@simon33 said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
Scramble from Rome?
Same Q, also OOL?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 2 destroyers and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 1 Sea Zone to 8 Sea Zone
3 fighters moved from 1 Sea Zone to 8 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Battle in Kwangtung
Battle in 35 Sea Zone
Americans attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Units damaged: 1 battleship owned by the Japanese
Americans win, taking Kwangtung from Japanese, taking 35 Sea Zone from Japanese with 1 battleship, 2 carriers, 4 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 13
Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 91 Sea Zone
Americans attack with 1 carrier, 3 destroyers and 5 submarines
Germans defend with 2 submarines and 2 transports
Americans win with 1 carrier, 3 destroyers and 5 submarines remaining. Battle score for attacker is 26
Casualties for Germans: 2 submarines and 2 transports
Battle in 8 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Alaska to 1 Sea Zone
1 battleship, 2 carriers, 1 infantry, 1 mech_infantry and 2 transports moved from 1 Sea Zone to 10 Sea Zone
3 fighters moved from 8 Sea Zone to 10 Sea Zone
1 bomber moved from British Columbia to Western United States
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
2 destroyers, 1 submarine and 3 transports placed in 101 Sea Zone
3 infantry and 1 tactical_bomber placed in Eastern United States
Americans undo move 3.
1 tactical_bomber placed in Western United States
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Tobruk
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to Malaya
3 infantry moved from Shan State to Malaya
1 infantry and 2 mech_infantrys moved from French Indo China to Siam
1 fighter moved from Shan State to Szechwan
2 infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 artillery and 1 mech_infantry moved from Yunnan to Hunan
2 armour and 6 mech_infantrys moved from Yunnan to Kweichow
Combat - British
Battle in Hunan
British attack with 1 artillery and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Malaya
British attack with 3 infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Siam
British attack with 1 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking Siam from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kweichow
British attack with 2 armour and 6 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Kweichow from Japanese with 2 armour and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tobruk
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 1 mech_infantry
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Kwangsi
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Szechwan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 aaGuns moved from Yunnan to Kweichow
1 fighter moved from Szechwan to Yunnan
1 armour and 3 mech_infantrys moved from India to Yunnan
1 aaGun moved from Shan State to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
1 bomber, 2 fighters and 1 tactical_bomber moved from Tobruk to Egypt
1 infantry moved from Alexandria to Egypt
3 infantry moved from Northwest Persia to Iraq
2 infantry moved from Rhodesia to Belgian Congo
2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys
bump #3
next one wins me the game
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 artillery moved from Slovakia Hungary to Romania
1 artillery and 1 infantry moved from Yugoslavia to Romania
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 artillery moved from Slovakia Hungary to Romania
1 artillery and 1 infantry moved from Yugoslavia to Romania
Combat - Italians
Battle in Romania
Italians attack with 1 armour, 2 artilleries and 1 infantry
Russians defend with 1 artillery
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Romania, round 2 : 2/4 hits
Russians roll dice for 1 artillery in Romania, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 1 armour and 2 artilleries remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Test summary from TripleA, engine version: 1.8.0.1, time: 20:19:31
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Alexandria
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 destroyers, 9 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 infantry moved from Germany to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 115 Sea Zone to Novgorod
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Archangel
1 armour moved from Poland to Western Ukraine
Germans take Eastern Poland from Russians
Germans take Western Ukraine from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 destroyers, 9 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 infantry moved from Germany to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 115 Sea Zone to Novgorod
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Archangel
1 armour moved from Poland to Western Ukraine
Germans take Eastern Poland from Russians
Germans take Western Ukraine from Russians
Combat - Germans
Battle in Archangel
Germans attack with 1 armour
Russians defend with 1 fighter
Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits
Russians roll dice for 1 fighter in Archangel, round 2 : 0/1 hits
1 fighter owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 10
Casualties for Russians: 1 fighter
Battle in Novgorod
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 armour, 2 artilleries and 4 infantry moved from Poland to Eastern Poland
2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Slovakia Hungary to Western Germany
1 carrier, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 112 Sea Zone
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 artillery and 4 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
2 bombers moved from Germany to Western Germany
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Holland Belgium to France
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Germany
1 tactical_bomber moved from Slovakia Hungary to Western Germany
1 fighter moved from 114 Sea Zone to Southern Italy
1 fighter moved from 114 Sea Zone to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
1 tactical_bomber moved from Slovakia Hungary to Southern Italy
1 tactical_bomber moved from Slovakia Hungary to Western Germany
Place Units - Germans
1 destroyer and 1 submarine placed in 93 Sea Zone
1 destroyer and 1 submarine placed in 112 Sea Zone
2 infantry placed in Western Germany
1 armour, 1 artillery and 4 infantry placed in Germany
1 infantry placed in France
1 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
Germans undo move 7.
Germans undo move 6.
