S.A. Axis vs Van. Allies +4

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Belarus to Eastern Poland
                1 fighter moved from Ukraine to Bessarabia
                1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys moved from Belarus to Novgorod
                15 infantry moved from Amur to Manchuria
                3 infantry moved from Amur to Manchuria

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Eastern Poland
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                    2 infantry owned by the Russians retreated to Belarus
                    Germans win with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys
                    Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    2 infantry owned by the Russians , 1 armour owned by the Russians , 2 mech_infantrys owned by the Russians and 3 artilleries owned by the Russians retreated to Belarus
                    Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Manchuria
                    Russians attack with 18 infantry
                    Japanese defend with 4 infantry
                    Russians win, taking Manchuria from Japanese with 15 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 4 infantry
                    Casualties for Russians: 3 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Manchuria
                2 infantry moved from Volgograd to Samara
                1 fighter moved from Bessarabia to Russia
                1 tactical_bomber moved from Eastern Poland to Bryansk
                1 fighter moved from Eastern Poland to Bryansk
                1 armour moved from Western Ukraine to Belarus
                5 infantry moved from Russia to Vologda
                1 artillery moved from Volgograd to Samara
                4 artilleries and 9 infantry moved from Bryansk to Belarus
                5 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 harbour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Korea to Manchuria
                1 artillery and 2 infantry moved from Jehol to Manchuria
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 mech_infantry moved from Kiangsi to Kwangtung
                1 armour moved from Kiangsu to Kwangtung
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kweichow to Shensi
                1 armour moved from Hopei to Shensi
                2 bombers moved from Kweichow to Manchuria
                1 mech_infantry moved from Hopei to Suiyuyan
                1 mech_infantry moved from Kiangsu to Chahar
                1 mech_infantry moved from Kiangsu to Chahar
                1 fighter and 1 tactical_bomber moved from Hopei to Manchuria
                1 fighter moved from Kwangsi to Shensi
                1 tactical_bomber moved from Kwangsi to Shensi
                1 fighter moved from Kwangsi to Chahar
                1 tactical_bomber moved from Kwangsi to Chahar
                1 fighter moved from Hopei to Suiyuyan
                2 fighters moved from Hopei to Manchuria
                1 cruiser moved from 36 Sea Zone to 19 Sea Zone
                1 fighter moved from Kwangsi to Philippines
                1 tactical_bomber moved from Kwangsi to Shensi
                2 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
                1 armour moved from Kiangsu to Chahar
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 harbour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Korea to Manchuria
                1 artillery and 2 infantry moved from Jehol to Manchuria
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 mech_infantry moved from Kiangsi to Kwangtung
                1 armour moved from Kiangsu to Kwangtung
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kweichow to Shensi
                1 armour moved from Hopei to Shensi
                2 bombers moved from Kweichow to Manchuria
                1 mech_infantry moved from Hopei to Suiyuyan
                1 mech_infantry moved from Kiangsu to Chahar
                1 mech_infantry moved from Kiangsu to Chahar
                1 fighter and 1 tactical_bomber moved from Hopei to Manchuria
                1 fighter moved from Kwangsi to Shensi
                1 tactical_bomber moved from Kwangsi to Shensi
                1 fighter moved from Kwangsi to Chahar
                1 tactical_bomber moved from Kwangsi to Chahar
                1 fighter moved from Hopei to Suiyuyan
                2 fighters moved from Hopei to Manchuria
                1 cruiser moved from 36 Sea Zone to 19 Sea Zone
                1 fighter moved from Kwangsi to Philippines
                1 tactical_bomber moved from Kwangsi to Shensi
                2 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
                1 armour moved from Kiangsu to Chahar
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Shensi, round 2 :  5/5 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships in Philippines, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  3/5 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Manchuria
                    Japanese attack with 3 artilleries, 2 bombers, 4 fighters, 5 infantry and 2 tactical_bombers
                    Russians defend with 2 aaGuns and 15 infantry
                        AA fire in Manchuria :  0/6 hits
                        Japanese roll dice for 2 cruisers in Manchuria, round 2 :  2/2 hits
                        Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters, 5 infantry and 2 tactical_bombers in Manchuria, round 2 :  9/16 hits
                        Chinese roll dice for 2 aaGuns and 15 infantry in Manchuria, round 2 :  1/15 hits
                        9 infantry owned by the Russians , 1 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
                        Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters, 4 infantry and 2 tactical_bombers in Manchuria, round 3 :  4/15 hits
                        Chinese roll dice for 6 infantry in Manchuria, round 3 :  2/6 hits
                        4 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 4 :  6/13 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 4 :  0/2 hits
                        2 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 3 artilleries, 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 46
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 2 aaGuns and 15 infantry
                Battle in Chahar
                    Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Suiyuyan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Suiyuyan, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kwangtung, round 3 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 fighter owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 fighter and 1 mech_infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Philippines to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Malaya to Siam
                1 fighter moved from Malaya to Siam
                1 fighter moved from Philippines to 36 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Kwangtung to 36 Sea Zone
                2 bombers moved from Manchuria to Kiangsu
                2 bombers moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Kiangsi
                1 aaGun and 2 infantry moved from Shantung to Kiangsu
                1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
                1 fighter moved from Suiyuyan to Yunnan
                1 fighter and 2 tactical_bombers moved from Shensi to Kweichow
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from Manchuria to 6 Sea Zone
                1 tactical_bomber moved from Manchuria to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from Manchuria to Jehol
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 20 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 harbour placed in Hainan
                1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                1 destroyer placed in 6 Sea Zone
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 16 times
                3 was rolled 24 times
                4 was rolled 13 times
                5 was rolled 20 times
                6 was rolled 27 times
            Average roll : 3.695
            Median : 4.000
            Variance : 1.162
            Standard Deviation : 1.078
            Total rolls : 118

