@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
14L King_Nothing- (Axis) vs Bonusbent (allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
1 fighter moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 bomber moved from Egypt to AlexandriaCombat - British
Battle in 41 Sea Zone
British attack with 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer and 1 submarine
British win, taking 41 Sea Zone from Japanese with 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Alexandria
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
British win, taking Alexandria from Italians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Yunnan to Shan State
2 aaGuns, 1 artillery, 16 infantry and 2 mech_infantrys moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
2 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
2 infantry moved from Brazil to British Guiana
1 bomber moved from Alexandria to Persia
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
1 mech_infantry moved from Eire to United Kingdom
2 fighters moved from French West Africa to EgyptPlace Units - British
1 destroyer and 1 submarine placed in 71 Sea Zone
3 infantry placed in Egypt
3 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,1
British collect 34 PUs (1 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 armour and 1 artillery moved from Tobruk to Alexandria
1 bomber moved from Western Germany to Alexandria
1 carrier, 3 destroyers and 2 fighters moved from 95 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Libya to Tobruk
1 artillery moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 artillery moved from Baltic States to Belarus
2 fighters moved from Southern Italy to 95 Sea ZoneCombat - Italians
Battle in Alexandria
Italians attack with 1 armour, 1 artillery and 1 bomber
British defend with 2 infantry
Italians win, taking Alexandria from British with 1 armour remaining. Battle score for attacker is -10
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 bomberNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Belarus to BryanskPlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 8 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
ANZAC attack with 1 fighter; Americans loiter and taunt with
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 1 transport; Americans loiter and taunt with
Japanese defend with 2 transports
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in JavaNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Shan State
1 fighter moved from 37 Sea Zone to Shan State
2 aaGuns and 1 infantry moved from Queensland to New South Wales
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 bomber moved from 44 Sea Zone to Shan StatePlace Units - ANZAC
1 artillery placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs -
Virkelig nogen vanvittige slag med meget faa fuldtraeffere paa begge sider :lol:
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skal Frankrig noget? Eller skal jeg bare klikke den videre?
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@King_Nothing-:
skal Frankrig noget? Eller skal jeg bare klikke den videre?
Klik du bare igennem Frankrig og spil med Tyskland :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 armour, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
4 armour moved from Eastern Poland to Bryansk
2 bombers moved from Belarus to Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
1 artillery and 2 infantry moved from Novgorod to Archangel
2 tactical_bombers moved from Belarus to Archangel
2 armour and 6 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Belarus to Bryansk
8 armour, 15 artilleries and 26 infantry moved from Belarus to Bryansk
1 artillery moved from Novgorod to Belarus
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 82 Sea Zone to 84 Sea Zone
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to NovgorodCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 1 artillery, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
2 tactical_bombers moved from Archangel to Bryansk
3 aaGuns moved from Belarus to BryanskPlace Units - Germans
2 fighters placed in Western Germany
3 armour placed in Novgorod
5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
1 infantry moved from Nenetsia to Archangel
1 fighter moved from Nenetsia to Urals
1 mech_infantry moved from Samara to Sikang
Chinese take Sikang from Japanese
1 armour moved from Samara to Tsinghai
4 mech_infantrys moved from Samara to Tsinghai
1 infantry moved from Vologda to Urals
1 tactical_bomber moved from Samara to Urals
1 fighter moved from Samara to Archangel
1 armour and 1 mech_infantry moved from Samara to Kansu
Russians take Novosibirsk from Japanese
Chinese take Kansu from JapaneseCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Tsinghai
Russians attack with 1 armour and 4 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Tsinghai from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Urals
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians win, taking Urals from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Urals to Russia
1 fighter moved from Urals to Russia
1 aaGun and 1 artillery moved from Vologda to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Nenetsia to Vologda
1 aaGun moved from Nenetsia to Vologda
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Tambov to RostovPlace Units - Russians
9 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 bombers moved from French Indo China to 41 Sea Zone
2 submarines moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to Japan
2 fighters moved from French Indo China to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 fighter moved from French Indo China to 6 Sea Zone
1 carrier and 1 fighter moved from 35 Sea Zone to 6 Sea Zone
3 armour moved from French Indo China to Kwangsi
2 mech_infantrys moved from Kiangsu to Anhwe
1 artillery moved from Kweichow to Anhwe
1 mech_infantry moved from Shensi to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Shensi to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
2 mech_infantrys moved from Kwangtung to Kwangsi
3 tactical_bombers moved from French Indo China to Kwangsi
2 infantry moved from Manchuria to Jehol
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 2 bombers and 2 submarines
ANZAC defend with 1 transport; British defend with 1 cruiser, 1 destroyer and 1 transport
Japanese win, taking 41 Sea Zone from UK_Pacific with 2 bombers and 1 submarine remaining. Battle score for attacker is 28
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 transport
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Alaska
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking Alaska from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
2 bombers moved from 41 Sea Zone to KwangsiPlace Units - Japanese
3 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
1 carrier, 2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Shan State to French Indo China
Americans take French Indo China from Japanese
