Suprise Attack Axis vs Degrasse Allies


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                2 artilleries and 3 infantry moved from Shensi to Suiyuyan
                2 artilleries and 2 infantry moved from Szechwan to Sikang
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Kweichow to Sikang
                1 mech_infantry moved from Kweichow to Sikang
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to Yunnan
                1 mech_infantry moved from Kiangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung
                1 fighter moved from 36 Sea Zone to Kwangtung
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to Suiyuyan
                2 bombers moved from Kweichow to Sikang
                2 tactical_bombers moved from Kwangsi to Yunnan
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 36 Sea Zone to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                2 artilleries and 3 infantry moved from Shensi to Suiyuyan
                2 artilleries and 2 infantry moved from Szechwan to Sikang
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Kweichow to Sikang
                1 mech_infantry moved from Kweichow to Sikang
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to Yunnan
                1 mech_infantry moved from Kiangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung
                1 fighter moved from 36 Sea Zone to Kwangtung
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to Suiyuyan
                2 bombers moved from Kweichow to Sikang
                2 tactical_bombers moved from Kwangsi to Yunnan
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 infantry and 1 mech_infantry
                    Chinese defend with 6 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 infantry and 1 mech_infantry in Sikang, round 2 :  3/8 hits
                        Chinese roll dice for 6 infantry in Sikang, round 2 :  1/6 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 infantry and 1 mech_infantry in Sikang, round 3 :  4/7 hits
                        Chinese roll dice for 3 infantry in Sikang, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour, 2 artilleries, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 6 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  0/2 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Philippines
                        Japanese roll dice for 1 artillery in Philippines, round 3 :  0/1 hits
                        Americans roll dice for 2 infantry in Philippines, round 3 :  1/2 hits
                        1 artillery owned by the Japanese lost in Philippines
                    Americans win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 45 Sea Zone
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 :  0/1 hits
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Borneo
                Battle in Suiyuyan
                    Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 4 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Suiyuyan, round 2 :  1/7 hits
                        Chinese roll dice for 4 infantry in Suiyuyan, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 3 :  1/6 hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 3 :  2/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Suiyuyan, round 4 :  2/4 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 4 :  2/2 hits
                        2 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Suiyuyan
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Japanese: 2 artilleries and 3 infantry
                    Casualties for Russians: 4 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Kwangtung, round 2 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 :  3/7 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  3/4 hits
                        3 infantry owned by the British , 1 infantry owned by the Japanese , 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Yunnan, round 3 :  3/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry
                    Casualties for British: 4 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Alaska
                Battle in 62 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 :  3/3 hits
                        ANZAC roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 :  3/4 hits
                        1 tactical_bomber owned by the ANZAC , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 carrier owned by the ANZAC lost in 62 Sea Zone
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 cruiser and 1 fighter in 62 Sea Zone, round 3 :  1/2 hits
                        1 cruiser owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 62 Sea Zone
                        Japanese roll dice for 1 fighter in 62 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 62 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 fighter in 62 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 62 Sea Zone, round 5 :  1/1 hits
                        1 fighter owned by the Japanese lost in 62 Sea Zone
                    ANZAC win, taking Alaska from Americans with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for ANZAC: 1 carrier, 1 cruiser and 1 tactical_bomber
                Battle in Java
                    1 fighter owned by the ANZAC forced to land in New South Wales

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 13 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei
                2 bombers moved from Sikang to Hunan
                1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 fighter moved from Kwangtung to Hunan
                1 tactical_bomber moved from Yunnan to Hunan
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Korea to Manchuria

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total

    Dice Statistics:

    Total
                1 was rolled 23 times
                2 was rolled 10 times
                3 was rolled 17 times
                4 was rolled 18 times
                5 was rolled 22 times
                6 was rolled 14 times
            Average roll : 3.462
            Median : 4.000
            Variance : 1.165
            Standard Deviation : 1.079
            Total rolls : 104

    Japanese Combat
                1 was rolled 11 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 16 times
                5 was rolled 14 times
                6 was rolled 10 times
            Average roll : 3.692
            Median : 4.000
            Variance : 1.109
            Standard Deviation : 1.053
            Total rolls : 65

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 3 times
            Average roll : 3.111
            Median : 3.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    UK_Pacific Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Chinese Combat
                1 was rolled 9 times
                2 was rolled 1 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 2.870
            Median : 3.000
            Variance : 2.409
            Standard Deviation : 1.552
            Total rolls : 23

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                2 infantry and 2 mech_infantrys moved from Eastern United States to New Brunswick Nova Scotia
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Hawaiian Islands to Alaska
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 infantry and 1 mech_infantry moved from 1 Sea Zone to Alaska
                5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 26 Sea Zone to 17 Sea Zone
                2 artilleries and 4 infantry moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 26 Sea Zone to 13 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 24 Sea Zone
                1 cruiser moved from 26 Sea Zone to 13 Sea Zone
                1 cruiser moved from 26 Sea Zone to 25 Sea Zone
                1 cruiser moved from 26 Sea Zone to 24 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                2 infantry and 2 mech_infantrys moved from Eastern United States to New Brunswick Nova Scotia
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Hawaiian Islands to Alaska
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 infantry and 1 mech_infantry moved from 1 Sea Zone to Alaska
                5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 26 Sea Zone to 17 Sea Zone
                2 artilleries and 4 infantry moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 26 Sea Zone to 13 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 24 Sea Zone
                1 cruiser moved from 26 Sea Zone to 13 Sea Zone
                1 cruiser moved from 26 Sea Zone to 25 Sea Zone
                1 cruiser moved from 26 Sea Zone to 24 Sea Zone

    Combat - Americans
                Battle in 24 Sea Zone
                    Americans attack with 1 cruiser and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 24 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser in 24 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 24 Sea Zone
                    Americans win with 1 cruiser remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Alaska
                    Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Alaska, round 2 :  0/3 hits
                        Japanese roll dice for 2 infantry in Alaska, round 2 :  0/2 hits
                        Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Alaska, round 3 :  2/3 hits
                        Japanese roll dice for 2 infantry in Alaska, round 3 :  0/2 hits
                        2 infantry owned by the Japanese lost in Alaska
                    Americans win, taking Alaska from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 cruiser and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser in 25 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 13 Sea Zone
                    Americans attack with 1 cruiser and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 13 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 13 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 13 Sea Zone
                    Americans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 2 fighters and 3 submarines
                    Germans defend with 2 submarines
                        Americans roll dice for 3 submarines in 91 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 carrier, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 submarines
                    Casualties for Americans: 1 submarine
                Battle in Iwo Jima
                    Americans attack with 2 artilleries and 4 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 artilleries and 4 infantry in Iwo Jima, round 2 :  2/6 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    2 submarines owned by the Japanese Submerged
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  4/6 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 :  3/4 hits
                        3 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 fighter and 1 transport in 6 Sea Zone, round 3 :  0/1 hits
                        1 fighter owned by the Japanese lost in 6 Sea Zone
                        1 transport owned by the Japanese lost in 6 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for Americans: 3 fighters

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 26 Sea Zone to 24 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 destroyers moved from 26 Sea Zone to 17 Sea Zone
                2 battleships moved from 26 Sea Zone to 17 Sea Zone
                2 carriers moved from 26 Sea Zone to 17 Sea Zone
                1 carrier moved from 26 Sea Zone to 17 Sea Zone
                1 bomber moved from Alaska to Western United States

    Place Units - Americans
                1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
                2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1,2
                Americans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 2 artilleries and 4 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        Alaska : 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        24 Sea Zone : 1 cruiser and 1 destroyer
        25 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        13 Sea Zone : 1 cruiser and 1 submarine
        10 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        17 Sea Zone : 2 battleships, 3 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports
        1 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 2 infantry and 2 mech_infantrys
        106 Sea Zone : 2 transports
        101 Sea Zone : 1 destroyer, 2 submarines and 2 transports
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 submarines

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 32 / 36
        Japanese : 51 / 54
        Americans : 53 / 76
        Chinese : 2 / 4
        British : 30 / 28
        UK_Pacific : 13 / 26
        Italians : 13 / 13
        ANZAC : 13 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 14 times
                3 was rolled 13 times
                4 was rolled 13 times
                5 was rolled 6 times
                6 was rolled 10 times
            Average roll : 3.354
            Median : 3.000
            Variance : 0.797
            Standard Deviation : 0.893
            Total rolls : 65

