14L G40 bonusbent (axis) - Amon-Sul (allies bid 8)


  • Italy does not like U  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Queensland to Java

    Combat - ANZAC
                Battle in Celebes
                Battle in Java
                    ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 :  3/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  2/2 hits
                        1 bomber owned by the ANZAC , 1 infantry owned by the Japanese , 1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Celebes from Japanese, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 bomber

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Java: 1 infantry
                EDIT: Adding units owned by ANZAC to Java: 1 artillery
                EDIT: Turning off Edit Mode
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 infantry placed in Queensland
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Paulau Island : 1 flag, 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 destroyer and 1 transport
        44 Sea Zone : 1 transport
        54 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 60 / 86
        Russians : 14 / 0
        Japanese : 39 / 56
        Americans : 55 / 70
        Chinese : 11 / 17
        British : 35 / 40
        UK_Pacific : 13 / 11
        Italians : 17 / 18
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 60 / 86
        Russians : 14 / 0
        Japanese : 39 / 56
        Americans : 55 / 70
        Chinese : 11 / 17
        British : 35 / 40
        UK_Pacific : 13 / 11
        Italians : 17 / 18
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 factory_minor, 3 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                20 mech_infantrys moved from Rostov to Northwest Persia
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Caucasus to Northwest Persia
                17 armour moved from Caucasus to Northwest Persia
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Tambov to Samara
                1 bomber moved from Bryansk to Nenetsia
                1 mech_infantry moved from Novgorod to Nenetsia
                2 submarines moved from 113 Sea Zone to 109 Sea Zone
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                3 fighters moved from Western Germany to 125 Sea Zone
                2 bombers moved from Bryansk to Kazakhstan
                2 tactical_bombers moved from Bryansk to Samara
                1 bomber moved from Bryansk to Nenetsia
                1 tactical_bomber moved from Bryansk to Samara

    Combat - Germans
                Battle in Nenetsia
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Nenetsia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Kazakhstan from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Northwest Persia
                    Germans attack with 17 armour, 1 infantry and 21 mech_infantrys
                    British defend with 1 aaGun, 1 infantry and 5 mech_infantrys
                    Germans win, taking Northwest Persia from British with 17 armour and 21 mech_infantrys remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 aaGun, 1 infantry and 5 mech_infantrys
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 3 fighters
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Samara
                    Germans attack with 2 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 tactical_bombers moved from Samara to Russia
                1 infantry moved from Tambov to Russia
                2 aaGuns, 11 artilleries and 18 infantry moved from Bryansk to Russia
                1 aaGun moved from Rostov to Caucasus
                4 mech_infantrys moved from Rostov to Russia
                1 armour moved from Archangel to Russia
                3 mech_infantrys moved from Archangel to Russia
                1 mech_infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Smolensk
                2 bombers moved from Nenetsia to Russia
                2 bombers moved from Kazakhstan to Russia
                3 fighters moved from 125 Sea Zone to Novgorod
                4 mech_infantrys moved from Western Germany to Poland
                3 armour moved from Ukraine to Caucasus

    Place Units - Germans
                3 fighters placed in Russia
                1 factory_minor placed in Caucasus
                1 armour and 2 mech_infantrys placed in Novgorod
                3 armour placed in Volgograd
                Germans undo move 4.
                2 armour and 1 mech_infantry placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5,6,2
                Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs


  • @Amon-Sul:

    Italy does not like U  :lol:

    Good thing I don´t rely that much on the Italians anymore  :wink:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - Russians
                1 artillery and 2 infantry moved from Vologda to Samara
                2 armour, 21 artilleries and 22 infantry moved from Vologda to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 armour, 21 artilleries and 22 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 armour, 21 artilleries and 22 infantry in Archangel, round 2 :  16/45 hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 armour, 21 artilleries and 22 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Samara
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 :  0/3 hits
                        Germans roll dice for 2 infantry in Samara, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Samara
                        Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 :  0/2 hits
                        Germans roll dice for 2 infantry in Samara, round 3 :  1/2 hits
                        1 infantry owned by the Russians lost in Samara
                        Russians roll dice for 1 artillery in Samara, round 4 :  0/1 hits
                        Germans roll dice for 2 infantry in Samara, round 4 :  0/2 hits
                    1 artillery owned by the Russians retreated to Vologda
                    Germans win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                4 aaGuns moved from Vologda to Archangel
                2 aaGuns and 12 infantry moved from Amur to Buryatia
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone

    Turn Complete - Russians

    Territory Summary for Russians :

