Jet (Axis) vs Inno (Allies) 42 1E Game 02

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 19

    Purchase Units - Russians
                Russians repair 1 damage on 1 factory; Remaining resources: 11 PUs;
                Russians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Kazakh S.S.R.
                      Russians take Kazakh S.S.R. from Japanese
                1 armour moved from Kazakh S.S.R. to Russia
                1 infantry moved from Russia to West Russia
                      Russians take West Russia from Germans
                1 infantry moved from Russia to Evenki National Okrug
                1 fighter moved from Russia to Evenki National Okrug

    Combat - Russians
                Battle in Evenki National Okrug
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Evenki National Okrug
                    retreated to Evenki National Okrug
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Evenki National Okrug to Russia

    Place Units - Russians
                1 armour and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total

    Territory Summary for Russians :

    West Russia : 1 flag, 1 infantry
        Russia : 2 aaGuns, 2 armour, 1 artillery, 1 factory, 1 fighter and 25 infantry

    Production/PUs Summary :

    Russians : 14 / 14
        Germans : 40 / 44
        British : 26 / 23
        Japanese : 46 / 56
        Americans : 40 / 40

  • 16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 19

    Purchase Units - Germans
                Germans repair 8 damage on 8 factories; Remaining resources: 36 PUs;
                Germans buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Belorussia to West Russia
                2 infantry moved from Karelia S.S.R. to Archangel
                1 bomber moved from Western Europe to West Russia
                1 bomber moved from Western Europe to Archangel
                1 infantry moved from Caucasus to Kazakh S.S.R.
                      Germans take Kazakh S.S.R. from Russians

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 artillery
                        Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery in Archangel, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in West Russia
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in West Russia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in West Russia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in West Russia
                    Germans win, taking West Russia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 armour moved from Germany to Karelia S.S.R.
                13 infantry moved from Eastern Europe to Karelia S.S.R.
                1 infantry moved from Germany to Western Europe
                1 infantry moved from Germany to Eastern Europe
                4 infantry moved from Germany to Balkans
                1 fighter moved from Belorussia to Western Europe
                1 bomber moved from Archangel to Western Europe
                1 bomber moved from West Russia to Western Europe

    Place Units - Germans
                4 infantry placed in Caucasus
                8 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Caucasus: 1 armour
                EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 1 factory and 14 infantry
        Southern Europe : 1 factory
        Archangel : 1 flag, 2 infantry
        Eastern Europe : 1 infantry
        Karelia S.S.R. : 1 flag, 1 aaGun, 13 armour and 13 infantry
        Kazakh S.S.R. : 1 flag, 1 infantry
        Western Europe : 1 aaGun, 2 bombers, 2 fighters and 14 infantry
        Caucasus : 1 flag, 1 aaGun, 17 artilleries, 1 factory and 14 infantry
        Balkans : 4 infantry
        West Russia : 2 infantry

    Production/PUs Summary :

    Russians : 8 / 14
        Germans : 46 / 46
        British : 26 / 23
        Japanese : 46 / 56
        Americans : 40 / 40

  • 16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 19

    Purchase Units - Germans
                Germans repair 8 damage on 8 factories; Remaining resources: 36 PUs;
                Germans buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Belorussia to West Russia
                2 infantry moved from Karelia S.S.R. to Archangel
                1 bomber moved from Western Europe to West Russia
                1 bomber moved from Western Europe to Archangel
                1 infantry moved from Caucasus to Kazakh S.S.R.
                      Germans take Kazakh S.S.R. from Russians

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 artillery
                        Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery in Archangel, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in West Russia
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in West Russia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in West Russia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in West Russia
                    Germans win, taking West Russia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 armour moved from Germany to Karelia S.S.R.
                13 infantry moved from Eastern Europe to Karelia S.S.R.
                1 infantry moved from Germany to Western Europe
                1 infantry moved from Germany to Eastern Europe
                4 infantry moved from Germany to Balkans
                1 fighter moved from Belorussia to Western Europe
                1 bomber moved from Archangel to Western Europe
                1 bomber moved from West Russia to Western Europe

