@surfer Scramble? You have 6 planes!
LG40 2014 - Mallery29 (allies +9) v. Entek (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
15 infantry moved from Amur to Buryatia
1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Ethiopia to Egypt
2 artilleries and 3 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Volgograd
1 artillery and 1 infantry moved from Russia to VologdaCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 artillery and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 7 infantry
1 artillery owned by the Russians retreated to Russia
Germans win with 1 armour and 4 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Volgograd to Russia
2 aaGuns and 3 infantry moved from Yenisey to Timguska
1 infantry moved from Egypt to AlexandriaPlace Units - Russians
1 aaGun and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 31 PUs -
Ignore those first dice rolls. I forgot to unload my transports into india.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Hunan to Shensi
Japanese take Shensi from Chinese
2 transports moved from 39 Sea Zone to 38 Sea Zone
1 armour and 1 mech_infantry moved from Burma to 38 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
1 armour and 1 mech_infantry moved from 39 Sea Zone to India
2 fighters and 4 tactical_bombers moved from 39 Sea Zone to India
1 bomber moved from Kwangsi to 42 Sea Zone
2 bombers moved from Kwangsi to India
1 bomber moved from Japan to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 3 submarines and 1 transport
3 submarines owned by the ANZAC Submerged
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers
ANZAC defend with 1 fighter; British defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits
Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers in India, round 2 : 6/10 hits
UK_Pacific roll dice for 2 fighters and 2 infantry in India, round 2 : 3/4 hits
2 infantry owned by the British , 2 tactical_bombers owned by the Japanese , 1 fighter owned by the British , 1 fighter owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry and 2 tactical_bombers
Casualties for ANZAC: 1 fighter
Casualties for British: 1 fighter and 2 infantryNon Combat Move - Japanese
2 fighters moved from India to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from India to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to Kwangsi
1 fighter moved from Japan to Kwangsi
1 fighter moved from Korea to Japan
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 armour and 1 mech_infantry moved from Hunan to French Indo China
1 infantry moved from Suiyuyan to Shensi
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
2 bombers moved from India to Kwangsi
2 transports moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from 42 Sea Zone to Kwangsi
1 bomber moved from 25 Sea Zone to JapanPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
3 infantry placed in French Indo China
Japanese undo move 2.
1 armour and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
Japanese collect 55 PUs (7 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 armour, 3 bombers, 3 fighters, 1 harbour and 2 mech_infantrys
Korea : 1 aaGun and 6 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry and 1 mech_infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Soviet Far East : 1 flag
Siberia : 1 flag, 2 infantry
French Indo China : 1 flag, 2 armour, 1 factory_minor, 7 infantry and 1 mech_infantry
Celebes : 1 flag, 1 artillery
Sumatra : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 3 carriers, 2 fighters, 2 tactical_bombers and 2 transports
36 Sea Zone : 1 destroyer and 1 transport
39 Sea Zone : 1 battleship, 1 cruiser and 2 transports
25 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 55 / 74
Russians : 21 / 31
Japanese : 62 / 62
Americans : 52 / 77
Chinese : 2 / 3
British : 34 / 41
UK_Pacific : 2 / 0
Italians : 19 / 18
ANZAC : 14 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 destroyers, 2 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 104 Sea Zone to 119 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 119 Sea Zone
2 destroyers moved from 104 Sea Zone to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
4 destroyers, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 fighter moved from Eastern United States to 110 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 1 aaGun
Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry
Battle in Holland Belgium
Americans attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 3 infantry
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 3 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Germans defend with 1 submarine
Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 tactical_bomber moved from 119 Sea Zone to 110 Sea Zone
1 fighter moved from Dutch New Guinea to Queensland
1 bomber moved from Queensland to Hawaiian Islands
3 destroyers moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 103 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
3 destroyers and 3 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 2 destroyers, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
1 fighter moved from Egypt to Tobruk
1 fighter moved from Egypt to Syria
1 artillery and 1 mech_infantry moved from Iraq to Syria
3 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Anglo Egyptian Sudan to EgyptCombat - British
Battle in Syria
British attack with 1 artillery, 1 fighter and 1 mech_infantry
Italians defend with 1 fighter
British win, taking Syria from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 fighter
Battle in Tobruk
