Suprise Attack Axis vs Degrasse Allies

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
                1 infantry and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        62 Sea Zone : 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 35 / 41
        Japanese : 34 / 44
        Americans : 52 / 53
        Chinese : 5 / 5
        British : 29 / 30
        UK_Pacific : 21 / 21
        Italians : 15 / 18
        ANZAC : 17 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 72 Sea Zone to 71 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        French Equatorial Africa : 1 infantry
        71 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 35 / 41
        Japanese : 34 / 44
        Americans : 52 / 53
        Chinese : 5 / 5
        British : 29 / 30
        UK_Pacific : 21 / 21
        Italians : 15 / 18
        ANZAC : 17 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 4 artilleries, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Karelia to Novgorod
                2 infantry moved from Vyborg to Novgorod
                1 armour, 2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                1 armour, 2 artilleries, 7 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                2 artilleries and 2 infantry moved from Poland to Baltic States
                1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Romania to Eastern Poland
                2 bombers moved from Western Germany to United Kingdom
                1 armour moved from Romania to Eastern Poland
                1 armour moved from Poland to Baltic States
                4 armour moved from Germany to Baltic States
                1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries and 7 infantry moved from 111 Sea Zone to Scotland
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 4 artilleries, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Karelia to Novgorod
                2 infantry moved from Vyborg to Novgorod
                1 armour, 2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                1 armour, 2 artilleries, 7 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                2 artilleries and 2 infantry moved from Poland to Baltic States
                1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Romania to Eastern Poland
                2 bombers moved from Western Germany to United Kingdom
                1 armour moved from Romania to Eastern Poland
                1 armour moved from Poland to Baltic States
                4 armour moved from Germany to Baltic States
                1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries and 7 infantry moved from 111 Sea Zone to Scotland
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 7,5 and causes: 12 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 12 damage total.
                Battle in 111 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports in 111 Sea Zone, round 2 :  2/4 hits
                        1 submarine owned by the Russians lost in 111 Sea Zone
                    Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Scotland
                Battle in Eastern Poland
                    Germans attack with 1 armour, 1 artillery and 4 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 armour, 1 artillery and 4 infantry in Eastern Poland, round 2 :  2/6 hits
                        Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Eastern Poland
                        Germans roll dice for 1 armour, 1 artillery and 4 infantry in Eastern Poland, round 3 :  1/6 hits
                        Russians roll dice for 1 artillery in Eastern Poland, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Scotland from British, taking Eastern Poland from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Novgorod
                    Germans attack with 1 fighter, 7 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
                        Germans roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Novgorod, round 2 :  4/9 hits
                        Russians roll dice for 5 infantry in Novgorod, round 2 :  2/5 hits
                        4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 3 :  2/7 hits
                        Russians roll dice for 1 infantry in Novgorod, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 5 infantry
                Battle in Baltic States
                    Germans attack with 5 armour, 2 artilleries and 2 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 5 armour, 2 artilleries and 2 infantry in Baltic States, round 2 :  2/9 hits
                        Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 5 armour and 2 artilleries in Baltic States, round 3 :  2/7 hits
                        Russians roll dice for 1 artillery in Baltic States, round 3 :  1/1 hits
                        1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 5 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
                1 artillery and 1 infantry moved from Finland to Karelia
                1 bomber moved from United Kingdom to Western Germany
                1 artillery moved from France to Western Germany
                1 infantry moved from Slovakia Hungary to Romania
                1 artillery moved from Germany to Poland
                3 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Germany to Poland
                1 bomber moved from United Kingdom to Western Germany
                1 armour moved from Yugoslavia to Poland
                2 mech_infantrys moved from Yugoslavia to Poland
                1 infantry moved from Romania to Bessarabia

    Place Units - Germans
                1 submarine placed in 110 Sea Zone
                2 armour, 2 artilleries and 4 infantry placed in Western Germany
                2 artilleries and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 10 times
                3 was rolled 10 times
                4 was rolled 6 times
                5 was rolled 14 times
                6 was rolled 12 times
            Average roll : 3.485
            Median : 3.000
            Variance : 0.708
            Standard Deviation : 0.841
            Total rolls : 66