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.562
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.562
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.219
            Median : 3.000
            Variance : 0.258
            Standard Deviation : 0.508
            Total rolls : 32

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Kansu : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 32 / 36
        Japanese : 51 / 54
        Americans : 53 / 76
        Chinese : 2 / 3
        British : 30 / 28
        UK_Pacific : 13 / 26
        Italians : 13 / 13
        ANZAC : 13 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 14 times
                3 was rolled 13 times
                4 was rolled 13 times
                5 was rolled 6 times
                6 was rolled 10 times
            Average roll : 3.354
            Median : 3.000
            Variance : 0.797
            Standard Deviation : 0.893
            Total rolls : 65

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.562
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.562
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.219
            Median : 3.000
            Variance : 0.258
            Standard Deviation : 0.508
            Total rolls : 32

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - British
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 fighter moved from Egypt to 81 Sea Zone
                2 artilleries and 6 infantry moved from United Kingdom to Scotland
                1 bomber moved from United Kingdom to Scotland
                3 infantry moved from United Kingdom to Scotland
                1 infantry moved from West India to India
                2 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Shan State
                1 infantry moved from Malaya to Shan State
                1 fighter moved from India to Shan State
                1 artillery moved from Alexandria to Egypt

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British repair 6 damage on 6 factory_majors; Remaining resources: 22 PUs;
                British buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 5 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 fighter moved from Egypt to 81 Sea Zone
                2 artilleries and 6 infantry moved from United Kingdom to Scotland
                1 bomber moved from United Kingdom to Scotland
                3 infantry moved from United Kingdom to Scotland
                1 infantry moved from West India to India
                2 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Shan State
                1 infantry moved from Malaya to Shan State
                1 fighter moved from India to Shan State
                1 artillery moved from Alexandria to Egypt

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    British attack with 2 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        British roll dice for 2 infantry in Yunnan, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        British roll dice for 2 infantry in Yunnan, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Scotland
                    British attack with 2 artilleries, 1 bomber and 9 infantry
                    Germans defend with 1 airfield, 2 armour, 3 artilleries and 3 infantry
                        British roll dice for 2 artilleries, 1 bomber and 9 infantry in Scotland, round 2 :  3/12 hits
                        Germans roll dice for 2 armour, 3 artilleries and 3 infantry in Scotland, round 2 :  2/8 hits
                        2 infantry owned by the British and 3 infantry owned by the Germans lost in Scotland
                        British roll dice for 2 artilleries, 1 bomber and 7 infantry in Scotland, round 3 :  4/10 hits
                        Germans roll dice for 2 armour and 3 artilleries in Scotland, round 3 :  1/5 hits
                        1 infantry owned by the British , 1 armour owned by the Germans and 3 artilleries owned by the Germans lost in Scotland
                        British roll dice for 2 artilleries, 1 bomber and 6 infantry in Scotland, round 4 :  1/9 hits
                        Germans roll dice for 1 armour in Scotland, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 2 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 21
                    Casualties for Germans: 2 armour, 3 artilleries and 3 infantry
                    Casualties for British: 4 infantry

    Non Combat Move - British
                1 bomber moved from Scotland to United Kingdom
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                3 infantry moved from Brazil to Suriname
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from 81 Sea Zone to Egypt
                1 fighter moved from Shan State to India
                2 artilleries and 7 infantry moved from India to Burma
                2 infantry moved from India to Burma

    Place Units - British
                2 artilleries and 2 infantry placed in United Kingdom
                British undo move 1.
                3 artilleries and 1 infantry placed in United Kingdom
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 armour and 5 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 armour and 5 artilleries

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 infantry
        Shan State : 1 artillery and 1 infantry
        Burma : 1 aaGun, 2 artilleries and 9 infantry
        India : 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
        Malaya : 1 harbour and 2 infantry
        Sumatra : 1 flag, 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 artillery, 1 harbour, 2 infantry and 1 tactical_bomber
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield, 2 artilleries and 5 infantry
        Kenya : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
        Morocco : 1 armour and 1 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 artillery, 1 infantry and 1 transport
        Eire : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        Brazil : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        91 Sea Zone : 1 transport
        Suriname : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 32 / 36
        Japanese : 49 / 54
        Americans : 53 / 76
        Chinese : 3 / 3
        British : 33 / 38
        UK_Pacific : 14 / 14
        Italians : 12 / 13
        ANZAC : 13 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 21 times
                3 was rolled 19 times
                4 was rolled 26 times
                5 was rolled 22 times
                6 was rolled 20 times
            Average roll : 3.559
            Median : 4.000
            Variance : 0.278
            Standard Deviation : 0.527
            Total rolls : 127

