@Ghostglider won’t be able to play again until Sunday or Monday.
S.A. Axis vs Van. Allies +4
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No problem Bro
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Hey folks, I was just browsing through your game, hope you don’t mind:D I saw the following battle:
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
British launches 5 interceptors out of United Kingdom
Attackers Fire, : 0/6 hits
Defenders Fire, : 2/5 hits
2 fighters owned by the Germans lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 2/4 hits
2 tactical_bombers killed by AA
Bombing raid in United Kingdom rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom causes 14 damage total.
Cleaning up after air battlesSorry, I really don’t want to bother you but I wanted to ask if you are aware that AA fire must be assigned to a certain facility and that tripleA (unless fixed with the latest update) does not consider that and just rolls all AA shots and allows the attacker to assign which is wrong.
Example: 2 Bombers on IC, 1 Tac on AB, 1 Tac on NB in UK
TripleA rolls 4 dice and allows to assign with no restriction = wrong
The right way is to roll each facility individually: 2 x IC, and if a 1 is rolled, a Bomber must be taken down, then roll 1d6 for AB and 1d6 for NB etc.As a consequence usually those mixed bombardments are rolled in the forum to allow clear assignment of each AA roll.
Sorry again to just push in here I hoped you might be interested in that.
Cheers,
Tobias -
Was not aware of that, but your right on the table top we roll the facilities separate .
I’m sure Van. & I can work something out
Tanks
S.A. -
@suprise:
Tanks
S.A.In an A&A forum, that is a cool typo :D :mrgreen:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 3 infantry moved from Ukraine to Bessarabia
1 armour moved from Belarus to Western Ukraine
6 infantry moved from Baltic States to Novgorod
1 artillery moved from Belarus to Novgorod
1 artillery moved from Baltic States to Novgorod
4 infantry moved from Belarus to Eastern Poland
1 armour and 4 infantry moved from Baltic States to Eastern Poland
1 infantry and 2 mech_infantrys moved from Baltic States to Eastern PolandCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 5 infantry
1 artillery owned by the Russians retreated to Ukraine
Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 2 artilleries and 6 infantry
Germans defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
3 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Belarus
Germans win with 1 armour remaining. Battle score for attacker is 6
Casualties for Germans: 3 artilleries and 1 infantry
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 9 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 artillery and 7 infantry
1 armour owned by the Russians and 2 mech_infantrys owned by the Russians retreated to Belarus
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 aaGun and 5 infantry
Casualties for Russians: 9 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 2 aaGuns
EDIT: Adding units owned by Russians to Kansu: 2 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Editing Political Relationship for Japanese and Russians from Neutrality to War
EDIT: Turning off Edit Mode
1 aaGun moved from Baltic States to Belarus
2 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
1 infantry moved from Smolensk to Archangel
4 artilleries and 4 infantry moved from Russia to Bryansk
1 artillery moved from Smolensk to Belarus
4 infantry moved from Smolensk to Bryansk
3 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to BryanskPlace Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
I’m not too worried about the AA thing; just a game. :-)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 harbour, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Kweichow to Tsinghai
Japanese take Shensi from Chinese
Japanese take Tsinghai from Chinese
1 artillery and 3 infantry moved from Hopei to Shensi
1 artillery and 3 infantry moved from Kweichow to Shensi
1 artillery moved from Yunnan to Szechwan
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Manchuria to Japan
1 mech_infantry moved from Kiangsu to Kiangsi
1 armour moved from Kiangsu to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Anhwe to Jehol -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 harbour, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Kweichow to Tsinghai
Japanese take Shensi from Chinese
Japanese take Tsinghai from Chinese
1 artillery and 3 infantry moved from Hopei to Shensi
1 artillery and 3 infantry moved from Kweichow to Shensi
1 artillery moved from Yunnan to Szechwan
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Manchuria to Japan
1 mech_infantry moved from Kiangsu to Kiangsi
1 armour moved from Kiangsu to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Anhwe to JeholCombat - Japanese
Non Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Kiangsu to ChaharPlace Units - Japanese
1 harbour placed in Hainan
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs -
Still there
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hey, sorry I’ve been out of commission so long. Would you still wanto finish this game or maybe start a new one?
–vance -
Yea lets finish this one and maybe start another…good to see you back
Hope life is treating you well
Kris -
Life has been treating me well, but certain people have been treating me like SH!T. So now I am out of work (sort of) and I am back on the East coast helping out with some family who have major health problems. Seriously it was a bad year.
Anyway, I don;t see the files attached to the posts anymore. Thread too old maybe? I looked on my computer and the last map I have is G3 (attached). If you have Rus3 or Jap3 can you post that, or else we can just start back at R3.
