@Avner Still need your email to put into the game to get dice rolls
Suprise Attack Axis vs Degrasse Allies
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 carrier, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 artillery and 2 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Karelia to Finland
1 bomber moved from Western Germany to Finland
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Poland to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 armour and 1 artillery
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 2 : 3/5 hits
Russians roll dice for 1 armour and 1 artillery in Eastern Poland, round 2 : 0/2 hits
1 armour owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 artillery
Battle in Finland
Germans attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Finland, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Americans defend with 2 transports
2 transports owned by the Americans lost in 125 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Germans
1 bomber moved from Finland to Western Germany
1 fighter moved from Eastern Poland to Western Germany
1 artillery and 2 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 infantry moved from France to Southern France
1 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to France
1 fighter moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 carrier and 1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in Western Germany
1 armour and 1 infantry placed in Germany
1 artillery and 1 infantry placed in France
1 infantry placed in Western Germany
Germans undo move 5.
1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to 112 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,1
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs totalDice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.150
Median : 2.000
Variance : 1.263
Standard Deviation : 1.124
Total rolls : 20Null / Other
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
1 was rolled 4 times
2 was rolled 1 times
5 was rolled 3 times
Average roll : 2.625
Median : 1.500
Variance : 2.286
Standard Deviation : 1.512
Total rolls : 8Russians Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
5 infantry moved from Siberia to Amur
1 infantry moved from Chahar to Jehol
1 armour and 2 infantry moved from Suiyuyan to Chahar
1 infantry moved from Anhwe to Jehol
1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 1 infantry moved from Belarus to Eastern Poland
1 artillery moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 artillery moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour and 1 mech_infantry moved from Novgorod to Finland
1 tactical_bomber moved from Belarus to Finland
2 fighters moved from Belarus to Eastern Poland
2 mech_infantrys moved from Rostov to Western Ukraine
6 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Volgograd to Kazakhstan
3 infantry moved from Smolensk to Belarus
3 armour and 2 mech_infantrys moved from Russia to Belarus
2 artilleries and 3 infantry moved from Russia to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
5 infantry moved from Siberia to Amur
1 infantry moved from Chahar to Jehol
1 armour and 2 infantry moved from Suiyuyan to Chahar
1 infantry moved from Anhwe to Jehol
1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 1 infantry moved from Belarus to Eastern Poland
1 artillery moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 artillery moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour and 1 mech_infantry moved from Novgorod to Finland
1 tactical_bomber moved from Belarus to Finland
2 fighters moved from Belarus to Eastern Poland
2 mech_infantrys moved from Rostov to Western Ukraine
6 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Volgograd to Kazakhstan
3 infantry moved from Smolensk to Belarus
3 armour and 2 mech_infantrys moved from Russia to Belarus
2 artilleries and 3 infantry moved from Russia to BryanskCombat - Russians
Battle in Amur
Russians attack with 5 infantry
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 5 infantry in Amur, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Amur, round 2 : 0/3 hits
Russians roll dice for 5 infantry in Amur, round 3 : 1/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Amur, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Russians roll dice for 4 infantry in Amur, round 4 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 4 : 1/2 hits
1 infantry owned by the Russians lost in Amur
Russians roll dice for 3 infantry in Amur, round 5 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 5 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Russians roll dice for 2 infantry in Amur, round 6 : 1/2 hits
Japanese roll dice for 1 artillery in Amur, round 6 : 0/1 hits
1 artillery owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Battle in Finland
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Finland, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Finland, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Eastern Poland
Russians attack with 3 artilleries, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery and 2 infantry
Russians roll dice for 3 artilleries, 2 fighters and 3 infantry in Eastern Poland, round 2 : 4/8 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/4 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Eastern Poland to Belarus
1 aaGun moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Novgorod
1 tactical_bomber moved from Finland to Norway