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.850
            Median : 4.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.850
            Median : 4.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Germans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    British Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.359
            Standard Deviation : 0.599
            Total rolls : 40

    Americans Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.219
            Median : 3.000
            Variance : 0.258
            Standard Deviation : 0.508
            Total rolls : 32


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Bulgaria to Greece


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Bulgaria to Greece

    Non Combat Move - Italians

    Place Units - Italians
                1 artillery placed in Southern Italy
                2 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 61 Sea Zone to 63 Sea Zone
                2 fighters moved from Dutch New Guinea to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 fighters in 45 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 45 Sea Zone to South Australia
                1 fighter moved from New South Wales to South Australia
                1 aaGun moved from New South Wales to South Australia

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        South Australia : 1 aaGun, 1 artillery, 3 fighters and 2 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        63 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 32 / 36
        Japanese : 49 / 54
        Americans : 53 / 76
        Chinese : 3 / 3
        British : 33 / 38
        UK_Pacific : 14 / 14
        Italians : 12 / 12
        ANZAC : 13 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.833
            Median : 3.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Japanese Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Tunisia : 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 32 / 36
        Japanese : 49 / 54
        Americans : 53 / 76
        Chinese : 3 / 3
        British : 33 / 38
        UK_Pacific : 14 / 14
        Italians : 11 / 12
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.833
            Median : 3.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Japanese Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 artillery and 1 infantry moved from Novgorod to Belarus
                3 infantry moved from Romania to Eastern Poland
                1 artillery moved from Romania to Eastern Poland
                2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Slovakia Hungary to Eastern Poland
                1 tactical_bomber moved from Romania to Eastern Poland
                1 artillery and 2 infantry moved from Germany to Poland
                5 transports moved from 111 Sea Zone to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                2 armour, 1 artillery and 5 infantry moved from Western Germany to 112 Sea Zone
                2 armour, 1 artillery, 6 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from 111 Sea Zone to United Kingdom
                1 tactical_bomber moved from 111 Sea Zone to United Kingdom
                2 armour, 1 artillery and 7 infantry moved from 110 Sea Zone to United Kingdom
                1 carrier, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 fighter moved from Romania to Southern Italy


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 artillery and 1 infantry moved from Novgorod to Belarus
                3 infantry moved from Romania to Eastern Poland
                1 artillery moved from Romania to Eastern Poland
                2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Slovakia Hungary to Eastern Poland
                1 tactical_bomber moved from Romania to Eastern Poland
                1 artillery and 2 infantry moved from Germany to Poland
                5 transports moved from 111 Sea Zone to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                2 armour, 1 artillery and 5 infantry moved from Western Germany to 112 Sea Zone
                2 armour, 1 artillery, 6 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from 111 Sea Zone to United Kingdom
                1 tactical_bomber moved from 111 Sea Zone to United Kingdom
                2 armour, 1 artillery and 7 infantry moved from 110 Sea Zone to United Kingdom
                1 carrier, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 fighter moved from Romania to Southern Italy