    Place Units - Germans
                4 infantry placed in Caucasus
                8 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Caucasus: 1 armour
                EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Balkans: 1 infantry
                EDIT: Adding units owned by Germans to Germany: 1 infantry
                EDIT: Removing units owned by Germans from Balkans: 3 infantry
                EDIT: Adding units owned by Germans to Germany: 3 infantry
                EDIT: Removing units owned by Germans from Karelia S.S.R.: 1 armour
                EDIT: Adding units owned by Germans to Germany: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Karelia S.S.R.: 2 armour
                EDIT: Adding units owned by Germans to Germany: 2 armour
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Germany : 1 aaGun, 3 armour, 1 factory and 18 infantry
        Southern Europe : 1 factory
        Archangel : 1 flag, 2 infantry
        Eastern Europe : 1 infantry
        Karelia S.S.R. : 1 flag, 1 aaGun, 10 armour and 13 infantry
        Kazakh S.S.R. : 1 flag, 1 infantry
        Western Europe : 1 aaGun, 2 bombers, 2 fighters and 14 infantry
        Caucasus : 1 flag, 1 aaGun, 17 artilleries, 1 factory and 14 infantry
        West Russia : 2 infantry

    Production/PUs Summary :

    Russians : 8 / 14
        Germans : 46 / 46
        British : 26 / 23
        Japanese : 46 / 56
        Americans : 40 / 40

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 19

    Purchase Units - British
                British buy 1 armour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Belgian Congo to French West Africa
                      British take French Equatorial Africa from Japanese
                      British take French West Africa from Japanese
                1 bomber moved from Russia to Caucasus
                1 fighter moved from Norway to West Russia
                4 fighters moved from Russia to West Russia
                1 fighter moved from 5 Sea Zone to West Russia

    Combat - British
                Strategic bombing raid in Caucasus
                        AA fire in Caucasus :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid costs 0  production in Caucasus
                Battle in West Russia
                    British attack with 6 fighters
                    Germans defend with 2 infantry
                        British roll dice for 6 fighters in West Russia, round 2 :  4/6 hits
                        Germans roll dice for 2 infantry in West Russia, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 fighter owned by the British lost in West Russia
                    British win with 5 fighters remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 fighter

    Non Combat Move - British
                3 transports moved from 3 Sea Zone to 6 Sea Zone
                4 infantry moved from United Kingdom to 6 Sea Zone
                1 artillery moved from United Kingdom to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Norway
                1 artillery moved from 6 Sea Zone to Norway
                1 battleship moved from 5 Sea Zone to 6 Sea Zone
                1 carrier and 1 fighter moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 3 Sea Zone to 6 Sea Zone
                1 fighter moved from United Kingdom to 6 Sea Zone
                1 fighter moved from West Russia to Norway
                2 fighters moved from West Russia to Russia
                1 fighter moved from West Russia to Russia
                1 fighter moved from West Russia to Russia
                1 fighter moved from Union of South Africa to Belgian Congo
                1 fighter moved from 6 Sea Zone to Norway
                1 infantry moved from Union of South Africa to Kenya
                1 fighter moved from Belgian Congo to Kenya

    Place Units - British
                5 infantry placed in United Kingdom
                1 armour placed in United Kingdom
                British undo move 2.
                1 infantry placed in United Kingdom
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Territory Summary for British :

    Union of South Africa : 1 armour and 1 factory
        Australia : 1 infantry
        Kenya : 1 artillery, 1 fighter and 4 infantry
        French West Africa : 1 armour
        Norway : 1 flag, 2 artilleries, 2 fighters and 8 infantry
        United Kingdom : 1 aaGun, 1 factory and 6 infantry
        Russia : 4 fighters
        6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 3 transports

    Production/PUs Summary :

    Russians : 8 / 14
        Germans : 46 / 46
        British : 28 / 28
        Japanese : 44 / 56
        Americans : 40 / 40

