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Jet (Axis) vs Inno (Allies) 42 1E Game 02
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from French Indochina to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
4 infantry moved from 34 Sea Zone to Anglo Egypt
1 armour moved from Trans-Jordan to Anglo Egypt
1 carrier moved from 30 Sea Zone to 34 Sea Zone
2 fighters moved from 30 Sea Zone to Anglo Egypt
4 destroyers moved from 30 Sea Zone to 34 Sea Zone
3 infantry moved from Persia to Kazakh S.S.R.
1 bomber moved from Caucasus to Kazakh S.S.R.
1 armour moved from Sinkiang to Novosibirsk
3 infantry moved from Yakut S.S.R. to Novosibirsk
1 fighter moved from Sinkiang to Kazakh S.S.R.
10 infantry moved from Sinkiang to Novosibirsk
2 artilleries moved from Sinkiang to Novosibirsk
1 bomber moved from Buryatia S.S.R. to Russia
1 armour moved from China to NovosibirskCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 4 and costs: 4 production.
Bombing raid costs 4 production in Russia
Battle in Kazakh S.S.R.
Japanese attack with 1 bomber, 1 fighter and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in Kazakh S.S.R., round 2 : 2/5 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the British lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novosibirsk
Japanese attack with 2 armour, 2 artilleries and 13 infantry
British defend with 1 infantry
Japanese roll dice for 2 armour, 2 artilleries and 13 infantry in Novosibirsk, round 2 : 6/17 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 armour, 2 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Anglo Egypt
Japanese attack with 1 armour, 2 fighters and 4 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters and 4 infantry in Anglo Egypt, round 2 : 1/7 hits
British roll dice for 2 infantry in Anglo Egypt, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anglo Egypt
Japanese roll dice for 1 armour, 2 fighters and 3 infantry in Anglo Egypt, round 3 : 2/6 hits
British roll dice for 1 infantry in Anglo Egypt, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anglo Egypt
Japanese win, taking Anglo Egypt from British with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
2 fighters moved from Anglo Egypt to 34 Sea Zone
1 armour moved from India to Trans-Jordan
1 aaGun moved from Persia to India
1 bomber moved from Russia to Buryatia S.S.R.
4 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
4 infantry moved from Japan to 60 Sea Zone
4 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 armour moved from Caucasus to Novosibirsk
1 bomber moved from Kazakh S.S.R. to Caucasus
1 fighter moved from Kazakh S.S.R. to Caucasus
1 fighter moved from Japan to Buryatia S.S.R.Place Units - Japanese
3 infantry placed in India
1 artillery and 1 infantry placed in Sinkiang
1 armour, 1 fighter and 3 infantry placed in Japan
1 transport placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs totalTerritory Summary for Japanese :
Germany : 1 fighter
Persia : 1 flag
India : 1 flag, 1 aaGun, 1 factory and 3 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 3 armour, 2 artilleries and 12 infantry
Yakut S.S.R. : 1 flag, 4 infantry
Kazakh S.S.R. : 1 flag, 3 infantry
Trans-Jordan : 1 flag, 1 armour
Caucasus : 1 bomber and 1 fighter
Sinkiang : 1 flag, 1 aaGun, 1 artillery, 1 factory and 1 infantry
Buryatia S.S.R. : 1 flag, 1 bomber, 1 fighter and 4 infantry
Anglo Egypt : 1 flag, 1 armour and 2 infantry
China : 1 flag
Japan : 1 armour, 1 factory, 1 fighter and 9 infantry
Caroline Islands : 1 infantry
34 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 2 transports
60 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Russians : 13 / 17
Germans : 40 / 46
British : 26 / 29
Japanese : 47 / 47
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Germany
1 bomber moved from Kenya to Caucasus
1 bomber moved from Russia to Caucasus
1 transport moved from 12 Sea Zone to 13 Sea Zone
1 infantry moved from Algeria to 13 Sea Zone
1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from Algeria to Libya
Americans take Libya from Germans
4 infantry moved from Eastern Canada to 1 Sea Zone
4 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
4 infantry moved from 3 Sea Zone to Norway
2 infantry and 1 transport moved from 4 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Norway
1 infantry moved from Central United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Eastern Canada
2 infantry moved from Algeria to 12 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 carrier moved from 1 Sea Zone to 2 Sea Zone
1 cruiser moved from 12 Sea Zone to 1 Sea Zone
1 destroyer moved from 12 Sea Zone to 1 Sea Zone
1 infantry moved from 14 Sea Zone to Southern Europe
Americans take Southern Europe from Germans
1 transport moved from 4 Sea Zone to 3 Sea Zone
1 artillery moved from United Kingdom to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Norway
1 carrier moved from 2 Sea Zone to 3 Sea Zone
1 fighter moved from 3 Sea Zone to Russia
1 fighter moved from 1 Sea Zone to 3 Sea Zone
1 fighter moved from 1 Sea Zone to 3 Sea Zone
2 infantry and 1 transport moved from 12 Sea Zone to 1 Sea Zone
1 transport moved from 4 Sea Zone to 3 Sea Zone
2 infantry moved from Evenki National Okrug to RussiaCombat - Americans
Strategic bombing raid in Caucasus
AA fire in Caucasus : 1/2 hits
1 bomber killed by AA
Bombing raid in Caucasus rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in Caucasus
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and costs: 3 production.
Bombing raid costs 3 production in GermanyNon Combat Move - Americans
1 bomber moved from Caucasus to Union of South Africa
2 carriers moved from 55 Sea Zone to 51 Sea Zone
6 destroyers moved from 55 Sea Zone to 51 Sea Zone
3 fighters moved from 55 Sea Zone to 58 Sea Zone
3 fighters moved from 58 Sea Zone to 51 Sea Zone
1 battleship moved from 55 Sea Zone to 51 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 51 Sea Zone
2 infantry moved from 51 Sea Zone to Wake Island
1 submarine moved from 25 Sea Zone to 27 Sea Zone
1 bomber moved from Germany to NorwayPlace Units - Americans
1 bomber placed in Western United States
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
Americans undo move 2.
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 47 PUs; end with 48 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 infantry
Union of South Africa : 1 bomber
Southern Europe : 1 flag, 1 factory and 1 infantry
Western United States : 1 artillery, 1 bomber, 1 factory and 1 infantry
Norway : 1 artillery, 1 bomber and 6 infantry
Solomon Islands : 1 flag
Algeria : 1 flag
Wake Island : 1 flag, 1 aaGun and 2 infantry
Libya : 1 flag, 1 infantry
Eastern United States : 1 armour, 1 artillery, 1 factory and 2 infantry
Russia : 1 aaGun, 11 fighters and 2 infantry
New Guinea : 1 flag
27 Sea Zone : 3 submarines
51 Sea Zone : 1 battleship, 2 carriers, 6 destroyers, 3 fighters and 1 transport
3 Sea Zone : 1 carrier, 2 fighters and 5 transports
1 Sea Zone : 1 cruiser, 2 destroyers, 2 infantry and 2 transports
10 Sea Zone : 2 transports
14 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 13 / 17
Germans : 33 / 46
British : 26 / 29
Japanese : 47 / 47
Americans : 47 / 48 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 16
Purchase Units - Russians
Russians repair 5 damage on 5 factories; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Place Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs totalTerritory Summary for Russians :
Russia : 2 aaGuns, 1 armour, 1 artillery, 1 factory, 1 fighter and 21 infantry
Production/PUs Summary :
Russians : 13 / 13
Germans : 33 / 46
British : 26 / 29
Japanese : 47 / 47
Americans : 47 / 48 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 16
Purchase Units - Germans
Germans repair 3 damage on 3 factories; Remaining resources: 43 PUs;
Germans buy 4 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to Southern Europe
1 infantry moved from Western Europe to Southern Europe
1 armour moved from Germany to Southern Europe
1 fighter moved from Caucasus to 14 Sea Zone
2 infantry moved from West Russia to Archangel
1 infantry moved from West Russia to Archangel
1 fighter moved from West Russia to Archangel
4 infantry moved from Eastern Europe to Karelia S.S.R.
1 bomber moved from Western Europe to Karelia S.S.R.Combat - Germans
Battle in Southern Europe
Germans attack with 1 armour and 2 infantry
Americans defend with 1 factory and 1 infantry
Germans roll dice for 1 armour and 2 infantry in Southern Europe, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Southern Europe, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern Europe
Germans win, taking Southern Europe from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 14 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 14 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Archangel
Germans attack with 1 fighter and 3 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
1 artillery owned by the British lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 bomber and 4 infantry
British defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber and 4 infantry in Karelia S.S.R., round 2 : 3/5 hits
Russians roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 2/3 hits
2 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Germans
1 bomber moved from Karelia S.S.R. to Western Europe
1 fighter moved from 14 Sea Zone to Germany
1 fighter moved from Archangel to West Russia
1 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
4 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Belorussia
1 armour moved from Eastern Europe to Belorussia
1 infantry moved from Germany to Eastern Europe
3 infantry moved from Germany to BalkansPlace Units - Germans
4 artilleries placed in Caucasus
1 bomber and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 bomber, 1 factory, 1 fighter and 13 infantry
Southern Europe : 1 armour, 1 factory and 2 infantry
Archangel : 1 flag, 2 infantry
Eastern Europe : 1 infantry
Karelia S.S.R. : 1 flag, 2 infantry
Western Europe : 1 aaGun, 1 bomber and 13 infantry
Caucasus : 1 flag, 1 aaGun, 1 armour, 12 artilleries, 1 factory and 10 infantry
Balkans : 3 infantry
West Russia : 1 aaGun, 9 armour, 1 fighter and 10 infantry
Belorussia : 1 armour and 6 infantryProduction/PUs Summary :
Russians : 9 / 13
Germans : 43 / 43
British : 26 / 29
Japanese : 47 / 47
Americans : 41 / 48 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 16
Purchase Units - British
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Norway to Karelia S.S.R.
1 infantry moved from Norway to Karelia S.S.R.
1 fighter moved from Evenki National Okrug to Karelia S.S.R.
2 fighters moved from Russia to Karelia S.S.R.
1 transport moved from 3 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Eastern Europe
1 bomber moved from Russia to Eastern EuropeCombat - British
Battle in Karelia S.S.R.
British attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 3 fighters and 2 infantry in Karelia S.S.R., round 2 : 0/5 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
British roll dice for 3 fighters and 2 infantry in Karelia S.S.R., round 3 : 0/5 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 3 : 1/2 hits
1 infantry owned by the British lost in Karelia S.S.R.