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  1/2 hits
                        Russians roll dice for 1 artillery in Belarus, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Eastern Poland
                    Germans attack with 1 armour, 3 artilleries, 5 infantry and 1 tactical_bomber
                    Russians defend with 4 artilleries and 5 infantry
                        Germans roll dice for 1 armour, 3 artilleries, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  3/10 hits
                        Russians roll dice for 4 artilleries and 5 infantry in Eastern Poland, round 2 :  1/9 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 1 armour, 3 artilleries, 4 infantry and 1 tactical_bomber in Eastern Poland, round 3 :  3/9 hits
                        Russians roll dice for 4 artilleries and 2 infantry in Eastern Poland, round 3 :  1/6 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
                        Germans roll dice for 1 armour, 3 artilleries, 3 infantry and 1 tactical_bomber in Eastern Poland, round 4 :  5/8 hits
                        Russians roll dice for 3 artilleries in Eastern Poland, round 4 :  0/3 hits
                        3 artilleries owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 armour, 3 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 4 artilleries and 5 infantry
                Battle in United Kingdom
                    Germans attack with 2 armour, 1 artillery, 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
                        AA fire in United Kingdom :  0/4 hits
                        Germans roll dice for 1 cruiser in United Kingdom, round 2 :  0/1 hits
                        Germans roll dice for 2 armour, 1 artillery, 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber in United Kingdom, round 2 :  2/14 hits
                        British roll dice for 5 aaGuns, 3 artilleries, 1 bomber, 9 infantry and 1 mech_infantry in United Kingdom, round 2 :  3/14 hits
                        3 infantry owned by the Germans and 2 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 2 armour, 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in United Kingdom, round 3 :  6/11 hits
                        British roll dice for 3 aaGuns, 3 artilleries, 1 bomber, 9 infantry and 1 mech_infantry in United Kingdom, round 3 :  4/14 hits
                        1 bomber owned by the British , 2 infantry owned by the French , 4 infantry owned by the Germans and 3 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 2 armour, 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in United Kingdom, round 4 :  4/7 hits
                        British roll dice for 3 artilleries, 7 infantry and 1 mech_infantry in United Kingdom, round 4 :  5/11 hits
                        4 infantry owned by the British , 1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans , 2 armour owned by the Germans and 1 artillery owned by the Germans lost in United Kingdom
                    British win with 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 armour, 1 artillery, 1 bomber, 7 infantry and 1 tactical_bomber
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns, 1 bomber and 4 infantry
                    1 bomber owned by the Germans and 1 fighter owned by the Germans retreated

    Non Combat Move - Germans
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 bomber moved from United Kingdom to Western Germany
                1 aaGun moved from Slovakia Hungary to Romania
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 tactical_bomber moved from Eastern Poland to Western Germany

    Place Units - Germans
                2 infantry placed in Novgorod
                1 infantry placed in Novgorod
                1 armour, 2 artilleries and 5 infantry placed in Western Germany
                1 armour and 2 infantry placed in Germany
                1 fighter and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 24 times
                3 was rolled 24 times
                4 was rolled 13 times
                5 was rolled 28 times
                6 was rolled 21 times
            Average roll : 3.645
            Median : 3.500
            Variance : 1.480
            Standard Deviation : 1.216
            Total rolls : 124

    Germans Combat
                1 was rolled 8 times
                2 was rolled 16 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 15 times
                6 was rolled 10 times
            Average roll : 3.532
            Median : 3.000
            Variance : 1.541
            Standard Deviation : 1.241
            Total rolls : 62

    British Combat
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.628
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 43

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 4.053
            Median : 4.000
            Variance : 1.056
            Standard Deviation : 1.027
            Total rolls : 19

  • '21 '19 '18 '17 '16

    Test summary from TripleA, engine version: 1.7.0.5, time: 21:31:33

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Amur to Korea
                3 infantry moved from Amur to Manchuria
                5 infantry moved from Sakha to Siberia
                1 armour moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 armour moved from Shensi to Tsinghai
                3 infantry and 2 mech_infantrys moved from Kansu to Tsinghai
                1 armour moved from Egypt to Ethiopia
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 artillery and 2 infantry moved from Russia to Vologda
                1 artillery and 2 infantry moved from Russia to Smolensk
                2 mech_infantrys moved from Bryansk to Belarus
                2 fighters and 1 tactical_bomber moved from Russia to Belarus
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Northwest Persia to Caucasus
                2 armour and 1 mech_infantry moved from Caucasus to Bryansk
                1 armour and 4 mech_infantrys moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Korea
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Korea, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 :  3/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Siberia
                    Russians attack with 5 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 5 infantry in Siberia, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Siberia
                    Russians win, taking Siberia from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Manchuria
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Manchuria, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Manchuria, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Tsinghai
                    Russians attack with 1 armour, 3 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Tsinghai, round 2 :  4/6 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Belarus
                    Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Belarus to Russia