    Null / Other
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 11 times
                6 was rolled 10 times
            Average roll : 3.604
            Median : 4.000
            Variance : 0.809
            Standard Deviation : 0.899
            Total rolls : 48

    Russians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.867
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    British Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Northwest Persia to Iraq
                3 armour and 3 mech_infantrys moved from Northwest Persia to Iraq
                2 fighters and 1 tactical_bomber moved from Bryansk to Eastern Poland
                2 artilleries and 2 infantry moved from Ukraine to Bessarabia
                6 infantry moved from Belarus to Eastern Poland
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 infantry moved from Ulaanbaatar to Central Mongolia
                2 infantry moved from Buyant-Uhaa to Central Mongolia

    Combat - Russians
                Battle in Iraq
                    Russians attack with 3 armour, 2 infantry and 3 mech_infantrys
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Iraq, round 2 :  0/8 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        Russians roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Iraq, round 3 :  3/8 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 3 :  1/3 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Bessarabia, round 2 :  0/4 hits
                        Germans roll dice for 2 infantry in Bessarabia, round 2 :  0/2 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Bessarabia, round 3 :  1/4 hits
                        Germans roll dice for 2 infantry in Bessarabia, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 2 artilleries and 2 infantry in Bessarabia, round 4 :  1/4 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Eastern Poland
                    Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 artillery and 4 infantry
                        Russians roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  4/9 hits
                        Germans roll dice for 1 armour, 1 artillery and 4 infantry in Eastern Poland, round 2 :  2/6 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 3 :  2/7 hits
                        Germans roll dice for 1 armour and 1 artillery in Eastern Poland, round 3 :  1/2 hits
                        1 infantry owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 armour, 1 artillery and 4 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
                5 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                4 infantry moved from Russia to Bryansk
                3 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Volgograd to Tsinghai
                1 mech_infantry moved from Caucasus to Tsinghai
                1 armour moved from Northwest Persia to Kazakhstan
                6 infantry moved from Yenisey to Timguska
                6 infantry moved from Sakha to Buryatia
                2 aaGuns and 6 infantry moved from Yakut S.S.R. to Buryatia

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd
                1 artillery, 3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs

    Territory Summary for Russians :

    Kansu : 2 infantry
        Tsinghai : 2 mech_infantrys
        Timguska : 6 infantry
        Kazakhstan : 1 armour
        Buryatia : 2 aaGuns and 12 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 3 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 1 infantry
        Belarus : 1 infantry
        Bryansk : 4 aaGuns, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
        Eastern Poland : 3 infantry
        Bessarabia : 2 artilleries and 2 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major, 3 infantry and 1 mech_infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 2 artilleries and 7 infantry
        Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
        Smolensk : 3 infantry
        Iraq : 1 flag, 3 armour, 1 infantry and 3 mech_infantrys
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 61
        Russians : 34 / 42
        Japanese : 34 / 44
        Americans : 52 / 53
        Chinese : 5 / 5
        British : 27 / 30
        UK_Pacific : 21 / 21
        Italians : 15 / 18
        ANZAC : 17 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 17 times
                6 was rolled 13 times
            Average roll : 3.984
            Median : 4.000
            Variance : 1.403
            Standard Deviation : 1.185
            Total rolls : 63

    Neutral_Axis Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Germans Combat
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.923
            Median : 4.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Russians Combat
                1 was rolled 8 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 14 times
                6 was rolled 10 times
            Average roll : 4.068
            Median : 5.000
            Variance : 2.326
            Standard Deviation : 1.525
            Total rolls : 44


