dice…
Jet (Axis) vs Inno (Allies) 42 1E Game 02
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I have the same question too - My guess is it is possible to do that as long as there is 1 eligible carrier the plane can theoretically land. Let me drop an email to news group to verify.
Cheers
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 17
Purchase Units - British
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Eastern Europe
1 battleship moved from 3 Sea Zone to 5 Sea Zone
2 fighters moved from 5 Sea Zone to Eastern Europe
5 infantry moved from Norway to Karelia S.S.R.
1 artillery moved from Norway to Karelia S.S.R.
1 transport moved from 3 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Eastern Europe
1 transport moved from 3 Sea Zone to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
1 infantry moved from Kenya to Italian East Africa
1 fighter moved from Union of South Africa to Italian East Africa
1 artillery moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.
1 bomber moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Eastern Europe
1 fighter moved from Russia to Kazakh S.S.R.Combat - British
Battle in Eastern Europe
British attack with 3 fighters and 3 infantry
Germans defend with 3 infantry
British roll dice for 1 battleship in Eastern Europe, round 2 : 1/1 hits
British roll dice for 3 fighters and 3 infantry in Eastern Europe, round 2 : 2/6 hits
Germans roll dice for 3 infantry in Eastern Europe, round 2 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Germans lost in Eastern Europe
British win, taking Eastern Europe from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Battle in Karelia S.S.R.
British attack with 2 artilleries and 6 infantry
Germans defend with 2 infantry
British roll dice for 2 artilleries and 6 infantry in Karelia S.S.R., round 2 : 0/8 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
British roll dice for 2 artilleries and 6 infantry in Karelia S.S.R., round 3 : 1/8 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 3 : 0/2 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
British roll dice for 2 artilleries and 6 infantry in Karelia S.S.R., round 4 : 1/8 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 4 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kazakh S.S.R.
British attack with 1 artillery, 1 bomber and 2 fighters
Germans defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 2 fighters in Kazakh S.S.R., round 2 : 2/4 hits
Germans roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits
2 infantry owned by the Germans and 1 artillery owned by the British lost in Kazakh S.S.R.
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery
Battle in Italian East Africa
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Italian East Africa, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Italian East Africa, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Italian East Africa
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Kazakh S.S.R. to Russia
1 fighter moved from Italian East Africa to Union of South Africa
1 infantry moved from Union of South Africa to Kenya
1 fighter moved from Eastern Europe to 5 Sea Zone
1 fighter moved from Eastern Europe to Russia
1 bomber moved from Kazakh S.S.R. to Union of South Africa
1 fighter moved from Eastern Europe to RussiaPlace Units - British
1 fighter placed in 3 Sea Zone
1 artillery and 4 infantry placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 26 PUs; end with 26 PUs totalTerritory Summary for British :
Union of South Africa : 1 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 4 infantry
Australia : 1 infantry
Kenya : 1 infantry
Eastern Europe : 1 flag, 2 infantry
Karelia S.S.R. : 2 artilleries and 6 infantry
Norway : 1 flag
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 4 infantry
Russia : 1 artillery and 4 fighters
5 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 3 transports
3 Sea Zone : 1 fighterProduction/PUs Summary :
Russians : 11 / 15
Germans : 41 / 46
British : 26 / 26
Japanese : 44 / 51
Americans : 44 / 44 -
I asked this question in the forum and the answer is no, so I can’t use those plane to threat your Japanese homeland’s sea zone :x
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 submarine moved from 61 Sea Zone to 59 Sea Zone
1 submarine moved from 61 Sea Zone to 60 Sea Zone
1 fighter moved from Japan to 60 Sea Zone
1 fighter moved from 61 Sea Zone to 60 Sea Zone
2 fighters moved from 61 Sea Zone to 59 Sea Zone
1 fighter moved from 61 Sea Zone to 59 Sea Zone
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 bomber moved from Manchuria to Evenki National Okrug
1 bomber moved from Novosibirsk to Russia
2 infantry moved from Anglo Egypt to 34 Sea Zone
2 infantry and 2 transports moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from 34 Sea Zone to Kenya
2 infantry moved from 33 Sea Zone to Kenya
4 destroyers moved from 34 Sea Zone to 33 Sea Zone
1 carrier moved from 34 Sea Zone to 33 Sea Zone
1 armour moved from French West Africa to Belgian Congo
Japanese take Belgian Congo from BritishCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 6 and costs: 6 production.
Bombing raid costs 6 production in Russia
Battle in Evenki National Okrug
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Evenki National Okrug, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 60 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 60 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 60 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 fighters in 60 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 60 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 60 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 59 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters in 59 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 59 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 59 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kenya
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kenya, round 2 : 2/4 hits
British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the British lost in Kenya
Japanese win, taking Kenya from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kenya to 33 Sea Zone
1 armour moved from Libya to Belgian Congo
1 battleship moved from 61 Sea Zone to 36 Sea Zone
4 destroyers moved from 61 Sea Zone to 36 Sea Zone
1 submarine moved from 61 Sea Zone to 36 Sea Zone
1 armour moved from Japan to 61 Sea Zone
3 infantry moved from Japan to 61 Sea Zone
1 armour, 3 infantry and 3 transports moved from 61 Sea Zone to 36 Sea Zone
3 carriers moved from 61 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indochina
3 infantry moved from 36 Sea Zone to French Indochina
3 fighters moved from 59 Sea Zone to 36 Sea Zone
1 fighter moved from 60 Sea Zone to Japan
1 fighter moved from 60 Sea Zone to 36 Sea Zone
1 artillery moved from Sinkiang to Novosibirsk
1 infantry moved from Sinkiang to Novosibirsk
2 infantry moved from Manchuria to Buryatia S.S.R.