2 infantry placed in United Kingdom
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Dice Statistics:
Total
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.429
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7
Germans Combat
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Russians Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
1 bomber moved from Russia to 115 Sea Zone
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 bomber moved from Russia to Novgorod
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Western Ukraine
Combat - Russians
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Battle in 115 Sea Zone
Russians attack with 1 bomber
Germans defend with 2 transports
Russians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Bryansk
1 bomber moved from Novgorod to Russia
1 bomber moved from 115 Sea Zone to Bryansk
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
2 mech_infantrys moved from Volgograd to Bryansk
1 armour moved from Trans-Jordan to Alexandria
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
Place Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kiangsu to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 armour moved from Shensi to Tsinghai
1 armour moved from Hopei to Kansu
1 tactical_bomber moved from Shensi to Tsinghai
1 fighter moved from Shensi to Kansu
1 tactical_bomber moved from Shensi to Hunan
1 armour moved from Kiangsu to Kwangtung
1 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Amur
1 infantry moved from Soviet Far East to Siberia
OOL for sz 35 if you would please
I rolled the first round and chose OOL.
Since I shot down every unit from you, there is no second round and you can continue with the other battles.
Had some super crap dice there
True, that battle didn’t go well.
Go on with the other attacks please.
Sorry, I thought I posted my move
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kiangsu to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 armour moved from Shensi to Tsinghai
1 armour moved from Hopei to Kansu
1 tactical_bomber moved from Shensi to Tsinghai
1 fighter moved from Shensi to Kansu
1 tactical_bomber moved from Shensi to Hunan
1 armour moved from Kiangsu to Kwangtung
1 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Amur
1 infantry moved from Soviet Far East to Siberia
Combat - Japanese
Battle in Hawaiian Islands
Battle in 20 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese win, taking Hawaiian Islands from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers
ANZAC defend with 1 carrier, 2 fighters and 1 transport; Americans defend with 1 battleship, 2 carriers, 4 fighters, 2 submarines and 2 transports
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 battleship, 3 carriers, 6 fighters and 3 transports in 35 Sea Zone, round 2 : 8/10 hits
2 submarines owned by the Americans , 3 tactical_bombers owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in 35 Sea Zone
Americans win with 1 battleship, 3 carriers, 5 fighters and 3 transports remaining. Battle score for attacker is -55
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers
Casualties for ANZAC: 1 fighter
Casualties for Americans: 2 submarines
Battle in Tsinghai
Japanese attack with 1 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 tactical_bomber in Tsinghai, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 armour and 1 tactical_bomber in Hunan, round 2 : 2/2 hits
Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits
1 artillery owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kwangtung
Japanese attack with 1 armour
UK_Pacific defend with 1 harbour; Americans defend with 1 artillery
Japanese roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits
UK_Pacific roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Kwangtung, round 3 : 0/1 hits
UK_Pacific roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Kwangtung, round 4 : 1/1 hits
UK_Pacific roll dice for 1 artillery in Kwangtung, round 4 : 0/1 hits
1 artillery owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Kansu
Japanese attack with 1 armour and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 fighter in Kansu, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Hunan to Kiangsu
1 tactical_bomber moved from Tsinghai to Anhwe
1 fighter moved from Kansu to Anhwe
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4,5,4,6,3,5,5,6,2,2
Japanese collect 42 PUs (2 lost to blockades); end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.615
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 26
Null / Other
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.182
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11
Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.889
Median : 2.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
UK_Pacific Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Chinese Combat
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Sorry again Bro.
Tanks
S.A.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 armour and 2 mech_infantrys moved from Kweichow to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 armour and 1 mech_infantry moved from Kweichow to Kansu
1 fighter moved from Yunnan to Tsinghai
2 mech_infantrys moved from Kweichow to Tsinghai
1 mech_infantry moved from Kweichow to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Kwangsi to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 armour and 1 mech_infantry moved from Yunnan to Hunan
1 bomber moved from Egypt to 93 Sea Zone
Combat - British
Battle in 93 Sea Zone
British attack with 1 bomber
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
British win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Tsinghai
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 armour
British win, taking Tsinghai from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantry
Battle in Hunan
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour
British win, taking Hunan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kansu
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour
British win, taking Kansu from Japanese with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantry
Battle in Kwangtung
British attack with 1 artillery and 1 mech_infantry
Japanese defend with 1 armour and 1 harbour
British win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantry
Battle in Anhwe
British attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 armour, 1 fighter and 3 mech_infantrys
Non Combat Move - British
1 tactical_bomber moved from Anhwe to Yunnan
2 aaGuns moved from Kweichow to Yunnan
2 infantry moved from Szechwan to Yunnan
1 armour and 4 mech_infantrys moved from India to Yunnan
2 mech_infantrys moved from Siam to Yunnan
1 bomber moved from 93 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from Egypt to Persia
3 infantry moved from Iraq to Persia
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
1 aaGun, 4 artilleries and 3 infantry moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Iraq to Persia
3 infantry moved from Malaya to Shan State
1 fighter moved from Tsinghai to Sikang
Place Units - UK_Pacific
2 armour and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
UK_Pacific collect 24 PUs (3 lost to blockades); end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 2 armour and 5 mech_infantrys
Bump #4 - Automatic win for me.
I will report.
Thx for the game anyways.