British attack with 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Tobruk from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Tobruk to Egypt
1 fighter moved from Syria to Egypt
1 aaGun, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 artillery and 4 infantry moved from Egypt to Alexandria
2 armour moved from Egypt to SyriaPlace Units - British
3 infantry placed in Normandy Bordeaux
2 infantry and 1 mech_infantry placed in Egypt
2 destroyers and 1 submarine placed in 110 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 6 infantry and 3 mech_infantrys
British defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Italians roll dice for 6 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 2/9 hits
British roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 fighter and 10 infantry in Normandy Bordeaux, round 2 : 2/14 hits
1 infantry owned by the British , 1 aaGun owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 4 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 1/7 hits
British roll dice for 1 armour, 2 artilleries, 1 fighter and 9 infantry in Normandy Bordeaux, round 3 : 6/13 hits
1 infantry owned by the British , 2 mech_infantrys owned by the Italians and 4 infantry owned by the Italians lost in Normandy Bordeaux
1 mech_infantry owned by the Italians retreated to Southern France
British win with 1 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is -15
Casualties for British: 1 aaGun and 2 infantry
Casualties for Italians: 6 infantry and 2 mech_infantrysNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 infantry moved from Albania to Bulgaria
1 armour moved from Morocco to Tunisia
1 destroyer moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Tunisia : 1 flag, 1 armour
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Belarus : 1 flag
95 Sea Zone : 1 destroyer
Bulgaria : 1 infantry
Greece : 1 flag
97 Sea Zone : 1 flag
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 52 / 74
Russians : 21 / 31
Japanese : 61 / 62
Americans : 52 / 78
Chinese : 3 / 3
British : 38 / 43
UK_Pacific : 2 / 0
Italians : 18 / 23
ANZAC : 14 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 7 PUs;Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 37 Sea Zone
3 submarines moved from 42 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 5 submarines
Japanese defend with 3 carriers, 2 fighters, 2 tactical_bombers and 2 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 carriers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -14
Casualties for Japanese: 1 carrier
Casualties for ANZAC: 5 submarines
2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in MalayaNon Combat Move - ANZAC
1 cruiser moved from 35 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Philippines to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy BordeauxNon Combat Move - French
Turn Complete - French
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Intercept in Russia?
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no thanks.
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Test summary from TripleA, engine version: 1.7.0.3, time: 10:39:59
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Looks like the uploader is full. I’ll post it later today or tomorrow once I can.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 5 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 armour moved from Germany to Holland Belgium
Germans take Holland Belgium from British
1 bomber moved from Novgorod to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Tambov to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 armour and 1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 mech_infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
2 bombers moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 tactical_bomber moved from Novgorod to Russia
1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Volgograd
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 bomber, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
French defend with 1 fighter; British defend with 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Germans roll dice for 1 armour, 1 bomber, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/14 hits
British roll dice for 1 armour, 2 artilleries, 2 fighters and 8 infantry in Normandy Bordeaux, round 2 : 7/13 hits
3 infantry owned by the British , 5 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 bomber, 3 fighters and 2 tactical_bombers in Normandy Bordeaux, round 3 : 6/7 hits
British roll dice for 1 armour, 2 artilleries, 2 fighters and 5 infantry in Normandy Bordeaux, round 3 : 4/10 hits
5 infantry owned by the British , 1 tactical_bomber owned by the Germans , 1 artillery owned by the British and 3 fighters owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Normandy Bordeaux, round 4 : 1/3 hits
British roll dice for 1 armour, 1 artillery and 2 fighters in Normandy Bordeaux, round 4 : 3/4 hits
1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
British win with 1 armour and 2 fighters remaining. Battle score for attacker is -67
Casualties for Germans: 1 armour, 1 bomber, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for British: 2 artilleries and 8 infantry
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/4 hits
Bombing raid in Russia rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in Russia rolls: 1,3 and causes: 4 damage to unit: airfield
Bombing raid in Russia causes 13 damage total. Damaged units is as follows: factory_major = 9, airfield = 4
Cleaning up after air battlesNon Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Ukraine
2 artilleries and 2 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
1 infantry moved from Western Germany to France
2 tactical_bombers moved from Southern Italy to Western GermanyPlace Units - Germans
3 infantry placed in France
2 armour, 1 bomber, 1 fighter and 5 infantry placed in Western Germany
1 artillery and 2 mech_infantrys placed in Novgorod
1 artillery placed in GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 2 tactical_bombers
Poland : 4 infantry
Germany : 1 artillery and 1 factory_major
Denmark : 2 infantry
Holland Belgium : 1 armour and 1 infantry
Belarus : 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 8 armour, 4 artilleries, 7 infantry and 3 mech_infantrys
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 infantry and 1 mech_infantry
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 tactical_bomber
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 mech_infantry
Vologda : 1 flag
Volgograd : 1 flag, 1 artillery and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Caucasus : 1 flag, 1 armour and 1 mech_infantry
Smolensk : 1 flag, 1 armour and 4 infantry
Samara : 1 flag, 1 armour and 1 mech_infantry
112 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers and 2 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 61 / 81
Russians : 15 / 31
Japanese : 61 / 62
Americans : 52 / 78
Chinese : 3 / 3
British : 35 / 43
UK_Pacific : 2 / 0
Italians : 18 / 23
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Third times a charm!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians repair 9 damage on 9 factory_majors; Remaining resources: 22 PUs;
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Novosibirsk
Russians take Vologda from Germans
1 infantry moved from Timguska to Novosibirsk
1 fighter moved from Russia to Novosibirsk
3 infantry moved from Russia to Samara
2 fighters moved from Russia to Samara
1 infantry moved from Alexandria to Tobruk
1 armour moved from Egypt to Tobruk
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 tactical_bomber moved from Russia to NovosibirskCombat - Russians
Battle in Samara
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Samara from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Novosibirsk
Russians attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
2 fighters moved from Samara to Russia
2 aaGuns and 2 infantry moved from Timguska to KansuPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 56 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
2 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Malaya to Java
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Iraq
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Japan to 16 Sea ZoneCombat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in Philippines
Battle in Iraq
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking 37 Sea Zone from ANZAC, taking Philippines from Americans, taking Iraq from Russians, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 16 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 16 Sea Zone to Japan
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 armour and 2 mech_infantrys moved from Kwangsi to Szechwan
2 armour moved from French Indo China to Burma
1 mech_infantry moved from French Indo China to Burma
2 transports moved from 37 Sea Zone to 36 Sea Zone
4 infantry moved from French Indo China to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
4 infantry moved from 38 Sea Zone to Burma
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 bombers moved from Kwangsi to Caroline Islands
3 fighters moved from Kwangsi to Caroline IslandsPlace Units - Japanese
1 armour and 2 mech_infantrys placed in India
3 infantry placed in French Indo China
1 mech_infantry placed in Kiangsu
1 destroyer, 1 fighter and 1 tactical_bomber placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 3 bombers, 3 fighters, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield and 1 harbour
Korea : 1 aaGun and 6 infantry
Kiangsu : 1 flag, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour and 2 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 armour and 2 mech_infantrys
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 armour, 4 infantry and 1 mech_infantry
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 4 infantry
Sakha : 1 flag, 2 infantry
Soviet Far East : 1 flag
Siberia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 5 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
34 Sea Zone : 1 destroyer
39 Sea Zone : 1 battleship, 1 cruiser and 1 transport
38 Sea Zone : 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
80 Sea Zone : 1 transport
Iraq : 1 flag, 1 armourProduction/PUs Summary :
Germans : 59 / 81
Russians : 14 / 26
Japanese : 70 / 80
Americans : 50 / 78
Chinese : 3 / 3
British : 35 / 43
UK_Pacific : 2 / 0
Italians : 18 / 23
ANZAC : 10 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 5 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 98 Sea Zone to 80 Sea ZoneCombat - Americans
Battle in 80 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 artilleries, 2 infantry and 2 transports moved from 103 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 102 Sea Zone
2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 103 Sea Zone
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
3 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 9 destroyers, 5 fighters, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
2 submarines placed in 101 Sea Zone
5 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to KansuCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total