  • 16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 artilleries, 1 bomber, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour moved from India to 35 Sea Zone
                1 artillery moved from India to 35 Sea Zone
                1 infantry moved from India to 35 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Persia to 34 Sea Zone
                1 artillery moved from 34 Sea Zone to Anglo Egypt
                2 infantry moved from 34 Sea Zone to Anglo Egypt
                1 armour moved from 34 Sea Zone to Anglo Egypt
                1 fighter moved from 35 Sea Zone to Anglo Egypt
                1 carrier moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from East Indies to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to New Guinea
                      Japanese take New Guinea from Americans
                1 destroyer moved from 35 Sea Zone to 47 Sea Zone
                1 destroyer moved from 35 Sea Zone to 47 Sea Zone
                1 bomber moved from French Indochina to Russia
                1 bomber moved from Japan to Russia

    Combat - Japanese
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 2,6 and costs: 8 production.
                    Bombing raid costs 8  production in Russia
                Battle in Anglo Egypt
                    Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Americans defend with 1 armour
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Anglo Egypt, round 2 :  2/5 hits
                        British roll dice for 1 armour in Anglo Egypt, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Anglo Egypt
                    Japanese win, taking Anglo Egypt from British with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Japanese
                2 infantry moved from Persia to Trans-Jordan
                1 fighter moved from 35 Sea Zone to Caucasus
                1 fighter moved from Caucasus to Germany
                5 artilleries moved from Novosibirsk to Kazakh S.S.R.
                3 armour moved from Novosibirsk to Kazakh S.S.R.
                20 infantry moved from Novosibirsk to Kazakh S.S.R.
                2 artilleries moved from Sinkiang to Kazakh S.S.R.
                1 infantry moved from Yakut S.S.R. to Novosibirsk
                1 armour moved from Borneo to 48 Sea Zone
                1 infantry moved from Borneo to 48 Sea Zone
                1 fighter moved from 48 Sea Zone to 34 Sea Zone
                1 fighter moved from Anglo Egypt to 34 Sea Zone
                1 submarine moved from 48 Sea Zone to 60 Sea Zone
                1 armour, 1 battleship, 3 carriers, 4 destroyers, 4 fighters, 1 infantry and 2 transports moved from 48 Sea Zone to 60 Sea Zone
                1 armour moved from Japan to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
                2 armour moved from 60 Sea Zone to Buryatia S.S.R.
                1 fighter moved from Japan to Sinkiang
                2 bombers moved from Russia to Caucasus

    Place Units - Japanese
                2 fighters placed in 60 Sea Zone
                2 artilleries placed in Sinkiang
                1 armour, 1 artillery and 1 infantry placed in India
                1 artillery and 1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total

    Territory Summary for Japanese :

    Germany : 2 fighters
        Persia : 1 flag
        India : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
        Soviet Far East : 1 flag
        Novosibirsk : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag, 1 infantry
        Kazakh S.S.R. : 3 armour, 7 artilleries and 20 infantry
        Trans-Jordan : 1 flag, 2 infantry
        Caucasus : 2 bombers and 1 fighter
        Sinkiang : 1 flag, 1 aaGun, 2 artilleries, 1 factory and 1 fighter
        Evenki National Okrug : 1 flag, 1 infantry
        Buryatia S.S.R. : 1 flag, 2 armour and 2 infantry
        Anglo Egypt : 1 flag, 1 armour, 1 artillery and 1 infantry
        New Guinea : 1 infantry
        China : 1 flag
        Japan : 1 armour, 1 artillery, 2 bombers, 1 factory and 4 infantry
        Caroline Islands : 1 infantry
        34 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
        60 Sea Zone : 1 battleship, 3 carriers, 4 destroyers, 6 fighters, 1 submarine and 2 transports
        47 Sea Zone : 2 destroyers and 1 transport

    Production/PUs Summary :

    Russians : 8 / 14
        Germans : 46 / 46
        British : 26 / 28
        Japanese : 47 / 47
        Americans : 39 / 40

