@AndrewAAGamer
tip
cruiser
destroyer
Battleship
sorry about that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 2 destroyers, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 4 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to Egypt
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Union of South Africa to Rhodesia
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Egypt
Combat - British
Battle in Tobruk
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Holland Belgium
Battle in Normandy Bordeaux
Non Combat Move - British
Place Units - British
2 destroyers placed in 110 Sea Zone
1 submarine placed in 98 Sea Zone
1 armour and 1 mech_infantry placed in Egypt
1 artillery placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
British collect 35 PUs (2 lost to blockades); end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,3,5,3,6,2,1,3,2,2,5,5,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Algeria to Morocco
2 fighters moved from Southern Italy to Iraq
1 artillery and 1 infantry moved from Syria to Iraq
Combat - Italians
Battle in Morocco
Italians attack with 1 armour and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 1/2 hits
French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from French with 1 armour remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Iraq
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 artillery, 2 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Iraq, round 2 : 1/4 hits
Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians roll dice for 1 artillery and 2 fighters in Iraq, round 3 : 1/3 hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 3 : 2/3 hits
1 infantry owned by the British , 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Iraq
retreated to Iraq
Russians win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -11
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Non Combat Move - Italians
1 fighter moved from Iraq to Syria
3 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Southern Italy to Southern France
1 infantry moved from Yugoslavia to Albania
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,4,6
Italians collect 18 PUs (1 lost to blockades); end with 18 PUs total
Territory Summary for Italians :
Morocco : 1 flag, 1 armour
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Syria : 1 flag, 1 fighter
France : 3 infantry
Tunisia : 1 flag
Tobruk : 1 infantry
Albania : 1 infantry
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major, 3 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Belarus : 1 flag
95 Sea Zone : 1 destroyer
Greece : 1 flag
97 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 49 / 65
Russians : 25 / 32
Japanese : 61 / 69
Americans : 52 / 77
Chinese : 3 / 3
British : 37 / 41
UK_Pacific : 5 / 2
Italians : 19 / 18
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
2 fighters moved from Queensland to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 submarines moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from South Australia to New South Wales
1 infantry moved from South Australia to Queensland
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 cruiser moved from 94 Sea Zone to 92 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Germans
7 infantry moved from Archangel to Smolensk
1 armour moved from Novgorod to Smolensk
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 armour and 1 mech_infantry moved from Belarus to Russia
8 armour, 2 artilleries, 21 infantry and 4 mech_infantrys moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Ukraine to Russia
1 bomber moved from Western Germany to Russia
1 artillery and 1 infantry moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Rostov to Tambov
1 bomber moved from Southern Italy to Russia
1 armour moved from Southern Italy to France
1 mech_infantry moved from Southern Italy to France
5 infantry moved from Northern Italy to France
3 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Volgograd
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 armour and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 7 infantry in Smolensk, round 2 : 2/8 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 10 armour, 2 artilleries, 2 bombers, 1 fighter, 21 infantry, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 4 aaGuns, 1 airfield, 4 armour, 8 artilleries, 1 factory_major, 3 fighters, 38 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Russia : 0/4 hits
Germans roll dice for 10 armour, 2 artilleries, 2 bombers, 1 fighter, 21 infantry, 6 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 12/43 hits
Russians roll dice for 4 aaGuns, 4 armour, 8 artilleries, 3 fighters, 38 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 22/55 hits
8 infantry owned by the Russians , 21 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
10 armour owned by the Germans , 5 mech_infantrys owned by the Germans and 2 artilleries owned by the Germans retreated to Bryansk
Russians win with 4 armour, 8 artilleries, 3 fighters, 30 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -23
Casualties for Germans: 21 infantry and 1 mech_infantry
Casualties for Russians: 4 aaGuns and 8 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
2 bombers moved from Russia to Bryansk
4 infantry moved from Western Ukraine to Bryansk
2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Syria to Southern Italy
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Novgorod to Belarus
Place Units - Germans
1 fighter placed in Western Germany
1 armour, 4 infantry and 1 mech_infantry placed in Germany
1 destroyer placed in 112 Sea Zone
1 bomber and 1 tactical_bomber placed in Novgorod
Turn Complete - Germans
Germans collect 57 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 5 infantry and 1 mech_infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Poland : 1 infantry
Germany : 1 armour, 1 factory_major, 4 infantry and 1 mech_infantry
Denmark : 2 infantry
Holland Belgium : 3 infantry
Southern Italy : 2 tactical_bombers
Belarus : 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 10 armour, 2 artilleries, 2 bombers, 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 artillery and 1 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 2 artilleries and 2 infantry
Vologda : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 1 artillery and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 tactical_bomber
Smolensk : 1 flag, 1 armour and 7 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
119 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 57 / 74
Russians : 20 / 32
Japanese : 57 / 69
Americans : 52 / 77
Chinese : 3 / 3
British : 34 / 41
UK_Pacific : 5 / 2
Italians : 19 / 18
ANZAC : 14 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
22/55 hits for Moscow. Had to pull out of that one.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
15 infantry moved from Amur to Buryatia
1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Ethiopia to Egypt
2 artilleries and 3 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Volgograd
1 artillery and 1 infantry moved from Russia to Vologda
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 artillery and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 7 infantry
1 artillery owned by the Russians retreated to Russia
Germans win with 1 armour and 4 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Volgograd to Russia
2 aaGuns and 3 infantry moved from Yenisey to Timguska
1 infantry moved from Egypt to Alexandria
Place Units - Russians
1 aaGun and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 31 PUs
Ignore those first dice rolls. I forgot to unload my transports into india.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Hunan to Shensi
Japanese take Shensi from Chinese
2 transports moved from 39 Sea Zone to 38 Sea Zone
1 armour and 1 mech_infantry moved from Burma to 38 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
1 armour and 1 mech_infantry moved from 39 Sea Zone to India
2 fighters and 4 tactical_bombers moved from 39 Sea Zone to India
1 bomber moved from Kwangsi to 42 Sea Zone
2 bombers moved from Kwangsi to India
1 bomber moved from Japan to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 3 submarines and 1 transport
3 submarines owned by the ANZAC Submerged
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers
ANZAC defend with 1 fighter; British defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits
Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers in India, round 2 : 6/10 hits
UK_Pacific roll dice for 2 fighters and 2 infantry in India, round 2 : 3/4 hits
2 infantry owned by the British , 2 tactical_bombers owned by the Japanese , 1 fighter owned by the British , 1 fighter owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry and 2 tactical_bombers
Casualties for ANZAC: 1 fighter
Casualties for British: 1 fighter and 2 infantry
Non Combat Move - Japanese
2 fighters moved from India to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from India to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to Kwangsi
1 fighter moved from Japan to Kwangsi
1 fighter moved from Korea to Japan
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 armour and 1 mech_infantry moved from Hunan to French Indo China
1 infantry moved from Suiyuyan to Shensi
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
2 bombers moved from India to Kwangsi
2 transports moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from 42 Sea Zone to Kwangsi
1 bomber moved from 25 Sea Zone to Japan
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
3 infantry placed in French Indo China
Japanese undo move 2.
