@simon33 Yes, this is a very aggressive Axis approach. I did not use it much in the past; I am trying how it can work.
S.A. Axis vs Van. Allies +4
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
2 aaGuns moved from Queensland to South Australia
1 infantry moved from South Australia to New South Wales
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 83 Sea Zone to 85 Sea ZonePlace Units - ANZAC
1 armour and 1 artillery placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 artillery moved from Nenetsia to Archangel
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Germans take 109 Sea Zone from British
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
1 artillery moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 artillery and 2 infantry moved from Germany to Poland
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
1 cruiser moved from 112 Sea Zone to 111 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
2 transports moved from 127 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from Norway to 126 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 armour and 1 infantry moved from Norway to 126 Sea Zone
1 armour, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 fighter moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 111 Sea Zone to Scotland -
Any scramble orders in S.Z. 98 Mr. Churchill?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 artillery moved from Nenetsia to Archangel
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Germans take 109 Sea Zone from British
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
1 artillery moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 artillery and 2 infantry moved from Germany to Poland
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
1 cruiser moved from 112 Sea Zone to 111 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
2 transports moved from 127 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from Norway to 126 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 armour and 1 infantry moved from Norway to 126 Sea Zone
1 armour, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 fighter moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 111 Sea Zone to ScotlandCombat - Germans
Battle in Scotland
Battle in 98 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
French defend with 1 destroyer
Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the French and 1 submarine owned by the Germans lost in 98 Sea Zone
Germans win, taking Scotland from British, taking 98 Sea Zone from French with 1 bomber, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for French: 1 destroyerNon Combat Move - Germans
1 bomber moved from 98 Sea Zone to Southern Italy
1 armour, 1 artillery and 2 infantry moved from 127 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Denmark
2 armour moved from Slovakia Hungary to PolandPlace Units - Germans
3 infantry placed in Novgorod
1 armour, 1 artillery and 2 infantry placed in Germany
1 fighter and 3 infantry placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1French Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 2 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
3 artilleries and 3 infantry moved from Belarus to Eastern Poland
2 infantry moved from Vologda to Urals
2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Urals
1 fighter moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Eastern Poland
2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Belarus to SmolenskCombat - Russians
Battle in Baltic States
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 artillery and 3 infantry
Russians win, taking Baltic States from Germans with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Russians attack with 3 artilleries and 4 infantry
Germans defend with 2 artilleries and 3 infantry
Russians win, taking Eastern Poland from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Urals
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Urals from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Germans defend with 1 artillery
Russians win, taking Smolensk from Germans with 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 aaGun moved from Belarus to Smolensk
1 fighter moved from Archangel to Russia
1 fighter moved from Urals to Russia
1 tactical_bomber moved from Western Ukraine to Russia
2 infantry moved from Bryansk to Smolensk
1 artillery moved from Russia to Samara
2 infantry moved from Russia to Samara
2 artilleries and 5 infantry moved from Russia to Smolensk
2 aaGuns moved from Kansu to TsinghaiPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour and 1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Chahar to Suiyuyan
1 fighter moved from Jehol to Suiyuyan
1 tactical_bomber moved from Kweichow to Shensi
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Malaya to Shan State
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour and 1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Chahar to Suiyuyan
1 fighter moved from Jehol to Suiyuyan
1 tactical_bomber moved from Kweichow to Shensi
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Malaya to Shan State
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Soviet Far East
Battle in Sumatra
Battle in Borneo
Battle in Suiyuyan
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits
Chinese roll dice for 1 artillery in Suiyuyan, round 2 : 1/1 hits
1 artillery owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese win, taking Soviet Far East from Russians, taking Sumatra from Dutch, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artilleryNon Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 cruiser moved from 19 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kweichow to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to 35 Sea Zone
1 fighter moved from Siam to Philippines
2 fighters and 1 tactical_bomber moved from Jehol to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from Suiyuyan to Anhwe
1 tactical_bomber moved from Shensi to Kwangsi
1 tactical_bomber moved from Siam to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 armour moved from Kwangtung to Yunnan
1 artillery and 3 infantry moved from Yunnan to Szechwan
1 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
1 artillery moved from Manchuria to Korea
2 bombers moved from Anhwe to Japan
1 infantry moved from French Indo China to Shan State
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
1 armour and 1 mech_infantry moved from Kiangsu to KwangsiPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
2 destroyers and 2 submarines placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs totalDice Statistics:
Total
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Japanese Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers and 10 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 23 Sea Zone
2 fighters moved from Hawaiian Islands to 23 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 46 Sea Zone
2 bombers moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Japanese defend with 1 destroyer
Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Americans
3 fighters moved from 46 Sea Zone to 33 Sea Zone
3 fighters moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
3 bombers moved from 16 Sea Zone to Caroline Islands
2 fighters moved from 23 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 23 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - Americans
10 submarines placed in 10 Sea Zone
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 4 mech_infantrys
EDIT: Adding units owned by Americans to Western United States: 4 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour and 1 mech_infantry
3 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
Oh Brother! I actually forgot Scotland. rolling….