2 infantry moved from Yakut S.S.R. to Novosibirsk
1 bomber moved from Russia to French Indochina
1 bomber moved from Evenki National Okrug to Buryatia S.S.R.Place Units - Japanese
1 artillery and 1 infantry placed in Sinkiang
3 infantry placed in India
2 armour, 1 bomber, 1 fighter and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Novosibirsk: 1 infantry
EDIT: Adding units owned by Japanese to Kazakh S.S.R.: 1 infantry
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs totalTerritory Summary for Japanese :
Kenya : 1 flag, 2 infantry
Persia : 1 flag
French West Africa : 1 flag
Belgian Congo : 1 flag, 2 armour
India : 1 flag, 1 aaGun, 1 factory and 3 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 3 armour, 4 artilleries and 20 infantry
Italian East Africa : 1 flag
Yakut S.S.R. : 1 flag
French Indochina : 1 armour, 1 bomber and 3 infantry
Kazakh S.S.R. : 1 infantry
Trans-Jordan : 1 flag
Western Europe : 1 fighter
French Equatorial Africa : 1 flag
Sinkiang : 1 flag, 1 aaGun, 1 artillery, 1 factory and 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Libya : 1 infantry
Buryatia S.S.R. : 1 flag, 1 bomber and 2 infantry
Anglo Egypt : 1 flag, 1 infantry
China : 1 flag
Japan : 2 armour, 1 bomber, 1 factory, 1 fighter and 5 infantry
Caroline Islands : 1 infantry
36 Sea Zone : 1 battleship, 3 carriers, 4 destroyers, 5 fighters, 1 submarine and 3 transports
33 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Russians : 10 / 15
Germans : 41 / 46
British : 24 / 26
Japanese : 47 / 47
Americans : 44 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 submarine moved from 61 Sea Zone to 59 Sea Zone
1 submarine moved from 61 Sea Zone to 60 Sea Zone
1 fighter moved from Japan to 60 Sea Zone
1 fighter moved from 61 Sea Zone to 60 Sea Zone
2 fighters moved from 61 Sea Zone to 59 Sea Zone
1 fighter moved from 61 Sea Zone to 59 Sea Zone
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 bomber moved from Manchuria to Evenki National Okrug
1 bomber moved from Novosibirsk to Russia
2 infantry moved from Anglo Egypt to 34 Sea Zone
2 infantry and 2 transports moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from 34 Sea Zone to Kenya
2 infantry moved from 33 Sea Zone to Kenya
4 destroyers moved from 34 Sea Zone to 33 Sea Zone
1 carrier moved from 34 Sea Zone to 33 Sea Zone
1 armour moved from French West Africa to Belgian Congo
Japanese take Belgian Congo from BritishCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 6 and costs: 6 production.
Bombing raid costs 6 production in Russia
Battle in Evenki National Okrug
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Evenki National Okrug, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 60 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 60 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 60 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 fighters in 60 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 60 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 60 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 59 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters in 59 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 59 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 59 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kenya
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kenya, round 2 : 2/4 hits
British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the British lost in Kenya
Japanese win, taking Kenya from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kenya to 33 Sea Zone
1 armour moved from Libya to Belgian Congo
1 battleship moved from 61 Sea Zone to 36 Sea Zone
4 destroyers moved from 61 Sea Zone to 36 Sea Zone
1 submarine moved from 61 Sea Zone to 36 Sea Zone
1 armour moved from Japan to 61 Sea Zone
3 infantry moved from Japan to 61 Sea Zone
1 armour, 3 infantry and 3 transports moved from 61 Sea Zone to 36 Sea Zone
3 carriers moved from 61 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indochina
3 infantry moved from 36 Sea Zone to French Indochina
3 fighters moved from 59 Sea Zone to 36 Sea Zone
1 fighter moved from 60 Sea Zone to Japan
1 fighter moved from 60 Sea Zone to 36 Sea Zone
1 artillery moved from Sinkiang to Novosibirsk
1 infantry moved from Sinkiang to Novosibirsk
2 infantry moved from Manchuria to Buryatia S.S.R.
2 infantry moved from Yakut S.S.R. to Novosibirsk
1 bomber moved from Russia to French Indochina
1 bomber moved from Evenki National Okrug to Buryatia S.S.R.Place Units - Japanese
1 artillery and 1 infantry placed in Sinkiang
3 infantry placed in India
2 armour, 1 bomber, 1 fighter and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Novosibirsk: 1 infantry
EDIT: Adding units owned by Japanese to Kazakh S.S.R.: 1 infantry
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Western Europe: 1 fighter
EDIT: Adding units owned by Japanese to Germany: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Germany : 1 fighter
Kenya : 1 flag, 2 infantry
Persia : 1 flag
French West Africa : 1 flag
Belgian Congo : 1 flag, 2 armour
India : 1 flag, 1 aaGun, 1 factory and 3 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 3 armour, 4 artilleries and 20 infantry
Italian East Africa : 1 flag
Yakut S.S.R. : 1 flag
French Indochina : 1 armour, 1 bomber and 3 infantry
Kazakh S.S.R. : 1 infantry
Trans-Jordan : 1 flag
French Equatorial Africa : 1 flag
Sinkiang : 1 flag, 1 aaGun, 1 artillery, 1 factory and 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Libya : 1 infantry
Buryatia S.S.R. : 1 flag, 1 bomber and 2 infantry
Anglo Egypt : 1 flag, 1 infantry
China : 1 flag
Japan : 2 armour, 1 bomber, 1 factory, 1 fighter and 5 infantry
Caroline Islands : 1 infantry
36 Sea Zone : 1 battleship, 3 carriers, 4 destroyers, 5 fighters, 1 submarine and 3 transports
33 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Russians : 10 / 15
Germans : 41 / 46
British : 24 / 26
Japanese : 47 / 47
Americans : 44 / 44 -
Good to know! Thx for asking!