2 fighters moved from Belarus to Novgorod
1 aaGun moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to NovgorodPlace Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 43 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 58 PUsTerritory Summary for Russians :
Jehol : 2 infantry
Chahar : 1 armour and 2 infantry
Amur : 2 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 armour and 1 mech_infantry
Norway : 1 tactical_bomber
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Belarus : 3 armour, 3 infantry and 2 mech_infantrys
Karelia : 1 infantry
Baltic States : 1 artillery
Bryansk : 2 artilleries and 3 infantry
Vyborg : 1 artillery
Eastern Poland : 2 aaGuns, 3 artilleries and 2 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 2 armour, 1 factory_major and 2 mech_infantrys
Ukraine : 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 artillery, 7 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
113 Sea Zone : 1 cruiser and 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Finland : 1 flag, 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 39 / 42
Russians : 42 / 58
Japanese : 28 / 34
Americans : 54 / 76
Chinese : 21 / 23
British : 33 / 38
UK_Pacific : 16 / 19
Italians : 10 / 4
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.660
Median : 4.000
Variance : 0.612
Standard Deviation : 0.782
Total rolls : 50Japanese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.727
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.500
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Russians Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 11 times
6 was rolled 1 times
Average roll : 3.485
Median : 4.000
Variance : 1.719
Standard Deviation : 1.311
Total rolls : 33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
1 armour and 1 infantry moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Korea to Jehol
1 fighter moved from Korea to Amur
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 17 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to Amur -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
1 armour and 1 infantry moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Korea to Jehol
1 fighter moved from Korea to Amur
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 17 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to AmurCombat - Japanese
Battle in Manchuria
Battle in Jehol
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 2/2 hits
2 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Jehol
Japanese win, taking Manchuria from Chinese, taking Jehol from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Russians: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in Amur
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Amur, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Amur, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Amur, round 3 : 3/4 hits
Russians roll dice for 1 infantry in Amur, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in 33 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
Americans defend with 1 destroyer, 2 submarines and 2 transports
Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 0/1 hits
2 submarines owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 3 submarines in 33 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 33 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Americans: 1 destroyer, 2 submarines and 2 transports
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter moved from Amur to Japan
1 fighter moved from Amur to Korea
1 fighter moved from Jehol to Korea
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 6 Sea ZonePlace Units - Japanese
2 submarines placed in 6 Sea Zone
1 armour, 1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs totalDice Statistics:
Total
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.488
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 41Japanese Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.567
Median : 3.500
Variance : 0.759
Standard Deviation : 0.871
Total rolls : 30Russians Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.833
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from 95 Sea Zone to Sardinia
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 armour and 2 mech_infantrys moved from Norway to Karelia
1 artillery and 3 infantry moved from Norway to Finland
4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
2 battleships and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from 95 Sea Zone to Sardinia
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 armour and 2 mech_infantrys moved from Norway to Karelia
1 artillery and 3 infantry moved from Norway to Finland
4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
2 battleships and 2 cruisers moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Sardinia
Battle in Sicily
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Sardinia from Italians, taking Sicily from Italians with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 33 Sea Zone
Americans attack with 2 battleships, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 2 battleships, 2 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 8/12 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 4/4 hits
Units damaged: 2 battleships owned by the Americans
1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 1 fighter owned by the Japanese and 3 submarines owned by the Japanese lost in 33 Sea Zone
Americans win with 2 battleships, 2 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Americans
3 carriers and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 artillery and 1 infantry placed in Norway
2 transports placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Iwo Jima : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Midway : 1 airfield
33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport
26 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
25 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 destroyer, 1 submarine and 2 transports
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Morocco : 1 artillery and 1 infantry
Tunisia : 1 armour and 1 mech_infantry
Norway : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Sicily : 1 flag, 1 infantry
Sardinia : 1 flag, 1 infantry
Karelia : 1 armour and 2 mech_infantrys
95 Sea Zone : 1 destroyer and 2 transports
93 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 flag, 3 submarines
101 Sea Zone : 1 transport
91 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Finland : 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 39 / 42
Russians : 41 / 58
Japanese : 33 / 33
Americans : 54 / 72
Chinese : 17 / 23
British : 33 / 38
UK_Pacific : 16 / 19
Italians : 10 / 4
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 2.750
Median : 2.000
Variance : 1.217
Standard Deviation : 1.103
Total rolls : 24Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.800
Median : 2.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Kiangsu to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Shantung
2 artilleries and 1 infantry placed in Kiangsu
1 artillery placed in Chahar
1 artillery placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUsTerritory Summary for Chinese :
Shantung : 2 artilleries and 2 infantry
Kiangsu : 3 artilleries and 3 infantry
Chahar : 1 artillery
Anhwe : 1 artilleryProduction/PUs Summary :
Germans : 39 / 42
Russians : 41 / 58
Japanese : 31 / 33
Americans : 54 / 72
Chinese : 19 / 25
British : 33 / 38
UK_Pacific : 16 / 19
Italians : 10 / 4
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.086
Median : 2.000
Variance : 1.265
Standard Deviation : 1.125
Total rolls : 35Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.300
Median : 2.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.300
Median : 2.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.800
Median : 2.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 2 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - British
2 transports moved from 71 Sea Zone to 81 Sea Zone
2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Anhwe to Jehol
2 artilleries and 2 infantry moved from Hunan to Kwangsi
2 armour and 2 mech_infantrys moved from India to Eastern Persia
1 armour and 2 mech_infantrys moved from Yunnan to Sikang
1 artillery and 2 infantry moved from French Indo China to Kwangsi
1 artillery moved from Siam to Shan State
1 fighter moved from Kwangsi to Jehol
1 infantry moved from Hopei to AnhweCombat - British
Battle in Jehol
British attack with 2 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys
Japanese defend with 1 armour
British roll dice for 2 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys in Jehol, round 2 : 4/8 hits
Japanese roll dice for 1 armour in Jehol, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Jehol
British win, taking Jehol from Japanese with 2 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
1 fighter moved from Jehol to Anhwe
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
4 artilleries moved from Morocco to 92 Sea Zone
5 infantry moved from Morocco to 92 Sea Zone
1 armour, 4 artilleries, 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 5 infantry, 1 tactical_bomber and 5 transports moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 95 Sea Zone to Sicily
1 artillery and 1 infantry moved from Morocco to AlgeriaPlace Units - British
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
2 bombers placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 mech_infantry placed in India
2 transports placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 2 transportsTerritory Summary for British, UK_Pacific :
Kwangsi : 1 aaGun, 4 artilleries and 6 infantry
Kiangsi : 1 infantry
Jehol : 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Siam : 1 flag
Sikang : 1 armour and 2 mech_infantrys
Anhwe : 1 fighter and 1 infantry
Shan State : 1 artillery
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Malaya : 1 harbour and 2 infantry
Kwangtung : 1 harbour and 2 infantry
French Indo China : 1 flag
39 Sea Zone : 2 transports
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 5 artilleries, 2 bombers, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Algeria : 1 artillery and 1 infantry
Sicily : 1 armour, 4 artilleries and 5 infantry
Ethiopia : 1 flag
95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
Eire : 1 flag
Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
81 Sea Zone : 3 transports
Brazil : 1 flag
Persia : 1 flag
Suriname : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 39 / 42
Russians : 41 / 58
Japanese : 30 / 33
Americans : 54 / 72
Chinese : 20 / 25
British : 33 / 38
UK_Pacific : 16 / 22
Italians : 10 / 4
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.178
Median : 3.000
Variance : 0.795
Standard Deviation : 0.892
Total rolls : 45Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.364
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.364
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.375