3 inf, 3 art, 3 fig
aRolls: 6@2, 3@3; Total Hits: 46@2,: (2, 3, 1, 3, 6, 5)3@3: (1, 2, 4)
3 inf, 1 art
dRolls: 4@2; Total Hits: 14@2: (5, 5, 6, 1)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British repair 12 damage on 12 factory_majors; Remaining resources: 23 PUs;
British buy 1 aaGun and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
2 cruisers moved from 76 Sea Zone to 98 Sea Zone
1 fighter and 2 tactical_bombers moved from Egypt to 98 Sea Zone
2 fighters moved from 76 Sea Zone to 98 Sea ZoneCombat - British
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 harbour and 2 infantry
British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 98 Sea Zone
British attack with 2 cruisers, 3 fighters and 2 tactical_bombers
Germans defend with 1 carrier, 1 destroyer and 2 fighters
Units damaged: 1 carrier owned by the Germans
British win with 1 fighter remaining. Battle score for attacker is -22
Casualties for Germans: 1 carrier, 1 destroyer and 2 fighters
Casualties for British: 2 cruisers, 2 fighters and 2 tactical_bombersNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from Scotland: 1 artillery and 3 infantry
EDIT: Removing units owned by British from United Kingdom: 3 artilleries and 3 infantry
EDIT: Changing ownership of Scotland from Germans to British
EDIT: Adding units owned by British to Scotland: 3 artilleries and 2 infantry
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer moved from 76 Sea Zone to 79 Sea Zone
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 fighter moved from 98 Sea Zone to 79 Sea Zone
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Syria to Trans-Jordan
1 mech_infantry moved from Syria to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
4 infantry placed in United Kingdom
1 aaGun and 2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun
EDIT: Adding units owned by British to Scotland: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 3 infantry -
I kind of screwed up in z98 :-P
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 artillery and 2 infantry moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern France to 104 Sea Zone
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
1 cruiser moved from 94 Sea Zone to 92 Sea Zone
1 carrier moved from 97 Sea Zone to 94 Sea Zone
1 carrier moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 artillery and 2 infantry moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern France to 104 Sea Zone
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
1 cruiser moved from 94 Sea Zone to 92 Sea Zone
1 carrier moved from 97 Sea Zone to 94 Sea Zone
1 carrier moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 104 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber in 104 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Italians and 1 destroyer owned by the British lost in 104 Sea Zone
British win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 destroyer
Casualties for Italians: 1 bomber
Battle in Eastern Poland
Italians attack with 1 artillery and 2 infantry
Russians defend with 3 artilleries and 2 infantry
Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 3 artilleries and 2 infantry in Eastern Poland, round 2 : 2/5 hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Eastern Poland
1 artillery owned by the Italians retreated to Romania
Russians win with 3 artilleries and 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour, 1 artillery, 1 harbour and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 3/4 hits
2 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
British win with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 armour and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsDice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 2.900
Median : 2.500
Variance : 1.368
Standard Deviation : 1.170
Total rolls : 20Russians Combat
1 was rolled 2 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5British Combat
1 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6Italians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.222
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Caroline Islands to 22 Sea Zone
2 submarines moved from 33 Sea Zone to 22 Sea ZoneCombat - ANZAC
Battle in 22 Sea Zone
ANZAC attack with 3 fighters and 2 submarines
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC retreated to 33 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 22 Sea Zone to Caroline Islands
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to South Australia
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West AfricaPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone
2 infantry moved from Novgorod to 127 Sea Zone
1 armour moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Poland to Eastern Poland
2 armour moved from Poland to Eastern Poland
2 armour moved from Poland to Baltic States
1 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 artillery, 3 infantry and 2 transports moved from 127 Sea Zone to 125 Sea Zone
2 transports moved from 111 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 125 Sea Zone to 111 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 111 Sea Zone to Scotland
1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to Scotland
1 armour moved from Poland to Eastern Poland
1 armour moved from Germany to Baltic States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone
2 infantry moved from Novgorod to 127 Sea Zone
1 armour moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Poland to Eastern Poland
2 armour moved from Poland to Eastern Poland
2 armour moved from Poland to Baltic States
1 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 artillery, 3 infantry and 2 transports moved from 127 Sea Zone to 125 Sea Zone