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Norway to 3 Sea Zone
1 infantry moved from Norway to 3 Sea Zone
2 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Archangel
6 fighters moved from Russia to Archangel
1 carrier and 1 fighter moved from 3 Sea Zone to 1 Sea Zone
1 fighter moved from 3 Sea Zone to Archangel
7 infantry moved from Norway to Karelia S.S.R.
1 artillery moved from Norway to Karelia S.S.R.
1 armour moved from Algeria to 12 Sea Zone
1 infantry moved from Algeria to 12 Sea Zone
1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to Belgian Congo
1 armour moved from 23 Sea Zone to Belgian Congo
1 cruiser moved from 12 Sea Zone to 23 Sea Zone
1 destroyer moved from 12 Sea Zone to 23 Sea Zone
1 bomber moved from Algeria to Belgian Congo
1 artillery moved from Algeria to Libya
1 infantry moved from Algeria to Libya
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 destroyer moved from 12 Sea Zone to 1 Sea Zone
1 bomber moved from Russia to Caucasus
4 transports moved from 3 Sea Zone to 1 Sea Zone
2 transports moved from 3 Sea Zone to 5 Sea Zone
1 infantry moved from Borneo to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to East Indies
Americans take East Indies from Japanese
1 battleship moved from 48 Sea Zone to 51 Sea Zone
3 destroyers moved from 48 Sea Zone to 51 Sea Zone
1 destroyer moved from 48 Sea Zone to 51 Sea Zone
2 carriers moved from 48 Sea Zone to 51 Sea Zone
1 fighter moved from Western United States to 51 Sea Zone
1 fighter moved from 48 Sea Zone to French Madagascar
1 fighter moved from 48 Sea Zone to French Madagascar
1 fighter moved from 48 Sea Zone to 51 Sea Zone
1 fighter moved from Western United States to 51 Sea ZoneCombat - Americans
Battle in Archangel
Americans attack with 7 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 7 fighters and 2 infantry in Archangel, round 2 : 4/9 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Americans win, taking Archangel from Germans with 7 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belgian Congo
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 2 armour
Americans roll dice for 1 cruiser in Belgian Congo, round 2 : 1/1 hits
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Belgian Congo, round 2 : 2/3 hits
Japanese roll dice for 2 armour in Belgian Congo, round 2 : 1/2 hits
2 armour owned by the Japanese and 1 infantry owned by the Americans lost in Belgian Congo
Americans win, taking Belgian Congo from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 2 armour
Casualties for Americans: 1 infantry
Battle in Libya
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Libya, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Libya
Americans roll dice for 1 artillery in Libya, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Libya, round 3 : 1/1 hits
1 artillery owned by the Americans lost in Libya
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in CaucasusNon Combat Move - Americans
1 fighter moved from Archangel to 5 Sea Zone
6 fighters moved from Archangel to Russia
4 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 infantry moved from Central United States to Eastern Canada
1 artillery moved from Central United States to Eastern Canada
1 bomber moved from Belgian Congo to Union of South Africa
3 submarines moved from 27 Sea Zone to 23 Sea Zone
1 bomber moved from Australia to French Madagascar
1 bomber moved from Caucasus to Russia
1 bomber moved from French Madagascar to Union of South AfricaPlace Units - Americans
1 artillery and 3 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 55 Sea Zone
2 infantry placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 4.
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 48 PUs; end with 48 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 armour, 2 artilleries and 5 infantry
Union of South Africa : 2 bombers
Belgian Congo : 1 armour
Archangel : 2 infantry
Western United States : 1 factory, 1 fighter and 2 infantry
Karelia S.S.R. : 1 artillery and 7 infantry
Borneo : 1 flag, 1 infantry
French Madagascar : 2 fighters
East Indies : 1 flag, 1 infantry
Solomon Islands : 1 flag
Algeria : 1 flag
Wake Island : 1 flag, 1 aaGun
Eastern United States : 1 artillery, 1 factory and 3 infantry
Russia : 1 aaGun, 1 bomber and 12 fighters
New Guinea : 1 flag
5 Sea Zone : 1 fighter and 2 transports
23 Sea Zone : 1 cruiser, 1 destroyer, 3 submarines and 1 transport
4 Sea Zone : 1 transport
51 Sea Zone : 1 battleship, 2 carriers, 4 destroyers and 3 fighters
37 Sea Zone : 1 transport
1 Sea Zone : 1 carrier, 1 destroyer and 4 transports
10 Sea Zone : 2 transports
55 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Russians : 12 / 15
Germans : 39 / 46
British : 25 / 26
Japanese : 42 / 47
Americans : 48 / 48 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 18
Research Technology - Russians
Purchase Units - Russians
Russians repair 6 damage on 6 factories; Remaining resources: 9 PUs;
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits
Germans roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Kazakh S.S.R. to RussiaPlace Units - Russians
3 infantry placed in Russia
Turning on Edit Mode
EDIT: Changing ownership of Kazakh S.S.R. from Russians to Japanese
EDIT: Removing units owned by Russians from Kazakh S.S.R.: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs totalTerritory Summary for Russians :
Russia : 2 aaGuns, 1 armour, 1 artillery, 1 factory, 1 fighter and 25 infantry
Production/PUs Summary :
Russians : 12 / 12
Germans : 37 / 46
British : 25 / 26
Japanese : 44 / 47
Americans : 48 / 48 -
Sorry for taking long.
I forgot to save the Russian turn the 1st time so you see me made some edit to stimulate the 1st result.