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 artillery, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Norway to 3 Sea Zone
                1 infantry moved from Norway to 3 Sea Zone
                2 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
                2 infantry moved from 4 Sea Zone to Archangel
                1 fighter moved from Russia to Archangel
                1 infantry moved from Algeria to Libya
                      Americans take Libya from Germans
                2 bombers moved from Russia to 34 Sea Zone
                2 fighters moved from Belgian Congo to 34 Sea Zone
                1 fighter moved from Russia to 34 Sea Zone
                3 fighters moved from Russia to 34 Sea Zone
                1 fighter moved from Russia to 34 Sea Zone
                4 fighters moved from Norway to Archangel

    Combat - Americans
                Battle in Archangel
                    Americans attack with 5 fighters and 2 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 5 fighters and 2 infantry in Archangel, round 2 :  4/7 hits
                        Germans roll dice for 2 infantry in Archangel, round 2 :  2/2 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Archangel
                    Americans win with 5 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in 34 Sea Zone
                    Americans attack with 2 bombers and 7 fighters
                    Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 2 transports
                        Americans roll dice for 2 bombers and 7 fighters in 34 Sea Zone, round 2 :  8/9 hits
                        Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 2 transports in 34 Sea Zone, round 2 :  2/5 hits
                        2 fighters owned by the Americans , 2 transports owned by the Japanese , 1 carrier owned by the Japanese , 2 destroyers owned by the Japanese and 2 fighters owned by the Japanese lost in 34 Sea Zone
                    Americans win with 2 bombers and 5 fighters remaining. Battle score for attacker is 44
                    Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 2 transports
                    Casualties for Americans: 2 fighters

    Non Combat Move - Americans
                1 fighter moved from 34 Sea Zone to Italian East Africa
                2 fighters moved from 34 Sea Zone to Italian East Africa
                1 fighter moved from Eastern Canada to 6 Sea Zone
                4 transports moved from 3 Sea Zone to 1 Sea Zone
                8 infantry moved from Eastern United States to Eastern Canada
                2 artilleries moved from Eastern United States to Eastern Canada
                1 transport moved from 12 Sea Zone to 1 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                2 infantry moved from Eastern United States to Eastern Canada
                1 infantry moved from Algeria to 12 Sea Zone
                1 infantry moved from Algeria to 12 Sea Zone
                2 infantry and 1 transport moved from 12 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Norway
                3 fighters moved from Archangel to Russia
                1 carrier moved from 3 Sea Zone to 1 Sea Zone
                1 fighter moved from 3 Sea Zone to Russia
                1 destroyer moved from 12 Sea Zone to 1 Sea Zone
                1 fighter moved from 3 Sea Zone to Russia
                1 destroyer moved from 12 Sea Zone to 6 Sea Zone
                1 cruiser moved from 12 Sea Zone to 19 Sea Zone
                1 artillery moved from Algeria to Libya
                2 fighters moved from Archangel to Norway
                1 fighter moved from Western United States to 1 Sea Zone
                1 fighter moved from 56 Sea Zone to 1 Sea Zone
                2 infantry moved from Midway to 56 Sea Zone
                1 carrier moved from 56 Sea Zone to 53 Sea Zone
                1 battleship moved from 56 Sea Zone to 53 Sea Zone
                5 destroyers moved from 56 Sea Zone to 53 Sea Zone
                2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
                1 carrier moved from 56 Sea Zone to 53 Sea Zone
                2 fighters moved from 56 Sea Zone to 53 Sea Zone
                3 submarines moved from 25 Sea Zone to 42 Sea Zone
                1 transport moved from 25 Sea Zone to 43 Sea Zone
                1 fighter moved from 6 Sea Zone to Russia
                2 bombers moved from 34 Sea Zone to Russia
                2 fighters moved from 34 Sea Zone to Italian East Africa

    Place Units - Americans
                1 artillery and 3 infantry placed in Eastern United States
                2 transports placed in 10 Sea Zone
                1 fighter and 1 infantry placed in Western United States
                Americans undo move 3.
                1 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 40 PUs; end with 40 PUs total

    Territory Summary for Americans :