British roll dice for 3 fighters and 1 infantry in Karelia S.S.R., round 4 : 2/4 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 4 : 0/2 hits
2 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Eastern Europe
British attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Eastern Europe, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Europe
British win, taking Eastern Europe from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 carrier moved from 3 Sea Zone to 5 Sea Zone
2 fighters moved from Karelia S.S.R. to 5 Sea Zone
1 bomber moved from Eastern Europe to Russia
1 fighter moved from Karelia S.S.R. to Russia
2 artilleries moved from Evenki National Okrug to Russia
2 fighters moved from Evenki National Okrug to Russia
1 transport moved from 4 Sea Zone to 3 Sea Zone
3 infantry moved from United Kingdom to 3 Sea Zone
1 artillery moved from United Kingdom to 3 Sea Zone
3 infantry moved from 3 Sea Zone to Norway
1 artillery moved from 3 Sea Zone to Norway
1 battleship moved from 4 Sea Zone to 3 Sea Zone
1 destroyer moved from 4 Sea Zone to 3 Sea Zone
1 artillery moved from Kenya to Union of South Africa
3 infantry moved from Kenya to Union of South Africa
1 infantry moved from Italian East Africa to KenyaPlace Units - British
1 fighter placed in Union of South Africa
1 infantry placed in Union of South Africa
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs totalTerritory Summary for British :
Union of South Africa : 1 armour, 1 artillery, 1 factory, 1 fighter and 4 infantry
Australia : 1 infantry
Kenya : 1 infantry
Eastern Europe : 1 flag, 2 infantry
Karelia S.S.R. : 1 infantry
Norway : 1 flag, 1 artillery and 5 infantry
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 4 infantry
Russia : 2 artilleries, 1 bomber and 3 fighters
5 Sea Zone : 1 carrier, 2 fighters and 1 transport
3 Sea Zone : 1 battleship, 1 destroyer and 2 transportsProduction/PUs Summary :
Russians : 11 / 13
Germans : 38 / 43
British : 29 / 29
Japanese : 47 / 47
Americans : 41 / 48 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 armour moved from Anglo Egypt to French West Africa
Japanese take French Equatorial Africa from British
Japanese take French West Africa from British
1 infantry moved from Anglo Egypt to Italian East Africa
Japanese take Italian East Africa from British
1 infantry moved from Anglo Egypt to Libya
1 armour moved from Trans-Jordan to Libya
1 fighter moved from 34 Sea Zone to Libya
1 bomber moved from Caucasus to Russia
1 bomber moved from Buryatia S.S.R. to RussiaCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 5,1 and costs: 6 production.
Bombing raid costs 6 production in Russia
Battle in Libya
Japanese attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Libya, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Libya, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Libya
Japanese win, taking Libya from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 battleship moved from 60 Sea Zone to 61 Sea Zone
2 fighters moved from 60 Sea Zone to 61 Sea Zone
3 transports moved from 60 Sea Zone to 61 Sea Zone
2 carriers moved from 60 Sea Zone to 61 Sea Zone
3 destroyers moved from 60 Sea Zone to 61 Sea Zone
1 fighter moved from 34 Sea Zone to 61 Sea Zone
1 fighter moved from Buryatia S.S.R. to 61 Sea Zone
3 infantry moved from Yakut S.S.R. to Novosibirsk
4 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Sinkiang to Novosibirsk
1 artillery moved from Sinkiang to Novosibirsk
2 infantry moved from Kazakh S.S.R. to Novosibirsk
1 fighter moved from Libya to 34 Sea Zone
1 fighter moved from Caucasus to 34 Sea Zone
1 fighter moved from Germany to Western Europe
2 transports moved from 34 Sea Zone to 35 Sea Zone
3 infantry moved from India to 35 Sea Zone
3 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
3 infantry moved from 34 Sea Zone to Anglo Egypt
1 bomber moved from Russia to Manchuria
2 infantry moved from Japan to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Manchuria
1 bomber moved from Russia to NovosibirskPlace Units - Japanese
1 carrier, 1 destroyer and 3 submarines placed in 61 Sea Zone
1 artillery placed in Sinkiang
1 infantry placed in SinkiangTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs totalTerritory Summary for Japanese :
Manchuria : 1 bomber and 2 infantry
Persia : 1 flag
French West Africa : 1 flag, 1 armour
India : 1 flag, 1 aaGun and 1 factory
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 3 armour, 3 artilleries, 1 bomber and 18 infantry
Italian East Africa : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 4 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Trans-Jordan : 1 flag
Western Europe : 1 fighter
French Equatorial Africa : 1 flag
Sinkiang : 1 flag, 1 aaGun, 1 artillery, 1 factory and 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Libya : 1 armour and 1 infantry
Buryatia S.S.R. : 1 flag
Anglo Egypt : 1 flag, 3 infantry
China : 1 flag
Japan : 1 armour, 1 factory, 1 fighter and 7 infantry
Caroline Islands : 1 infantry
34 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 2 transports
61 Sea Zone : 1 battleship, 3 carriers, 4 destroyers, 4 fighters, 3 submarines and 3 transportsProduction/PUs Summary :
Russians : 10 / 13
Germans : 39 / 43
British : 26 / 29
Japanese : 51 / 51
Americans : 40 / 48 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Russia to Archangel
1 infantry moved from Eastern Canada to 1 Sea Zone
3 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
2 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
1 armour moved from 12 Sea Zone to Algeria
2 infantry moved from 12 Sea Zone to Algeria
1 artillery moved from 12 Sea Zone to Algeria
1 cruiser moved from 1 Sea Zone to 12 Sea Zone
2 destroyers moved from 1 Sea Zone to 12 Sea Zone
3 infantry moved from 3 Sea Zone to Norway
1 bomber moved from Norway to Germany
1 bomber moved from Union of South Africa to Caucasus
1 infantry moved from Russia to Kazakh S.S.R.