Cheers,
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 18
Purchase Units - Germans
Germans repair 5 damage on 5 factories; Remaining resources: 41 PUs;
Germans buy 1 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from West Russia to Archangel
10 armour moved from West Russia to Karelia S.S.R.
10 infantry moved from West Russia to Karelia S.S.R.
10 infantry moved from Germany to Eastern Europe
3 infantry moved from Germany to Eastern Europe
1 fighter moved from Western Europe to Karelia S.S.R.
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
1 fighter moved from West Russia to 4 Sea Zone
1 bomber moved from Western Europe to Archangel
1 bomber moved from Western Europe to Karelia S.S.R.Combat - Germans
Battle in 4 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 4 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Archangel
Germans attack with 1 bomber and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 11 armour, 1 bomber, 1 fighter and 10 infantry
British defend with 2 artilleries and 6 infantry; Americans defend with 1 artillery and 7 infantry
Germans roll dice for 11 armour, 1 bomber, 1 fighter and 10 infantry in Karelia S.S.R., round 2 : 10/23 hits
Russians roll dice for 3 artilleries and 13 infantry in Karelia S.S.R., round 2 : 8/16 hits
6 infantry owned by the British , 8 infantry owned by the Germans and 4 infantry owned by the Americans lost in Karelia S.S.R.
Germans roll dice for 11 armour, 1 bomber, 1 fighter and 2 infantry in Karelia S.S.R., round 3 : 10/15 hits
Russians roll dice for 3 artilleries and 3 infantry in Karelia S.S.R., round 3 : 0/6 hits
1 artillery owned by the Americans , 2 artilleries owned by the British and 3 infantry owned by the Americans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 11 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 27
Casualties for Germans: 8 infantry
Casualties for British: 2 artilleries and 6 infantry
Casualties for Americans: 1 artillery and 7 infantry
Battle in Eastern Europe
Germans attack with 13 infantry
British defend with 2 infantry
Germans roll dice for 13 infantry in Eastern Europe, round 2 : 1/13 hits
British roll dice for 2 infantry in Eastern Europe, round 2 : 0/2 hits
1 infantry owned by the British lost in Eastern Europe
Germans roll dice for 13 infantry in Eastern Europe, round 3 : 1/13 hits
British roll dice for 1 infantry in Eastern Europe, round 3 : 0/1 hits
1 infantry owned by the British lost in Eastern Europe
Germans win, taking Eastern Europe from British with 13 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
1 fighter moved from 4 Sea Zone to Belorussia
2 infantry moved from Ukraine S.S.R. to Belorussia
1 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Balkans to Germany
1 infantry moved from Balkans to Germany
1 fighter moved from Karelia S.S.R. to Western Europe
1 bomber moved from Karelia S.S.R. to Western Europe
1 bomber moved from Archangel to Western Europe
1 aaGun moved from West Russia to Karelia S.S.R.Place Units - Germans
3 artilleries and 1 infantry placed in Caucasus
1 armour and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 armour, 1 factory and 12 infantry
Southern Europe : 1 factory
Archangel : 1 flag, 3 infantry
Eastern Europe : 13 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 11 armour and 2 infantry
Western Europe : 1 aaGun, 2 bombers, 1 fighter and 13 infantry
Caucasus : 1 flag, 1 aaGun, 1 armour, 17 artilleries, 1 factory and 11 infantry
West Russia : 1 infantry
Belorussia : 1 fighter and 2 infantryProduction/PUs Summary :
Russians : 8 / 12
Germans : 44 / 44
British : 22 / 26
Japanese : 44 / 47
Americans : 48 / 48 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 18
Purchase Units - British
British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Union of South Africa to Kenya
1 fighter moved from Union of South Africa to Kenya
1 bomber moved from Union of South Africa to Caucasus
1 artillery moved from Russia to Archangel
4 fighters moved from Russia to Archangel
1 fighter moved from 5 Sea Zone to Archangel
2 infantry moved from Union of South Africa to Kenya
1 infantry moved from Union of South Africa to KenyaCombat - British
Battle in Archangel
British attack with 1 artillery and 5 fighters
Germans defend with 3 infantry
British roll dice for 1 artillery and 5 fighters in Archangel, round 2 : 4/6 hits
Germans roll dice for 3 infantry in Archangel, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Archangel
British win, taking Archangel from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Kenya
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 3 infantry in Kenya, round 2 : 2/5 hits
Japanese roll dice for 2 infantry in Kenya, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Kenya
British win, taking Kenya from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 6 and costs: 6 production.