    Japanese Combat
                1 was rolled 14 times
                2 was rolled 13 times
                3 was rolled 13 times
                4 was rolled 5 times
                5 was rolled 12 times
                6 was rolled 21 times
            Average roll : 3.654
            Median : 3.000
            Variance : 1.688
            Standard Deviation : 1.299
            Total rolls : 78

    Russians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 5.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 10 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.643
            Median : 3.500
            Variance : 1.926
            Standard Deviation : 1.388
            Total rolls : 28

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 6 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                6 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 8 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                6 fighters moved from 25 Sea Zone to 33 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
                1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 bombers moved from Eastern United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Central United States to Western United States
                2 aaGuns moved from Western United States to Central United States
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 armour placed in Western United States
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 carrier and 1 destroyer placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 fighter moved from Kansu to Sikang
                3 infantry moved from Kansu to Shensi
                1 artillery and 1 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 armour
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai
                1 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Iraq to Syria
                1 fighter and 2 tactical_bombers moved from Egypt to Syria
                2 fighters moved from 98 Sea Zone to Syria
                1 mech_infantry moved from Iraq to Syria

    Combat - British
                Battle in Syria
                    British attack with 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    Italians defend with 1 armour
                    British win, taking Syria from Italians with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 artillery moved from Italian Somaliland to 76 Sea Zone
                1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                3 fighters moved from Morocco to United Kingdom
                1 destroyer and 2 transports moved from 107 Sea Zone to 106 Sea Zone
                1 armour moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 fighters moved from Syria to 98 Sea Zone
                1 fighter and 2 tactical_bombers moved from Syria to Egypt
                1 carrier, 1 cruiser and 2 fighters moved from 98 Sea Zone to 81 Sea Zone
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 81 Sea Zone to 76 Sea Zone
                1 battleship and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone

    Place Units - British
                1 factory_minor placed in Egypt
                2 mech_infantrys placed in Union of South Africa
                1 armour and 1 artillery placed in Quebec