5 fighters moved from Russia to Kazakh S.S.R.
2 fighters moved from 3 Sea Zone to Archangel
4 fighters moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Kazakh S.S.R.
2 infantry moved from Wake Island to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Borneo
Americans take Borneo from Japanese
1 infantry moved from 48 Sea Zone to Borneo
2 carriers moved from 51 Sea Zone to 48 Sea Zone
3 fighters moved from 51 Sea Zone to 48 Sea Zone
1 battleship moved from 51 Sea Zone to 48 Sea Zone
4 destroyers moved from 51 Sea Zone to 48 Sea ZoneCombat - Americans
Battle in Archangel
Americans attack with 7 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 7 fighters and 1 infantry in Archangel, round 2 : 5/8 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Archangel
Americans win with 7 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Kazakh S.S.R.
Americans attack with 6 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 6 fighters and 1 infantry in Kazakh S.S.R., round 2 : 4/7 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Americans win, taking Kazakh S.S.R. from Japanese with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 4 and costs: 4 production.
Bombing raid costs 4 production in Caucasus
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and costs: 4 production.
Bombing raid costs 4 production in GermanyNon Combat Move - Americans
5 fighters moved from Archangel to Russia
6 fighters moved from Kazakh S.S.R. to Russia
1 bomber moved from Caucasus to Russia
1 fighter moved from Archangel to 3 Sea Zone
1 artillery moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
1 fighter moved from Archangel to Russia
1 destroyer moved from 51 Sea Zone to 59 Sea Zone
1 destroyer moved from 51 Sea Zone to 60 Sea Zone
1 bomber moved from Germany to Algeria
1 bomber moved from Western United States to AustraliaPlace Units - Americans
1 armour, 1 artillery and 4 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
2 fighters placed in Eastern United States
Americans undo move 3.
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 4.
Americans undo move 3.
2 fighters placed in Eastern United States
Americans undo move 3.
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 4.
Americans undo move 3.
2 fighters placed in Eastern United States
Americans undo move 3.
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 44 PUs; end with 44 PUs totalTerritory Summary for Americans :
Australia : 1 bomber
Western United States : 1 factory and 2 fighters
Borneo : 1 flag, 2 infantry
Norway : 1 artillery and 9 infantry
Kazakh S.S.R. : 1 infantry
Solomon Islands : 1 flag
Algeria : 1 flag, 1 armour, 1 artillery, 1 bomber and 2 infantry
Wake Island : 1 flag, 1 aaGun
Eastern United States : 1 armour, 1 artillery, 1 factory and 4 infantry
Russia : 1 aaGun, 1 bomber and 12 fighters
New Guinea : 1 flag
Central United States : 1 artillery and 1 infantry
27 Sea Zone : 3 submarines
59 Sea Zone : 1 destroyer
12 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
3 Sea Zone : 1 carrier, 1 fighter and 7 transports
48 Sea Zone : 1 battleship, 2 carriers, 4 destroyers, 3 fighters and 1 transport
10 Sea Zone : 1 transport
60 Sea Zone : 1 destroyerProduction/PUs Summary :
Russians : 12 / 13
Germans : 39 / 43
British : 26 / 29
Japanese : 45 / 51
Americans : 44 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 17
Purchase Units - Russians
Russians repair 4 damage on 4 factories; Remaining resources: 9 PUs;
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Russia
1 infantry moved from Russia to Evenki National Okrug
1 fighter moved from Russia to Evenki National OkrugCombat - Russians
Battle in Evenki National Okrug
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Evenki National Okrug to RussiaPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs totalTerritory Summary for Russians :
Evenki National Okrug : 1 infantry
Russia : 2 aaGuns, 1 armour, 1 artillery, 1 factory, 1 fighter and 23 infantryProduction/PUs Summary :
Russians : 15 / 15
Germans : 37 / 43
British : 26 / 29
Japanese : 44 / 51
Americans : 44 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 17
Purchase Units - Germans
Germans repair 11 damage on 11 factories; Remaining resources: 32 PUs;
Germans buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from West Russia to Archangel
Germans take Archangel from Russians
2 infantry moved from Belorussia to Karelia S.S.R.
3 infantry moved from Germany to Eastern Europe
1 fighter moved from West Russia to Kazakh S.S.R.
1 fighter moved from Germany to Eastern Europe
1 bomber moved from Germany to Karelia S.S.R.
1 bomber moved from Western Europe to Eastern EuropeCombat - Germans
Battle in Karelia S.S.R.
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakh S.S.R.
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Americans lost in Kazakh S.S.R.
Germans win, taking Kazakh S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Eastern Europe
Germans attack with 1 bomber, 1 fighter and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Eastern Europe, round 2 : 2/5 hits
British roll dice for 2 infantry in Eastern Europe, round 2 : 0/2 hits
2 infantry owned by the British lost in Eastern Europe
Germans win, taking Eastern Europe from British with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
1 fighter moved from Eastern Europe to Germany
1 bomber moved from Eastern Europe to Western Europe
1 bomber moved from Karelia S.S.R. to Western Europe
1 fighter moved from Germany to Western Europe
1 fighter moved from Kazakh S.S.R. to West Russia
4 infantry moved from Belorussia to West Russia
1 armour moved from Belorussia to West Russia
3 infantry moved from Balkans to Ukraine S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
1 infantry moved from Southern Europe to Balkans
1 infantry moved from Southern Europe to BalkansPlace Units - Germans
2 artilleries and 2 infantry placed in Caucasus
6 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 factory and 16 infantry
Southern Europe : 1 factory
Archangel : 1 flag, 1 infantry
Eastern Europe : 3 infantry
Karelia S.S.R. : 1 flag, 2 infantry
Kazakh S.S.R. : 1 flag, 2 infantry
Western Europe : 1 aaGun, 2 bombers, 1 fighter and 13 infantry
Caucasus : 1 flag, 1 aaGun, 1 armour, 14 artilleries, 1 factory and 10 infantry
Balkans : 2 infantry
Ukraine S.S.R. : 1 armour and 3 infantry
West Russia : 1 aaGun, 10 armour, 1 fighter and 13 infantryProduction/PUs Summary :
Russians : 9 / 15
Germans : 46 / 46
British : 23 / 29
Japanese : 44 / 51
Americans : 44 / 44 -
I have a question: Do you have the option to move all your 12 fighters to SZ60 for a fight, even if you could only place 1 or 2 potential carriers there? Even if you have to sacrifice a bunch of them, there is a theoretical chance that they could land there, given you win the battle and your carriers survives. In more general terms, can you move more fighters to a SZ for a fight than your carriers have capacity for? I don’t remember the rules in this regard…
cheers
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I have the same question too - My guess is it is possible to do that as long as there is 1 eligible carrier the plane can theoretically land. Let me drop an email to news group to verify.
Cheers
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 17
Purchase Units - British
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Eastern Europe
1 battleship moved from 3 Sea Zone to 5 Sea Zone
2 fighters moved from 5 Sea Zone to Eastern Europe
5 infantry moved from Norway to Karelia S.S.R.
1 artillery moved from Norway to Karelia S.S.R.
1 transport moved from 3 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Eastern Europe
1 transport moved from 3 Sea Zone to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
1 infantry moved from Kenya to Italian East Africa
1 fighter moved from Union of South Africa to Italian East Africa
1 artillery moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.
1 bomber moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Eastern Europe
1 fighter moved from Russia to Kazakh S.S.R.Combat - British
Battle in Eastern Europe
British attack with 3 fighters and 3 infantry
Germans defend with 3 infantry
British roll dice for 1 battleship in Eastern Europe, round 2 : 1/1 hits
British roll dice for 3 fighters and 3 infantry in Eastern Europe, round 2 : 2/6 hits
Germans roll dice for 3 infantry in Eastern Europe, round 2 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Germans lost in Eastern Europe
British win, taking Eastern Europe from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Battle in Karelia S.S.R.
British attack with 2 artilleries and 6 infantry
Germans defend with 2 infantry
British roll dice for 2 artilleries and 6 infantry in Karelia S.S.R., round 2 : 0/8 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
British roll dice for 2 artilleries and 6 infantry in Karelia S.S.R., round 3 : 1/8 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 3 : 0/2 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
British roll dice for 2 artilleries and 6 infantry in Karelia S.S.R., round 4 : 1/8 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 4 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kazakh S.S.R.
British attack with 1 artillery, 1 bomber and 2 fighters
Germans defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 2 fighters in Kazakh S.S.R., round 2 : 2/4 hits
Germans roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits
2 infantry owned by the Germans and 1 artillery owned by the British lost in Kazakh S.S.R.
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery
Battle in Italian East Africa
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Italian East Africa, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Italian East Africa, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Italian East Africa
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Kazakh S.S.R. to Russia
1 fighter moved from Italian East Africa to Union of South Africa
1 infantry moved from Union of South Africa to Kenya
1 fighter moved from Eastern Europe to 5 Sea Zone
1 fighter moved from Eastern Europe to Russia
1 bomber moved from Kazakh S.S.R. to Union of South Africa
1 fighter moved from Eastern Europe to RussiaPlace Units - British
1 fighter placed in 3 Sea Zone
1 artillery and 4 infantry placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 26 PUs; end with 26 PUs totalTerritory Summary for British :
Union of South Africa : 1 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 4 infantry
Australia : 1 infantry
Kenya : 1 infantry
Eastern Europe : 1 flag, 2 infantry
Karelia S.S.R. : 2 artilleries and 6 infantry
Norway : 1 flag
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 4 infantry
Russia : 1 artillery and 4 fighters
5 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 3 transports
3 Sea Zone : 1 fighterProduction/PUs Summary :
Russians : 11 / 15
Germans : 41 / 46
British : 26 / 26
Japanese : 44 / 51
Americans : 44 / 44 -
I asked this question in the forum and the answer is no, so I can’t use those plane to threat your Japanese homeland’s sea zone :x
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 submarine moved from 61 Sea Zone to 59 Sea Zone
1 submarine moved from 61 Sea Zone to 60 Sea Zone
1 fighter moved from Japan to 60 Sea Zone
1 fighter moved from 61 Sea Zone to 60 Sea Zone
2 fighters moved from 61 Sea Zone to 59 Sea Zone
1 fighter moved from 61 Sea Zone to 59 Sea Zone
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 bomber moved from Manchuria to Evenki National Okrug
1 bomber moved from Novosibirsk to Russia
2 infantry moved from Anglo Egypt to 34 Sea Zone
2 infantry and 2 transports moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from 34 Sea Zone to Kenya
2 infantry moved from 33 Sea Zone to Kenya
4 destroyers moved from 34 Sea Zone to 33 Sea Zone
1 carrier moved from 34 Sea Zone to 33 Sea Zone
1 armour moved from French West Africa to Belgian Congo
Japanese take Belgian Congo from BritishCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 6 and costs: 6 production.