Bombing raid costs 6 production in CaucasusNon Combat Move - British
1 bomber moved from Caucasus to Russia
3 transports moved from 5 Sea Zone to 6 Sea Zone
4 infantry moved from United Kingdom to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 3 Sea Zone
4 fighters moved from Archangel to Russia
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Kenya to Union of South Africa
4 infantry moved from 3 Sea Zone to Norway
1 artillery moved from 3 Sea Zone to Norway
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
1 fighter moved from Archangel to 5 Sea Zone
1 fighter moved from 1 Sea Zone to NorwayPlace Units - British
1 artillery, 1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 23 PUs; end with 23 PUs totalTerritory Summary for British :
Union of South Africa : 1 factory, 1 fighter and 1 infantry
Australia : 1 infantry
Kenya : 1 artillery and 3 infantry
Belgian Congo : 1 armour
Archangel : 1 artillery
Norway : 1 flag, 1 artillery, 1 fighter and 4 infantry
United Kingdom : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 4 infantry
Russia : 1 bomber and 4 fighters
5 Sea Zone : 1 battleship, 1 carrier and 1 fighter
3 Sea Zone : 1 destroyer and 3 transportsProduction/PUs Summary :
Russians : 10 / 12
Germans : 42 / 44
British : 23 / 23
Japanese : 43 / 47
Americans : 48 / 48 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 5 PUs;Combat Move - Japanese
2 infantry moved from French Indochina to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to East Indies
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from French Indochina to 36 Sea Zone
1 armour moved from French Indochina to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 48 Sea Zone
1 armour moved from 48 Sea Zone to Borneo
1 infantry moved from 48 Sea Zone to Borneo
1 transport moved from 36 Sea Zone to 48 Sea Zone
1 battleship moved from 36 Sea Zone to 48 Sea Zone
3 carriers moved from 36 Sea Zone to 48 Sea Zone
2 fighters moved from 36 Sea Zone to East Indies
1 submarine moved from 36 Sea Zone to 48 Sea Zone
4 destroyers moved from 36 Sea Zone to 48 Sea Zone
1 fighter moved from 36 Sea Zone to Borneo
1 fighter moved from Japan to 48 Sea Zone
1 bomber moved from French Indochina to Borneo
1 bomber moved from Buryatia S.S.R. to Russia
1 infantry moved from Libya to Algeria
Germans take Algeria from AmericansCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in East Indies
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in East Indies, round 2 : 2/4 hits
Americans roll dice for 1 infantry in East Indies, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in East Indies
Japanese win, taking East Indies from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Borneo
Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Borneo, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits
1 bomber killed by AA
Bombing raid costs 0 production in RussiaNon Combat Move - Japanese
1 infantry moved from Sinkiang to Novosibirsk
1 artillery moved from Sinkiang to Novosibirsk
3 infantry moved from India to Persia
1 carrier moved from 33 Sea Zone to 35 Sea Zone
2 transports moved from 33 Sea Zone to 35 Sea Zone
4 destroyers moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 48 Sea Zone
2 fighters moved from East Indies to 48 Sea Zone
1 fighter moved from 36 Sea Zone to Caucasus
1 fighter moved from Borneo to 48 Sea Zone
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 bomber moved from Borneo to French IndochinaPlace Units - Japanese
2 artilleries placed in Sinkiang
1 armour, 1 artillery and 1 infantry placed in India
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 56 PUs totalTerritory Summary for Japanese :
Germany : 1 fighter
Persia : 1 flag, 3 infantry
French West Africa : 1 flag
India : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 3 armour, 5 artilleries and 20 infantry
Italian East Africa : 1 flag
Borneo : 1 armour and 1 infantry
Yakut S.S.R. : 1 flag, 2 infantry
East Indies : 1 infantry
French Indochina : 1 bomber
Kazakh S.S.R. : 1 flag, 1 infantry
Trans-Jordan : 1 flag
French Equatorial Africa : 1 flag
Caucasus : 1 fighter
Sinkiang : 1 flag, 1 aaGun, 2 artilleries and 1 factory
Algeria : 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag
Anglo Egypt : 1 flag, 1 infantry
China : 1 flag
Japan : 2 armour, 2 bombers, 1 factory, 1 fighter and 5 infantry
Caroline Islands : 1 infantry
37 Sea Zone : 1 transport
48 Sea Zone : 1 battleship, 3 carriers, 4 destroyers, 5 fighters, 1 submarine and 2 transports
35 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Russians : 10 / 12
Germans : 43 / 44
British : 23 / 23
Japanese : 51 / 56
Americans : 39 / 48 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Belgian Congo to Italian East Africa
British take Italian East Africa from Japanese
1 armour moved from Italian East Africa to Anglo Egypt
2 fighters moved from French Madagascar to Anglo Egypt
3 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
3 infantry moved from 12 Sea Zone to Algeria
1 artillery moved from 12 Sea Zone to Algeria
1 bomber moved from Russia to Germany
1 carrier moved from 1 Sea Zone to 3 Sea Zone
1 fighter moved from 5 Sea Zone to 3 Sea Zone
1 fighter moved from Russia to 5 Sea Zone
1 fighter moved from Russia to 3 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 armour and 2 artilleries moved from Eastern Canada to 1 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 1 Sea Zone to 3 Sea Zone
5 infantry moved from 3 Sea Zone to Norway
2 artilleries moved from 3 Sea Zone to Norway
1 armour moved from 3 Sea Zone to Norway
1 cruiser moved from 23 Sea Zone to 12 Sea Zone
1 destroyer moved from 23 Sea Zone to 12 Sea Zone
1 destroyer moved from 1 Sea Zone to 12 Sea Zone
2 transports moved from 5 Sea Zone to 3 Sea Zone
1 transport moved from 23 Sea Zone to 12 Sea Zone
1 bomber moved from Union of South Africa to Caucasus
1 bomber moved from Union of South Africa to Caucasus
3 fighters moved from Russia to West Russia
2 fighters moved from Russia to West Russia
5 fighters moved from Russia to Kazakh S.S.R.Combat - Americans
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/2 hits
Bombing raid in Caucasus rolls: 1,5 and costs: 2 production.
Bombing raid costs 2 production in Caucasus
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits
1 bomber killed by AA
Bombing raid costs 0 production in Germany
Battle in West Russia
Americans attack with 5 fighters
Germans defend with 1 infantry
Americans roll dice for 5 fighters in West Russia, round 2 : 4/5 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Americans win with 5 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakh S.S.R.
