Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsSuprise Attack Axis vs Degrasse Allies
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Romania to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Romania to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 aaGuns, 3 artilleries and 2 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/4 hits
Russians roll dice for 2 aaGuns, 3 artilleries and 2 infantry in Eastern Poland, round 2 : 2/5 hits
2 aaGuns owned by the Russians and 2 infantry owned by the Italians lost in Eastern Poland
Italians roll dice for 1 armour and 1 artillery in Eastern Poland, round 3 : 0/2 hits
Russians roll dice for 3 artilleries and 2 infantry in Eastern Poland, round 3 : 3/5 hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Eastern Poland
Russians win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 aaGuns
Casualties for Italians: 1 armour, 1 artillery and 2 infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Albania to Yugoslavia
1 artillery moved from Bulgaria to Yugoslavia
2 infantry moved from Bulgaria to Romania
1 infantry moved from Greece to AlbaniaPlace Units - Italians
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,5,1,6
Italians collect 7 PUs (3 lost to blockades); end with 7 PUs totalDice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.364
Median : 3.500
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 22Null / Other
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.167
Median : 5.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Russians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.600
Median : 2.500
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10Italians Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 42 Sea Zone to 44 Sea Zone
1 carrier and 1 transport moved from 62 Sea Zone to 56 Sea Zone
2 infantry moved from Western Australia to 56 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea ZonePlace Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 1 aaGun
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery, 1 infantry and 1 tactical_bomber
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 carrier, 2 fighters, 2 infantry and 1 transport
44 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
62 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 39 / 42
Russians : 41 / 58
Japanese : 27 / 33
Americans : 54 / 72
Chinese : 20 / 25
British : 33 / 38
UK_Pacific : 16 / 22
Italians : 10 / 7
ANZAC : 17 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
2 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Egypt : 2 infantryProduction/PUs Summary :
Germans : 39 / 42
Russians : 41 / 58
Japanese : 27 / 33
Americans : 54 / 72
Chinese : 20 / 25
British : 33 / 38
UK_Pacific : 16 / 22
Italians : 10 / 7
ANZAC : 17 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Poland to Baltic States
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Poland to Baltic States
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea ZoneCombat - Germans
Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 2 fighters; Americans defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the Americans , 1 bomber owned by the Germans and 1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is -10
Casualties for Germans: 1 bomber and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: GibraltarNon Combat Move - Germans
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
1 armour moved from Poland to Germany
1 artillery and 1 infantry moved from Western Germany to Greater Southern Germany
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Greater Southern Germany
3 infantry moved from Southern France to Northern Italy
4 infantry moved from Normandy Bordeaux to Southern France
2 artilleries and 4 infantry moved from France to Northern Italy
1 armour moved from Western Germany to Southern ItalyPlace Units - Germans
1 transport placed in 112 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western Germany
1 armour, 1 artillery and 2 infantry placed in Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,4,2,3
Germans collect 35 PUs (5 lost to blockades); end with 35 PUs totalDice Statistics:
Total
1 was rolled 2 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 8 times
Average roll : 3.219
Median : 3.000
Variance : 2.452
Standard Deviation : 1.566
Total rolls : 32Null / Other
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.182
Median : 3.000
Variance : 1.700
Standard Deviation : 1.304
Total rolls : 11Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 3 times
Average roll : 3.125
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Russians Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.182
Median : 3.000
Variance : 1.700
Standard Deviation : 1.304
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 armour, 1 bomber and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Romania
1 armour and 2 mech_infantrys moved from Ukraine to Romania
2 artilleries and 2 infantry moved from Eastern Poland to Slovakia Hungary