1 submarine moved from 10 Sea Zone to 2 Sea ZoneCombat - Americans
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 fighters moved from Western United States to 10 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 armour and 4 mech_infantrys moved from Eastern United States to Western United States
1 infantry moved from Eastern United States to Central United States
2 bombers moved from British Guiana to Western United States
1 submarine moved from 101 Sea Zone to 106 Sea Zone
3 bombers moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Shan State to IndiaPlace Units - Americans
2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
2 bombers and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - British
British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Alexandria
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 bomber moved from Persia to 41 Sea Zone
3 infantry moved from Egypt to Alexandria
4 armour moved from Egypt to Alexandria
2 artilleries moved from Egypt to Alexandria
4 fighters and 1 tactical_bomber moved from Egypt to TobrukCombat - British
Battle in Tobruk
British attack with 4 fighters and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Alexandria
British attack with 4 armour, 2 artilleries and 5 infantry
Italians defend with 1 armour
British win, taking Alexandria from Italians with 4 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in 41 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
British win, taking 41 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
1 bomber moved from 41 Sea Zone to India
1 infantry moved from Burma to Yunnan
1 infantry moved from Siam to French Indo China
2 aaGuns moved from Shan State to French Indo China
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
3 mech_infantrys moved from Shan State to French Indo China
1 artillery and 16 infantry moved from Shan State to French Indo China
1 infantry moved from Burma to Shan State
3 infantry moved from India to Burma
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 submarine moved from 81 Sea Zone to 99 Sea Zone
4 fighters moved from Tobruk to Egypt
1 tactical_bomber moved from Tobruk to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Caucasus to Kazakhstan
1 artillery and 1 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Persia to Turkmenistan
1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from British Guiana to Brazil
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea ZonePlace Units - British
2 fighters and 1 mech_infantry placed in Persia
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,2
British collect 33 PUs (2 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 2 destroyers and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
2 fighters moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 artillery moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 artillery moved from Bryansk to Tambov
Italians take Tambov from RussiansCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 4 fighters
British defend with 1 submarine
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to Southern Italy
2 fighters moved from 99 Sea Zone to 95 Sea ZonePlace Units - Italians
2 artilleries placed in Southern Italy
2 destroyers and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Shan State to KwangtungCombat - ANZAC
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.Non Combat Move - ANZAC
1 bomber moved from Kwangtung to French Indo China
2 fighters moved from Shan State to French Indo China
1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 factory_minor and 1 fighter placed in New South Wales
ANZAC undo move 2.
1 fighter placed in New South Wales
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
EDIT: Adding units owned by ANZAC to Alexandria: 1 infantry
EDIT: Turning off Edit Mode -
Glemte et NCM med Anzac.
Nå, Deutschland über alles…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 bomber moved from Bryansk to Archangel
3 armour moved from Novgorod to Bryansk
1 artillery moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
5 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Western Germany to Bryansk
1 submarine moved from 84 Sea Zone to 91 Sea Zone
1 bomber moved from Bryansk to Archangel
2 tactical_bombers moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
5 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
1 submarine moved from 125 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 5 mech_infantrys and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 fighter, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 3 tactical_bombers moved from Rostov to Bryansk
2 bombers moved from Archangel to Bryansk
3 infantry moved from Novgorod to BelarusPlace Units - Germans
3 bombers and 1 infantry placed in Western Germany
3 armour placed in Ukraine
1 armour placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 armour moved from Suiyuyan to Kansu
1 armour moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 armour moved from Shensi to Sikang
1 mech_infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 mech_infantry moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Vologda to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians win, taking Tambov from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
retreated to Smolensk
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 aaGun moved from Vologda to Russia
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Volgograd to Russia
1 infantry moved from Urals to Novosibirsk
3 mech_infantrys moved from Tsinghai to SikangPlace Units - Russians
1 artillery, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 43 PUs; 6 SuicideAttackTokens;
Japanese buy 2 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 carrier and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 mech_infantrys moved from Kwangsi to Yunnan
1 artillery moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
2 tactical_bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Kwangtung
3 armour and 3 mech_infantrys moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung
1 mech_infantry moved from Anhwe to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Anhwe to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Jehol to Chahar
3 mech_infantrys moved from Anhwe to Kwangtung
1 infantry moved from Manchuria to Jehol
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from BritishCombat - Japanese
Battle in Malaya
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 mech_infantrys and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
3 tactical_bombers moved from Yunnan to Kwangtung
2 bombers and 1 tactical_bomber moved from Kweichow to KwangtungPlace Units - Japanese
3 infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 destroyers and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Chahar: 2 infantry
EDIT: Adding units owned by Japanese to Anhwe: 2 infantry
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total