Median : 3.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.800
Median : 2.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Romania to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Romania to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 aaGuns, 3 artilleries and 2 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/4 hits
Russians roll dice for 2 aaGuns, 3 artilleries and 2 infantry in Eastern Poland, round 2 : 2/5 hits
2 aaGuns owned by the Russians and 2 infantry owned by the Italians lost in Eastern Poland
Italians roll dice for 1 armour and 1 artillery in Eastern Poland, round 3 : 0/2 hits
Russians roll dice for 3 artilleries and 2 infantry in Eastern Poland, round 3 : 3/5 hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Eastern Poland
Russians win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 aaGuns
Casualties for Italians: 1 armour, 1 artillery and 2 infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Albania to Yugoslavia
1 artillery moved from Bulgaria to Yugoslavia
2 infantry moved from Bulgaria to Romania
1 infantry moved from Greece to AlbaniaPlace Units - Italians
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,5,1,6
Italians collect 7 PUs (3 lost to blockades); end with 7 PUs totalDice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.364
Median : 3.500
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 22Null / Other
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.167
Median : 5.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Russians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.600
Median : 2.500
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10Italians Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 42 Sea Zone to 44 Sea Zone
1 carrier and 1 transport moved from 62 Sea Zone to 56 Sea Zone
2 infantry moved from Western Australia to 56 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea ZonePlace Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 1 aaGun
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery, 1 infantry and 1 tactical_bomber
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 carrier, 2 fighters, 2 infantry and 1 transport
44 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
62 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 39 / 42
Russians : 41 / 58
Japanese : 27 / 33
Americans : 54 / 72
Chinese : 20 / 25
British : 33 / 38
UK_Pacific : 16 / 22
Italians : 10 / 7
ANZAC : 17 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
2 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Egypt : 2 infantryProduction/PUs Summary :
Germans : 39 / 42
Russians : 41 / 58
Japanese : 27 / 33
Americans : 54 / 72
Chinese : 20 / 25
British : 33 / 38
UK_Pacific : 16 / 22
Italians : 10 / 7
ANZAC : 17 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Poland to Baltic States
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Poland to Baltic States
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea ZoneCombat - Germans
Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 2 fighters; Americans defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the Americans , 1 bomber owned by the Germans and 1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is -10
Casualties for Germans: 1 bomber and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: GibraltarNon Combat Move - Germans
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
1 armour moved from Poland to Germany
1 artillery and 1 infantry moved from Western Germany to Greater Southern Germany
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Greater Southern Germany
3 infantry moved from Southern France to Northern Italy
4 infantry moved from Normandy Bordeaux to Southern France
2 artilleries and 4 infantry moved from France to Northern Italy
1 armour moved from Western Germany to Southern ItalyPlace Units - Germans
1 transport placed in 112 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western Germany
1 armour, 1 artillery and 2 infantry placed in Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,4,2,3
Germans collect 35 PUs (5 lost to blockades); end with 35 PUs totalDice Statistics:
Total
1 was rolled 2 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 8 times
Average roll : 3.219
Median : 3.000
Variance : 2.452
Standard Deviation : 1.566
Total rolls : 32Null / Other
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.182
Median : 3.000
Variance : 1.700
Standard Deviation : 1.304
Total rolls : 11Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 3 times
Average roll : 3.125
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Russians Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.182
Median : 3.000
Variance : 1.700
Standard Deviation : 1.304
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 armour, 1 bomber and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Romania
1 armour and 2 mech_infantrys moved from Ukraine to Romania
2 artilleries and 2 infantry moved from Eastern Poland to Slovakia Hungary
2 armour and 1 mech_infantry moved from Novgorod to Baltic States
3 infantry moved from Belarus to Baltic States
1 artillery moved from Eastern Poland to Poland
2 mech_infantrys moved from Belarus to Poland
1 mech_infantry moved from Western Ukraine to Slovakia Hungary
1 mech_infantry moved from Western Ukraine to Slovakia Hungary
1 armour moved from Belarus to Poland
1 armour moved from Belarus to Slovakia Hungary
1 armour moved from Belarus to Romania
1 tactical_bomber moved from Norway to Poland