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                2 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery and 2 infantry moved from Suiyuyan to Kansu
                1 artillery and 3 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Shensi
                1 artillery moved from Hopei to Shensi
                1 infantry moved from Jehol to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 armour and 1 mech_infantry moved from Yunnan to Sikang
                      Japanese take Szechwan from Chinese
                      Japanese take Sikang from Chinese
                2 artilleries and 2 infantry moved from Yunnan to Szechwan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Kansu
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                2 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery and 2 infantry moved from Suiyuyan to Kansu
                1 artillery and 3 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Shensi
                1 artillery moved from Hopei to Shensi
                1 infantry moved from Jehol to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 armour and 1 mech_infantry moved from Yunnan to Sikang
                      Japanese take Szechwan from Chinese
                      Japanese take Sikang from Chinese
                2 artilleries and 2 infantry moved from Yunnan to Szechwan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Kansu
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 1 artillery, 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Kansu, round 2 :  2/5 hits
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from Kansu to Kweichow
                2 infantry moved from Jehol to Chahar
                2 infantry moved from Hopei to Suiyuyan
                1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 aaGun moved from Shantung to Kiangsu
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.143
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Chinese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 fighter and 2 infantry placed in Eastern United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 bomber, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 3 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 transport
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
        101 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 2 transports

    Production/PUs Summary :

    Germans : 50 / 61
        Russians : 32 / 42
        Japanese : 40 / 50
        Americans : 52 / 77
        Chinese : 1 / 5
        British : 27 / 30
        UK_Pacific : 21 / 21
        Italians : 15 / 18
        ANZAC : 17 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                7 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 7 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                        Chinese roll dice for 7 infantry in Sikang, round 2 :  1/7 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
                        Chinese roll dice for 6 infantry in Sikang, round 3 :  0/6 hits
                        Japanese roll dice for 1 armour in Sikang, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 5 infantry in Sikang, round 4 :  1/5 hits
                        Japanese roll dice for 1 armour in Sikang, round 4 :  0/1 hits
                        1 armour owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Sikang : 6 infantry

    Production/PUs Summary :

    Germans : 50 / 61
        Russians : 32 / 42
        Japanese : 39 / 50
        Americans : 52 / 77
        Chinese : 2 / 4
        British : 27 / 30
        UK_Pacific : 21 / 21
        Italians : 15 / 18
        ANZAC : 17 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.524
            Standard Deviation : 1.234
            Total rolls : 22

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.611
            Median : 4.000
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 18

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British repair 10 damage on 10 factory_majors; Remaining resources: 20 PUs;
                British buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Morocco to Scotland
                3 artilleries moved from United Kingdom to Scotland
                7 infantry moved from United Kingdom to Scotland
                1 destroyer moved from 88 Sea Zone to 91 Sea Zone
                1 fighter moved from Egypt to Tanganyika Territory
                2 infantry moved from Belgian Congo to Tanganyika Territory
                1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Alexandria
                1 transport moved from 75 Sea Zone to 72 Sea Zone
                1 carrier and 1 destroyer moved from 71 Sea Zone to 72 Sea Zone
                2 infantry moved from Burma to Yunnan
                2 infantry moved from Shan State to Yunnan
                1 fighter moved from India to Yunnan
                1 artillery and 2 infantry moved from India to Burma
                1 infantry moved from West India to India
                1 infantry moved from Eastern Persia to West India
                1 artillery and 1 infantry moved from Quebec to Eastern United States
                1 transport moved from 106 Sea Zone to 101 Sea Zone