    Eastern Canada : 2 artilleries and 10 infantry
        Italian East Africa : 5 fighters
        Western United States : 1 factory and 1 infantry
        Norway : 1 armour, 2 artilleries, 2 fighters and 5 infantry
        Solomon Islands : 1 flag
        Algeria : 1 flag
        Wake Island : 1 flag, 1 aaGun
        Libya : 1 flag, 1 artillery and 1 infantry
        Eastern United States : 1 artillery, 1 factory, 1 fighter and 3 infantry
        Russia : 1 aaGun, 2 bombers and 6 fighters
        53 Sea Zone : 1 battleship, 2 carriers, 5 destroyers, 2 fighters, 2 infantry and 1 transport
        42 Sea Zone : 3 submarines
        43 Sea Zone : 1 transport
        4 Sea Zone : 1 transport
        6 Sea Zone : 1 destroyer, 1 fighter and 1 transport
        1 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 6 transports
        10 Sea Zone : 2 transports
        19 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Russians : 8 / 14
        Germans : 45 / 46
        British : 26 / 28
        Japanese : 47 / 47
        Americans : 40 / 40

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 20

    Purchase Units - Russians
                Russians repair 7 damage on 7 factories; Remaining resources: 7 PUs;
                Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Russia to West Russia
                      Russians take West Russia from Germans
                1 infantry moved from Russia to Novosibirsk
                1 fighter moved from Russia to Novosibirsk

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Novosibirsk to Russia

    Place Units - Russians
                1 artillery and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total

    Territory Summary for Russians :

    Archangel : 1 infantry
        Novosibirsk : 1 infantry
        West Russia : 1 flag, 1 infantry
        Russia : 2 aaGuns, 2 armour, 2 artilleries, 1 factory, 1 fighter and 23 infantry

    Production/PUs Summary :

    Russians : 14 / 14
        Germans : 41 / 46
        British : 26 / 28
        Japanese : 45 / 47
        Americans : 40 / 40

  • 16

    I got “unknown error, post a bug to the tripleA develpment team” when trying to upload the turn. You’ve seen this before?

  • 19 18 17 16 15

    I saw some error messages too.  I saw similar things when playing with atease as well but it seems to run okay afterwards (with error messages displayed).  I don’t know if that is related to my recent update of AAA.

  • 16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 20

    Purchase Units - Germans
                Germans buy 2 armour and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 infantry moved from Karelia S.S.R. to Archangel
                10 armour moved from Karelia S.S.R. to Archangel
                1 infantry moved from Karelia S.S.R. to Archangel
                1 infantry moved from Karelia S.S.R. to Archangel
                2 infantry moved from Caucasus to West Russia
                1 bomber moved from Western Europe to 4 Sea Zone
                1 fighter moved from Western Europe to West Russia
                1 bomber moved from Western Europe to United Kingdom

    Combat - Germans
                Battle in 4 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 4 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Archangel
                    Germans attack with 10 armour and 12 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 10 armour and 12 infantry in Archangel, round 2 :  5/22 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 10 armour and 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in West Russia
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in West Russia, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in West Russia, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in West Russia
                        Germans roll dice for 1 fighter and 1 infantry in West Russia, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in West Russia, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in West Russia
                    retreated to West Russia
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 2 and costs: 2 production.
                    Bombing raid costs 2  production in United Kingdom

    Non Combat Move - Germans
                1 fighter moved from West Russia to Caucasus
                1 infantry moved from Eastern Europe to Ukraine S.S.R.
                2 armour moved from Germany to Ukraine S.S.R.
                1 infantry moved from Germany to Eastern Europe
                2 infantry moved from Germany to Balkans
                1 infantry moved from Germany to Western Europe
                1 infantry moved from Germany to Balkans
                1 bomber moved from 4 Sea Zone to Western Europe
                1 bomber moved from United Kingdom to Western Europe
                1 infantry moved from Germany to Western Europe
                1 infantry moved from Germany to Balkans
                1 aaGun moved from Karelia S.S.R. to Archangel