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Slovakia Hungary
1 artillery and 7 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 3 infantry moved from Bryansk to Western Ukraine
2 armour and 2 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Karelia to Novgorod
1 artillery moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Finland to Novgorod
1 armour moved from Chahar to Amur
2 infantry moved from Chahar to JeholCombat - Russians
Battle in Baltic States
Russians attack with 2 armour, 1 fighter, 3 infantry and 1 mech_infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 armour, 1 fighter, 3 infantry and 1 mech_infantry in Baltic States, round 2 : 3/7 hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 armour, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Amur
Russians attack with 1 armour
Japanese defend with 1 artillery
Russians roll dice for 1 armour in Amur, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Amur, round 2 : 0/1 hits
Russians roll dice for 1 armour in Amur, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Amur, round 3 : 0/1 hits
Russians roll dice for 1 armour in Amur, round 4 : 1/1 hits
Japanese roll dice for 1 artillery in Amur, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Romania
Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
Germans defend with 1 aaGun; Italians defend with 2 infantry
Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Romania, round 2 : 2/5 hits
Germans roll dice for 1 aaGun and 2 infantry in Romania, round 2 : 2/2 hits
1 infantry owned by the Russians , 1 mech_infantry owned by the Russians , 1 aaGun owned by the Germans and 1 infantry owned by the Italians lost in Romania
Russians roll dice for 2 armour and 1 mech_infantry in Romania, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Slovakia Hungary
Russians attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys in Slovakia Hungary, round 2 : 2/8 hits
Germans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Poland to Eastern PolandPlace Units - Russians
3 mech_infantrys placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
3 armour and 1 bomber placed in RussiaTurn Complete - Russians
Russians collect 50 PUs; end with 50 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 74 PUsTerritory Summary for Russians :
Jehol : 2 infantry
Amur : 1 armour
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 armour and 1 mech_infantry
Slovakia Hungary : 1 flag, 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Romania : 1 flag, 2 armour and 1 mech_infantry
Poland : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Baltic States : 2 armour, 3 infantry and 1 mech_infantry
Bryansk : 2 armour and 2 mech_infantrys
Eastern Poland : 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
Russia : 1 airfield, 3 armour, 1 bomber and 1 factory_major
Ukraine : 1 factory_minor and 3 mech_infantrys
Western Ukraine : 2 artilleries and 3 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
113 Sea Zone : 1 cruiser and 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 31 / 35
Russians : 50 / 74
Japanese : 26 / 33
Americans : 54 / 72
Chinese : 20 / 25
British : 33 / 38
UK_Pacific : 16 / 22
Italians : 10 / 7
ANZAC : 17 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.614
Median : 3.500
Variance : 0.419
Standard Deviation : 0.647
Total rolls : 44Japanese Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10Russians Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.484
Median : 3.000
Variance : 0.300
Standard Deviation : 0.548
Total rolls : 31 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour and 1 infantry moved from Manchuria to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 19 Sea Zone to Jehol
1 fighter moved from Korea to Jehol
1 fighter moved from Japan to Jehol -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour and 1 infantry moved from Manchuria to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 19 Sea Zone to Jehol
1 fighter moved from Korea to Jehol
1 fighter moved from Japan to JeholCombat - Japanese
Battle in Jehol
Japanese attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
Russians defend with 2 infantry; British defend with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Japanese roll dice for 1 battleship and 1 cruiser in Jehol, round 2 : 1/2 hits
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Jehol, round 2 : 3/8 hits
Chinese roll dice for 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Jehol, round 2 : 2/9 hits
2 infantry owned by the Russians , 1 infantry owned by the British , 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Jehol
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Jehol, round 3 : 1/6 hits
Chinese roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Jehol, round 3 : 0/5 hits
1 mech_infantry owned by the British lost in Jehol
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Jehol, round 4 : 3/6 hits
Chinese roll dice for 2 armour and 2 artilleries in Jehol, round 4 : 0/4 hits
1 armour owned by the British and 2 artilleries owned by the British lost in Jehol
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Jehol, round 5 : 5/6 hits
Chinese roll dice for 1 armour in Jehol, round 5 : 0/1 hits
1 armour owned by the British lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 31
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Casualties for British: 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Battle in 33 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 3 fighters, 2 submarines and 1 tactical_bomber
