Pretty sure that’s right now.
14L G40 Helmutpower (Axis) vs Vold (Allies+10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 fighter and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 bombers moved from Volgograd to 100 Sea Zone
3 fighters moved from Volgograd to 100 Sea Zone
2 battleships and 3 cruisers moved from 37 Sea Zone to 36 Sea Zone
Japanese take 36 Sea Zone from ANZACCombat - Japanese
Battle in 100 Sea Zone
Japanese attack with 2 bombers and 3 fighters
British defend with 1 carrier and 2 fighters
Japanese roll dice for 2 bombers and 3 fighters in 100 Sea Zone, round 2 : 4/5 hits
British roll dice for 1 carrier and 2 fighters in 100 Sea Zone, round 2 : 2/3 hits
2 bombers owned by the Japanese , 2 fighters owned by the British and 1 carrier owned by the British lost in 100 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 2 bombers
Casualties for British: 1 carrier and 2 fightersNon Combat Move - Japanese
2 fighters moved from 100 Sea Zone to Volgograd
1 infantry moved from Rostov to Volgograd
2 fighters and 4 tactical_bombers moved from Kiangsu to Japan
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Yakut S.S.R. to Yenisey
1 fighter moved from 100 Sea Zone to VolgogradPlace Units - Japanese
1 fighter and 2 infantry placed in Volgograd
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,5,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6,3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,4,1,2,6,1,1,1,6,5,1,1,3,3,4,1,3,6
Japanese collect 9 PUs (15 lost to blockades); end with 11 PUs totalProduction/PUs Summary :
Germans : 47 / 58
Russians : 24 / 33
Japanese : 24 / 11
Americans : 67 / 97
Chinese : 19 / 25
British : 50 / 58
UK_Pacific : 16 / 12
Italians : 12 / 3
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 4 bombers and 4 infantry; Remaining resources: 7 PUs;Combat Move - Americans
2 submarines moved from 19 Sea Zone to 20 Sea Zone
4 submarines moved from 20 Sea Zone to 36 Sea Zone
1 bomber moved from Yunnan to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Americans take 19 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Amur to Buryatia
1 armour moved from Sakha to Buryatia
1 fighter moved from Korea to Buryatia
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Spain to Southern France
Americans take Southern France from ItaliansCombat - Americans
Battle in 36 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber
Japanese defend with 2 battleships and 3 cruisers
Japanese win with no units remaining. Battle score for attacker is 11
Casualties for Japanese: 2 battleships and 3 cruisers
Casualties for Americans: 1 bomber, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomberNon Combat Move - Americans
1 infantry moved from Siberia to Sakha
3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 90 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 90 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Portugal to Spain
1 artillery and 1 infantry moved from Siam to French Indo China
1 fighter moved from Buryatia to Korea
1 armour, 1 artillery and 4 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 artillery and 2 infantry placed in Korea
3 armour placed in Spain
2 artilleries and 2 infantry placed in Eastern United States
4 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 72 PUs; end with 79 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
2 artilleries and 5 infantry moved from Anhwe to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 2 artilleries and 5 infantry
Japanese defend with 1 artillery, 1 factory_minor and 7 infantry
Chinese win, taking Kiangsu from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 22
Casualties for Japanese: 1 artillery and 7 infantry
Casualties for Chinese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 artillery and 1 infantry moved from Kweichow to HunanPlace Units - Chinese
1 artillery and 7 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - British
British buy 1 airfield, 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour; Remaining resources: 0 PUs;Combat Move - British
3 armour moved from Russia to Volgograd
1 armour moved from Caucasus to Rostov
Russians take Rostov from Japanese
1 armour moved from Rostov to Volgograd
5 armour and 1 mech_infantry moved from Caucasus to Volgograd
1 armour and 2 mech_infantrys moved from Turkey to Volgograd
1 bomber moved from Turkey to Volgograd
1 artillery moved from Albania to Bulgaria
2 infantry moved from Greece to Bulgaria
3 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber moved from Hunan to Kwangtung
1 armour and 2 mech_infantrys moved from Yunnan to Kwangtung
1 armour moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from JapaneseCombat - British
Battle in Volgograd
British attack with 10 armour, 1 bomber and 3 mech_infantrys
Japanese defend with 1 factory_minor, 4 fighters and 5 infantry
British win, taking Volgograd from Japanese with 9 armour and 1 bomber remaining. Battle score for attacker is 37
Casualties for Japanese: 4 fighters and 5 infantry
Casualties for British: 1 armour and 3 mech_infantrys
Battle in Kwangtung
British attack with 4 armour, 1 fighter, 8 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
British win, taking Kwangtung from Japanese with 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 7 infantry
Casualties for British: 4 mech_infantrys
Battle in Bulgaria
British attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
British win, taking Bulgaria from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 armour moved from Syria to Greece
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Egypt to Turkey
1 bomber moved from Volgograd to Turkey
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Albania to Greece
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
1 armour and 2 mech_infantrys moved from India to Eastern PersiaPlace Units - British
2 artilleries and 1 infantry placed in Norway
1 airfield and 3 infantry placed in Turkey
3 infantry placed in Greece
3 mech_infantrys placed in IraqTurn Complete - British
British collect 51 PUs; end with 53 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 58 PUsPlace Units - UK_Pacific
2 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 2 armour -
Bump
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 bomber and 1 fighter moved from Southern Italy to Southern France
1 infantry moved from Yugoslavia to Albania
Italians take Albania from BritishCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Southern France to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,6