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 6 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Romania to Bessarabia
                1 armour moved from Yugoslavia to Bessarabia
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 bomber moved from Southern Italy to Morocco


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Romania to Bessarabia
                1 armour moved from Yugoslavia to Bessarabia
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 bomber moved from Southern Italy to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 battleship in Morocco, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 :  2/3 hits
                        French roll dice for 2 infantry in Morocco, round 2 :  0/2 hits
                        2 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in Bessarabia
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Bessarabia, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                        Italians roll dice for 1 armour and 1 artillery in Bessarabia, round 4 :  1/2 hits
                        Russians roll dice for 1 artillery in Bessarabia, round 4 :  1/1 hits
                        1 artillery owned by the Italians and 1 artillery owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Morocco to Southern France
                1 artillery and 1 infantry moved from Greece to Bulgaria

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.619
            Median : 4.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

    French Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.167
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.692
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Caroline Islands
                1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                2 aaGuns moved from Queensland to South Australia
                1 infantry moved from South Australia to New South Wales
                2 infantry moved from French West Africa to French Central Africa
                1 transport moved from 83 Sea Zone to 85 Sea Zone

    Place Units - ANZAC
                1 armour and 1 artillery placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 artillery moved from Nenetsia to Archangel
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                      Germans take 109 Sea Zone from British
                1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 bomber moved from Western Germany to 98 Sea Zone
                1 artillery moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                2 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod
                2 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Baltic States
                1 artillery and 2 infantry moved from Germany to Poland
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
                1 cruiser moved from 112 Sea Zone to 111 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
                2 transports moved from 127 Sea Zone to 126 Sea Zone
                1 artillery and 1 infantry moved from Norway to 126 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
                1 armour and 1 infantry moved from Norway to 126 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
                1 fighter moved from 93 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 111 Sea Zone to Scotland


  • Any scramble orders in S.Z. 98 Mr. Churchill?

  • '17 '16 '15 '14 '12

    no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 artillery moved from Nenetsia to Archangel
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                      Germans take 109 Sea Zone from British
                1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 bomber moved from Western Germany to 98 Sea Zone
                1 artillery moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                2 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod
                2 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Baltic States
                1 artillery and 2 infantry moved from Germany to Poland
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
                1 cruiser moved from 112 Sea Zone to 111 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
                2 transports moved from 127 Sea Zone to 126 Sea Zone
                1 artillery and 1 infantry moved from Norway to 126 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
                1 armour and 1 infantry moved from Norway to 126 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
                1 fighter moved from 93 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 111 Sea Zone to Scotland

    Combat - Germans
                Battle in Scotland
                Battle in 98 Sea Zone
                    Germans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                    French defend with 1 destroyer
                        Germans roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the French and 1 submarine owned by the Germans lost in 98 Sea Zone
                    Germans win, taking Scotland from British, taking 98 Sea Zone from French with 1 bomber, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 destroyer

    Non Combat Move - Germans
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 armour, 1 artillery and 2 infantry moved from 127 Sea Zone to Novgorod
                1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
                1 artillery and 1 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Western Germany to Denmark
                2 armour moved from Slovakia Hungary to Poland

    Place Units - Germans
                3 infantry placed in Novgorod
                1 armour, 1 artillery and 2 infantry placed in Germany
                1 fighter and 3 infantry placed in Western Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    French Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 2 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Baltic States
                3 artilleries and 3 infantry moved from Belarus to Eastern Poland
                2 infantry moved from Vologda to Urals
                2 infantry moved from Vologda to Archangel
                1 fighter moved from Russia to Urals
                1 fighter moved from Bryansk to Archangel
                1 tactical_bomber moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Belarus to Eastern Poland
                2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Belarus to Smolensk

