S.A. Axis vs Van. Allies +4

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 destroyer and 2 fighters; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                3 fighters moved from Iceland to Scotland
                1 armour and 1 artillery moved from United Kingdom to Scotland
                10 infantry moved from United Kingdom to Scotland
                1 armour and 1 mech_infantry moved from Yunnan to Shensi
                      Chinese take Szechwan from Japanese
                4 infantry moved from Yunnan to Kweichow
                4 infantry moved from Yunnan to Hunan
                4 infantry moved from Yunnan to Kwangsi
                4 infantry moved from Yunnan to French Indo China
                4 infantry moved from Yunnan to Shan State

    Combat - British
                Battle in Scotland
                    British attack with 1 armour, 1 artillery, 3 fighters and 10 infantry
                    Germans defend with 1 airfield, 1 armour, 1 artillery and 6 infantry
                    British win, taking Scotland from Germans with 1 armour, 1 artillery, 3 fighters and 9 infantry remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 armour, 1 artillery and 6 infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 4 infantry
                    Japanese defend with 1 armour
                    British win, taking Shan State from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for British: 2 infantry
                Battle in French Indo China
                    British attack with 4 infantry
                    Japanese defend with 1 artillery
                    British win, taking French Indo China from Japanese with 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 2 infantry
                Battle in Kwangsi
                    British attack with 4 infantry
                    Japanese defend with 1 infantry
                    British win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Hunan
                    British attack with 4 infantry
                    Japanese defend with 1 infantry
                    British win, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    British attack with 4 infantry
                    Japanese defend with 1 artillery
                    British win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Shensi
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 armour
                    British win, taking Shensi from Japanese with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 mech_infantry moved from Yunnan to Shensi
                4 mech_infantrys moved from India to Yunnan
                1 artillery and 1 infantry moved from Northwest Persia to Persia
                1 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia
                6 mech_infantrys moved from Iraq to Eastern Persia
                1 fighter moved from Egypt to Gibraltar
                1 carrier moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from Egypt to Alexandria
                3 fighters moved from Scotland to United Kingdom

    Place Units - British
                1 destroyer placed in 109 Sea Zone
                2 fighters placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
                British collect 32 PUs (2 lost to blockades); end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Some Units in India change ownership: 1 armour and 2 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from 26 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 25 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Bessarabia to Western Ukraine
                1 artillery and 2 infantry moved from Romania to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                      Italians take 98 Sea Zone from British
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to Gibraltar


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Bessarabia to Western Ukraine
                1 artillery and 2 infantry moved from Romania to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                      Italians take 98 Sea Zone from British
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 3 :  0/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 3 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 4 :  0/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 4 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 5 :  1/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Italians attack with 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Gibraltar
                    Italians attack with 1 fighter
                    British defend with 1 fighter and 1 harbour; Americans defend with 1 armour, 1 artillery and 2 infantry
                        Italians roll dice for 1 fighter in Gibraltar, round 2 :  0/1 hits
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Gibraltar, round 2 :  2/5 hits
                        1 fighter owned by the Italians lost in Gibraltar
                    British win with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians

    Place Units - Italians
                1 armour, 2 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.939
            Median : 4.000
            Variance : 0.906
            Standard Deviation : 0.952
            Total rolls : 33

    British Combat
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7

    Italians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.650
            Standard Deviation : 0.806
            Total rolls : 21


  • SORRY, I messed up I was so pumped about taking Gib. that I forgot to land my forces.
    I’ll edit out to that battle and just do that one, if thats alright by you
    Thanks
    Kris


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Bessarabia to Western Ukraine
                1 artillery and 2 infantry moved from Romania to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                      Italians take 98 Sea Zone from British
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to Gibraltar


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery and 3 infantry moved from Bessarabia to Western Ukraine
                1 artillery and 2 infantry moved from Romania to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                      Italians take 98 Sea Zone from British
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery and 3 infantry moved from Bessarabia to Western Ukraine
                1 artillery and 2 infantry moved from Romania to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                      Italians take 98 Sea Zone from British
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Poland, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  2/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Western Ukraine
                        Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Gibraltar
                    Italians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 fighter and 1 harbour; Americans defend with 1 armour, 1 artillery and 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 :  1/2 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Gibraltar, round 2 :  2/5 hits
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Gibraltar, round 2 :  3/5 hits
                        1 artillery owned by the Americans , 1 artillery owned by the Italians , 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 armour and 1 fighter in Gibraltar, round 3 :  1/2 hits
                        British roll dice for 1 armour and 1 fighter in Gibraltar, round 3 :  1/2 hits
                        1 fighter owned by the Italians and 1 armour owned by the Americans lost in Gibraltar
                        Italians roll dice for 1 armour in Gibraltar, round 4 :  0/1 hits
                        British roll dice for 1 fighter in Gibraltar, round 4 :  1/1 hits
                        1 armour owned by the Italians lost in Gibraltar
                    British win with 1 fighter remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Romania to Southern Italy
                1 artillery and 3 infantry moved from Yugoslavia to Romania
                2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 armour, 2 artilleries and 3 infantry placed in Northern Italy
                Italians undo move 1.
                1 armour, 2 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.351
            Median : 3.000
            Variance : 0.639
            Standard Deviation : 0.799
            Total rolls : 37