2 armour and 1 mech_infantry moved from Novgorod to Baltic States
3 infantry moved from Belarus to Baltic States
1 artillery moved from Eastern Poland to Poland
2 mech_infantrys moved from Belarus to Poland
1 mech_infantry moved from Western Ukraine to Slovakia Hungary
1 mech_infantry moved from Western Ukraine to Slovakia Hungary
1 armour moved from Belarus to Poland
1 armour moved from Belarus to Slovakia Hungary
1 armour moved from Belarus to Romania
1 tactical_bomber moved from Norway to Poland
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Slovakia Hungary
1 artillery and 7 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 3 infantry moved from Bryansk to Western Ukraine
2 armour and 2 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Karelia to Novgorod
1 artillery moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Finland to Novgorod
1 armour moved from Chahar to Amur
2 infantry moved from Chahar to JeholCombat - Russians
Battle in Baltic States
Russians attack with 2 armour, 1 fighter, 3 infantry and 1 mech_infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 armour, 1 fighter, 3 infantry and 1 mech_infantry in Baltic States, round 2 : 3/7 hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 armour, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Amur
Russians attack with 1 armour
Japanese defend with 1 artillery
Russians roll dice for 1 armour in Amur, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Amur, round 2 : 0/1 hits
Russians roll dice for 1 armour in Amur, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Amur, round 3 : 0/1 hits
Russians roll dice for 1 armour in Amur, round 4 : 1/1 hits
Japanese roll dice for 1 artillery in Amur, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Romania
Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
Germans defend with 1 aaGun; Italians defend with 2 infantry
Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Romania, round 2 : 2/5 hits
Germans roll dice for 1 aaGun and 2 infantry in Romania, round 2 : 2/2 hits
1 infantry owned by the Russians , 1 mech_infantry owned by the Russians , 1 aaGun owned by the Germans and 1 infantry owned by the Italians lost in Romania
Russians roll dice for 2 armour and 1 mech_infantry in Romania, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Slovakia Hungary
Russians attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys in Slovakia Hungary, round 2 : 2/8 hits
Germans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Poland to Eastern PolandPlace Units - Russians
3 mech_infantrys placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
3 armour and 1 bomber placed in RussiaTurn Complete - Russians
Russians collect 50 PUs; end with 50 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 74 PUsTerritory Summary for Russians :
Jehol : 2 infantry
Amur : 1 armour
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 armour and 1 mech_infantry
Slovakia Hungary : 1 flag, 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Romania : 1 flag, 2 armour and 1 mech_infantry
Poland : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Baltic States : 2 armour, 3 infantry and 1 mech_infantry
Bryansk : 2 armour and 2 mech_infantrys
Eastern Poland : 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
Russia : 1 airfield, 3 armour, 1 bomber and 1 factory_major
Ukraine : 1 factory_minor and 3 mech_infantrys
Western Ukraine : 2 artilleries and 3 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
113 Sea Zone : 1 cruiser and 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 31 / 35
Russians : 50 / 74
Japanese : 26 / 33
Americans : 54 / 72
Chinese : 20 / 25
British : 33 / 38
UK_Pacific : 16 / 22
Italians : 10 / 7
ANZAC : 17 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.614
Median : 3.500
Variance : 0.419
Standard Deviation : 0.647
Total rolls : 44Japanese Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10Russians Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.484
Median : 3.000
Variance : 0.300
Standard Deviation : 0.548
Total rolls : 31 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour and 1 infantry moved from Manchuria to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 19 Sea Zone to Jehol
1 fighter moved from Korea to Jehol
1 fighter moved from Japan to Jehol -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour and 1 infantry moved from Manchuria to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 19 Sea Zone to Jehol
1 fighter moved from Korea to Jehol
1 fighter moved from Japan to JeholCombat - Japanese
Battle in Jehol
Japanese attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
Russians defend with 2 infantry; British defend with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Japanese roll dice for 1 battleship and 1 cruiser in Jehol, round 2 : 1/2 hits
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Jehol, round 2 : 3/8 hits