    Place Units - Germans
                4 infantry placed in Caucasus
                2 armour and 8 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 3 armour, 1 factory and 19 infantry
        Southern Europe : 1 factory
        Archangel : 1 flag, 1 aaGun, 10 armour and 12 infantry
        Eastern Europe : 1 infantry
        Karelia S.S.R. : 1 flag, 1 infantry
        Kazakh S.S.R. : 1 flag, 1 infantry
        Western Europe : 1 aaGun, 2 bombers, 1 fighter and 16 infantry
        Caucasus : 1 flag, 1 aaGun, 17 artilleries, 1 factory, 1 fighter and 16 infantry
        Balkans : 4 infantry
        Ukraine S.S.R. : 2 armour and 1 infantry

    Production/PUs Summary :

    Russians : 12 / 14
        Germans : 43 / 43
        British : 26 / 28
        Japanese : 45 / 47
        Americans : 40 / 40

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 20

    Purchase Units - British
                British buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from United Kingdom to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                4 infantry moved from 5 Sea Zone to Karelia S.S.R.
                8 infantry moved from Norway to Karelia S.S.R.
                2 artilleries moved from Norway to Karelia S.S.R.
                2 infantry moved from United Kingdom to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 battleship moved from 6 Sea Zone to 5 Sea Zone
                1 carrier and 1 fighter moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Eastern Europe
                1 fighter moved from Norway to Eastern Europe
                1 fighter moved from Norway to Eastern Europe

    Combat - British
                Battle in Karelia S.S.R.
                    British attack with 2 artilleries and 12 infantry
                    Germans defend with 1 infantry
                        British roll dice for 2 artilleries and 12 infantry in Karelia S.S.R., round 2 :  3/14 hits
                        Germans roll dice for 1 infantry in Karelia S.S.R., round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Karelia S.S.R.
                    British win, taking Karelia S.S.R. from Germans with 2 artilleries and 11 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Eastern Europe
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 battleship in Eastern Europe, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Eastern Europe, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Eastern Europe
                    British win, taking Eastern Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Eastern Europe to 6 Sea Zone
                1 fighter moved from Eastern Europe to 5 Sea Zone
                1 armour moved from French West Africa to Belgian Congo
                2 infantry moved from Kenya to Belgian Congo
                1 fighter moved from Kenya to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                2 infantry moved from Kenya to Italian East Africa
                1 artillery moved from Kenya to Belgian Congo

    Place Units - British
                1 carrier placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Territory Summary for British :

    Union of South Africa : 1 factory
        Australia : 1 infantry
        Belgian Congo : 2 armour, 1 artillery, 1 fighter and 2 infantry
        Italian East Africa : 2 infantry
        Eastern Europe : 1 flag, 1 infantry
        Karelia S.S.R. : 2 artilleries and 11 infantry
        Norway : 1 flag
        United Kingdom : 1 aaGun, 1 artillery and 1 factory
        Russia : 4 fighters
        5 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 3 transports
        6 Sea Zone : 1 carrier and 2 fighters

    Production/PUs Summary :

    Russians : 14 / 14
        Germans : 38 / 43
        British : 29 / 29
        Japanese : 45 / 47
        Americans : 40 / 40

  • 16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 20

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 2 bombers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yakut S.S.R. to Novosibirsk
                1 armour moved from Buryatia S.S.R. to Novosibirsk
                1 armour moved from Buryatia S.S.R. to Novosibirsk
                1 armour moved from Anglo Egypt to French West Africa
                      Japanese take French Equatorial Africa from British
                      Japanese take French West Africa from British
                1 artillery moved from Anglo Egypt to Libya
                1 infantry moved from Anglo Egypt to Libya
                2 bombers moved from Caucasus to Libya
                1 armour moved from Kazakh S.S.R. to West Russia
                1 fighter moved from Caucasus to West Russia
                1 fighter moved from Sinkiang to West Russia