2 transports moved from 111 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 125 Sea Zone to 111 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 111 Sea Zone to Scotland
1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to Scotland
1 armour moved from Poland to Eastern Poland
1 armour moved from Germany to Baltic StatesCombat - Germans
Battle in Belarus
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 infantry in Belarus, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits
2 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 armour and 1 artillery in Archangel, round 3 : 1/2 hits
Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 armour and 1 artillery in Archangel, round 4 : 2/2 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Scotland
Germans attack with 1 armour, 2 artilleries, 1 fighter and 5 infantry
French defend with 2 infantry; British defend with 1 aaGun, 1 airfield, 3 artilleries and 2 infantry
AA fire in Scotland : 0/1 hits
Germans roll dice for 1 cruiser in Scotland, round 2 : 0/1 hits
Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 5 infantry in Scotland, round 2 : 2/9 hits
British roll dice for 1 aaGun, 3 artilleries and 4 infantry in Scotland, round 2 : 1/7 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 aaGun owned by the British lost in Scotland
Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Scotland, round 3 : 0/8 hits
British roll dice for 3 artilleries and 3 infantry in Scotland, round 3 : 3/6 hits
3 infantry owned by the Germans lost in Scotland
Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Scotland, round 4 : 2/5 hits
British roll dice for 3 artilleries and 3 infantry in Scotland, round 4 : 0/6 hits
1 infantry owned by the British and 1 infantry owned by the French lost in Scotland
Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Scotland, round 5 : 2/5 hits
British roll dice for 3 artilleries and 1 infantry in Scotland, round 5 : 2/4 hits
1 infantry owned by the French , 1 infantry owned by the Germans , 1 artillery owned by the British and 1 artillery owned by the Germans lost in Scotland
Germans roll dice for 1 armour, 1 artillery and 1 fighter in Scotland, round 6 : 3/3 hits
British roll dice for 2 artilleries in Scotland, round 6 : 0/2 hits
2 artilleries owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 5 infantry
Casualties for French: 2 infantry
Casualties for British: 1 aaGun, 3 artilleries and 2 infantry
Battle in Eastern Poland
Germans attack with 3 armour, 1 artillery and 2 infantry
Russians defend with 3 artilleries and 1 infantry
Germans roll dice for 3 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/6 hits
Russians roll dice for 3 artilleries and 1 infantry in Eastern Poland, round 2 : 3/4 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
Germans roll dice for 3 armour in Eastern Poland, round 3 : 3/3 hits
Russians roll dice for 3 artilleries in Eastern Poland, round 3 : 1/3 hits
1 armour owned by the Germans and 3 artilleries owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 3 artilleries and 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 2 transports; Americans defend with 1 carrier, 2 destroyers and 2 fighters
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 3/5 hits
2 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 destroyer owned by the Germans and 2 submarines owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 2 fighters and 2 transports in 91 Sea Zone, round 3 : 2/2 hits
2 fighters owned by the Americans , 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
2 transports owned by the British lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 23
Casualties for Germans: 1 bomber, 1 destroyer, 2 submarines and 1 tactical_bomber
Casualties for British: 2 transports
Casualties for Americans: 1 carrier, 2 destroyers and 2 fighters
Battle in Baltic States
Germans attack with 3 armour, 1 infantry and 1 tactical_bomber
Russians defend with 2 artilleries
Germans roll dice for 3 armour, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits
Russians roll dice for 2 artilleries in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleriesNon Combat Move - Germans
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from Scotland to 111 Sea Zone
1 fighter moved from Novgorod to 111 Sea Zone
1 tactical_bomber moved from Baltic States to Western Germany
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Normandy Bordeaux to France
1 artillery and 2 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from France to Western Germany
2 infantry moved from Western Germany to GermanyPlace Units - Germans
1 artillery and 1 infantry placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
1 armour and 1 fighter placed in Western Germany
2 artilleries and 3 infantry placed in Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
Germans undo move 5.
1 destroyer placed in 112 Sea Zone
1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsDice Statistics:
Total
1 was rolled 17 times
2 was rolled 18 times
3 was rolled 21 times
4 was rolled 18 times
5 was rolled 20 times
6 was rolled 23 times
Average roll : 3.641
Median : 4.000
Variance : 0.233
Standard Deviation : 0.482
Total rolls : 117Germans Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 13 times
4 was rolled 10 times
5 was rolled 14 times
6 was rolled 14 times
Average roll : 3.809
Median : 4.000
Variance : 0.537
Standard Deviation : 0.733
Total rolls : 68British Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.885
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 26Russians Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.571
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7