Chinese roll dice for 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Jehol, round 2 : 2/9 hits
2 infantry owned by the Russians , 1 infantry owned by the British , 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Jehol
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Jehol, round 3 : 1/6 hits
Chinese roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Jehol, round 3 : 0/5 hits
1 mech_infantry owned by the British lost in Jehol
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Jehol, round 4 : 3/6 hits
Chinese roll dice for 2 armour and 2 artilleries in Jehol, round 4 : 0/4 hits
1 armour owned by the British and 2 artilleries owned by the British lost in Jehol
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Jehol, round 5 : 5/6 hits
Chinese roll dice for 1 armour in Jehol, round 5 : 0/1 hits
1 armour owned by the British lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 31
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Casualties for British: 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Battle in 33 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 3 fighters, 2 submarines and 1 tactical_bomber
Americans defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport in 33 Sea Zone, round 2 : 7/14 hits
Units damaged: 1 carrier owned by the Japanese
1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 fighter owned by the Japanese and 2 submarines owned by the Japanese lost in 33 Sea Zone
1 cruiser owned by the Japanese and 1 carrier owned by the Japanese retreated to 23 Sea Zone
Americans win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -49
Casualties for Japanese: 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
Battle in Amur
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 1 armour and 1 infantry in Amur, round 2 : 0/2 hits
Russians roll dice for 1 armour in Amur, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 armour in Amur, round 3 : 0/1 hits
Russians roll dice for 1 armour in Amur, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Amur, round 4 : 1/1 hits
Russians roll dice for 1 armour in Amur, round 4 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in Amur
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Russians: 1 armour
2 tactical_bombers owned by the Americans forced to land in Caroline IslandsNon Combat Move - Japanese
2 fighters could not land in 33 Sea Zone and were removed
2 fighters moved from Jehol to KoreaPlace Units - Japanese
1 armour, 1 artillery, 1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 27 PUs; end with 28 PUs totalDice Statistics:
Total
1 was rolled 8 times
2 was rolled 15 times
3 was rolled 11 times
4 was rolled 15 times
5 was rolled 16 times
6 was rolled 10 times
Average roll : 3.613
Median : 4.000
Variance : 0.743
Standard Deviation : 0.862
Total rolls : 75Japanese Combat
1 was rolled 4 times
2 was rolled 11 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.462
Median : 4.000
Variance : 1.237
Standard Deviation : 1.112
Total rolls : 39Russians Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.429
Median : 3.500
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.211
Median : 4.000
Variance : 0.944
Standard Deviation : 0.972
Total rolls : 19 -
The Axis are gonna need a miracle
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 units repaired.
1 armour and 2 mech_infantrys moved from Karelia to Baltic States
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Sardinia to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 cruiser and 1 destroyer moved from 26 Sea Zone to 23 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Caroline Islands to Philippines
2 fighters moved from 33 Sea Zone to Philippines
1 tactical_bomber moved from Caroline Islands to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall IslandsCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Southern France
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Southern France, round 2 : 2/6 hits
Germans roll dice for 4 infantry in Southern France, round 2 : 0/4 hits
2 infantry owned by the Germans lost in Southern France
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Southern France, round 3 : 2/6 hits
Germans roll dice for 2 infantry in Southern France, round 3 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Americans: 1 infantry
Battle in Marshall Islands
Battle in 23 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 carrier and 1 cruiser
Americans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 carrier and 1 cruiser in 23 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Americans , 1 cruiser owned by the Japanese and 1 carrier owned by the Japanese lost in 23 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 carrier and 1 cruiser
Casualties for Americans: 1 destroyer
Battle in Philippines
Americans attack with 1 artillery, 2 fighters and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Philippines, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
3 carriers moved from 33 Sea Zone to 35 Sea Zone