    British Combat
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Russians Combat
                2 was rolled 3 times
                4 was rolled 3 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6

    Italians Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.348
            Median : 4.000
            Variance : 0.682
            Standard Deviation : 0.826
            Total rolls : 23


  • Jeepers creepers, sooner or later I’ll figure it out
    Tanks
    S.A.

  • '17 '16 '15 '14 '12

    yeah no worries.  I bugger stuff up all the time too.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 20 Sea Zone
                Battle in 20 Sea Zone
                    ANZAC attack with 3 submarines
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 submarine moved from 45 Sea Zone to 36 Sea Zone
                1 submarine moved from 45 Sea Zone to 21 Sea Zone
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 carrier and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                3 fighters moved from Hawaiian Islands to Midway
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 cruiser moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Poland to Baltic States
                1 armour moved from Poland to Baltic States
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                1 submarine moved from 109 Sea Zone to 111 Sea Zone
                4 fighters and 1 tactical_bomber moved from Western Germany to 111 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Poland to Baltic States
                1 armour moved from Poland to Baltic States
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                1 submarine moved from 109 Sea Zone to 111 Sea Zone
                4 fighters and 1 tactical_bomber moved from Western Germany to 111 Sea Zone

    Combat - Germans
                Battle in 111 Sea Zone
                    Germans attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 carrier and 2 fighters
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 :  4/6 hits
                        Americans roll dice for 2 fighters in 111 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 carrier in 111 Sea Zone, round 2 :  0/1 hits
                        2 fighters owned by the Americans and 1 carrier owned by the Americans lost in 111 Sea Zone
                    Germans win with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 36
                    Casualties for Americans: 1 carrier and 2 fighters
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 3 transports
                        3 transports owned by the Americans lost in 125 Sea Zone
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 21
                    Casualties for Americans: 3 transports
                Battle in Baltic States
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                4 fighters and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
                2 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Western Germany to Germany
                2 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to France
                2 armour moved from Western Germany to Slovakia Hungary

    Place Units - Germans
                1 artillery and 3 infantry placed in Germany
                1 armour, 1 artillery, 1 fighter and 1 infantry placed in Western Germany
                1 artillery placed in France
                1 destroyer, 1 submarine and 1 transport placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.933
            Median : 5.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 15

    Germans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.364
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Russians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians repair 6 damage on 6 factory_minors; Remaining resources: 28 PUs;
                Russians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Novgorod to Karelia
                      Russians take Karelia from Germans
                1 armour moved from Karelia to Finland
                      Russians take Finland from Germans
                1 artillery and 4 infantry moved from Novgorod to Baltic States
                1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                3 armour and 2 mech_infantrys moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Italians
                3 armour and 2 mech_infantrys moved from Bessarabia to Eastern Poland
                1 artillery and 5 infantry moved from Ukraine to Western Ukraine
                2 armour and 2 mech_infantrys moved from Russia to Western Ukraine
                1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
                5 infantry moved from Belarus to Eastern Poland
                1 armour moved from Timguska to Yakut S.S.R.
                      Russians take Yenisey from Japanese
                      Russians take Yakut S.S.R. from Japanese
                1 infantry moved from Timguska to Kansu
                1 artillery and 2 infantry moved from Novosibirsk to Kansu
                1 artillery and 2 infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Sikang to Shensi
                1 artillery and 1 infantry moved from Rostov to Ukraine
                1 fighter moved from Volgograd to Western Ukraine

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 artillery and 1 infantry
                    Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                Battle in Eastern Poland
                    Russians attack with 4 armour, 5 infantry and 3 mech_infantrys
                    Italians defend with 1 armour, 1 artillery and 1 infantry
                    Russians win, taking Eastern Poland from Italians with 4 armour, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                Battle in Kansu
                    Russians attack with 1 artillery and 3 infantry
                    Japanese defend with 1 armour
                    Russians win, taking Kansu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Western Ukraine
                    Russians attack with 2 armour, 2 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys
                    Italians defend with 1 artillery and 1 infantry
                    Russians win, taking Western Ukraine from Italians with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Belarus to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
                1 fighter moved from Western Ukraine to Bryansk

