Pretty sure that’s right now.
Suprise Attack vs Degrasse (Axis) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 transport
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Battle in 33 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser and 2 fighters
Japanese defend with 2 battleships
ANZAC roll dice for 1 carrier, 1 cruiser and 2 fighters in 33 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 2 battleships in 33 Sea Zone, round 2 : 1/2 hits
2 battleships owned by the Japanese and 1 fighter owned by the ANZAC lost in 33 Sea Zone
ANZAC win with 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 30
Casualties for Japanese: 2 battleships
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 cruiser, 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5ANZAC Combat
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 fighter moved from Gibraltar to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 fighter moved from Gibraltar to United KingdomNon Combat Move - French
Turn Complete - French
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5ANZAC Combat
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from 126 Sea Zone to Norway
1 fighter moved from 126 Sea Zone to Norway
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 6 transports moved from 126 Sea Zone to 112 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
4 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 submarine moved from 95 Sea Zone to 91 Sea Zone
3 infantry moved from Baltic States to Belarus
3 artilleries moved from Eastern Poland to Belarus
1 infantry moved from Poland to Baltic States
3 infantry moved from Bessarabia to Ukraine
2 tactical_bombers moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 fighter moved from Bessarabia to Western Germany
4 artilleries moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern PolandCombat - Germans
Battle in Norway
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits
British roll dice for 2 infantry in Norway, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 4 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/6 hits
British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 fighters and 4 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 3 infantry and 2 tactical_bombers in Ukraine, round 2 : 4/6 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer and 3 transports
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer and 3 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarineNon Combat Move - Germans
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to Western Germany
3 artilleries and 3 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Germany
1 infantry moved from France to Western Germany
2 tactical_bombers moved from Ukraine to Eastern PolandPlace Units - Germans
3 artilleries placed in Western Germany
3 artilleries placed in Germany
2 artilleries placed in Western Germany
1 destroyer and 2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Poland : 3 artilleries and 3 infantry
Germany : 4 aaGuns, 3 artilleries, 1 factory_major and 3 infantry
Norway : 3 infantry
Belarus : 3 artilleries and 3 infantry
Baltic States : 1 infantry
Eastern Poland : 4 artilleries, 2 infantry and 2 tactical_bombers
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 6 transports
95 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
98 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 45 / 48
Russians : 24 / 28
Japanese : 55 / 68
Americans : 52 / 72
Chinese : 4 / 4
British : 35 / 42
UK_Pacific : 13 / 13
Italians : 17 / 22
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.111
Median : 3.000
Variance : 0.731
Standard Deviation : 0.855
Total rolls : 27Null / Other
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.133
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15Russians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 armour moved from Archangel to Belarus
1 armour, 1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery and 1 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Novgorod to Belarus
1 armour moved from Russia to Ukraine
1 fighter moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus -
OOL for Belarus if you would please
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Lose the German troops before the Italian troops
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 armour moved from Archangel to Belarus
1 armour, 1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery and 1 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Novgorod to Belarus
1 armour moved from Russia to Ukraine
1 fighter moved from Novgorod to Belarus
1 fighter moved from Novgorod to BelarusCombat - Russians
Battle in Belarus
Russians attack with 3 armour, 1 artillery, 3 fighters and 2 infantry
Germans defend with 3 artilleries and 3 infantry; Italians defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 3 armour, 1 artillery, 3 fighters and 2 infantry in Belarus, round 2 : 3/9 hits
Italians roll dice for 1 armour, 4 artilleries and 6 infantry in Belarus, round 2 : 7/11 hits
2 infantry owned by the Russians , 3 armour owned by the Russians , 3 infantry owned by the Germans , 1 artillery owned by the Russians and 1 fighter owned by the Russians lost in Belarus
retreated to Belarus
Italians win with 1 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is -29
Casualties for Germans: 3 infantry
Casualties for Russians: 3 armour, 1 artillery, 1 fighter and 2 infantry
Battle in Ukraine
Russians attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 2 infantry
Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits
Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Ukraine to Russia
2 fighters moved from Belarus to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Volgograd to Samara
1 artillery and 1 infantry moved from Karelia to NovgorodPlace Units - Russians
2 infantry placed in Novgorod
1 infantry placed in Volgograd
1 armour, 1 artillery and 2 infantry placed in Russia
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.259
Median : 3.000
Variance : 1.346
Standard Deviation : 1.160
Total rolls : 27Germans Combat
1 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
6 was rolled 2 times
Average roll : 3.231
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Italians Combat
2 was rolled 7 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 3.900
Standard Deviation : 1.975
Total rolls : 11 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 3 destroyers, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Timguska to Urals
Japanese take Urals from Russians
2 mech_infantrys moved from Kweichow to Szechwan
1 armour moved from Kweichow to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 tactical_bomber moved from Kansu to Szechwan
1 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Kiangsu to Kwangsi
3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 44 Sea Zone to Java
1 bomber moved from Philippines to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from Kwangsi to 41 Sea Zone
1 fighter moved from Kansu to Tsinghai -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 3 destroyers, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Timguska to Urals
Japanese take Urals from Russians
2 mech_infantrys moved from Kweichow to Szechwan
1 armour moved from Kweichow to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 tactical_bomber moved from Kansu to Szechwan
1 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Kiangsu to Kwangsi
3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 44 Sea Zone to Java
1 bomber moved from Philippines to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from Kwangsi to 41 Sea Zone
1 fighter moved from Kansu to TsinghaiCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 3 submarines
ANZAC defend with 1 carrier, 1 cruiser and 1 fighter
Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 carrier and 1 cruiser in 33 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 carrier and 1 cruiser in 33 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 2 submarines in 33 Sea Zone, round 4 : 1/2 hits
1 carrier owned by the ANZAC lost in 33 Sea Zone
ANZAC roll dice for 1 cruiser in 33 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 2 submarines in 33 Sea Zone, round 5 : 1/2 hits
1 cruiser owned by the ANZAC lost in 33 Sea Zone
2 submarines owned by the Japanese Submerged
ANZAC win with 1 fighter remaining. Battle score for attacker is 22
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 carrier and 1 cruiser
Battle in 41 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 battleship
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 battleship in 41 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the British lost in 41 Sea Zone
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 2 tactical_bombers and 1 transport
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 bomber, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/5 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/2 hits
1 transport owned by the ANZAC , 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 3/4 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Szechwan
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Szechwan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
retreated to Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 mech_infantrys
Battle in Tsinghai
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tsinghai, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
1 fighter owned by the ANZAC forced to land in Caroline IslandsNon Combat Move - Japanese
1 fighter moved from Tsinghai to Kansu
1 tactical_bomber moved from Szechwan to Kansu
1 armour and 1 mech_infantry moved from Kiangsu to Hopei
1 aaGun moved from Anhwe to Hopei
2 bombers moved from 41 Sea Zone to Borneo
1 bomber moved from 42 Sea Zone to Borneo
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
2 fighters moved from Java to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
2 infantry moved from Amur to BuryatiaPlace Units - Japanese
1 carrier, 3 destroyers and 2 transports placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 mech_infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 fighter and 1 tactical_bomber
Hopei : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
Tsinghai : 1 flag, 1 armour and 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag, 3 bombers, 1 fighter and 1 tactical_bomber
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Buryatia : 1 flag, 2 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery
Sumatra : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
42 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
43 Sea Zone : 1 flag
33 Sea Zone : 2 submarines
35 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
Urals : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 39 / 48
Russians : 28 / 33
Japanese : 62 / 67
Americans : 52 / 72
Chinese : 3 / 4
British : 35 / 42
UK_Pacific : 13 / 13
Italians : 17 / 22
ANZAC : 10 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.723
Median : 4.000
Variance : 0.717
Standard Deviation : 0.847
Total rolls : 47Japanese Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.606
Median : 3.000
Variance : 0.531
Standard Deviation : 0.729
Total rolls : 33ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.800
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 3 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
1 artillery moved from Siberia to Amur
Russians take Amur from Japanese
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Soviet Far East to Amur
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Western United States to British Columbia
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 destroyers moved from 83 Sea Zone to 70 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 3 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
1 artillery moved from Siberia to Amur
Russians take Amur from Japanese
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Soviet Far East to Amur
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Western United States to British Columbia
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 destroyers moved from 83 Sea Zone to 70 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in Iwo Jima
Battle in 70 Sea Zone
Americans attack with 2 destroyers
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 70 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 destroyers in 70 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Italians lost in 70 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking 70 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Southern France
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Southern France from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 3 Sea Zone to 8 Sea Zone
1 fighter moved from 3 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Western United States
1 armour and 1 infantry placed in Eastern United States
1 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Northern Italy
1 armour moved from Tunisia to Tobruk
British take Libya from Italians
British take Tobruk from Italians
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 transport moved from 79 Sea Zone to 72 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 armour moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 armour moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 armour moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from French Indo China to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 6 damage on 6 factory_majors; Remaining resources: 7 PUs;
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Northern Italy
1 armour moved from Tunisia to Tobruk
British take Libya from Italians
British take Tobruk from Italians
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 transport moved from 79 Sea Zone to 72 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 armour moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 armour moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 armour moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from French Indo China to KwangsiCombat - British
Battle in Greece
Battle in Normandy Bordeaux
British attack with 1 armour, 1 artillery, 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 4 infantry
British roll dice for 1 armour, 1 artillery, 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/8 hits
Germans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 4/4 hits
2 infantry owned by the British , 2 infantry owned by the Germans , 1 artillery owned by the British and 1 fighter owned by the British lost in Normandy Bordeaux
British roll dice for 1 armour and 3 fighters in Normandy Bordeaux, round 3 : 0/4 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits
British roll dice for 1 armour and 3 fighters in Normandy Bordeaux, round 4 : 1/4 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 0/2 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 1 armour and 3 fighters in Normandy Bordeaux, round 5 : 1/4 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux
British win, taking Greece from Italians, taking Normandy Bordeaux from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -18
Casualties for Germans: 4 infantry
Casualties for British: 1 artillery, 2 fighters and 2 infantry
Battle in Kwangsi
British attack with 1 artillery and 3 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 99 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by British to Greece: 1 infantry
EDIT: Adding units owned by British to 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Quebec to Eastern United States
2 fighters moved from Normandy Bordeaux to United Kingdom
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from Yunnan to Hunan
1 fighter moved from Malaya to India
1 infantry moved from Burma to Yunnan
1 fighter moved from Egypt to MaltaPlace Units - British
1 destroyer, 1 submarine and 1 transport placed in 110 Sea Zone
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
British collect 37 PUs (3 lost to blockades); end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryDice Statistics:
Total
1 was rolled 13 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 13 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.322
Median : 3.000
Variance : 0.879
Standard Deviation : 0.938
Total rolls : 59Null / Other
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.636
Median : 2.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Japanese Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.636
Median : 2.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11British Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 10 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.760
Median : 4.000
Variance : 1.958
Standard Deviation : 1.399
Total rolls : 25Italians Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 destroyers and 1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 mech_infantry moved from Yugoslavia to Albania
1 mech_infantry moved from Albania to Greece
1 artillery moved from Belarus to Smolensk
3 infantry moved from Belarus to Smolensk
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to Smolensk
1 fighter moved from Southern Italy to Greece
1 bomber moved from Southern Italy to 91 Sea Zone
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in Smolensk
Italians attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Smolensk, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greece
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Greece, round 2 : 1/4 hits
British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits
1 infantry owned by the British lost in Greece
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Greece, round 3 : 1/4 hits
British roll dice for 1 artillery in Greece, round 3 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from British with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 2 destroyers, 1 fighter and 1 submarine
Americans defend with 1 destroyer, 1 submarine and 3 transports
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 destroyers and 1 fighter in 93 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer and 3 transports in 93 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 93 Sea Zone
2 transports owned by the Americans lost in 93 Sea Zone
Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits
Italians win, taking 93 Sea Zone from Neutral with 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 35
Casualties for Americans: 1 destroyer, 1 submarine and 3 transports
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer and 2 transports
Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transportsNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from 91 Sea Zone to Holland Belgium
1 fighter moved from Greece to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Holland Belgium : 1 bomber
Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Belarus : 1 flag
Baltic States : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Smolensk : 1 flag, 1 armour, 1 artillery and 3 infantry
93 Sea Zone : 1 flag, 2 destroyers and 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 1 artillery and 1 mech_infantry
97 Sea Zone : 1 flag, 1 destroyer and 1 transport
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 34 / 48
Russians : 28 / 33
Japanese : 53 / 67
Americans : 56 / 76
Chinese : 9 / 12
British : 38 / 42
UK_Pacific : 13 / 13
Italians : 18 / 23
ANZAC : 10 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.308
Median : 3.000
Variance : 0.480
Standard Deviation : 0.693
Total rolls : 26British Combat
1 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.158
Median : 3.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 19Americans Combat
2 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/7 hits
1 destroyer owned by the ANZAC , 1 fighter owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
1 cruiser owned by the ANZAC retreated to 56 Sea Zone
Japanese win with 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -24
Casualties for ANZAC: 1 destroyer, 1 fighter and 1 submarineNon Combat Move - ANZAC
1 fighter moved from Caroline Islands to New South Wales
1 fighter moved from 42 Sea Zone to Dutch New GuineaPlace Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsDice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.250
Median : 4.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Japanese Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7ANZAC Combat
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
1 fighter moved from United Kingdom to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
1 fighter moved from United Kingdom to Holland BelgiumCombat - French
Battle in Holland Belgium
French attack with 1 fighter
Italians defend with 1 bomber
French roll dice for 1 fighter in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 bomber in Holland Belgium, round 2 : 0/1 hits
French roll dice for 1 fighter in Holland Belgium, round 3 : 1/1 hits
Germans roll dice for 1 bomber in Holland Belgium, round 3 : 0/1 hits
1 bomber owned by the Italians lost in Holland Belgium
French win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomberNon Combat Move - French
1 fighter moved from Holland Belgium to United KingdomTurn Complete - French
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 4.125
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 16Japanese Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Germans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5French Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2