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Go ahead with R3
You are where you need to be
Kris -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 3 infantry moved from Ukraine to Bessarabia
1 armour moved from Belarus to Western Ukraine
6 infantry moved from Baltic States to Novgorod
1 artillery moved from Belarus to Novgorod
1 artillery moved from Baltic States to Novgorod
4 infantry moved from Belarus to Eastern Poland
1 armour and 4 infantry moved from Baltic States to Eastern Poland
1 infantry and 2 mech_infantrys moved from Baltic States to Eastern Poland -
OK I am re-doing R3 with same purchase and combat moves. Let’s see if these strafes go the same way….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 3 infantry moved from Ukraine to Bessarabia
1 armour moved from Belarus to Western Ukraine
6 infantry moved from Baltic States to Novgorod
1 artillery moved from Belarus to Novgorod
1 artillery moved from Baltic States to Novgorod
4 infantry moved from Belarus to Eastern Poland
1 armour and 4 infantry moved from Baltic States to Eastern Poland
1 infantry and 2 mech_infantrys moved from Baltic States to Eastern PolandCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 5 infantry
2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Ukraine
Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 2 artilleries and 6 infantry
Germans defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
3 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Belarus
Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 9 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 artillery and 7 infantry
1 armour owned by the Russians and 2 mech_infantrys owned by the Russians retreated to Belarus
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 aaGun and 5 infantry
Casualties for Russians: 9 infantryNon Combat Move - Russians
2 aaGuns moved from Novosibirsk to Kansu
1 aaGun moved from Baltic States to Belarus
2 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
1 infantry moved from Smolensk to Archangel
4 artilleries and 4 infantry moved from Russia to Bryansk
1 artillery moved from Smolensk to Belarus
4 infantry moved from Smolensk to Bryansk
3 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to BryanskPlace Units - Russians
10 infantry placed in Russia
1 artillery and 2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 2 infantry
EDIT: Turning off Edit Mode -
OK so I redid that by reading the forum post. It’s pretty neat how all 3 strafes came out almost exactly as they did the first time! The only differences were that you were left with an extra artillery in Novgorod, and I was left with 2 extra infantry in Ukraine (which I edited off). You can keep the artillery piece as interest LOL.
Now japan can go and do whatever you want - no need to copy what you did last winter.
By the way, the day I left Manitoba for the long drive East I had some Chinese food and my fortune cookie said “You are doing the right thing”. God speaks to me in fortune cookies. :-)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 3 infantry moved from Hopei to Suiyuyan
2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
2 fighters moved from Anhwe to Suiyuyan
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Suiyuyan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 bombers moved from Kwangsi to Suiyuyan
1 fighter moved from Manchuria to Suiyuyan
1 fighter and 1 tactical_bomber moved from Manchuria to Suiyuyan
2 infantry moved from Jehol to Shantung
1 artillery and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 3 infantry moved from Hopei to Suiyuyan
2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
2 fighters moved from Anhwe to Suiyuyan
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Suiyuyan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 bombers moved from Kwangsi to Suiyuyan
1 fighter moved from Manchuria to Suiyuyan
1 fighter and 1 tactical_bomber moved from Manchuria to Suiyuyan
2 infantry moved from Jehol to Shantung
1 artillery and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 4 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 14 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 4 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 5/15 hits
Chinese roll dice for 1 artillery and 14 infantry in Suiyuyan, round 2 : 6/15 hits
5 infantry owned by the Japanese , 5 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
1 armour owned by the Japanese and 1 artillery owned by the Japanese retreated to Shensi
Chinese win with 1 artillery and 9 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 5 infantry and 1 mech_infantry
Casualties for Chinese: 5 infantryNon Combat Move - Japanese
4 fighters and 1 tactical_bomber moved from Suiyuyan to Hopei
2 bombers moved from Suiyuyan to Kweichow
1 artillery and 1 infantry moved from Kweichow to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 armour and 1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kiangsi
1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 1 aaGun
EDIT: Adding units owned by Japanese to Shantung: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUsDice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.567
Median : 4.000
Variance : 1.103
Standard Deviation : 1.050
Total rolls : 30Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.867
Median : 4.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15Chinese Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.267
Median : 4.000
Variance : 1.643
Standard Deviation : 1.282
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
4 mech_infantrys moved from Western United States to Eastern United States
1 aaGun moved from Central United States to Eastern United States
1 aaGun moved from Central United States to Eastern United States
1 destroyer and 1 submarine moved from 61 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
2 bombers placed in Eastern United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs