@simon33 Yes, this is a very aggressive Axis approach. I did not use it much in the past; I am trying how it can work.
S.A. Axis vs Van. Allies +4
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 artilleries moved from United Kingdom to Scotland
6 infantry moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to Scotland
2 armour and 3 mech_infantrys moved from Iraq to Caucasus
1 armour and 4 mech_infantrys moved from Egypt to Syria
1 artillery moved from Yunnan to Hunan
1 artillery moved from Yunnan to Kwangsi
3 infantry moved from Yunnan to Hunan
3 infantry moved from Yunnan to Kwangsi
5 infantry moved from Yunnan to Szechwan
1 infantry moved from Burma to Shan State
2 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from JapaneseCombat - British
Battle in Caucasus
British attack with 2 armour and 3 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Caucasus from Japanese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
British attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
British win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Hunan
British attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
British win, taking Hunan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Szechwan
British attack with 5 infantry
Japanese defend with 2 infantry
British win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 5 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Syria
British attack with 1 armour and 4 mech_infantrys
Italians defend with 2 infantry
British win, taking Syria from Italians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Scotland
British attack with 2 artilleries, 3 fighters and 6 infantry
Germans defend with 1 airfield, 1 armour, 1 artillery and 6 infantry
British win, taking Scotland from Germans with 2 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 1 armour, 1 artillery and 6 infantry
Casualties for British: 3 infantryNon Combat Move - British
3 fighters moved from Scotland to United Kingdom
1 fighter moved from 76 Sea Zone to Egypt
1 artillery and 1 infantry moved from Persia to Iraq
4 infantry moved from India to Burma
3 mech_infantrys moved from Belgian Congo to Egypt
1 aaGun moved from United Kingdom to ScotlandPlace Units - British
3 infantry placed in United Kingdom
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,3,3,6
British collect 28 PUs (6 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 16 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 carrier moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from 98 Sea Zone to Syria
1 artillery and 3 infantry moved from Bessarabia to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 carrier moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from 98 Sea Zone to Syria
1 artillery and 3 infantry moved from Bessarabia to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 0/4 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Ukraine
Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Syria
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 armour and 4 mech_infantrys
Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Syria, round 2 : 1/4 hits
British roll dice for 1 armour and 4 mech_infantrys in Syria, round 2 : 3/5 hits
1 fighter owned by the Italians , 1 artillery owned by the Italians , 2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Syria
British win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -9
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
1 fighter owned by the Italians retreatedNon Combat Move - Italians
1 fighter moved from Syria to 99 Sea Zone
1 artillery and 4 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 85 Sea Zone to 83 Sea ZonePlace Units - Italians
2 infantry placed in Southern Italy
1 armour, 1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.455
Median : 3.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 22British Combat
2 was rolled 2 times
3 was rolled 3 times
Average roll : 2.600
Median : 3.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5Russians Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.692
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
3 submarines moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from French West Africa to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South AfricaPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Archangel
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Eastern Poland to Archangel
1 armour moved from Novgorod to Archangel
1 destroyer moved from 91 Sea Zone to 102 Sea Zone
1 submarine moved from 90 Sea Zone to 102 Sea Zone
3 transports moved from 111 Sea Zone to 112 Sea Zone
1 transport moved from 111 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
2 armour, 1 artillery and 5 infantry moved from 111 Sea Zone to Scotland
2 fighters moved from 111 Sea Zone to Scotland
1 destroyer moved from 93 Sea Zone to 103 Sea Zone
1 submarine moved from 93 Sea Zone to 90 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Scotland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Archangel
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Eastern Poland to Archangel
1 armour moved from Novgorod to Archangel
1 destroyer moved from 91 Sea Zone to 102 Sea Zone
1 submarine moved from 90 Sea Zone to 102 Sea Zone
3 transports moved from 111 Sea Zone to 112 Sea Zone
1 transport moved from 111 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
2 armour, 1 artillery and 5 infantry moved from 111 Sea Zone to Scotland
2 fighters moved from 111 Sea Zone to Scotland
1 destroyer moved from 93 Sea Zone to 103 Sea Zone
1 submarine moved from 93 Sea Zone to 90 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to ScotlandCombat - Germans
Battle in Archangel
Germans attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Archangel, round 2 : 1/5 hits
Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Scotland
Germans attack with 2 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 airfield, 2 artilleries and 3 infantry
AA fire in Scotland : 0/3 hits
Germans roll dice for 1 cruiser in Scotland, round 2 : 1/1 hits
Germans roll dice for 2 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Scotland, round 2 : 4/11 hits
British roll dice for 1 aaGun, 2 artilleries and 3 infantry in Scotland, round 2 : 1/5 hits