2 battleships, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Norway to FinlandPlace Units - Americans
3 artilleries and 3 infantry placed in Western United States
2 destroyers and 2 transports placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Marshall Islands : 1 flag, 1 artillery and 1 infantry
Philippines : 1 airfield, 1 artillery and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
Midway : 1 airfield
32 Sea Zone : 1 transport
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport
23 Sea Zone : 1 cruiser
26 Sea Zone : 1 destroyer, 1 submarine and 1 transport
10 Sea Zone : 2 destroyers and 3 transports
16 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Morocco : 1 artillery and 1 infantry
Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Norway : 1 flag, 1 factory_minor
Sicily : 1 flag
Sardinia : 1 flag
Baltic States : 1 armour and 2 mech_infantrys
93 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 3 transports
97 Sea Zone : 1 flag, 3 submarines
91 Sea Zone : 1 transport
Finland : 2 artilleries and 4 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 28 / 35
Russians : 50 / 74
Japanese : 25 / 28
Americans : 59 / 84
Chinese : 19 / 25
British : 33 / 38
UK_Pacific : 16 / 22
Italians : 10 / 7
ANZAC : 17 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.364
Median : 3.000
Variance : 0.219
Standard Deviation : 0.468
Total rolls : 33Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Americans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.304
Median : 3.000
Variance : 0.318
Standard Deviation : 0.564
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 2 infantry moved from Shantung to Jehol
1 artillery moved from Anhwe to Jehol
1 artillery moved from Chahar to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 4 artilleries and 2 infantry
Japanese defend with 1 armour, 1 artillery and 2 infantry
Chinese roll dice for 4 artilleries and 2 infantry in Jehol, round 2 : 2/6 hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Jehol, round 2 : 2/4 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 4 artilleries in Jehol, round 3 : 0/4 hits
Japanese roll dice for 1 armour and 1 artillery in Jehol, round 3 : 0/2 hits
Chinese roll dice for 4 artilleries in Jehol, round 4 : 1/4 hits
Japanese roll dice for 1 armour and 1 artillery in Jehol, round 4 : 2/2 hits
2 artilleries owned by the Chinese and 1 artillery owned by the Japanese lost in Jehol
Chinese roll dice for 2 artilleries in Jehol, round 5 : 0/2 hits
Japanese roll dice for 1 armour in Jehol, round 5 : 1/1 hits
1 artillery owned by the Chinese lost in Jehol
Chinese roll dice for 1 artillery in Jehol, round 6 : 0/1 hits
Japanese roll dice for 1 armour in Jehol, round 6 : 1/1 hits
1 artillery owned by the Chinese lost in Jehol
Japanese win with 1 armour remaining. Battle score for attacker is -12
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 4 artilleries and 2 infantryNon Combat Move - Chinese
3 infantry moved from Kiangsu to ShantungPlace Units - Chinese
4 artilleries and 3 infantry placed in Shantung
Chinese undo move 1.
2 artilleries placed in Shantung
2 artilleries and 3 infantry placed in ChaharTurn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
Chinese collect 16 PUs (3 lost to blockades); end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUsTerritory Summary for Chinese :
Shantung : 2 artilleries and 3 infantry
Kiangsu : 3 artilleries
Chahar : 2 artilleries and 3 infantryProduction/PUs Summary :
Germans : 28 / 35
Russians : 50 / 74
Japanese : 25 / 28
Americans : 59 / 84
Chinese : 19 / 22
British : 33 / 38
UK_Pacific : 16 / 22
Italians : 10 / 7
ANZAC : 17 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 16 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.308
Median : 3.000
Variance : 0.468
Standard Deviation : 0.684
Total rolls : 78Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 2.812
Median : 2.500
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 2.812
Median : 2.500
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.059
Median : 4.000
Variance : 1.688
Standard Deviation : 1.299
Total rolls : 17Americans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.304
Median : 3.000
Variance : 0.318
Standard Deviation : 0.564
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 2 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 5 infantry moved from Egypt to 81 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 81 Sea Zone to 95 Sea Zone
4 artilleries and 5 infantry moved from Sicily to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 infantry moved from Algeria to Tunisia
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
6 artilleries and 10 infantry moved from 95 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
2 fighters moved from Gibraltar to Southern Italy
2 bombers moved from United Kingdom to Southern Italy
1 infantry moved from Anhwe to Jehol
1 fighter moved from Anhwe to JeholCombat - British
Battle in Jehol
British attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
British roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Jehol, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Jehol
British win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Southern Italy
British attack with 6 artilleries, 2 bombers, 3 fighters, 10 infantry and 1 tactical_bomber
Germans defend with 1 armour; Italians defend with 3 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 harbour and 8 infantry
AA fire in Southern Italy : 2/6 hits
2 fighters owned by the British lost in Southern Italy
British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/2 hits
British roll dice for 6 artilleries, 2 bombers, 1 fighter, 10 infantry and 1 tactical_bomber in Southern Italy, round 2 : 10/20 hits
Italians roll dice for 3 aaGuns, 2 armour, 5 artilleries and 8 infantry in Southern Italy, round 2 : 4/15 hits
4 infantry owned by the British , 3 aaGuns owned by the Italians , 1 artillery owned by the Italians and 8 infantry owned by the Italians lost in Southern Italy
British roll dice for 6 artilleries, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber in Southern Italy, round 3 : 7/16 hits
Italians roll dice for 2 armour and 4 artilleries in Southern Italy, round 3 : 2/6 hits
2 infantry owned by the British , 4 artilleries owned by the Italians , 1 armour owned by the Germans and 1 armour owned by the Italians lost in Southern Italy
British captures 7PUs while taking Italians capital
British win, taking Southern Italy from Italians with 6 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Germans: 1 armour
Casualties for British: 2 fighters and 6 infantry
Casualties for Italians: 3 aaGuns, 1 armour, 5 artilleries and 8 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Borneo from Japanese to UK_Pacific
EDIT: Changing ownership of Sumatra from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
2 bombers moved from Southern Italy to Sicily
1 fighter moved from Jehol to Kiangsu
1 infantry moved from Kiangsi to Kiangsu
2 artilleries and 2 infantry moved from Kwangsi to Kwangtung
1 aaGun, 2 artilleries and 4 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kiangsu to Kiangsi
1 artillery moved from Shan State to Malaya
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 41 Sea Zone to Sumatra
1 armour and 2 mech_infantrys moved from Sikang to Volgograd
2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from India to Eastern PersiaPlace Units - British
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
2 bombers placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsPlace Units - UK_Pacific
3 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 3 armour and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Kiangsu : 1 infantry
Kiangsi : 1 aaGun, 2 artilleries, 1 fighter and 4 infantry
Jehol : 1 infantry
Siam : 1 flag
India : 2 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Malaya : 1 artillery, 1 harbour and 2 infantry
Borneo : 1 infantry
Kwangtung : 2 artilleries, 1 harbour and 4 infantry
Kazakhstan : 2 armour and 2 mech_infantrys
French Indo China : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
43 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 5 artilleries, 2 bombers, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Tunisia : 1 infantry
Sicily : 1 armour and 2 bombers
Southern Italy : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Ethiopia : 1 flag
Volgograd : 1 armour and 2 mech_infantrys
95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 1 tactical_bomber and 8 transports
Eire : 1 flag
Eastern Persia : 1 flag, 1 mech_infantry
81 Sea Zone : 1 transport
Brazil : 1 flag
Persia : 1 flag
Suriname : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 28 / 35
Russians : 50 / 74
Japanese : 16 / 28
Americans : 59 / 84
Chinese : 20 / 22
British : 36 / 48
UK_Pacific : 24 / 29
Italians : 7 / 0
ANZAC : 17 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 26 times
2 was rolled 25 times
3 was rolled 27 times
4 was rolled 27 times
5 was rolled 19 times
6 was rolled 23 times
Average roll : 3.388
Median : 3.000
Variance : 0.336
Standard Deviation : 0.579
Total rolls : 147Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 17Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 17Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6British Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.175
Median : 3.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 40Italians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 8 times
Average roll : 3.741
Median : 3.000
Variance : 1.731
Standard Deviation : 1.316
Total rolls : 27Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.059
Median : 4.000
Variance : 1.688
Standard Deviation : 1.299
Total rolls : 17Americans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.304
Median : 3.000
Variance : 0.318
Standard Deviation : 0.564
Total rolls : 23 -
It’s pretty grim
-
Sure does.
Thanks for the game, maybe pick one up again in the future
Tanks
S.A. -
yw