Americans attack with 5 fighters
Japanese defend with 1 infantry
Americans roll dice for 5 fighters in Kazakh S.S.R., round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Americans win with 5 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 3 infantry in Algeria, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Algeria
Americans win, taking Algeria from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anglo Egypt
Americans attack with 1 armour and 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 2 fighters in Anglo Egypt, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Anglo Egypt, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anglo Egypt
Americans win, taking Anglo Egypt from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 12 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
5 fighters moved from Kazakh S.S.R. to Russia
1 fighter moved from West Russia to Norway
1 fighter moved from West Russia to Norway
2 fighters moved from West Russia to Norway
1 fighter moved from West Russia to Russia
1 bomber moved from Caucasus to Russia
1 bomber moved from Caucasus to Russia
1 fighter moved from Anglo Egypt to Belgian Congo
1 fighter moved from Anglo Egypt to Belgian Congo
3 submarines moved from 23 Sea Zone to 25 Sea Zone
2 infantry moved from Western United States to 55 Sea Zone
1 battleship moved from 51 Sea Zone to 56 Sea Zone
2 carriers moved from 51 Sea Zone to 56 Sea Zone
4 destroyers moved from 51 Sea Zone to 56 Sea Zone
3 fighters moved from 51 Sea Zone to 56 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Midway
1 fighter moved from Western United States to 56 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 artilleries, 1 fighter and 9 infantry placed in Eastern United States
1 infantry placed in Western United States
Americans undo move 2.
Americans undo move 1.
2 artilleries and 10 infantry placed in Eastern United States
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 56 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Eastern Canada: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 fighter
Midway : 2 infantry
Belgian Congo : 2 fighters
Western United States : 1 factory and 1 fighter
Norway : 1 armour, 2 artilleries, 4 fighters and 5 infantry
Solomon Islands : 1 flag
Algeria : 1 flag, 1 artillery and 3 infantry
Wake Island : 1 flag, 1 aaGun
Eastern United States : 2 artilleries, 1 factory and 10 infantry
Russia : 1 aaGun, 2 bombers and 6 fighters
Anglo Egypt : 1 armour
New Guinea : 1 flag
56 Sea Zone : 1 battleship, 2 carriers, 5 destroyers, 3 fighters and 1 transport
5 Sea Zone : 1 fighter
25 Sea Zone : 3 submarines and 1 transport
12 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
3 Sea Zone : 1 carrier, 2 fighters and 6 transportsProduction/PUs Summary :
Russians : 10 / 12
Germans : 42 / 44
British : 26 / 23
Japanese : 48 / 56
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 19
Purchase Units - Russians
Russians repair 1 damage on 1 factory; Remaining resources: 11 PUs;
Russians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
1 armour moved from Kazakh S.S.R. to Russia
1 infantry moved from Russia to West Russia
Russians take West Russia from Germans
1 infantry moved from Russia to Evenki National Okrug
1 fighter moved from Russia to Evenki National OkrugCombat - Russians
Battle in Evenki National Okrug
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Evenki National Okrug
retreated to Evenki National Okrug
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Evenki National Okrug to RussiaPlace Units - Russians
1 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs totalTerritory Summary for Russians :
West Russia : 1 flag, 1 infantry
Russia : 2 aaGuns, 2 armour, 1 artillery, 1 factory, 1 fighter and 25 infantryProduction/PUs Summary :
Russians : 14 / 14
Germans : 40 / 44
British : 26 / 23
Japanese : 46 / 56
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 19
Purchase Units - Germans
Germans repair 8 damage on 8 factories; Remaining resources: 36 PUs;
Germans buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Belorussia to West Russia
2 infantry moved from Karelia S.S.R. to Archangel
1 bomber moved from Western Europe to West Russia
1 bomber moved from Western Europe to Archangel
1 infantry moved from Caucasus to Kazakh S.S.R.
Germans take Kazakh S.S.R. from RussiansCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
British defend with 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
1 artillery owned by the British lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in West Russia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in West Russia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour moved from Germany to Karelia S.S.R.
13 infantry moved from Eastern Europe to Karelia S.S.R.
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Eastern Europe
4 infantry moved from Germany to Balkans
1 fighter moved from Belorussia to Western Europe
1 bomber moved from Archangel to Western Europe
1 bomber moved from West Russia to Western EuropePlace Units - Germans
4 infantry placed in Caucasus
8 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 armour
EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 factory and 14 infantry
Southern Europe : 1 factory
Archangel : 1 flag, 2 infantry
Eastern Europe : 1 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 13 armour and 13 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Western Europe : 1 aaGun, 2 bombers, 2 fighters and 14 infantry
Caucasus : 1 flag, 1 aaGun, 17 artilleries, 1 factory and 14 infantry
Balkans : 4 infantry
West Russia : 2 infantryProduction/PUs Summary :
Russians : 8 / 14
Germans : 46 / 46
British : 26 / 23
Japanese : 46 / 56
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 19
Purchase Units - Germans
Germans repair 8 damage on 8 factories; Remaining resources: 36 PUs;
Germans buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Belorussia to West Russia
2 infantry moved from Karelia S.S.R. to Archangel
1 bomber moved from Western Europe to West Russia
1 bomber moved from Western Europe to Archangel
1 infantry moved from Caucasus to Kazakh S.S.R.
Germans take Kazakh S.S.R. from RussiansCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
British defend with 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
1 artillery owned by the British lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in West Russia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in West Russia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour moved from Germany to Karelia S.S.R.
13 infantry moved from Eastern Europe to Karelia S.S.R.