3 infantry owned by the British , 1 infantry owned by the Germans , 1 artillery owned by the British and 1 aaGun owned by the British lost in Scotland
Germans roll dice for 2 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Scotland, round 3 : 5/10 hits
British roll dice for 1 artillery in Scotland, round 3 : 0/1 hits
1 artillery owned by the British lost in Scotland
Germans win, taking Scotland from British with 2 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun, 2 artilleries and 3 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 3/3 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in 102 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 102 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 102 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 102 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 102 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 102 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer in 102 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 102 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 submarine in 102 Sea Zone, round 5 : 1/1 hits
Germans roll dice for 1 destroyer in 102 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 102 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Germans
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Scotland to 111 Sea Zone
1 fighter moved from Scotland to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Scotland to 111 Sea ZonePlace Units - Germans
1 armour, 1 artillery and 3 infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
1 armour placed in Western Germany
1 infantry placed in Western Germany
Germans undo move 1.
1 infantry placed in Western Germany
1 infantry placed in Western Germany
1 armour, 1 artillery and 1 infantry placed in Germany
1 destroyer and 1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsDice Statistics:
Total
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.362
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 58Germans Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.525
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 40British Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.889
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Russians Combat
1 was rolled 4 times
2 was rolled 1 times
Average roll : 1.200
Median : 1.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 artillery and 1 infantry moved from Samara to Volgograd
1 artillery and 1 infantry moved from Bryansk to Belarus
1 artillery moved from Western Ukraine to Ukraine
3 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 armour and 2 mech_infantrys moved from Russia to Archangel
2 mech_infantrys moved from Russia to Archangel
1 infantry moved from Samara to VolgogradCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 artillery, 1 factory_minor and 2 infantry
3 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
Italians win with 1 artillery remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Volgograd
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Archangel
Russians attack with 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour, 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour, 1 artillery and 1 infantry
Casualties for Russians: 4 mech_infantrysNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Ukraine to Russia
2 mech_infantrys moved from Russia to Archangel
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Samara to Novosibirsk
1 armour moved from Russia to Vologda
1 aaGun moved from Bryansk to Belarus
4 infantry moved from Bryansk to Belarus
5 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to RostovPlace Units - Russians
2 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 4 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 2 cruisers, 1 destroyer and 4 submarines moved from 6 Sea Zone to 26 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 artillery moved from Shensi to Sikang
1 artillery and 3 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 armour moved from Kiangsu to Kwangsi
2 artilleries and 2 infantry moved from Anhwe to Hunan
1 armour moved from Kiangsu to Hunan
1 armour moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 artillery moved from Kiangsi to Kwangsi
1 infantry moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 4 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 2 cruisers, 1 destroyer and 4 submarines moved from 6 Sea Zone to 26 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 artillery moved from Shensi to Sikang
1 artillery and 3 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 armour moved from Kiangsu to Kwangsi
2 artilleries and 2 infantry moved from Anhwe to Hunan
1 armour moved from Kiangsu to Hunan
1 armour moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 artillery moved from Kiangsi to Kwangsi
1 infantry moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 3 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/7 hits
Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 3/4 hits
2 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hunan
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Hunan, round 3 : 3/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Kweichow, round 2 : 0/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kweichow, round 3 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/7 hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 2/2 hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Siam to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 armour moved from Kiangsu to HopeiPlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 armour and 2 infantry placed in Japan
4 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,1,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6
Japanese collect 50 PUs (3 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 13 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 9 times
Average roll : 3.271
Median : 3.000
Variance : 1.362
Standard Deviation : 1.167
Total rolls : 48Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.448
Median : 3.000
Variance : 2.536
Standard Deviation : 1.592
Total rolls : 29Americans Combat
1 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.091
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 107 Sea Zone
1 destroyer and 1 submarine moved from 107 Sea Zone to 103 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Philippines to 21 Sea Zone