Bombing raid costs 6 production in Russia
Battle in Evenki National Okrug
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Evenki National Okrug, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 60 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 60 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 60 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 fighters in 60 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 60 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 60 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 59 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters in 59 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 59 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 59 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kenya
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kenya, round 2 : 2/4 hits
British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the British lost in Kenya
Japanese win, taking Kenya from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kenya to 33 Sea Zone
1 armour moved from Libya to Belgian Congo
1 battleship moved from 61 Sea Zone to 36 Sea Zone
4 destroyers moved from 61 Sea Zone to 36 Sea Zone
1 submarine moved from 61 Sea Zone to 36 Sea Zone
1 armour moved from Japan to 61 Sea Zone
3 infantry moved from Japan to 61 Sea Zone
1 armour, 3 infantry and 3 transports moved from 61 Sea Zone to 36 Sea Zone
3 carriers moved from 61 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indochina
3 infantry moved from 36 Sea Zone to French Indochina
3 fighters moved from 59 Sea Zone to 36 Sea Zone
1 fighter moved from 60 Sea Zone to Japan
1 fighter moved from 60 Sea Zone to 36 Sea Zone
1 artillery moved from Sinkiang to Novosibirsk
1 infantry moved from Sinkiang to Novosibirsk
2 infantry moved from Manchuria to Buryatia S.S.R.
2 infantry moved from Yakut S.S.R. to Novosibirsk
1 bomber moved from Russia to French Indochina
1 bomber moved from Evenki National Okrug to Buryatia S.S.R.Place Units - Japanese
1 artillery and 1 infantry placed in Sinkiang
3 infantry placed in India
2 armour, 1 bomber, 1 fighter and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Novosibirsk: 1 infantry
EDIT: Adding units owned by Japanese to Kazakh S.S.R.: 1 infantry
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs totalTerritory Summary for Japanese :
Kenya : 1 flag, 2 infantry
Persia : 1 flag
French West Africa : 1 flag
Belgian Congo : 1 flag, 2 armour
India : 1 flag, 1 aaGun, 1 factory and 3 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 3 armour, 4 artilleries and 20 infantry
Italian East Africa : 1 flag
Yakut S.S.R. : 1 flag
French Indochina : 1 armour, 1 bomber and 3 infantry
Kazakh S.S.R. : 1 infantry
Trans-Jordan : 1 flag
Western Europe : 1 fighter
French Equatorial Africa : 1 flag
Sinkiang : 1 flag, 1 aaGun, 1 artillery, 1 factory and 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Libya : 1 infantry
Buryatia S.S.R. : 1 flag, 1 bomber and 2 infantry
Anglo Egypt : 1 flag, 1 infantry
China : 1 flag
Japan : 2 armour, 1 bomber, 1 factory, 1 fighter and 5 infantry
Caroline Islands : 1 infantry
36 Sea Zone : 1 battleship, 3 carriers, 4 destroyers, 5 fighters, 1 submarine and 3 transports
33 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Russians : 10 / 15
Germans : 41 / 46
British : 24 / 26
Japanese : 47 / 47
Americans : 44 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 submarine moved from 61 Sea Zone to 59 Sea Zone
1 submarine moved from 61 Sea Zone to 60 Sea Zone
1 fighter moved from Japan to 60 Sea Zone
1 fighter moved from 61 Sea Zone to 60 Sea Zone
2 fighters moved from 61 Sea Zone to 59 Sea Zone
1 fighter moved from 61 Sea Zone to 59 Sea Zone
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 bomber moved from Manchuria to Evenki National Okrug
1 bomber moved from Novosibirsk to Russia
2 infantry moved from Anglo Egypt to 34 Sea Zone
2 infantry and 2 transports moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from 34 Sea Zone to Kenya
2 infantry moved from 33 Sea Zone to Kenya
4 destroyers moved from 34 Sea Zone to 33 Sea Zone
1 carrier moved from 34 Sea Zone to 33 Sea Zone
1 armour moved from French West Africa to Belgian Congo
Japanese take Belgian Congo from BritishCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 6 and costs: 6 production.
Bombing raid costs 6 production in Russia
Battle in Evenki National Okrug
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Evenki National Okrug, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 60 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 60 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 60 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 fighters in 60 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 60 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 60 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 59 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters in 59 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 59 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 59 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kenya
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kenya, round 2 : 2/4 hits
British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the British lost in Kenya
Japanese win, taking Kenya from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kenya to 33 Sea Zone
1 armour moved from Libya to Belgian Congo
1 battleship moved from 61 Sea Zone to 36 Sea Zone
4 destroyers moved from 61 Sea Zone to 36 Sea Zone
1 submarine moved from 61 Sea Zone to 36 Sea Zone
1 armour moved from Japan to 61 Sea Zone
3 infantry moved from Japan to 61 Sea Zone
1 armour, 3 infantry and 3 transports moved from 61 Sea Zone to 36 Sea Zone
3 carriers moved from 61 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indochina
3 infantry moved from 36 Sea Zone to French Indochina
3 fighters moved from 59 Sea Zone to 36 Sea Zone
1 fighter moved from 60 Sea Zone to Japan
1 fighter moved from 60 Sea Zone to 36 Sea Zone
1 artillery moved from Sinkiang to Novosibirsk
1 infantry moved from Sinkiang to Novosibirsk
2 infantry moved from Manchuria to Buryatia S.S.R.
