
        127 Sea Zone : 1 destroyer and 1 submarine
        Northwest Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 54
        Russians : 35 / 40
        Japanese : 35 / 35
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 24 / 26
        UK_Pacific : 24 / 24
        Italians : 19 / 29
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                6 infantry moved from Korea to Amur
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Kweichow to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 cruiser moved from 6 Sea Zone to 5 Sea Zone
                2 bombers, 7 fighters and 5 tactical_bombers moved from Anhwe to Amur

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                6 infantry moved from Korea to Amur
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Kweichow to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 cruiser moved from 6 Sea Zone to 5 Sea Zone
                2 bombers, 7 fighters and 5 tactical_bombers moved from Anhwe to Amur

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 2 bombers, 8 fighters, 8 infantry and 6 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                    Japanese win with 2 bombers, 1 fighter and 6 tactical_bombers remaining. Battle score for attacker is -30
                    Casualties for Japanese: 7 fighters and 8 infantry
                    Casualties for Russians: 2 aaGuns and 18 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 bombers moved from Amur to Japan
                1 fighter and 6 tactical_bombers moved from Amur to Manchuria
                1 infantry moved from Chahar to Jehol
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Shensi
                3 infantry moved from Kweichow to Szechwan
                1 artillery and 1 mech_infantry moved from Kweichow to Yunnan
                2 artilleries and 6 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Yunnan
                3 armour moved from Kiangsu to Kweichow
                1 aaGun moved from Korea to Manchuria
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 battleship and 1 carrier moved from 36 Sea Zone to 19 Sea Zone
                5 transports moved from 36 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                3 armour placed in Kiangsu
                2 infantry and 1 mech_infantry placed in Japan
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 artillery and 1 infantry placed in Eastern United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 bomber, 3 fighters, 1 harbour and 2 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        54 Sea Zone : 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_minor and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 3 bombers, 1 factory_minor, 1 harbour and 3 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 48 / 54
        Russians : 35 / 40
        Japanese : 39 / 39
        Americans : 52 / 77
        Chinese : 1 / 5
        British : 24 / 26
        UK_Pacific : 24 / 24
        Italians : 19 / 29
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                4 infantry moved from Sikang to Tsinghai
                6 infantry moved from Sikang to Szechwan
                1 fighter moved from Burma to Szechwan

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 4 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 4 infantry in Tsinghai, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Tsinghai, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Szechwan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 4 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 2 :  1/7 hits
                        Japanese roll dice for 4 infantry in Szechwan, round 2 :  2/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 :  1/5 hits
                        Japanese roll dice for 3 infantry in Szechwan, round 3 :  0/3 hits
                        1 infantry owned by the Japanese lost in Szechwan
                        Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 4 :  0/5 hits
                        Japanese roll dice for 2 infantry in Szechwan, round 4 :  0/2 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 5 :  2/5 hits
                        Japanese roll dice for 2 infantry in Szechwan, round 5 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 4 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Burma

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Tsinghai : 4 infantry
        Szechwan : 3 infantry
        Sikang : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 48 / 54
        Russians : 35 / 40
        Japanese : 37 / 39
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 24 / 26
        UK_Pacific : 24 / 24
        Italians : 19 / 29
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 factory_minor, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                3 fighters and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kiangsi
                1 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 bomber moved from United Kingdom to France

    Combat - British
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Battle in 92 Sea Zone
                    British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 :  4/5 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    British win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Kiangsi
                Battle in Belgian Congo
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 2 :  0/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 3 :  1/1 hits
                        1 mech_infantry owned by the British lost in Belgian Congo
                        British roll dice for 1 armour in Belgian Congo, round 4 :  0/1 hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 4 :  0/1 hits
                        British roll dice for 1 armour in Belgian Congo, round 5 :  1/1 hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 5 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                    Italians win, taking Kiangsi from Japanese with no units remaining. Battle score for attacker is -7
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from 92 Sea Zone to United Kingdom
                1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 106 Sea Zone
                1 fighter moved from Scotland to 106 Sea Zone
                1 armour moved from Iceland to 123 Sea Zone
                1 armour and 1 transport moved from 123 Sea Zone to 106 Sea Zone
                1 armour moved from 106 Sea Zone to New Brunswick Nova Scotia
                1 artillery moved from Burma to India
                8 infantry moved from India to Burma
                1 artillery moved from Shan State to Burma
                1 aaGun moved from Shan State to Burma
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 bomber moved from France to United Kingdom

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 infantry placed in Quebec
                1 mech_infantry placed in Union of South Africa
                1 factory_minor placed in Persia

    Turn Complete - British
                British collect 25 PUs; end with 25 PUs total

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,5,6,3,6,6,2
                UK_Pacific collect 25 PUs (2 lost to blockades); end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 8 infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 infantry
        Kiangsi : 2 infantry
        Siam : 1 flag, 1 infantry
        Shan State : 2 infantry
        Burma : 2 aaGuns, 1 artillery, 1 fighter, 12 infantry and 1 mech_infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag
        Sumatra : 1 flag
        39 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
        20 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 armour and 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
        106 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
        Eire : 1 flag
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 3 infantry

    Production/PUs Summary :

    Germans : 48 / 54
        Russians : 35 / 40
        Japanese : 32 / 39
        Americans : 52 / 77
        Chinese : 5 / 5
        British : 25 / 25
        UK_Pacific : 27 / 30
        Italians : 18 / 29
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 armour, 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Tunisia to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery and 2 infantry moved from Algeria to Morocco
                1 armour moved from Slovakia Hungary to Belarus
                2 fighters moved from Egypt to Kenya
                1 battleship and 1 cruiser moved from 94 Sea Zone to 92 Sea Zone
                1 bomber moved from Egypt to Union of South Africa

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 armour, 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Tunisia to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery and 2 infantry moved from Algeria to Morocco
                1 armour moved from Slovakia Hungary to Belarus
                2 fighters moved from Egypt to Kenya
                1 battleship and 1 cruiser moved from 94 Sea Zone to 92 Sea Zone
                1 bomber moved from Egypt to Union of South Africa

    Combat - Italians
                Strategic bombing raid in Union of South Africa
                    Bombing raid in Union of South Africa rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Union of South Africa causes 6 damage total.
                Battle in Belarus
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kenya
                    Italians attack with 2 fighters
                    British defend with 1 infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Morocco
                    Italians attack with 1 artillery and 2 infantry
                    French defend with 1 infantry
                    Italians win, taking Morocco from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 1 cruiser and 1 transport
                    British defend with 1 destroyer
                    Italians win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Gibraltar

    Non Combat Move - Italians
                1 fighter moved from Tobruk to Egypt
                2 fighters moved from Kenya to Egypt
                1 bomber moved from Union of South Africa to Belgian Congo
                1 infantry moved from Algeria to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 armour moved from Syria to Iraq
                1 artillery moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 cruiser moved from 94 Sea Zone to 98 Sea Zone
                2 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt
                1 carrier placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs

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