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Eastern Europe
4 infantry moved from Germany to Balkans
1 fighter moved from Belorussia to Western Europe
1 bomber moved from Archangel to Western Europe
1 bomber moved from West Russia to Western EuropePlace Units - Germans
4 infantry placed in Caucasus
8 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 armour
EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Balkans: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Removing units owned by Germans from Balkans: 3 infantry
EDIT: Adding units owned by Germans to Germany: 3 infantry
EDIT: Removing units owned by Germans from Karelia S.S.R.: 1 armour
EDIT: Adding units owned by Germans to Germany: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia S.S.R.: 2 armour
EDIT: Adding units owned by Germans to Germany: 2 armour
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Germany : 1 aaGun, 3 armour, 1 factory and 18 infantry
Southern Europe : 1 factory
Archangel : 1 flag, 2 infantry
Eastern Europe : 1 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 10 armour and 13 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Western Europe : 1 aaGun, 2 bombers, 2 fighters and 14 infantry
Caucasus : 1 flag, 1 aaGun, 17 artilleries, 1 factory and 14 infantry
West Russia : 2 infantryProduction/PUs Summary :
Russians : 8 / 14
Germans : 46 / 46
British : 26 / 23
Japanese : 46 / 56
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 19
Purchase Units - British
British buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Belgian Congo to French West Africa
British take French Equatorial Africa from Japanese
British take French West Africa from Japanese
1 bomber moved from Russia to Caucasus
1 fighter moved from Norway to West Russia
4 fighters moved from Russia to West Russia
1 fighter moved from 5 Sea Zone to West RussiaCombat - British
Strategic bombing raid in Caucasus
AA fire in Caucasus : 1/1 hits
1 bomber killed by AA
Bombing raid costs 0 production in Caucasus
Battle in West Russia
British attack with 6 fighters
Germans defend with 2 infantry
British roll dice for 6 fighters in West Russia, round 2 : 4/6 hits
Germans roll dice for 2 infantry in West Russia, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 fighter owned by the British lost in West Russia
British win with 5 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for British: 1 fighterNon Combat Move - British
3 transports moved from 3 Sea Zone to 6 Sea Zone
4 infantry moved from United Kingdom to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Norway
1 artillery moved from 6 Sea Zone to Norway
1 battleship moved from 5 Sea Zone to 6 Sea Zone
1 carrier and 1 fighter moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 3 Sea Zone to 6 Sea Zone
1 fighter moved from United Kingdom to 6 Sea Zone
1 fighter moved from West Russia to Norway
2 fighters moved from West Russia to Russia
1 fighter moved from West Russia to Russia
1 fighter moved from West Russia to Russia
1 fighter moved from Union of South Africa to Belgian Congo
1 fighter moved from 6 Sea Zone to Norway
1 infantry moved from Union of South Africa to Kenya
1 fighter moved from Belgian Congo to KenyaPlace Units - British
5 infantry placed in United Kingdom
1 armour placed in United Kingdom
British undo move 2.
1 infantry placed in United Kingdom
1 armour placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTerritory Summary for British :
Union of South Africa : 1 armour and 1 factory
Australia : 1 infantry
Kenya : 1 artillery, 1 fighter and 4 infantry
French West Africa : 1 armour
Norway : 1 flag, 2 artilleries, 2 fighters and 8 infantry
United Kingdom : 1 aaGun, 1 factory and 6 infantry
Russia : 4 fighters
6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 3 transportsProduction/PUs Summary :
Russians : 8 / 14
Germans : 46 / 46
British : 28 / 28
Japanese : 44 / 56
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 bomber, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from India to 35 Sea Zone
1 artillery moved from India to 35 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Persia to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Anglo Egypt
2 infantry moved from 34 Sea Zone to Anglo Egypt
1 armour moved from 34 Sea Zone to Anglo Egypt
1 fighter moved from 35 Sea Zone to Anglo Egypt
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Guinea
Japanese take New Guinea from Americans
1 destroyer moved from 35 Sea Zone to 47 Sea Zone
1 destroyer moved from 35 Sea Zone to 47 Sea Zone
1 bomber moved from French Indochina to Russia
1 bomber moved from Japan to RussiaCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 2,6 and costs: 8 production.
Bombing raid costs 8 production in Russia
Battle in Anglo Egypt
Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 armour
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Anglo Egypt, round 2 : 2/5 hits
British roll dice for 1 armour in Anglo Egypt, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Anglo Egypt
Japanese win, taking Anglo Egypt from British with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Japanese
2 infantry moved from Persia to Trans-Jordan
1 fighter moved from 35 Sea Zone to Caucasus
1 fighter moved from Caucasus to Germany
5 artilleries moved from Novosibirsk to Kazakh S.S.R.
3 armour moved from Novosibirsk to Kazakh S.S.R.
20 infantry moved from Novosibirsk to Kazakh S.S.R.
2 artilleries moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Yakut S.S.R. to Novosibirsk
1 armour moved from Borneo to 48 Sea Zone
1 infantry moved from Borneo to 48 Sea Zone
1 fighter moved from 48 Sea Zone to 34 Sea Zone
1 fighter moved from Anglo Egypt to 34 Sea Zone
1 submarine moved from 48 Sea Zone to 60 Sea Zone
1 armour, 1 battleship, 3 carriers, 4 destroyers, 4 fighters, 1 infantry and 2 transports moved from 48 Sea Zone to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
2 armour moved from 60 Sea Zone to Buryatia S.S.R.