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                2 mech_infantrys placed in Volgograd
                2 artilleries, 2 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4,1
                Russians collect 34 PUs (1 lost to blockades); end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 3 infantry
        Manchuria : 3 infantry
        Tsinghai : 1 armour, 3 infantry and 2 mech_infantrys
        Sakha : 2 aaGuns
        Siberia : 5 infantry
        Kazakhstan : 1 mech_infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag, 1 mech_infantry
        Ethiopia : 1 armour
        Belarus : 2 mech_infantrys
        Bryansk : 4 aaGuns, 4 armour, 1 infantry and 5 mech_infantrys
        Bessarabia : 1 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 2 artilleries, 1 factory_minor and 4 infantry
        Western Ukraine : 1 artillery and 1 infantry
        Vologda : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor and 2 mech_infantrys
        Caucasus : 1 infantry
        Smolensk : 1 artillery and 2 infantry
        113 Sea Zone : 1 cruiser and 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 35 / 40
        Japanese : 40 / 54
        Americans : 53 / 76
        Chinese : 8 / 3
        British : 33 / 38
        UK_Pacific : 14 / 14
        Italians : 11 / 12
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 13 times
                5 was rolled 5 times
                6 was rolled 13 times
            Average roll : 3.526
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 57

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.111
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.111
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Germans Combat
                1 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Russians Combat
                1 was rolled 10 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 9 times
            Average roll : 3.294
            Median : 3.000
            Variance : 1.818
            Standard Deviation : 1.348
            Total rolls : 34


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 cruiser moved from 43 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Celebes
                1 fighter moved from 42 Sea Zone to Philippines
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Hopei to 6 Sea Zone
                1 carrier moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan
                1 mech_infantry moved from Kwangtung to French Indo China
                1 infantry moved from French Indo China to Siam
                1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                2 bombers moved from Hunan to Yunnan
                1 artillery and 1 mech_infantry moved from Sikang to Kazakhstan
                1 armour moved from Sikang to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Shensi to Kansu
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Jehol
                1 artillery moved from Sikang to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone
                1 transport moved from 2 Sea Zone to 4 Sea Zone
                1 battleship moved from 42 Sea Zone to 36 Sea Zone
                1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 45 Sea Zone to 54 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 cruiser moved from 43 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Celebes
                1 fighter moved from 42 Sea Zone to Philippines
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Hopei to 6 Sea Zone
                1 carrier moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan
                1 mech_infantry moved from Kwangtung to French Indo China
                1 infantry moved from French Indo China to Siam
                1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                2 bombers moved from Hunan to Yunnan
                1 artillery and 1 mech_infantry moved from Sikang to Kazakhstan
                1 armour moved from Sikang to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Shensi to Kansu
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Jehol
                1 artillery moved from Sikang to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone
                1 transport moved from 2 Sea Zone to 4 Sea Zone
                1 battleship moved from 42 Sea Zone to 36 Sea Zone
                1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 45 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 fighter and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Philippines, round 2 :  1/1 hits
                        Japanese roll dice for 1 fighter and 1 infantry in Philippines, round 2 :  1/2 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Yunnan, round 2 :  3/4 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Kansu
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour in Kansu, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour in Kansu, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 4 :  0/1 hits
                        Japanese roll dice for 1 armour in Kansu, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 5 :  0/1 hits
                        Japanese roll dice for 1 armour in Kansu, round 6 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 6 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 2 artilleries and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 2 artilleries and 1 mech_infantry in Kazakhstan, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Celebes
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Celebes, round 2 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Celebes to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 armour moved from Kiangsu to Kwangsi
                2 bombers moved from Yunnan to Anhwe
                1 armour moved from Kiangsu to Jehol

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 fighter placed in Japan
                1 mech_infantry placed in Kiangsu
                1 armour placed in Japan
                1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.593
            Median : 4.000
            Variance : 0.962
            Standard Deviation : 0.981
            Total rolls : 27