    Combat - British
                Battle in Tanganyika Territory
                    British attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Tanganyika Territory, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  3/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  0/3 hits
                        2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Alexandria
                Battle in 91 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    British win, taking Alexandria from Italians with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Scotland
                    British attack with 3 artilleries, 1 bomber and 7 infantry
                    Germans defend with 1 airfield, 1 armour, 2 artilleries and 7 infantry
                        British roll dice for 3 artilleries, 1 bomber and 7 infantry in Scotland, round 2 :  2/11 hits
                        Germans roll dice for 1 armour, 2 artilleries and 7 infantry in Scotland, round 2 :  0/10 hits
                        2 infantry owned by the Germans lost in Scotland
                        British roll dice for 3 artilleries, 1 bomber and 7 infantry in Scotland, round 3 :  2/11 hits
                        Germans roll dice for 1 armour, 2 artilleries and 5 infantry in Scotland, round 3 :  3/8 hits
                        3 infantry owned by the British and 2 infantry owned by the Germans lost in Scotland
                        British roll dice for 3 artilleries, 1 bomber and 4 infantry in Scotland, round 4 :  6/8 hits
                        Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Scotland, round 4 :  2/6 hits
                        2 infantry owned by the British , 3 infantry owned by the Germans , 1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 armour, 2 artilleries and 7 infantry
                    Casualties for British: 5 infantry

    Non Combat Move - British
                1 bomber moved from Scotland to United Kingdom
                1 armour moved from Suriname to Brazil
                      British take Brazil from Neutral_Allies
                1 infantry moved from Suriname to Brazil
                1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malta to Egypt
                1 fighter moved from Tanganyika Territory to 72 Sea Zone
                1 fighter moved from Yunnan to India

    Place Units - British
                2 artilleries and 4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
                British collect 28 PUs (4 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 7 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 4 infantry
        Burma : 1 aaGun, 1 artillery and 2 infantry
        India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 18 infantry
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 flag, 2 infantry
        Eastern United States : 1 artillery and 1 infantry
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 fighter, 1 harbour and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield, 3 artilleries and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
        Tanganyika Territory : 2 infantry
        Ethiopia : 1 flag
        86 Sea Zone : 1 transport
        Eire : 1 flag
        Eastern Persia : 1 flag
        72 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
        101 Sea Zone : 1 transport
        Brazil : 1 flag, 1 armour and 4 infantry
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        91 Sea Zone : 1 destroyer
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 32 / 42
        Japanese : 38 / 50
        Americans : 52 / 77
        Chinese : 3 / 4
        British : 32 / 28
        UK_Pacific : 21 / 26
        Italians : 14 / 18
        ANZAC : 17 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 21 times
                2 was rolled 17 times
                3 was rolled 17 times
                4 was rolled 24 times
                5 was rolled 20 times
                6 was rolled 20 times
            Average roll : 3.546
            Median : 4.000
            Variance : 0.331
            Standard Deviation : 0.575
            Total rolls : 119

    Null / Other
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.815
            Median : 4.000
            Variance : 0.731
            Standard Deviation : 0.855
            Total rolls : 27

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.714
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Germans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.815
            Median : 4.000
            Variance : 0.731
            Standard Deviation : 0.855
            Total rolls : 27

    British Combat
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.103
            Median : 3.000
            Variance : 0.605
            Standard Deviation : 0.778
            Total rolls : 39

    Italians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.611
            Median : 4.000
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 18


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 armour moved from Yugoslavia to Southern Italy
                2 infantry moved from Romania to Bulgaria
                1 artillery moved from Greece to Bulgaria
                1 armour moved from Yugoslavia to Bulgaria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 armour moved from Yugoslavia to Southern Italy
                2 infantry moved from Romania to Bulgaria
                1 artillery moved from Greece to Bulgaria
                1 armour moved from Yugoslavia to Bulgaria

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  1/2 hits
                        French roll dice for 2 infantry in Morocco, round 2 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 artillery in Morocco, round 3 :  0/1 hits
                        French roll dice for 1 infantry in Morocco, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Morocco, round 4 :  0/1 hits
                        French roll dice for 1 infantry in Morocco, round 4 :  1/1 hits
                        1 artillery owned by the Italians lost in Morocco
                    French win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1,3
                Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.273
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    French Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Italians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                2 fighters moved from Queensland to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer, 2 fighters, 1 infantry and 1 transport
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer, 2 fighters and 1 transport in 45 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 fighters moved from 45 Sea Zone to Dutch New Guinea
                2 infantry moved from New South Wales to South Australia
                1 fighter moved from Queensland to 62 Sea Zone
                1 tactical_bomber moved from New South Wales to 62 Sea Zone
                1 artillery moved from Queensland to South Australia
                2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3
                ANZAC collect 14 PUs (3 lost to blockades); end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry
        South Australia : 1 artillery and 2 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 fighters and 1 infantry
        45 Sea Zone : 1 destroyer and 1 transport
        62 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
        61 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 32 / 42
        Japanese : 38 / 50
        Americans : 52 / 77
        Chinese : 3 / 4
        British : 32 / 28
        UK_Pacific : 21 / 26
        Italians : 14 / 13
        ANZAC : 17 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from Morocco to Algeria
                      French take Algeria from Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Algeria : 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 32 / 42
        Japanese : 38 / 50
        Americans : 52 / 77
        Chinese : 3 / 4
        British : 32 / 28
        UK_Pacific : 21 / 26
        Italians : 13 / 13
        ANZAC : 17 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Novgorod to Belarus
                1 artillery moved from Baltic States to Belarus
                3 infantry moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                2 infantry moved from Slovakia Hungary to Romania
                1 fighter and 1 tactical_bomber moved from Karelia to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                2 armour moved from Baltic States to Belarus
                2 armour moved from Baltic States to Eastern Poland
                1 armour moved from Baltic States to Belarus
                1 armour moved from Poland to Eastern Poland
                1 artillery and 1 infantry moved from Karelia to Novgorod
                5 transports moved from 111 Sea Zone to 112 Sea Zone
                2 armour, 3 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 armour, 3 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
                2 armour, 3 artilleries and 5 infantry moved from 111 Sea Zone to Scotland
                1 tactical_bomber moved from 111 Sea Zone to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from 111 Sea Zone to Scotland
                1 fighter moved from Western Germany to Southern Italy


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Novgorod to Belarus
                1 artillery moved from Baltic States to Belarus
                3 infantry moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                2 infantry moved from Slovakia Hungary to Romania
                1 fighter and 1 tactical_bomber moved from Karelia to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                2 armour moved from Baltic States to Belarus
                2 armour moved from Baltic States to Eastern Poland
                1 armour moved from Baltic States to Belarus
                1 armour moved from Poland to Eastern Poland
                1 artillery and 1 infantry moved from Karelia to Novgorod
                5 transports moved from 111 Sea Zone to 112 Sea Zone
                2 armour, 3 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 armour, 3 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
                2 armour, 3 artilleries and 5 infantry moved from 111 Sea Zone to Scotland
                1 tactical_bomber moved from 111 Sea Zone to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from 111 Sea Zone to Scotland
                1 fighter moved from Western Germany to Southern Italy

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/3 hits
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 3,5 and causes: 8 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 14 damage total.  Damaged units is as follows: airfield = 6, factory_major = 8
                Battle in Belarus
                    Germans attack with 3 armour, 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 1 artillery and 2 infantry in Belarus, round 2 :  3/6 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Scotland
                    Germans attack with 2 armour, 3 artilleries, 1 fighter and 5 infantry
                    British defend with 1 airfield, 3 artilleries and 2 infantry
                        Germans roll dice for 1 cruiser in Scotland, round 2 :  0/1 hits
                        Germans roll dice for 2 armour, 3 artilleries, 1 fighter and 5 infantry in Scotland, round 2 :  3/11 hits
                        British roll dice for 3 artilleries and 2 infantry in Scotland, round 2 :  1/5 hits
                        2 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Scotland
                        Germans roll dice for 2 armour, 3 artilleries, 1 fighter and 4 infantry in Scotland, round 3 :  6/10 hits
                        British roll dice for 2 artilleries in Scotland, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 2 artilleries owned by the British lost in Scotland
                    Germans win, taking Scotland from British with 2 armour, 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for British: 3 artilleries and 2 infantry
                Battle in Eastern Poland
                    Germans attack with 3 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 3 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  3/10 hits
                        Russians roll dice for 3 infantry in Eastern Poland, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 3 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in 91 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 91 Sea Zone
                    Germans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 tactical_bomber moved from United Kingdom to 111 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                1 aaGun moved from Western Germany to France
                1 fighter moved from Scotland to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
                1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Slovakia Hungary
                1 mech_infantry moved from Poland to Belarus
                1 mech_infantry moved from Poland to Belarus
                2 aaGuns moved from Germany to Slovakia Hungary
                1 aaGun moved from Western Germany to France

    Place Units - Germans
                2 armour, 1 artillery and 4 infantry placed in Western Germany
                1 infantry placed in Western Germany
                1 artillery and 2 infantry placed in Germany
                2 infantry placed in Normandy Bordeaux
                1 destroyer and 1 submarine placed in 93 Sea Zone
                Germans undo move 4.
                1 infantry placed in Southern France
                1 infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 5 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 13 times
                6 was rolled 8 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.691
            Standard Deviation : 0.831
            Total rolls : 56

    Null / Other
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 9 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 4 times
            Average roll : 3.375
            Median : 3.500
            Variance : 0.718
            Standard Deviation : 0.847
            Total rolls : 40

    Russians Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.909
            Median : 4.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Iraq to Northwest Persia
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                2 armour and 2 mech_infantrys moved from Iraq to Caucasus
                6 infantry moved from Buryatia to Amur
                6 infantry moved from Buryatia to Sakha
                2 mech_infantrys moved from Tsinghai to Kansu
                1 armour moved from Kazakhstan to Kansu
                6 infantry moved from Timguska to Kansu
                3 infantry moved from Central Mongolia to Suiyuyan
                1 infantry moved from Tsagaan Olom to Suiyuyan
                2 artilleries and 2 infantry moved from Bessarabia to Eastern Poland
                2 artilleries and 7 infantry moved from Western Ukraine to Eastern Poland
                1 artillery and 4 infantry moved from Bryansk to Belarus
                3 infantry moved from Smolensk to Belarus
                1 mech_infantry moved from Russia to Belarus
                2 fighters and 1 tactical_bomber moved from Bryansk to Belarus

    Combat - Russians
                Battle in Amur
                    Russians attack with 6 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 6 infantry in Amur, round 2 :  2/6 hits
                        Japanese roll dice for 2 infantry in Amur, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Kansu
                    Russians attack with 1 armour, 6 infantry and 2 mech_infantrys
                    Japanese defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 armour, 6 infantry and 2 mech_infantrys in Kansu, round 2 :  1/9 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
                        Russians roll dice for 1 armour, 5 infantry and 2 mech_infantrys in Kansu, round 3 :  3/8 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 3 :  2/2 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Sakha
                    Russians attack with 6 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 6 infantry in Sakha, round 2 :  1/6 hits
                        Japanese roll dice for 2 infantry in Sakha, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Sakha
                        Russians roll dice for 6 infantry in Sakha, round 3 :  2/6 hits
                        Japanese roll dice for 1 infantry in Sakha, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Sakha
                    Russians win, taking Sakha from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Suiyuyan
                    Russians attack with 4 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 4 infantry in Suiyuyan, round 2 :  2/4 hits
                        Japanese roll dice for 2 infantry in Suiyuyan, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Eastern Poland
                    Russians attack with 4 artilleries and 9 infantry
                    Germans defend with 3 armour, 1 artillery and 4 infantry
                        Russians roll dice for 4 artilleries and 9 infantry in Eastern Poland, round 2 :  3/13 hits
                        Germans roll dice for 3 armour, 1 artillery and 4 infantry in Eastern Poland, round 2 :  1/8 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 4 artilleries and 8 infantry in Eastern Poland, round 3 :  3/12 hits
                        Germans roll dice for 3 armour, 1 artillery and 1 infantry in Eastern Poland, round 3 :  1/5 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
                        Russians roll dice for 4 artilleries and 7 infantry in Eastern Poland, round 4 :  5/11 hits
                        Germans roll dice for 2 armour in Eastern Poland, round 4 :  2/2 hits
                        2 infantry owned by the Russians and 2 armour owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 4 artilleries and 5 infantry remaining. Battle score for attacker is 22
                    Casualties for Germans: 3 armour, 1 artillery and 4 infantry
                    Casualties for Russians: 4 infantry
                Battle in Belarus
                    Russians attack with 1 artillery, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                        Russians roll dice for 1 artillery, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 :  4/12 hits
                        Germans roll dice for 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Belarus, round 2 :  5/8 hits
                        5 infantry owned by the Russians , 2 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 :  2/7 hits
                        Germans roll dice for 3 armour and 1 artillery in Belarus, round 3 :  2/4 hits
                        2 infantry owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Belarus, round 4 :  4/5 hits
                        Germans roll dice for 2 armour in Belarus, round 4 :  1/2 hits
                        2 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                    Casualties for Russians: 7 infantry and 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                1 infantry moved from Ukraine to Bessarabia
                1 artillery and 1 infantry moved from Ukraine to Western Ukraine
                1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
                2 aaGuns moved from Buryatia to Sakha
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 armour, 1 artillery, 2 infantry and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

    Territory Summary for Russians :

    Suiyuyan : 4 infantry
        Kansu : 1 armour, 3 infantry and 2 mech_infantrys
        Sakha : 2 aaGuns and 5 infantry
        Amur : 6 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 1 armour and 1 mech_infantry
        Belarus : 1 artillery
        Bryansk : 4 aaGuns, 1 armour and 2 mech_infantrys
        Eastern Poland : 4 artilleries and 5 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor
        Caucasus : 2 armour and 2 mech_infantrys
        113 Sea Zone : 1 cruiser and 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 33 / 36
        Japanese : 34 / 50
        Americans : 52 / 77
        Chinese : 5 / 4
        British : 30 / 28
        UK_Pacific : 21 / 26
        Italians : 13 / 13
        ANZAC : 17 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 26 times
                2 was rolled 27 times
                3 was rolled 22 times
                4 was rolled 24 times
                5 was rolled 24 times
                6 was rolled 17 times
            Average roll : 3.314
            Median : 3.000
            Variance : 0.460
            Standard Deviation : 0.679
            Total rolls : 140

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.750
            Median : 3.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Germans Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.517
            Median : 3.000
            Variance : 0.536
            Standard Deviation : 0.732
            Total rolls : 29

    Russians Combat
                1 was rolled 20 times
                2 was rolled 19 times
                3 was rolled 15 times
                4 was rolled 20 times
                5 was rolled 16 times
                6 was rolled 9 times
            Average roll : 3.202
            Median : 3.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 99


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                2 artilleries and 3 infantry moved from Shensi to Suiyuyan
                2 artilleries and 2 infantry moved from Szechwan to Sikang
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Kweichow to Sikang
                1 mech_infantry moved from Kweichow to Sikang
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to Yunnan
                1 mech_infantry moved from Kiangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung
                1 fighter moved from 36 Sea Zone to Kwangtung
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to Suiyuyan
                2 bombers moved from Kweichow to Sikang
                2 tactical_bombers moved from Kwangsi to Yunnan
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 36 Sea Zone to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                2 artilleries and 3 infantry moved from Shensi to Suiyuyan
                2 artilleries and 2 infantry moved from Szechwan to Sikang
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Kweichow to Sikang
                1 mech_infantry moved from Kweichow to Sikang
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to Yunnan
                1 mech_infantry moved from Kiangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung
                1 fighter moved from 36 Sea Zone to Kwangtung
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to Suiyuyan
                2 bombers moved from Kweichow to Sikang
                2 tactical_bombers moved from Kwangsi to Yunnan
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 infantry and 1 mech_infantry
                    Chinese defend with 6 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 infantry and 1 mech_infantry in Sikang, round 2 :  3/8 hits
                        Chinese roll dice for 6 infantry in Sikang, round 2 :  1/6 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 infantry and 1 mech_infantry in Sikang, round 3 :  4/7 hits
                        Chinese roll dice for 3 infantry in Sikang, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour, 2 artilleries, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 6 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  0/2 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Philippines
                        Japanese roll dice for 1 artillery in Philippines, round 3 :  0/1 hits
                        Americans roll dice for 2 infantry in Philippines, round 3 :  1/2 hits
                        1 artillery owned by the Japanese lost in Philippines
                    Americans win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 45 Sea Zone
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 :  0/1 hits
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Borneo
                Battle in Suiyuyan
                    Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 4 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Suiyuyan, round 2 :  1/7 hits
                        Chinese roll dice for 4 infantry in Suiyuyan, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 3 :  1/6 hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 3 :  2/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Suiyuyan, round 4 :  2/4 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 4 :  2/2 hits
                        2 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Suiyuyan
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Japanese: 2 artilleries and 3 infantry
                    Casualties for Russians: 4 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Kwangtung, round 2 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 :  3/7 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  3/4 hits
                        3 infantry owned by the British , 1 infantry owned by the Japanese , 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Yunnan, round 3 :  3/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry
                    Casualties for British: 4 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Alaska
                Battle in 62 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 :  3/3 hits
                        ANZAC roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 :  3/4 hits
                        1 tactical_bomber owned by the ANZAC , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 carrier owned by the ANZAC lost in 62 Sea Zone
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 cruiser and 1 fighter in 62 Sea Zone, round 3 :  1/2 hits
                        1 cruiser owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 62 Sea Zone
                        Japanese roll dice for 1 fighter in 62 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 62 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 fighter in 62 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 62 Sea Zone, round 5 :  1/1 hits
                        1 fighter owned by the Japanese lost in 62 Sea Zone
                    ANZAC win, taking Alaska from Americans with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for ANZAC: 1 carrier, 1 cruiser and 1 tactical_bomber
                Battle in Java
                    1 fighter owned by the ANZAC forced to land in New South Wales

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 13 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei
                2 bombers moved from Sikang to Hunan
                1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 fighter moved from Kwangtung to Hunan
                1 tactical_bomber moved from Yunnan to Hunan
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Korea to Manchuria

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total

    Dice Statistics:

    Total
                1 was rolled 23 times
                2 was rolled 10 times
                3 was rolled 17 times
                4 was rolled 18 times
                5 was rolled 22 times
                6 was rolled 14 times
            Average roll : 3.462
            Median : 4.000
            Variance : 1.165
            Standard Deviation : 1.079
            Total rolls : 104

    Japanese Combat
                1 was rolled 11 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 16 times
                5 was rolled 14 times
                6 was rolled 10 times
            Average roll : 3.692
            Median : 4.000
            Variance : 1.109
            Standard Deviation : 1.053
            Total rolls : 65

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 3 times
            Average roll : 3.111
            Median : 3.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    UK_Pacific Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Chinese Combat
                1 was rolled 9 times
                2 was rolled 1 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 2.870
            Median : 3.000
            Variance : 2.409
            Standard Deviation : 1.552
            Total rolls : 23

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                2 infantry and 2 mech_infantrys moved from Eastern United States to New Brunswick Nova Scotia
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Hawaiian Islands to Alaska
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 infantry and 1 mech_infantry moved from 1 Sea Zone to Alaska
                5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 26 Sea Zone to 17 Sea Zone
                2 artilleries and 4 infantry moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 26 Sea Zone to 13 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 24 Sea Zone
                1 cruiser moved from 26 Sea Zone to 13 Sea Zone
                1 cruiser moved from 26 Sea Zone to 25 Sea Zone
                1 cruiser moved from 26 Sea Zone to 24 Sea Zone

Suggested Topics

  • 21
  • 249
  • 87
  • 93
  • 185
  • 217
  • 201
  • 181
Axis & Allies Boardgaming Custom Painted Miniatures

55

Online

17.8k

Users

40.4k

Topics

1.8m

Posts