    Combat - Japanese
                Battle in West Russia
                    Japanese attack with 1 armour and 2 fighters
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 fighters in West Russia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in West Russia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in West Russia
                    Japanese win, taking West Russia from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Libya
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Libya, round 2 :  1/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Libya, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Libya
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Libya, round 3 :  2/4 hits
                        Americans roll dice for 1 artillery in Libya, round 3 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Libya
                    Japanese win, taking Libya from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 2 armour and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 infantry in Novosibirsk, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Novosibirsk
                        Japanese roll dice for 2 armour in Novosibirsk, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 3 :  0/1 hits
                        Japanese roll dice for 2 armour in Novosibirsk, round 4 :  2/2 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                2 artilleries moved from Sinkiang to Kazakh S.S.R.
                1 infantry moved from India to Persia
                1 artillery moved from India to Persia
                2 infantry moved from Trans-Jordan to Anglo Egypt
                1 armour moved from India to Trans-Jordan
                2 bombers moved from Libya to Caucasus
                2 fighters moved from West Russia to Caucasus
                2 bombers moved from Japan to Caucasus
                1 transport moved from 47 Sea Zone to 50 Sea Zone
                1 infantry moved from Caroline Islands to 50 Sea Zone
                1 infantry and 1 transport moved from 50 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to New Guinea
                1 battleship moved from 60 Sea Zone to 50 Sea Zone
                2 carriers moved from 60 Sea Zone to 50 Sea Zone
                4 fighters moved from 60 Sea Zone to 50 Sea Zone
                1 destroyer moved from 60 Sea Zone to 50 Sea Zone
                1 armour moved from Japan to 60 Sea Zone
                1 artillery moved from Japan to 60 Sea Zone
                2 infantry moved from Japan to 60 Sea Zone
                1 armour moved from 60 Sea Zone to Buryatia S.S.R.
                1 artillery moved from 60 Sea Zone to Buryatia S.S.R.
                2 infantry moved from 60 Sea Zone to Buryatia S.S.R.

    Place Units - Japanese
                1 armour and 1 artillery placed in Sinkiang
                1 armour and 2 infantry placed in India
                2 bombers and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total

    Territory Summary for Japanese :

    Germany : 2 fighters
        Persia : 1 flag, 1 artillery and 1 infantry
        French West Africa : 1 flag, 1 armour
        India : 1 flag, 1 aaGun, 1 armour, 1 factory and 2 infantry
        Soviet Far East : 1 flag
        Novosibirsk : 1 flag, 1 armour
        Yakut S.S.R. : 1 flag, 2 infantry
        Kazakh S.S.R. : 2 armour, 9 artilleries and 20 infantry
        Trans-Jordan : 1 flag, 1 armour
        French Equatorial Africa : 1 flag
        Caucasus : 4 bombers and 2 fighters
        Sinkiang : 1 flag, 1 aaGun, 1 armour, 1 artillery and 1 factory
        Evenki National Okrug : 1 flag, 1 infantry
        Libya : 1 artillery
        West Russia : 1 armour
        Buryatia S.S.R. : 1 flag, 1 armour, 1 artillery and 2 infantry
        Anglo Egypt : 1 flag, 2 infantry
        New Guinea : 2 infantry
        China : 1 flag
        Japan : 2 bombers, 1 factory and 3 infantry
        50 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 4 fighters
        60 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 2 transports
        47 Sea Zone : 2 destroyers and 1 transport

    Production/PUs Summary :

    Russians : 10 / 14
        Germans : 41 / 43
        British : 27 / 29
        Japanese : 49 / 49
        Americans : 39 / 40

  • 19 18 17 16 15

    Hey Jeb,

    I am going to attack France.  Which units would you like to lose first?

    2014-04-24 00 07 08.png

  • 16

    Take inf first. Please post the next round as well, I might make adjustment depending if my AA gun gets any hits.

  • 19 18 17 16 15

    Here you go…

    I lost 1 bomber (I just realize in 42 1E I cannot choose fighter instead of bomber - the computer determines for me ) , then I kill you 3 units (Ooop…)

    Do you want to lose infantries as planned?

    2014-04-24 22 27 11.png

  • 16

    Actually, take away one bomber and 2 inf please

  • 19 18 17 16 15

    Okie.

    On the next round I go this - which units would you like to pick as casualties?

    2014-04-25 00 58 04.png

  • 16

    Take the bomber and 2 inf please

  • 19 18 17 16 15

    That means I will take your 2nd bomber and the rest infantry, is this correct?

  • 16

    Yes

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