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.188
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    ANZAC Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.429
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Americans Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 destroyers, 3 fighters and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer, 2 fighters and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Western United States to 4 Sea Zone
                1 infantry and 1 mech_infantry moved from Alaska to 1 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries moved from Iwo Jima to 17 Sea Zone
                4 infantry moved from Iwo Jima to 17 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 17 Sea Zone to 19 Sea Zone
                2 artilleries and 4 infantry moved from 19 Sea Zone to Kiangsu
                1 submarine moved from 13 Sea Zone to 25 Sea Zone
                1 cruiser moved from 13 Sea Zone to 25 Sea Zone
                1 cruiser and 1 destroyer moved from 24 Sea Zone to 25 Sea Zone
                2 battleships, 3 carriers, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 destroyers, 3 fighters and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer, 2 fighters and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Western United States to 4 Sea Zone
                1 infantry and 1 mech_infantry moved from Alaska to 1 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries moved from Iwo Jima to 17 Sea Zone
                4 infantry moved from Iwo Jima to 17 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 17 Sea Zone to 19 Sea Zone
                2 artilleries and 4 infantry moved from 19 Sea Zone to Kiangsu
                1 submarine moved from 13 Sea Zone to 25 Sea Zone
                1 cruiser moved from 13 Sea Zone to 25 Sea Zone
                1 cruiser and 1 destroyer moved from 24 Sea Zone to 25 Sea Zone
                2 battleships, 3 carriers, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 4 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 4 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Kiangsu
                    Americans attack with 2 artilleries and 4 infantry
                    Japanese defend with 1 aaGun, 1 factory_minor and 3 mech_infantrys
                        Americans roll dice for 2 artilleries and 4 infantry in Kiangsu, round 2 :  2/6 hits
                        Japanese roll dice for 1 aaGun and 3 mech_infantrys in Kiangsu, round 2 :  1/3 hits
                        1 aaGun owned by the Japanese , 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kiangsu
                        Americans roll dice for 2 artilleries and 3 infantry in Kiangsu, round 3 :  1/5 hits
                        Japanese roll dice for 2 mech_infantrys in Kiangsu, round 3 :  1/2 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kiangsu
                        Americans roll dice for 2 artilleries and 2 infantry in Kiangsu, round 4 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Kiangsu, round 4 :  1/1 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 3 mech_infantrys
                    Casualties for Americans: 3 infantry
                Battle in 110 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 2 fighters and 2 submarines
                    Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 5 transports
                        Americans roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 5 transports in 110 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 2 submarines in 110 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 110 Sea Zone, round 3 :  3/3 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 5 transports in 110 Sea Zone, round 3 :  3/4 hits
                        2 submarines owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Germans , 1 carrier owned by the Germans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                        Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 4 :  1/3 hits
                        Germans roll dice for 1 fighter and 5 transports in 110 Sea Zone, round 4 :  0/1 hits
                        1 fighter owned by the Germans lost in 110 Sea Zone
                        5 transports owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 53
                    Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 5 transports
                    Casualties for Americans: 1 carrier and 2 submarines
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                2 fighters moved from 110 Sea Zone to United Kingdom
                2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 4 Sea Zone to Korea

    Place Units - Americans
                1 destroyer and 2 submarines placed in 101 Sea Zone
                1 destroyer and 3 submarines placed in 10 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag
        Korea : 1 bomber
        Kiangsu : 2 artilleries and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        25 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
        10 Sea Zone : 1 destroyer, 3 submarines and 1 transport
        19 Sea Zone : 3 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        United Kingdom : 2 fighters
        106 Sea Zone : 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports
        109 Sea Zone : 2 infantry, 2 mech_infantrys and 2 transports
        101 Sea Zone : 1 destroyer and 2 submarines
        91 Sea Zone : 2 submarines
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 34 / 40
        Japanese : 47 / 50
        Americans : 51 / 71
        Chinese : 7 / 3
        British : 33 / 38
        UK_Pacific : 14 / 14
        Italians : 11 / 12
        ANZAC : 10 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 9 times
            Average roll : 3.605
            Median : 4.000
            Variance : 0.452
            Standard Deviation : 0.673
            Total rolls : 43

    Japanese Combat
                1 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.833
            Median : 2.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.444
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.821
            Median : 4.000
            Variance : 0.370
            Standard Deviation : 0.609
            Total rolls : 28

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Kiangsu : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 34 / 40
        Japanese : 47 / 50
        Americans : 51 / 71
        Chinese : 7 / 7
        British : 33 / 38
        UK_Pacific : 14 / 14
        Italians : 11 / 12
        ANZAC : 10 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 9 times
            Average roll : 3.605
            Median : 4.000
            Variance : 0.452
            Standard Deviation : 0.673
            Total rolls : 43

    Japanese Combat
                1 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.833
            Median : 2.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.444
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.821
            Median : 4.000
            Variance : 0.370
            Standard Deviation : 0.609
            Total rolls : 28

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