@max334 Scrambles?
14L G40 bonusbent (axis) - Rasmustb (allies bid 7)
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Sp�ndende om der g�r sea lion i den, eller det blir ved truslen
Du maa have spist soem! :lol:
Det ville da vaere yderst passende at tage England, men jeg maa nok hellere afstaa. Bevares, jeg ville have vaeret fristet, hvis du havde slaekket lidt mere paa forsvaret.
Citat: “uanset hvor smuk strategien er, saa boer man af og til se paa resultaterne”. Du kan maaske gaette, hvem der har sagt disse vise ord :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 10 artilleries, 1 bomber, 1 carrier, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 submarine moved from 112 Sea Zone to 123 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Italy to 96 Sea Zone
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 cruiser moved from 112 Sea Zone to 123 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 battleship moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in 96 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 cruiser
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Gibraltar
Battle in 92 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
French defend with 1 cruiser and 1 destroyer
Germans win, taking Gibraltar from British with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for French: 1 cruiser and 1 destroyer
Battle in 123 Sea Zone
Germans attack with 1 cruiser and 1 submarine
British defend with 1 battleship
Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 20
Casualties for British: 1 battleshipNon Combat Move - Germans
2 bombers moved from 92 Sea Zone to Southern Italy
2 fighters moved from Normandy Bordeaux to 93 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to Southern Italy
1 artillery moved from France to Western Germany
4 armour and 3 mech_infantrys moved from France to Germany
2 armour and 1 mech_infantry moved from Southern France to Yugoslavia
5 infantry moved from Bulgaria to Romania
1 aaGun moved from Western Germany to Germany
2 aaGuns moved from Holland Belgium to Western Germany
2 fighters and 2 tactical_bombers moved from 96 Sea Zone to AlexandriaPlace Units - Germans
1 carrier and 1 destroyer placed in 93 Sea Zone
1 armour, 1 bomber and 4 mech_infantrys placed in Western Germany
10 artilleries placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
Nå, jeg havde nok været bedre tjent med at købe AC i første runde, når jeg nu alligevel endte med at tage Gibraltar.
Kom frisk Ivan.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Caucasus to Rostov
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 artillery and 4 infantry moved from Ukraine to Bryansk
2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
2 aaGuns moved from Belarus to Bryansk
3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber moved from Novgorod to Belarus
1 tactical_bomber moved from Belarus to Rostov
1 fighter moved from Belarus to Caucasus
1 fighter moved from Belarus to Novgorod
5 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 fighter placed in Russia
Russians undo move 2.
Russians undo move 2.
3 artilleries placed in Novgorod
1 fighter and 2 infantry placed in Russia
Russians undo move 3.
Russians undo move 2.
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 fighter placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries, 2 infantry and 1 mech_infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kwangsi to Yunnan
3 fighters moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East -
Tog foerste halvdel af turen i toget, tager anden halvdel saa snart der er tid på kontoret
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N�, jeg havde nok v�ret bedre tjent med at k�be AC i f�rste runde, n�r jeg nu alligevel endte med at tage Gibraltar.
Kom frisk Ivan.
psssch som om det underlegne tyske bisser kan indtage den stolte halvø! Delusions of grandeur
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N�, jeg havde nok v�ret bedre tjent med at k�be AC i f�rste runde, n�r jeg nu alligevel endte med at tage Gibraltar.
Kom frisk Ivan.
psssch som om det underlegne tyske bisser kan indtage den stolte halv�! Delusions of grandeur
ehemm nu skal du ikke lade dig narre af, at det kan virke som om, at de allieredes diplomati er baseret på aldeles forældede udtalelser…
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Endda aldeles forældede efterretninger
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries, 2 infantry and 1 mech_infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kwangsi to Yunnan
3 fighters moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far EastCombat - Japanese
Battle in Soviet Far East
Battle in Yunnan
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Soviet Far East from Russians, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Caroline Islands
2 bombers moved from Kwangsi to Caroline Islands
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 infantry moved from Manchuria to Korea
3 fighters and 1 tactical_bomber moved from Jehol to Kwangsi
1 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 aaGun and 5 infantry moved from Jehol to Anhwe
3 infantry moved from Manchuria to JeholPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 infantry placed in Japan
1 factory_minor placed in KiangsuTurn Complete - Japanese
Japanese collect 34 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 carriers and 1 submarine moved from 101 Sea Zone to 102 Sea Zone
3 fighters and 1 tactical_bomber moved from Western United States to 102 Sea Zone
1 infantry moved from Western United States to Central United States
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to KansuPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
Er Churchill mon faret vild i bakkerne ved Stonehenge?