Americans defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport in 33 Sea Zone, round 2 : 7/14 hits
Units damaged: 1 carrier owned by the Japanese
1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 fighter owned by the Japanese and 2 submarines owned by the Japanese lost in 33 Sea Zone
1 cruiser owned by the Japanese and 1 carrier owned by the Japanese retreated to 23 Sea Zone
Americans win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -49
Casualties for Japanese: 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
Battle in Amur
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 1 armour and 1 infantry in Amur, round 2 : 0/2 hits
Russians roll dice for 1 armour in Amur, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 armour in Amur, round 3 : 0/1 hits
Russians roll dice for 1 armour in Amur, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Amur, round 4 : 1/1 hits
Russians roll dice for 1 armour in Amur, round 4 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in Amur
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Russians: 1 armour
2 tactical_bombers owned by the Americans forced to land in Caroline IslandsNon Combat Move - Japanese
2 fighters could not land in 33 Sea Zone and were removed
2 fighters moved from Jehol to KoreaPlace Units - Japanese
1 armour, 1 artillery, 1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 27 PUs; end with 28 PUs totalDice Statistics:
Total
1 was rolled 8 times
2 was rolled 15 times
3 was rolled 11 times
4 was rolled 15 times
5 was rolled 16 times
6 was rolled 10 times
Average roll : 3.613
Median : 4.000
Variance : 0.743
Standard Deviation : 0.862
Total rolls : 75Japanese Combat
1 was rolled 4 times
2 was rolled 11 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.462
Median : 4.000
Variance : 1.237
Standard Deviation : 1.112
Total rolls : 39Russians Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.429
Median : 3.500
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.211
Median : 4.000
Variance : 0.944
Standard Deviation : 0.972
Total rolls : 19 -
The Axis are gonna need a miracle
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 units repaired.
1 armour and 2 mech_infantrys moved from Karelia to Baltic States
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Sardinia to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 cruiser and 1 destroyer moved from 26 Sea Zone to 23 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Caroline Islands to Philippines
2 fighters moved from 33 Sea Zone to Philippines
1 tactical_bomber moved from Caroline Islands to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall IslandsCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Southern France
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Southern France, round 2 : 2/6 hits
Germans roll dice for 4 infantry in Southern France, round 2 : 0/4 hits
2 infantry owned by the Germans lost in Southern France
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Southern France, round 3 : 2/6 hits
Germans roll dice for 2 infantry in Southern France, round 3 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Americans: 1 infantry
Battle in Marshall Islands
Battle in 23 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 carrier and 1 cruiser
Americans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 carrier and 1 cruiser in 23 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Americans , 1 cruiser owned by the Japanese and 1 carrier owned by the Japanese lost in 23 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 carrier and 1 cruiser
Casualties for Americans: 1 destroyer
Battle in Philippines
Americans attack with 1 artillery, 2 fighters and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Philippines, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
3 carriers moved from 33 Sea Zone to 35 Sea Zone
2 battleships, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Norway to FinlandPlace Units - Americans
3 artilleries and 3 infantry placed in Western United States
2 destroyers and 2 transports placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Marshall Islands : 1 flag, 1 artillery and 1 infantry
Philippines : 1 airfield, 1 artillery and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
Midway : 1 airfield
32 Sea Zone : 1 transport
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport
23 Sea Zone : 1 cruiser
26 Sea Zone : 1 destroyer, 1 submarine and 1 transport
10 Sea Zone : 2 destroyers and 3 transports
16 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Morocco : 1 artillery and 1 infantry
Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Norway : 1 flag, 1 factory_minor
Sicily : 1 flag
Sardinia : 1 flag
Baltic States : 1 armour and 2 mech_infantrys
93 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 3 transports
97 Sea Zone : 1 flag, 3 submarines
91 Sea Zone : 1 transport
Finland : 2 artilleries and 4 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 28 / 35
Russians : 50 / 74
Japanese : 25 / 28
Americans : 59 / 84
Chinese : 19 / 25
British : 33 / 38
UK_Pacific : 16 / 22
Italians : 10 / 7
ANZAC : 17 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.364
Median : 3.000
Variance : 0.219
Standard Deviation : 0.468
Total rolls : 33Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Americans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.304
Median : 3.000
Variance : 0.318
Standard Deviation : 0.564
Total rolls : 23