2 battleships, 4 carriers, 3 cruisers, 1 destroyer, 7 fighters, 9 submarines and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
3 bombers moved from Caroline Islands to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea Zone
2 fighters moved from 101 Sea Zone to 102 Sea ZoneCombat - Americans
Battle in 103 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Germans win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 102 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 destroyer
Americans win, taking 89 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 26 Sea Zone
Americans attack with 2 battleships, 3 bombers, 5 carriers, 3 cruisers, 3 destroyers, 7 fighters, 9 submarines, 2 tactical_bombers and 1 transport
Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 2 battleships owned by the Americans
Americans win, taking 26 Sea Zone from Neutral with 2 battleships, 3 bombers, 5 carriers, 3 cruisers, 7 fighters, 4 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 102
Casualties for Japanese: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport
Casualties for Americans: 3 destroyers and 5 submarines
Battle in Hawaiian Islands
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Hawaiian Islands from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 1 carrier, 5 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
2 fighters moved from 102 Sea Zone to 123 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 123 Sea Zone to Iceland
3 bombers moved from 26 Sea Zone to Western United States
3 mech_infantrys moved from Western United States to Eastern United StatesPlace Units - Americans
1 armour, 1 artillery, 2 fighters and 2 infantry placed in Eastern United States
1 carrier, 2 destroyers and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_OpenCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from United Kingdom to Scotland
8 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
5 infantry moved from Szechwan to Kweichow
5 infantry moved from Yunnan to Kwangsi
5 infantry moved from Yunnan to Kweichow
5 infantry moved from Yunnan to Kwangsi
2 armour and 3 mech_infantrys moved from Caucasus to Ukraine
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
British win, taking 98 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Scotland
British attack with 3 fighters, 8 infantry and 1 mech_infantry
Germans defend with 1 airfield, 2 armour, 1 artillery and 4 infantry
British win, taking Scotland from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour, 1 artillery and 4 infantry
Casualties for British: 7 infantry
Battle in Ukraine
British attack with 2 armour and 3 mech_infantrys
Italians defend with 1 artillery and 1 factory_minor
British win, taking Ukraine from Italians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Kweichow
British attack with 10 infantry
Japanese defend with 1 armour, 1 artillery and 2 infantry
8 infantry owned by the British retreated to Yunnan
Japanese win with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in Kwangsi
British attack with 10 infantry
Japanese defend with 1 armour, 2 artilleries and 1 infantry
8 infantry owned by the British retreated to Yunnan
Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
4 infantry moved from Shan State to Yunnan
4 infantry moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
1 fighter moved from 98 Sea Zone to Egypt
1 armour and 2 mech_infantrys moved from Syria to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
6 mech_infantrys moved from Egypt to Iraq
1 carrier moved from 76 Sea Zone to 71 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters moved from Scotland to Iceland
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 battleship moved from 33 Sea Zone to 26 Sea ZonePlace Units - British
1 artillery and 8 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,2,4,6
British collect 30 PUs (4 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 4 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
1 fighter moved from 99 Sea Zone to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
1 fighter moved from 99 Sea Zone to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 2 armour, 1 artillery, 1 fighter and 4 infantry
British defend with 2 armour and 3 mech_infantrys; Russians defend with 1 factory_minor
Italians roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in Ukraine, round 2 : 4/8 hits
Russians roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 2 : 2/5 hits
1 armour owned by the British , 3 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Ukraine
Italians roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Ukraine, round 3 : 3/6 hits
Russians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for British: 2 armour and 3 mech_infantrys
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 fighter moved from Ukraine to Romania
1 artillery and 3 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to RomaniaPlace Units - Italians
1 fighter placed in 95 Sea Zone
1 armour and 3 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.350
Median : 2.000
Variance : 2.211
Standard Deviation : 1.487
Total rolls : 20Russians Combat
2 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 3.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Italians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.000
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 36 Sea Zone
2 submarines moved from 45 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 cruiser and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
3 fighters moved from Caroline Islands to Hawaiian Islands
2 submarines moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to EgyptPlace Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Archangel
4 transports moved from 111 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 6 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 111 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Scotland
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
1 submarine moved from 90 Sea Zone to 89 Sea Zone
1 destroyer moved from 103 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 destroyer and 1 submarine moved from 93 Sea Zone to 98 Sea Zone -
Scramble orders in S.Z. 98
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ok scramble