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Volgograd: 1 infantry
                EDIT: Adding units owned by Russians to Samara: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Buryatia
                1 mech_infantry moved from Hopei to Suiyuyan
                1 armour moved from Hopei to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kwangtung to Kwangsi
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 armour moved from Kiangsu to Kwangsi
                1 fighter and 1 tactical_bomber moved from Malaya to Kiangsi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to Japan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Buryatia
                1 mech_infantry moved from Hopei to Suiyuyan
                1 armour moved from Hopei to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kwangtung to Kwangsi
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 armour moved from Kiangsu to Kwangsi
                1 fighter and 1 tactical_bomber moved from Malaya to Kiangsi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to Japan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi

    Combat - Japanese
                Japanese creates battle in territory 19 Sea Zone
                Battle in 19 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 submarine
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                Battle in Kwangsi
                    Japanese attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 3 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  3/6 hits
                        Chinese roll dice for 3 infantry in Kwangsi, round 2 :  1/3 hits
                        3 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
                    Japanese winJapanese win with 1 submarine remaining, taking Kwangsi from Chinese with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 18 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                3 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1,6,4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
                Japanese collect 34 PUs (7 lost to blockades); end with 34 PUs total

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Null / Other
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.714
            Median : 4.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7

    Chinese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 bombers, 4 destroyers, 1 factory_minor, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from United Kingdom to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 111 Sea Zone
                2 bombers moved from United Kingdom to 111 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                8 fighters and 2 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 2 destroyers and 2 fighters
                    Italians defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports
                    Units damaged: 1 carrier owned by the Italians and 1 battleship owned by the Italians
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 1 bomber, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 54
                    Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser and 2 transports
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 8 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win with 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 111 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Germans defend with 1 destroyer and 1 submarine
                    Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                2 bombers moved from 111 Sea Zone to Norway
                2 fighters moved from 92 Sea Zone to Malta
                1 bomber moved from 92 Sea Zone to Malta
                8 fighters and 2 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
                2 armour and 2 infantry moved from Western United States to 10 Sea Zone
                2 armour, 4 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
                2 armour and 2 infantry moved from 25 Sea Zone to Midway
                2 transports moved from 91 Sea Zone to 64 Sea Zone
                3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Eastern United States to Western United States
                1 aaGun moved from Central United States to Western United States
                1 aaGun moved from Central United States to Eastern United States
                1 fighter moved from Philippines to 54 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Norway
                4 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                Americans collect 60 PUs (2 lost to blockades); end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Yunnan to Kweichow

    Place Units - Chinese
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 battleship, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 carrier moved from 81 Sea Zone to 98 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone
                1 armour and 1 mech_infantry moved from Shensi to Chahar
                      Chinese take Hopei from Japanese
                      Chinese take Chahar from Japanese
                4 infantry moved from Kweichow to Anhwe
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                2 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Hunan to Anhwe
                2 infantry moved from Hunan to Kwangsi
                4 infantry moved from Yunnan to Kwangsi

    Combat - British
                British creates battle in territory 109 Sea Zone
                Battle in 98 Sea Zone
                    British attack with 1 carrier and 3 fighters
                    Germans defend with 1 submarine; Italians defend with 1 destroyer
                    1 submarine owned by the Germans Submerged
                    Units damaged: 1 carrier owned by the British
                    British win, taking 109 Sea Zone from Germans, taking 98 Sea Zone from Italians with 1 carrier and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Kwangsi
                    British attack with 8 infantry
                    Japanese defend with 1 armour and 2 artilleries
                    British win, taking Kwangsi from Japanese with 7 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 armour and 2 artilleries
                    Casualties for British: 1 infantry
                Battle in Anhwe
                    British attack with 6 infantry
                    Japanese defend with 1 armour and 1 infantry
                    British win, taking Anhwe from Japanese with 6 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 armour and 1 infantry

    Non Combat Move - British
                1 fighter could not land in 98 Sea Zone and was removed
                1 aaGun moved from Yunnan to Kwangsi
                1 aaGun moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Hunan
                1 armour and 2 mech_infantrys moved from India to Yunnan
                2 fighters moved from 98 Sea Zone to Egypt
                1 armour and 8 mech_infantrys moved from Eastern Persia to India
                1 artillery and 1 infantry moved from Persia to Iraq
                1 destroyer moved from 109 Sea Zone to 111 Sea Zone
                3 fighters moved from United Kingdom to Scotland
                1 armour and 1 artillery moved from Scotland to United Kingdom
                1 aaGun moved from United Kingdom to Scotland
                2 infantry moved from Scotland to United Kingdom
                2 infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 aaGun moved from Egypt to Alexandria

    Place Units - British
                1 battleship, 1 destroyer and 1 submarine placed in 98 Sea Zone
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
                British collect 33 PUs (1 lost to blockades); end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 armour and 3 mech_infantrys


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 artillery and 3 infantry moved from Romania to Eastern Poland
                1 submarine moved from 83 Sea Zone to 88 Sea Zone

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