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 1 artillery and 3 infantry
                    Russians win, taking Baltic States from Germans with 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Eastern Poland
                    Russians attack with 3 artilleries and 4 infantry
                    Germans defend with 2 artilleries and 3 infantry
                    Russians win, taking Eastern Poland from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 artilleries and 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                    Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Urals
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Urals from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery
                    Russians win, taking Smolensk from Germans with 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                1 aaGun moved from Belarus to Smolensk
                1 fighter moved from Archangel to Russia
                1 fighter moved from Urals to Russia
                1 tactical_bomber moved from Western Ukraine to Russia
                2 infantry moved from Bryansk to Smolensk
                1 artillery moved from Russia to Samara
                2 infantry moved from Russia to Samara
                2 artilleries and 5 infantry moved from Russia to Smolensk
                2 aaGuns moved from Kansu to Tsinghai

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 armour and 1 mech_infantry moved from Chahar to Shensi
                1 mech_infantry moved from Chahar to Suiyuyan
                1 fighter moved from Jehol to Suiyuyan
                1 tactical_bomber moved from Kweichow to Shensi
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from Malaya to Shan State
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 armour and 1 mech_infantry moved from Chahar to Shensi
                1 mech_infantry moved from Chahar to Suiyuyan
                1 fighter moved from Jehol to Suiyuyan
                1 tactical_bomber moved from Kweichow to Shensi
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from Malaya to Shan State
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 :  2/3 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Soviet Far East
                Battle in Sumatra
                Battle in Borneo
                Battle in Suiyuyan
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Suiyuyan, round 2 :  1/2 hits
                        Chinese roll dice for 1 artillery in Suiyuyan, round 2 :  1/1 hits
                        1 artillery owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                    Japanese win, taking Soviet Far East from Russians, taking Sumatra from Dutch, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 artillery

    Non Combat Move - Japanese
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                1 destroyer moved from 37 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                1 cruiser moved from 19 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Kweichow to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anhwe to 35 Sea Zone
                1 fighter moved from Siam to Philippines
                2 fighters and 1 tactical_bomber moved from Jehol to Japan
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 6 Sea Zone to 23 Sea Zone
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from Suiyuyan to Anhwe
                1 tactical_bomber moved from Shensi to Kwangsi
                1 tactical_bomber moved from Siam to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 armour moved from Kwangtung to Yunnan
                1 artillery and 3 infantry moved from Yunnan to Szechwan
                1 infantry moved from Manchuria to Jehol
                1 artillery moved from Manchuria to Jehol
                1 artillery moved from Manchuria to Korea
                2 bombers moved from Anhwe to Japan
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsu to Kiangsi
                1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                2 destroyers and 2 submarines placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total

    Dice Statistics:

    Total
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 destroyers and 10 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 46 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 23 Sea Zone
                2 fighters moved from Hawaiian Islands to 23 Sea Zone
                3 fighters moved from 33 Sea Zone to 34 Sea Zone
                3 fighters moved from 33 Sea Zone to 46 Sea Zone
                2 bombers moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 3 bombers and 1 destroyer
                    Japanese defend with 1 destroyer
                    Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                3 fighters moved from 46 Sea Zone to 33 Sea Zone
                3 fighters moved from 34 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                3 bombers moved from 16 Sea Zone to Caroline Islands
                2 fighters moved from 23 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 23 Sea Zone to Caroline Islands
                1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone

    Place Units - Americans
                10 submarines placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 4 mech_infantrys
                EDIT: Adding units owned by Americans to Western United States: 4 mech_infantrys
                EDIT: Turning off Edit Mode

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Tsinghai to Shensi
                1 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                    3 infantry owned by the Chinese retreated to Tsinghai
                    Japanese win with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

  • '17 '16 '15 '14 '12

    Oh Brother!  I actually forgot Scotland.  rolling….

    3 inf, 3 art, 3 fig
    aDiceRolls: 6@2, 3@3; Total Hits: 46@2,: (2, 3, 1, 3, 6, 5)3@3: (1, 2, 4)

    3 inf, 1 art
    dDiceRolls: 4@2; Total Hits: 14@2: (5, 5, 6, 1)

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