    Soviet Far East : 1 harbour
        Buryatia : 2 aaGuns and 12 infantry
        Archangel : 4 aaGuns, 2 armour, 21 artilleries and 22 infantry
        Vologda : 1 artillery
        Iraq : 1 fighter and 1 tactical_bomber
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 61 / 86
        Russians : 13 / 0
        Japanese : 39 / 56
        Americans : 55 / 70
        Chinese : 11 / 17
        British : 35 / 40
        UK_Pacific : 13 / 11
        Italians : 17 / 18
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @bonusbent:

    @Amon-Sul:

    Italy does not like U  :lol:

    Good thing I don�t rely that much on the Italians anymore  :wink:

    hehe


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 harbour, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone
                1 bomber moved from Kwangtung to 44 Sea Zone
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Hunan to Kweichow
                2 mech_infantrys moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangtung to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 bomber moved from Kweichow to Kwangtung
                1 aaGun moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Hopei to Kwangtung
                1 fighter and 1 tactical_bomber moved from Chahar to Jehol
                1 infantry moved from Jehol to Anhwe
                1 artillery and 2 infantry moved from Manchuria to Jehol
                4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                4 artilleries, 2 battleships, 4 carriers, 1 cruiser, 9 destroyers, 3 fighters, 4 infantry, 3 tactical_bombers and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                4 artilleries and 4 infantry moved from 36 Sea Zone to Hainan
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Japan
                1 fighter moved from Hawaiian Islands to Caroline Islands
                1 bomber moved from 44 Sea Zone to Kwangtung

    Place Units - Japanese
                3 mech_infantrys placed in Manchuria
                3 infantry placed in Kwangtung
                1 destroyer and 2 submarines placed in 6 Sea Zone
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1
                Japanese collect 38 PUs (5 lost to blockades); end with 38 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs


  • I am guessing I have to win this game within 3-5 rounds or you will eventually win.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 1 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 4 tactical_bombers moved from Western United States to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters and 5 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
                8 destroyers moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 battleship and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone
                      Americans take 26 Sea Zone from Japanese
                2 cruisers moved from 63 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 9 destroyers and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 9 destroyers and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Hawaiian Islands
                    Americans attack with 2 artilleries, 2 fighters, 2 infantry and 5 tactical_bombers
                    Japanese defend with 1 airfield, 1 armour, 1 harbour and 5 infantry
                        Americans roll dice for 1 battleship and 3 cruisers in Hawaiian Islands, round 2 :  2/4 hits
                        Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 5 tactical_bombers in Hawaiian Islands, round 2 :  5/11 hits
                        Japanese roll dice for 1 armour and 5 infantry in Hawaiian Islands, round 2 :  2/6 hits
                        1 artillery owned by the Americans , 1 armour owned by the Japanese , 5 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                    Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 armour and 5 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                5 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                2 carriers and 1 fighter moved from 63 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer and 6 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 transport moved from 63 Sea Zone to 54 Sea Zone
                5 destroyers moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                2 transports moved from 85 Sea Zone to 89 Sea Zone
                1 transport moved from 64 Sea Zone to 10 Sea Zone
                1 submarine moved from 86 Sea Zone to 92 Sea Zone
                5 bombers and 3 fighters moved from Malta to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Libya to Tobruk

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 destroyer and 2 submarines placed in 86 Sea Zone
                6 submarines placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 89 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 2 infantry
        Marshall Islands : 1 flag
        Marianas : 1 flag, 2 infantry
        Queensland : 1 bomber and 2 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield and 1 harbour
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 submarine
        43 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 destroyer
        26 Sea Zone : 1 flag, 1 battleship, 4 carriers, 3 cruisers, 2 fighters, 1 submarine, 5 tactical_bombers and 2 transports
        25 Sea Zone : 9 destroyers and 7 submarines
        20 Sea Zone : 1 submarine
        10 Sea Zone : 2 transports
        54 Sea Zone : 1 carrier, 5 destroyers and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 4 aaGuns, 1 artillery, 3 infantry and 1 mech_infantry
        United Kingdom : 1 fighter
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 infantry
        86 Sea Zone : 1 destroyer and 2 submarines
        89 Sea Zone : 1 destroyer and 2 transports
        99 Sea Zone : 1 flag
        Iraq : 5 bombers, 3 fighters and 1 mech_infantry
        92 Sea Zone : 1 submarine
        101 Sea Zone : 6 submarines
        Brazil : 1 flag, 1 factory_minor and 1 harbour
        98 Sea Zone : 1 flag
        105 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 61 / 86
        Russians : 13 / 0
        Japanese : 42 / 43
        Americans : 56 / 76
        Chinese : 7 / 17
        British : 35 / 40
        UK_Pacific : 13 / 11
        Italians : 17 / 18
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 5 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 artillery in Hopei, round 6 :  1/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 6 :  1/1 hits
                        1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Hopei
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 artillery and 1 fighter in Kweichow, round 3 :  2/2 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 3 :  1/1 hits
                        1 artillery owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
                    Chinese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 artillery and 2 infantry moved from Yunnan to Szechwan
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi
                1 artillery placed in Szechwan
                1 artillery and 1 infantry placed in Shensi