2 infantry moved from Yakut S.S.R. to Novosibirsk
1 bomber moved from Russia to French Indochina
1 bomber moved from Evenki National Okrug to Buryatia S.S.R.Place Units - Japanese
1 artillery and 1 infantry placed in Sinkiang
3 infantry placed in India
2 armour, 1 bomber, 1 fighter and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Novosibirsk: 1 infantry
EDIT: Adding units owned by Japanese to Kazakh S.S.R.: 1 infantry
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Western Europe: 1 fighter
EDIT: Adding units owned by Japanese to Germany: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Germany : 1 fighter
Kenya : 1 flag, 2 infantry
Persia : 1 flag
French West Africa : 1 flag
Belgian Congo : 1 flag, 2 armour
India : 1 flag, 1 aaGun, 1 factory and 3 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 3 armour, 4 artilleries and 20 infantry
Italian East Africa : 1 flag
Yakut S.S.R. : 1 flag
French Indochina : 1 armour, 1 bomber and 3 infantry
Kazakh S.S.R. : 1 infantry
Trans-Jordan : 1 flag
French Equatorial Africa : 1 flag
Sinkiang : 1 flag, 1 aaGun, 1 artillery, 1 factory and 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Libya : 1 infantry
Buryatia S.S.R. : 1 flag, 1 bomber and 2 infantry
Anglo Egypt : 1 flag, 1 infantry
China : 1 flag
Japan : 2 armour, 1 bomber, 1 factory, 1 fighter and 5 infantry
Caroline Islands : 1 infantry
36 Sea Zone : 1 battleship, 3 carriers, 4 destroyers, 5 fighters, 1 submarine and 3 transports
33 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Russians : 10 / 15
Germans : 41 / 46
British : 24 / 26
Japanese : 47 / 47
Americans : 44 / 44 -
Good to know! Thx for asking!
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Norway to 3 Sea Zone
1 infantry moved from Norway to 3 Sea Zone
2 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Archangel
6 fighters moved from Russia to Archangel
1 carrier and 1 fighter moved from 3 Sea Zone to 1 Sea Zone
1 fighter moved from 3 Sea Zone to Archangel
7 infantry moved from Norway to Karelia S.S.R.
1 artillery moved from Norway to Karelia S.S.R.
1 armour moved from Algeria to 12 Sea Zone
1 infantry moved from Algeria to 12 Sea Zone
1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to Belgian Congo
1 armour moved from 23 Sea Zone to Belgian Congo
1 cruiser moved from 12 Sea Zone to 23 Sea Zone
1 destroyer moved from 12 Sea Zone to 23 Sea Zone
1 bomber moved from Algeria to Belgian Congo
1 artillery moved from Algeria to Libya
1 infantry moved from Algeria to Libya
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 destroyer moved from 12 Sea Zone to 1 Sea Zone
1 bomber moved from Russia to Caucasus
4 transports moved from 3 Sea Zone to 1 Sea Zone
2 transports moved from 3 Sea Zone to 5 Sea Zone
1 infantry moved from Borneo to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to East Indies
Americans take East Indies from Japanese
1 battleship moved from 48 Sea Zone to 51 Sea Zone
3 destroyers moved from 48 Sea Zone to 51 Sea Zone
1 destroyer moved from 48 Sea Zone to 51 Sea Zone
2 carriers moved from 48 Sea Zone to 51 Sea Zone
1 fighter moved from Western United States to 51 Sea Zone
1 fighter moved from 48 Sea Zone to French Madagascar
1 fighter moved from 48 Sea Zone to French Madagascar
1 fighter moved from 48 Sea Zone to 51 Sea Zone
1 fighter moved from Western United States to 51 Sea ZoneCombat - Americans
Battle in Archangel
Americans attack with 7 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 7 fighters and 2 infantry in Archangel, round 2 : 4/9 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Americans win, taking Archangel from Germans with 7 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belgian Congo
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 2 armour
Americans roll dice for 1 cruiser in Belgian Congo, round 2 : 1/1 hits
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Belgian Congo, round 2 : 2/3 hits
Japanese roll dice for 2 armour in Belgian Congo, round 2 : 1/2 hits
2 armour owned by the Japanese and 1 infantry owned by the Americans lost in Belgian Congo
Americans win, taking Belgian Congo from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 2 armour
Casualties for Americans: 1 infantry
Battle in Libya
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Libya, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Libya
Americans roll dice for 1 artillery in Libya, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Libya, round 3 : 1/1 hits
1 artillery owned by the Americans lost in Libya
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in CaucasusNon Combat Move - Americans
1 fighter moved from Archangel to 5 Sea Zone
6 fighters moved from Archangel to Russia
4 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 infantry moved from Central United States to Eastern Canada
1 artillery moved from Central United States to Eastern Canada
1 bomber moved from Belgian Congo to Union of South Africa
3 submarines moved from 27 Sea Zone to 23 Sea Zone
1 bomber moved from Australia to French Madagascar
1 bomber moved from Caucasus to Russia
1 bomber moved from French Madagascar to Union of South AfricaPlace Units - Americans
1 artillery and 3 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 55 Sea Zone
2 infantry placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 4.
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 48 PUs; end with 48 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 armour, 2 artilleries and 5 infantry
Union of South Africa : 2 bombers
Belgian Congo : 1 armour
Archangel : 2 infantry
Western United States : 1 factory, 1 fighter and 2 infantry
Karelia S.S.R. : 1 artillery and 7 infantry
Borneo : 1 flag, 1 infantry
French Madagascar : 2 fighters
East Indies : 1 flag, 1 infantry
Solomon Islands : 1 flag
Algeria : 1 flag
Wake Island : 1 flag, 1 aaGun
Eastern United States : 1 artillery, 1 factory and 3 infantry
Russia : 1 aaGun, 1 bomber and 12 fighters
New Guinea : 1 flag
5 Sea Zone : 1 fighter and 2 transports
23 Sea Zone : 1 cruiser, 1 destroyer, 3 submarines and 1 transport
4 Sea Zone : 1 transport
51 Sea Zone : 1 battleship, 2 carriers, 4 destroyers and 3 fighters
37 Sea Zone : 1 transport
1 Sea Zone : 1 carrier, 1 destroyer and 4 transports
10 Sea Zone : 2 transports
55 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Russians : 12 / 15
Germans : 39 / 46
British : 25 / 26
Japanese : 42 / 47
Americans : 48 / 48 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 18
Research Technology - Russians
Purchase Units - Russians
Russians repair 6 damage on 6 factories; Remaining resources: 9 PUs;
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits
Germans roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Kazakh S.S.R. to RussiaPlace Units - Russians
3 infantry placed in Russia
Turning on Edit Mode
EDIT: Changing ownership of Kazakh S.S.R. from Russians to Japanese
EDIT: Removing units owned by Russians from Kazakh S.S.R.: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs totalTerritory Summary for Russians :
Russia : 2 aaGuns, 1 armour, 1 artillery, 1 factory, 1 fighter and 25 infantry
Production/PUs Summary :
Russians : 12 / 12
Germans : 37 / 46
British : 25 / 26
Japanese : 44 / 47
Americans : 48 / 48 -
Sorry for taking long.
I forgot to save the Russian turn the 1st time so you see me made some edit to stimulate the 1st result.
Cheers,
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 18
Purchase Units - Germans
Germans repair 5 damage on 5 factories; Remaining resources: 41 PUs;
Germans buy 1 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from West Russia to Archangel
10 armour moved from West Russia to Karelia S.S.R.
10 infantry moved from West Russia to Karelia S.S.R.
10 infantry moved from Germany to Eastern Europe
3 infantry moved from Germany to Eastern Europe
1 fighter moved from Western Europe to Karelia S.S.R.
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
1 fighter moved from West Russia to 4 Sea Zone
1 bomber moved from Western Europe to Archangel
1 bomber moved from Western Europe to Karelia S.S.R.Combat - Germans
Battle in 4 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 4 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Archangel
Germans attack with 1 bomber and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 11 armour, 1 bomber, 1 fighter and 10 infantry
British defend with 2 artilleries and 6 infantry; Americans defend with 1 artillery and 7 infantry
Germans roll dice for 11 armour, 1 bomber, 1 fighter and 10 infantry in Karelia S.S.R., round 2 : 10/23 hits
Russians roll dice for 3 artilleries and 13 infantry in Karelia S.S.R., round 2 : 8/16 hits
6 infantry owned by the British , 8 infantry owned by the Germans and 4 infantry owned by the Americans lost in Karelia S.S.R.
Germans roll dice for 11 armour, 1 bomber, 1 fighter and 2 infantry in Karelia S.S.R., round 3 : 10/15 hits
Russians roll dice for 3 artilleries and 3 infantry in Karelia S.S.R., round 3 : 0/6 hits
1 artillery owned by the Americans , 2 artilleries owned by the British and 3 infantry owned by the Americans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 11 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 27
Casualties for Germans: 8 infantry
Casualties for British: 2 artilleries and 6 infantry
Casualties for Americans: 1 artillery and 7 infantry
Battle in Eastern Europe
Germans attack with 13 infantry
British defend with 2 infantry
Germans roll dice for 13 infantry in Eastern Europe, round 2 : 1/13 hits
British roll dice for 2 infantry in Eastern Europe, round 2 : 0/2 hits
1 infantry owned by the British lost in Eastern Europe
Germans roll dice for 13 infantry in Eastern Europe, round 3 : 1/13 hits
British roll dice for 1 infantry in Eastern Europe, round 3 : 0/1 hits
1 infantry owned by the British lost in Eastern Europe
Germans win, taking Eastern Europe from British with 13 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
1 fighter moved from 4 Sea Zone to Belorussia
2 infantry moved from Ukraine S.S.R. to Belorussia
1 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Balkans to Germany
1 infantry moved from Balkans to Germany
1 fighter moved from Karelia S.S.R. to Western Europe
1 bomber moved from Karelia S.S.R. to Western Europe
1 bomber moved from Archangel to Western Europe
1 aaGun moved from West Russia to Karelia S.S.R.Place Units - Germans
3 artilleries and 1 infantry placed in Caucasus
1 armour and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 armour, 1 factory and 12 infantry
Southern Europe : 1 factory
Archangel : 1 flag, 3 infantry
Eastern Europe : 13 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 11 armour and 2 infantry
Western Europe : 1 aaGun, 2 bombers, 1 fighter and 13 infantry
Caucasus : 1 flag, 1 aaGun, 1 armour, 17 artilleries, 1 factory and 11 infantry
West Russia : 1 infantry
Belorussia : 1 fighter and 2 infantryProduction/PUs Summary :
Russians : 8 / 12
Germans : 44 / 44
British : 22 / 26
Japanese : 44 / 47
Americans : 48 / 48