Italians collect 4 PUs (9 lost to blockades); end with 4 PUs totalProduction/PUs Summary :
Germans : 44 / 58
Russians : 29 / 33
Japanese : 12 / 11
Americans : 69 / 104
Chinese : 23 / 29
British : 50 / 58
UK_Pacific : 19 / 24
Italians : 13 / 4
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Siam to Kiangsu
1 fighter moved from Celebes to Kiangsi
3 submarines moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 20 Sea ZonePlace Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Combat Move - French
Combat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
3 infantry moved from Romania to Bulgaria
1 artillery moved from Romania to Bulgaria
1 bomber and 2 tactical_bombers moved from Holland Belgium to Norway
6 infantry and 2 mech_infantrys moved from Sweden to Norway
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Norway
3 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy BordeauxCombat - Germans
Battle in Norway
Germans attack with 2 bombers, 1 fighter, 6 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 2 artilleries, 1 factory_minor, 1 fighter, 8 infantry and 1 mech_infantry
Germans roll dice for 2 bombers, 1 fighter, 6 infantry, 2 mech_infantrys and 3 tactical_bombers in Norway, round 2 : 4/14 hits
British roll dice for 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry in Norway, round 2 : 7/12 hits
4 infantry owned by the British , 6 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Norway
Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Norway, round 3 : 2/7 hits
British roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Norway, round 3 : 4/8 hits
2 infantry owned by the British , 3 tactical_bombers owned by the Germans and 1 fighter owned by the Germans lost in Norway
Germans roll dice for 2 bombers and 1 mech_infantry in Norway, round 4 : 1/3 hits
British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Norway, round 4 : 5/6 hits
1 infantry owned by the British , 2 bombers owned by the Germans and 1 mech_infantry owned by the Germans lost in Norway
British win with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -72
Casualties for Germans: 2 bombers, 1 fighter, 6 infantry, 2 mech_infantrys and 3 tactical_bombers
Casualties for British: 7 infantry
Battle in Bulgaria
Germans attack with 1 artillery and 3 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Bulgaria, round 2 : 0/4 hits
British roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 3 infantry in Bulgaria, round 3 : 0/4 hits
British roll dice for 1 artillery and 1 infantry in Bulgaria, round 3 : 2/2 hits
2 infantry owned by the Germans lost in Bulgaria
1 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Romania
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
Place Units - Germans
3 armour placed in Western Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Germany
3 infantry placed in FranceTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsProduction/PUs Summary :
Germans : 48 / 53
Russians : 27 / 33
Japanese : 12 / 11
Americans : 67 / 104
Chinese : 23 / 29
British : 50 / 58
UK_Pacific : 19 / 24
Italians : 13 / 4
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Russians
1 armour moved from Archangel to Belarus
Russians take Belarus from Germans
1 mech_infantry moved from Smolensk to Belarus
1 armour and 1 mech_infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from GermansCombat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Tambov to Bryansk
1 armour moved from Urals to VologdaPlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
2 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 41 PUs -
Bump
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Bump 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 2 infantry moved from Yenisey to Timguska
Japanese take Timguska from RussiansCombat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3,1,3,6,2,3,6,5,2,5,2,5,2
Japanese collect 5 PUs (8 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - British
British buy 4 armour, 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Caucasus to Ukraine
1 armour moved from Volgograd to Novosibirsk
8 armour moved from Volgograd to Ukraine
1 mech_infantry moved from Norway to Sweden
British take Sweden from Germans
2 artilleries and 1 infantry moved from Norway to Finland
British take Finland from Germans
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
3 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 armour moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
5 armour, 4 infantry and 1 mech_infantry moved from Greece to Albania
1 armour, 1 artillery, 3 destroyers, 4 infantry and 3 transports moved from 98 Sea Zone to 100 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 100 Sea Zone to Bessarabia
1 infantry moved from Bulgaria to Yugoslavia
British take Yugoslavia from ItaliansCombat - British
Battle in Ukraine
British attack with 9 armour and 2 mech_infantrys
Germans defend with 1 factory_minor and 3 infantry
British win, taking Ukraine from Germans with 9 armour and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Denmark
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Denmark from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Bessarabia
Battle in Albania
British attack with 5 armour, 4 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Bessarabia from Germans, taking Albania from Italians with 5 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Yenisey: 1 armour
EDIT: Changing ownership of Yenisey from Japanese to Russians
EDIT: Removing units owned by British from Yakut S.S.R.: 1 armour
EDIT: Turning off Edit Mode
3 infantry moved from Turkey to Greece
3 mech_infantrys moved from Iraq to Turkey
1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
1 mech_infantry moved from Shantung to Kweichow
4 armour and 4 mech_infantrys moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to Caucasus
2 armour moved from India to Eastern PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Norway
1 armour and 2 mech_infantrys placed in Greece
1 armour and 2 mech_infantrys placed in Turkey
British undo move 3.
British undo move 2.
3 armour placed in Greece
3 mech_infantrys placed in Turkey
1 artillery and 2 infantry placed in Egypt
1 mech_infantry placed in IraqTurn Complete - British
British collect 60 PUs; end with 60 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 65 PUsPlace Units - UK_Pacific
6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 6 mech_infantrys -
Ok… i give up…
You won.
congratulation… When I take Moscou and lost Germany, you won there…