1 fighter moved from Japan to Sinkiang
2 bombers moved from Russia to CaucasusPlace Units - Japanese
2 fighters placed in 60 Sea Zone
2 artilleries placed in Sinkiang
1 armour, 1 artillery and 1 infantry placed in India
1 artillery and 1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs totalTerritory Summary for Japanese :
Germany : 2 fighters
Persia : 1 flag
India : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Kazakh S.S.R. : 3 armour, 7 artilleries and 20 infantry
Trans-Jordan : 1 flag, 2 infantry
Caucasus : 2 bombers and 1 fighter
Sinkiang : 1 flag, 1 aaGun, 2 artilleries, 1 factory and 1 fighter
Evenki National Okrug : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 2 armour and 2 infantry
Anglo Egypt : 1 flag, 1 armour, 1 artillery and 1 infantry
New Guinea : 1 infantry
China : 1 flag
Japan : 1 armour, 1 artillery, 2 bombers, 1 factory and 4 infantry
Caroline Islands : 1 infantry
34 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
60 Sea Zone : 1 battleship, 3 carriers, 4 destroyers, 6 fighters, 1 submarine and 2 transports
47 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Russians : 8 / 14
Germans : 46 / 46
British : 26 / 28
Japanese : 47 / 47
Americans : 39 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 artillery, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Norway to 3 Sea Zone
1 infantry moved from Norway to 3 Sea Zone
2 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Algeria to Libya
Americans take Libya from Germans
2 bombers moved from Russia to 34 Sea Zone
2 fighters moved from Belgian Congo to 34 Sea Zone
1 fighter moved from Russia to 34 Sea Zone
3 fighters moved from Russia to 34 Sea Zone
1 fighter moved from Russia to 34 Sea Zone
4 fighters moved from Norway to ArchangelCombat - Americans
Battle in Archangel
Americans attack with 5 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 5 fighters and 2 infantry in Archangel, round 2 : 4/7 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 2/2 hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Archangel
Americans win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in 34 Sea Zone
Americans attack with 2 bombers and 7 fighters
Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 2 transports
Americans roll dice for 2 bombers and 7 fighters in 34 Sea Zone, round 2 : 8/9 hits
Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 2 transports in 34 Sea Zone, round 2 : 2/5 hits
2 fighters owned by the Americans , 2 transports owned by the Japanese , 1 carrier owned by the Japanese , 2 destroyers owned by the Japanese and 2 fighters owned by the Japanese lost in 34 Sea Zone
Americans win with 2 bombers and 5 fighters remaining. Battle score for attacker is 44
Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 2 transports
Casualties for Americans: 2 fightersNon Combat Move - Americans
1 fighter moved from 34 Sea Zone to Italian East Africa
2 fighters moved from 34 Sea Zone to Italian East Africa
1 fighter moved from Eastern Canada to 6 Sea Zone
4 transports moved from 3 Sea Zone to 1 Sea Zone
8 infantry moved from Eastern United States to Eastern Canada
2 artilleries moved from Eastern United States to Eastern Canada
1 transport moved from 12 Sea Zone to 1 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
2 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Algeria to 12 Sea Zone
1 infantry moved from Algeria to 12 Sea Zone
2 infantry and 1 transport moved from 12 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Norway
3 fighters moved from Archangel to Russia
1 carrier moved from 3 Sea Zone to 1 Sea Zone
1 fighter moved from 3 Sea Zone to Russia
1 destroyer moved from 12 Sea Zone to 1 Sea Zone
1 fighter moved from 3 Sea Zone to Russia
1 destroyer moved from 12 Sea Zone to 6 Sea Zone
1 cruiser moved from 12 Sea Zone to 19 Sea Zone
1 artillery moved from Algeria to Libya
2 fighters moved from Archangel to Norway
1 fighter moved from Western United States to 1 Sea Zone
1 fighter moved from 56 Sea Zone to 1 Sea Zone
2 infantry moved from Midway to 56 Sea Zone
1 carrier moved from 56 Sea Zone to 53 Sea Zone
1 battleship moved from 56 Sea Zone to 53 Sea Zone
5 destroyers moved from 56 Sea Zone to 53 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 carrier moved from 56 Sea Zone to 53 Sea Zone
2 fighters moved from 56 Sea Zone to 53 Sea Zone
3 submarines moved from 25 Sea Zone to 42 Sea Zone
1 transport moved from 25 Sea Zone to 43 Sea Zone
1 fighter moved from 6 Sea Zone to Russia
2 bombers moved from 34 Sea Zone to Russia
2 fighters moved from 34 Sea Zone to Italian East AfricaPlace Units - Americans
1 artillery and 3 infantry placed in Eastern United States
2 transports placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
Americans undo move 3.
1 infantry placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
Eastern Canada : 2 artilleries and 10 infantry
Italian East Africa : 5 fighters
Western United States : 1 factory and 1 infantry
Norway : 1 armour, 2 artilleries, 2 fighters and 5 infantry
Solomon Islands : 1 flag
Algeria : 1 flag
Wake Island : 1 flag, 1 aaGun
Libya : 1 flag, 1 artillery and 1 infantry
Eastern United States : 1 artillery, 1 factory, 1 fighter and 3 infantry
Russia : 1 aaGun, 2 bombers and 6 fighters
53 Sea Zone : 1 battleship, 2 carriers, 5 destroyers, 2 fighters, 2 infantry and 1 transport
42 Sea Zone : 3 submarines
43 Sea Zone : 1 transport
4 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer, 1 fighter and 1 transport
1 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 6 transports
10 Sea Zone : 2 transports
19 Sea Zone : 1 cruiserProduction/PUs Summary :
Russians : 8 / 14
Germans : 45 / 46
British : 26 / 28
Japanese : 47 / 47
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 20
Purchase Units - Russians
Russians repair 7 damage on 7 factories; Remaining resources: 7 PUs;
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to West Russia
Russians take West Russia from Germans
1 infantry moved from Russia to Novosibirsk
1 fighter moved from Russia to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Novosibirsk to RussiaPlace Units - Russians
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Novosibirsk : 1 infantry
West Russia : 1 flag, 1 infantry
Russia : 2 aaGuns, 2 armour, 2 artilleries, 1 factory, 1 fighter and 23 infantryProduction/PUs Summary :
Russians : 14 / 14
Germans : 41 / 46
British : 26 / 28
Japanese : 45 / 47
Americans : 40 / 40