1 armour and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
Japanese collect 55 PUs (7 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 armour, 3 bombers, 3 fighters, 1 harbour and 2 mech_infantrys
Korea : 1 aaGun and 6 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry and 1 mech_infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Soviet Far East : 1 flag
Siberia : 1 flag, 2 infantry
French Indo China : 1 flag, 2 armour, 1 factory_minor, 7 infantry and 1 mech_infantry
Celebes : 1 flag, 1 artillery
Sumatra : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 3 carriers, 2 fighters, 2 tactical_bombers and 2 transports
36 Sea Zone : 1 destroyer and 1 transport
39 Sea Zone : 1 battleship, 1 cruiser and 2 transports
25 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 55 / 74
Russians : 21 / 31
Japanese : 62 / 62
Americans : 52 / 77
Chinese : 2 / 3
British : 34 / 41
UK_Pacific : 2 / 0
Italians : 19 / 18
ANZAC : 14 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 destroyers, 2 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 104 Sea Zone to 119 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 119 Sea Zone
2 destroyers moved from 104 Sea Zone to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
4 destroyers, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 1 aaGun
Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry
Battle in Holland Belgium
Americans attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 3 infantry
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 3 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Germans defend with 1 submarine
Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 tactical_bomber moved from 119 Sea Zone to 110 Sea Zone
1 fighter moved from Dutch New Guinea to Queensland
1 bomber moved from Queensland to Hawaiian Islands
3 destroyers moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
3 destroyers and 3 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 2 destroyers, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
1 fighter moved from Egypt to Tobruk
1 fighter moved from Egypt to Syria
1 artillery and 1 mech_infantry moved from Iraq to Syria
3 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Anglo Egyptian Sudan to Egypt
Combat - British
Battle in Syria
British attack with 1 artillery, 1 fighter and 1 mech_infantry
Italians defend with 1 fighter
British win, taking Syria from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 fighter
Battle in Tobruk
British attack with 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Tobruk from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Tobruk to Egypt
1 fighter moved from Syria to Egypt
1 aaGun, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 artillery and 4 infantry moved from Egypt to Alexandria
2 armour moved from Egypt to Syria
Place Units - British
3 infantry placed in Normandy Bordeaux
2 infantry and 1 mech_infantry placed in Egypt
2 destroyers and 1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 6 infantry and 3 mech_infantrys
British defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Italians roll dice for 6 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 2/9 hits
British roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 fighter and 10 infantry in Normandy Bordeaux, round 2 : 2/14 hits
1 infantry owned by the British , 1 aaGun owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 4 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 1/7 hits
British roll dice for 1 armour, 2 artilleries, 1 fighter and 9 infantry in Normandy Bordeaux, round 3 : 6/13 hits
1 infantry owned by the British , 2 mech_infantrys owned by the Italians and 4 infantry owned by the Italians lost in Normandy Bordeaux
1 mech_infantry owned by the Italians retreated to Southern France
British win with 1 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is -15
Casualties for British: 1 aaGun and 2 infantry
Casualties for Italians: 6 infantry and 2 mech_infantrys
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 infantry moved from Albania to Bulgaria
1 armour moved from Morocco to Tunisia
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Tunisia : 1 flag, 1 armour
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Belarus : 1 flag
95 Sea Zone : 1 destroyer
Bulgaria : 1 infantry
Greece : 1 flag
97 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 52 / 74
Russians : 21 / 31
Japanese : 61 / 62
Americans : 52 / 78
Chinese : 3 / 3
British : 38 / 43
UK_Pacific : 2 / 0
Italians : 18 / 23
ANZAC : 14 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 37 Sea Zone
3 submarines moved from 42 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 5 submarines
Japanese defend with 3 carriers, 2 fighters, 2 tactical_bombers and 2 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 carriers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -14
Casualties for Japanese: 1 carrier
Casualties for ANZAC: 5 submarines
2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Malaya
Non Combat Move - ANZAC
1 cruiser moved from 35 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Philippines to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
Non Combat Move - French
Turn Complete - French
Intercept in Russia?
no thanks.
Test summary from TripleA, engine version: 1.7.0.3, time: 10:39:59
Looks like the uploader is full. I’ll post it later today or tomorrow once I can.