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6,3,5,4,2,4,5,5,1,6,3,4,4,1,6,5,4,2,1,1,5,2,2,3,6,5,1
                Chinese collect 7 PUs (1 lost to blockades); end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 13 to 14
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Kwangsi : 1 artillery and 1 infantry
        Shensi : 1 artillery and 2 infantry
        Suiyuyan : 1 infantry
        Szechwan : 2 artilleries, 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 61 / 86
        Russians : 13 / 0
        Japanese : 41 / 43
        Americans : 56 / 76
        Chinese : 8 / 14
        British : 35 / 40
        UK_Pacific : 13 / 11
        Italians : 17 / 18
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 aaGuns, 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - British
                British creates battle in territory 97 Sea Zone

    Non Combat Move - British
                3 infantry moved from Persia to Iraq
                1 armour, 3 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Iraq
                1 aaGun and 1 artillery moved from Eastern Persia to West India
                1 artillery and 2 infantry moved from India to Burma
                1 infantry moved from French Indo China to Siam
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Shan State
                5 aaGuns, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Burma to India
                3 mech_infantrys moved from Union of South Africa to Rhodesia
                3 mech_infantrys moved from Rhodesia to Belgian Congo
                5 artilleries and 8 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 transport moved from 82 Sea Zone to 71 Sea Zone
                1 destroyer moved from 63 Sea Zone to 54 Sea Zone

    Place Units - British
                2 aaGuns and 1 fighter placed in Iraq
                2 infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5,3,3
                British collect 29 PUs (6 lost to blockades); end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 aaGun placed in India
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,4,3,4,4,2,4,3,1,5,5,4,5,6,3,6,5,5,1,4,3,6,3,3,5,3,3
                UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 aaGun
                    Some Units in 39 Sea Zone change ownership: 1 submarine

    Territory Summary for British, UK_Pacific :

    Kiangsi : 1 mech_infantry
        Siam : 1 flag, 1 infantry
        Yunnan : 1 infantry
        Kweichow : 1 infantry
        Shan State : 1 infantry
        Burma : 5 aaGuns, 1 artillery, 9 infantry and 3 mech_infantrys
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Malaya : 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 infantry
        39 Sea Zone : 1 submarine
        26 Sea Zone : 1 fighter
        54 Sea Zone : 1 destroyer
        West India : 1 aaGun and 1 artillery
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 infantry
        Gibraltar : 1 airfield, 1 armour, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry
        Syria : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 submarine
        Eire : 1 flag
        97 Sea Zone : 1 flag, 2 submarines
        Iraq : 1 flag, 3 aaGuns, 3 armour, 18 artilleries, 1 factory_minor, 1 fighter, 14 infantry, 3 mech_infantrys and 1 tactical_bomber
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Persia : 1 flag, 1 factory_minor and 2 infantry

    Production/PUs Summary :

    Germans : 61 / 86
        Russians : 13 / 0
        Japanese : 39 / 43
        Americans : 56 / 76
        Chinese : 10 / 14
        British : 35 / 34
        UK_Pacific : 13 / 11
        Italians : 17 / 18
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • **please move my 3 mechs from burma to india

    thanks**


  • @bonusbent:

    I am guessing I have to win this game within 3-5 rounds or you will eventually win.

    It is possible. It is hard to tell, from this point, the game is open.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Russia to Novosibirsk
                      Italians take Novosibirsk from Russians
                1 bomber moved from Caucasus to Yunnan
                1 bomber moved from Russia to Yunnan

    Combat - Italians
                Battle in Yunnan
                    Italians attack with 2 bombers
                    British defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is -9
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians
                1 bomber moved from Yunnan to Kwangtung
                4 fighters and 3 infantry moved from Caucasus to Northwest Persia
                2 infantry moved from Bryansk to Smolensk
                1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov

    Place Units - Italians
                3 armour placed in Western Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,4
                Italians collect 14 PUs (4 lost to blockades); end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs


  • If the odds are in my favor - which I think they are - I will probably go all in on Iraq with Germany.

    You dont have to give me your OOL now, but I assume you will go for max defense. It is possible to take the battle round by round if you wish, but it will take more time. The main question is whether the bombers are to be sacrificed right away or kept alive until later(in case you win).


  • it depends on how much u score in rd1

    if u score awfully bad only then keep the bombers alive

    if u score solid in rd 1

    remove them


  • u will see as teh battle goes i am sure u ll do the best for me

    cheers :)


  • i forgot that u can attack yunnan with italy


  • @Amon-Sul:

    i forgot that u can attack yunnan with italy

    Yeah, I figured you missed that  :wink:

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