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Havde skrevet dig en mail… :
Hej Bjarke
Kender du til den snedige manøvre, hvor briterne sejler en destroyer til sz 36? Hvis du så vil erklære krig i næste runde, ligger der et fjendtligt krigsskib i dette farvand, hvilket betyder du ikke kan loade dine transports her… Skriver selvfølgelig fordi jeg havde planer om at anvende netop denne lille lusker nu, men alligevel fik lidt dårlig samvittighed.
Reglerne er klare nok, men det er nok alligevel ikke til sådanne situationer, de tænkes anvendt - oder? Anyways tænker det kan være ret træls, hvis du ikke er klar over det. På den anden side koster det dog også en engelsk DD. Det man kan gøre for at undgå det, er selvfølgelig at have de japanske transportskibe ladet med mænd allerede, men det har du jo ikke gjort, og det begrænser jo så også de forskellige muligheder man har en smule.
Hvad siger du til det? Skal jeg bare gøre det? Vil du have lidt edits? Vil du helst foretrække, at vi slet ikke tillader “luskeren”?
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Jeg har ogsaa svaret paa mail :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
2 fighters moved from United Kingdom to 123 Sea Zone
1 armour moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 bomber moved from Malta to Anglo Egyptian SudanCombat - British
Battle in 123 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 cruiser and 1 submarine
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 cruiser and 1 submarine
Casualties for British: 1 destroyer and 1 fighter
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 carrier and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 fighters moved from India to 81 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
1 tactical_bomber moved from Burma to India
1 infantry moved from Shan State to Burma
1 fighter moved from 123 Sea Zone to Scotland
1 mech_infantry moved from Eire to United Kingdom
1 armour moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 armour moved from Brazil to Suriname
British take Suriname from Dutch
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
British collect 31 PUs; end with 34 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 artillery and 1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Yugoslavia to Eastern Poland
Italians take Eastern Poland from RussiansCombat - Italians
Battle in MoroccoNon Combat Move - Italians
1 artillery moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 armour moved from Greece to Romania
1 infantry moved from Northern Italy to Southern Italy
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 fighter moved from Southern Italy to Tobruk
1 fighter moved from Southern Italy to TobrukPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 destroyer placed in 95 Sea Zone
Italians undo move 2.
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Northern Territory to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 infantry placed in New South Wales
2 submarines placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Shan State: 1 infantry
EDIT: Adding units owned by ANZAC to Malaya: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
3 infantry moved from Algeria to TunisiaCombat - French
Battle in Tunisia
French attack with 3 infantry
Italians defend with 1 artillery and 1 infantry
2 infantry owned by the French retreated to Algeria
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 2 armour, 2 bombers, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Karelia
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern PolandCombat - Germans
Non Combat Move - Germans
2 armour, 2 artilleries and 11 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 infantry moved from Slovakia Hungary to Eastern Poland
3 artilleries moved from Poland to Eastern Poland
3 aaGuns moved from Poland to Eastern Poland
13 infantry moved from Poland to Eastern Poland
10 artilleries moved from Germany to Poland
1 aaGun moved from Germany to Poland
4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to France
1 armour moved from Western Germany to Poland
2 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 carrier moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from 93 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to Tobruk
1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
3 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 battleship moved from 91 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Southern Italy to Tobruk
1 bomber moved from Southern Italy to Eastern Poland
1 tactical_bomber moved from Southern Italy to Western Germany
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery moved from Western Germany to Northern ItalyPlace Units - Germans
1 mech_infantry placed in Western Germany
2 armour and 2 bombers placed in Germany
Germans undo move 2.
2 bombers placed in Western Germany
2 armour placed in Germany
1 submarine placed in 112 Sea Zone
1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs