14L G40 bonusbent (axis) - Amon-Sul (allies bid 8)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 infantry, 4 submarines, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 bombers moved from Iraq to 95 Sea Zone
                1 submarine moved from 99 Sea Zone to 95 Sea Zone
                1 bomber moved from Iraq to 95 Sea Zone

    Combat - Americans
                Americans creates battle in territory 42 Sea Zone
                Americans creates battle in territory 43 Sea Zone
                Battle in 95 Sea Zone
                    Americans attack with 5 bombers and 1 submarine
                    Italians defend with 1 destroyer and 2 transports
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 5 bombers in 95 Sea Zone, round 2 :  5/5 hits
                        Italians roll dice for 1 destroyer and 2 transports in 95 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Italians and 2 transports owned by the Italians lost in 95 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese, taking 43 Sea Zone from Japanese with 5 bombers remaining. Battle score for attacker is 16
                    Casualties for Italians: 1 destroyer and 2 transports
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                5 bombers moved from 95 Sea Zone to Malta
                1 infantry moved from Tunisia to Libya
                1 mech_infantry moved from Tobruk to Egypt
                3 fighters moved from Syria to Malta
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 27 Sea Zone to 10 Sea Zone
                1 destroyer moved from 12 Sea Zone to 10 Sea Zone
                1 destroyer moved from 13 Sea Zone to 25 Sea Zone
                2 carriers, 2 cruisers, 4 destroyers and 1 fighter moved from 85 Sea Zone to 63 Sea Zone
                1 transport moved from 85 Sea Zone to 63 Sea Zone
                1 transport moved from 101 Sea Zone to 64 Sea Zone
                1 destroyer moved from 29 Sea Zone to 63 Sea Zone

    Place Units - Americans
                2 infantry placed in Western United States
                1 submarine placed in 86 Sea Zone
                3 submarines and 1 transport placed in 10 Sea Zone
                3 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 2 infantry
        Marshall Islands : 1 flag
        Marianas : 1 flag, 2 infantry
        Queensland : 1 bomber and 2 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 4 tactical_bombers
        Midway : 1 airfield and 1 harbour
        42 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 10 destroyers, 1 fighter, 7 submarines, 1 tactical_bomber and 2 transports
        63 Sea Zone : 2 carriers, 2 cruisers, 5 destroyers and 1 transport
        54 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 2 destroyers
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 4 aaGuns, 1 artillery, 3 infantry and 1 mech_infantry
        Egypt : 1 mech_infantry
        Malta : 5 bombers and 3 fighters
        United Kingdom : 1 fighter
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Libya : 1 infantry
        86 Sea Zone : 1 submarine
        85 Sea Zone : 2 transports
        64 Sea Zone : 1 transport
        99 Sea Zone : 1 flag
        Brazil : 1 flag, 1 factory_minor and 1 harbour
        98 Sea Zone : 1 flag
        105 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 60 / 86
        Russians : 14 / 0
        Japanese : 50 / 56
        Americans : 55 / 70
        Chinese : 9 / 17
        British : 35 / 42
        UK_Pacific : 11 / 10
        Italians : 17 / 15
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Suiyuyan to Hopei

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                2 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Yunnan : 3 artilleries, 1 fighter and 4 infantry
        Suiyuyan : 1 artillery and 1 infantry
        Kweichow : 1 artillery and 1 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 60 / 86
        Russians : 14 / 0
        Japanese : 48 / 56
        Americans : 55 / 70
        Chinese : 11 / 17
        British : 35 / 42
        UK_Pacific : 11 / 10
        Italians : 17 / 15
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter, 2 infantry and 1 tactical_bomber moved from Yunnan to French Indo China

    Combat - British
                Battle in French Indo China
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 aaGun and 1 infantry moved from Burma to Yunnan
                3 mech_infantrys moved from India to Yunnan
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from India to Burma
                1 aaGun moved from West India to Eastern Persia
                1 submarine moved from 98 Sea Zone to 93 Sea Zone
                2 submarines moved from 81 Sea Zone to 97 Sea Zone
                1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
                1 aaGun moved from Iraq to Northwest Persia
                1 artillery moved from Northwest Persia to Iraq
                1 tactical_bomber moved from Iraq to Eastern Persia
                4 mech_infantrys moved from Syria to Northwest Persia
                1 mech_infantry moved from Syria to Northwest Persia
                1 aaGun, 2 armour, 2 artilleries and 2 infantry moved from Syria to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                5 artilleries and 8 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Szechwan to Yunnan
                1 transport moved from 85 Sea Zone to 82 Sea Zone
                1 destroyer moved from 85 Sea Zone to 63 Sea Zone

    Place Units - British
                3 artilleries placed in Iraq
                3 infantry placed in Persia
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
                UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 5 aaGuns, 1 fighter, 10 infantry, 4 mech_infantrys and 1 tactical_bomber
        Burma : 1 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Malaya : 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 infantry
        63 Sea Zone : 1 destroyer and 1 fighter
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 5 artilleries and 8 infantry
        Gibraltar : 1 airfield, 1 armour, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry
        Syria : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 submarine
        Eire : 1 flag
        97 Sea Zone : 2 submarines
        Iraq : 1 flag, 1 aaGun, 2 armour, 13 artilleries, 1 factory_minor and 3 infantry
        Eastern Persia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 3 mech_infantrys and 1 tactical_bomber
        82 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 1 aaGun, 1 infantry and 5 mech_infantrys
        Persia : 1 flag, 1 factory_minor and 3 infantry

    Production/PUs Summary :

    Germans : 60 / 86
        Russians : 14 / 0
        Japanese : 46 / 56
        Americans : 55 / 70
        Chinese : 11 / 17
        British : 35 / 40
        UK_Pacific : 13 / 11
        Italians : 17 / 15
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Tried to take my turn on my way home from the office, but it seems like I lost the internet connection even before the first dice was rolled. I will just redo the turn when I get home.


  • np take urtime :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Rostov to Samara
                2 mech_infantrys moved from Rostov to Kazakhstan
                1 bomber moved from Southern Italy to Kazakhstan
                1 bomber moved from Southern Italy to Samara

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    retreated to Kazakhstan
                    Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Italians: 2 mech_infantrys
                Battle in Samara
                    Italians attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    retreated to Samara
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Western Ukraine to Russia
                3 infantry moved from Rostov to Caucasus
                2 infantry moved from Western Ukraine to Bryansk
                4 fighters moved from Southern Italy to Caucasus
                1 bomber moved from Kazakhstan to Caucasus
                1 bomber moved from Samara to Russia

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Western Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,2
                Italians collect 12 PUs (5 lost to blockades); end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs


  • I didnt hit a thing even though you missed several times as well. Really awful dice rolls  :lol:


  • Italy does not like U  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Queensland to Java

    Combat - ANZAC
                Battle in Celebes
                Battle in Java
                    ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 :  3/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  2/2 hits
                        1 bomber owned by the ANZAC , 1 infantry owned by the Japanese , 1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Celebes from Japanese, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 bomber

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Java: 1 infantry
                EDIT: Adding units owned by ANZAC to Java: 1 artillery
                EDIT: Turning off Edit Mode
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 infantry placed in Queensland
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Paulau Island : 1 flag, 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 destroyer and 1 transport
        44 Sea Zone : 1 transport
        54 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 60 / 86
        Russians : 14 / 0
        Japanese : 39 / 56
        Americans : 55 / 70
        Chinese : 11 / 17
        British : 35 / 40
        UK_Pacific : 13 / 11
        Italians : 17 / 18
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 60 / 86
        Russians : 14 / 0
        Japanese : 39 / 56
        Americans : 55 / 70
        Chinese : 11 / 17
        British : 35 / 40
        UK_Pacific : 13 / 11
        Italians : 17 / 18
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 factory_minor, 3 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                20 mech_infantrys moved from Rostov to Northwest Persia
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Caucasus to Northwest Persia
                17 armour moved from Caucasus to Northwest Persia
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Tambov to Samara
                1 bomber moved from Bryansk to Nenetsia
                1 mech_infantry moved from Novgorod to Nenetsia
                2 submarines moved from 113 Sea Zone to 109 Sea Zone
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                3 fighters moved from Western Germany to 125 Sea Zone
                2 bombers moved from Bryansk to Kazakhstan
                2 tactical_bombers moved from Bryansk to Samara
                1 bomber moved from Bryansk to Nenetsia
                1 tactical_bomber moved from Bryansk to Samara

    Combat - Germans
                Battle in Nenetsia
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Nenetsia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Kazakhstan from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Northwest Persia
                    Germans attack with 17 armour, 1 infantry and 21 mech_infantrys
                    British defend with 1 aaGun, 1 infantry and 5 mech_infantrys
                    Germans win, taking Northwest Persia from British with 17 armour and 21 mech_infantrys remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 aaGun, 1 infantry and 5 mech_infantrys
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 3 fighters
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Samara
                    Germans attack with 2 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 tactical_bombers moved from Samara to Russia
                1 infantry moved from Tambov to Russia
                2 aaGuns, 11 artilleries and 18 infantry moved from Bryansk to Russia
                1 aaGun moved from Rostov to Caucasus
                4 mech_infantrys moved from Rostov to Russia
                1 armour moved from Archangel to Russia
                3 mech_infantrys moved from Archangel to Russia
                1 mech_infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Smolensk
                2 bombers moved from Nenetsia to Russia
                2 bombers moved from Kazakhstan to Russia
                3 fighters moved from 125 Sea Zone to Novgorod
                4 mech_infantrys moved from Western Germany to Poland
                3 armour moved from Ukraine to Caucasus

    Place Units - Germans
                3 fighters placed in Russia
                1 factory_minor placed in Caucasus
                1 armour and 2 mech_infantrys placed in Novgorod
                3 armour placed in Volgograd
                Germans undo move 4.
                2 armour and 1 mech_infantry placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5,6,2
                Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs


  • @Amon-Sul:

    Italy does not like U  :lol:

    Good thing I don´t rely that much on the Italians anymore  :wink:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - Russians
                1 artillery and 2 infantry moved from Vologda to Samara
                2 armour, 21 artilleries and 22 infantry moved from Vologda to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 armour, 21 artilleries and 22 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 armour, 21 artilleries and 22 infantry in Archangel, round 2 :  16/45 hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 armour, 21 artilleries and 22 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Samara
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 :  0/3 hits
                        Germans roll dice for 2 infantry in Samara, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Samara
                        Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 :  0/2 hits
                        Germans roll dice for 2 infantry in Samara, round 3 :  1/2 hits
                        1 infantry owned by the Russians lost in Samara
                        Russians roll dice for 1 artillery in Samara, round 4 :  0/1 hits
                        Germans roll dice for 2 infantry in Samara, round 4 :  0/2 hits
                    1 artillery owned by the Russians retreated to Vologda
                    Germans win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                4 aaGuns moved from Vologda to Archangel
                2 aaGuns and 12 infantry moved from Amur to Buryatia
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone

    Turn Complete - Russians

    Territory Summary for Russians :

    Soviet Far East : 1 harbour
        Buryatia : 2 aaGuns and 12 infantry
        Archangel : 4 aaGuns, 2 armour, 21 artilleries and 22 infantry
        Vologda : 1 artillery
        Iraq : 1 fighter and 1 tactical_bomber
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 61 / 86
        Russians : 13 / 0
        Japanese : 39 / 56
        Americans : 55 / 70
        Chinese : 11 / 17
        British : 35 / 40
        UK_Pacific : 13 / 11
        Italians : 17 / 18
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @bonusbent:

    @Amon-Sul:

    Italy does not like U  :lol:

    Good thing I don�t rely that much on the Italians anymore  :wink:

    hehe


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 harbour, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone
                1 bomber moved from Kwangtung to 44 Sea Zone
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Hunan to Kweichow
                2 mech_infantrys moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangtung to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 bomber moved from Kweichow to Kwangtung
                1 aaGun moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Hopei to Kwangtung
                1 fighter and 1 tactical_bomber moved from Chahar to Jehol
                1 infantry moved from Jehol to Anhwe
                1 artillery and 2 infantry moved from Manchuria to Jehol
                4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                4 artilleries, 2 battleships, 4 carriers, 1 cruiser, 9 destroyers, 3 fighters, 4 infantry, 3 tactical_bombers and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                4 artilleries and 4 infantry moved from 36 Sea Zone to Hainan
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Japan
                1 fighter moved from Hawaiian Islands to Caroline Islands
                1 bomber moved from 44 Sea Zone to Kwangtung

    Place Units - Japanese
                3 mech_infantrys placed in Manchuria
                3 infantry placed in Kwangtung
                1 destroyer and 2 submarines placed in 6 Sea Zone
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1
                Japanese collect 38 PUs (5 lost to blockades); end with 38 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs


  • I am guessing I have to win this game within 3-5 rounds or you will eventually win.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 1 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 4 tactical_bombers moved from Western United States to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters and 5 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
                8 destroyers moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 battleship and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone
                      Americans take 26 Sea Zone from Japanese
                2 cruisers moved from 63 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 9 destroyers and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 9 destroyers and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Hawaiian Islands
                    Americans attack with 2 artilleries, 2 fighters, 2 infantry and 5 tactical_bombers
                    Japanese defend with 1 airfield, 1 armour, 1 harbour and 5 infantry
                        Americans roll dice for 1 battleship and 3 cruisers in Hawaiian Islands, round 2 :  2/4 hits
                        Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 5 tactical_bombers in Hawaiian Islands, round 2 :  5/11 hits
                        Japanese roll dice for 1 armour and 5 infantry in Hawaiian Islands, round 2 :  2/6 hits
                        1 artillery owned by the Americans , 1 armour owned by the Japanese , 5 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                    Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 armour and 5 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                5 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                2 carriers and 1 fighter moved from 63 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer and 6 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 transport moved from 63 Sea Zone to 54 Sea Zone
                5 destroyers moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                2 transports moved from 85 Sea Zone to 89 Sea Zone
                1 transport moved from 64 Sea Zone to 10 Sea Zone
                1 submarine moved from 86 Sea Zone to 92 Sea Zone
                5 bombers and 3 fighters moved from Malta to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Libya to Tobruk

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 destroyer and 2 submarines placed in 86 Sea Zone
                6 submarines placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 89 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 2 infantry
        Marshall Islands : 1 flag
        Marianas : 1 flag, 2 infantry
        Queensland : 1 bomber and 2 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield and 1 harbour
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 submarine
        43 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 destroyer
        26 Sea Zone : 1 flag, 1 battleship, 4 carriers, 3 cruisers, 2 fighters, 1 submarine, 5 tactical_bombers and 2 transports
        25 Sea Zone : 9 destroyers and 7 submarines
        20 Sea Zone : 1 submarine
        10 Sea Zone : 2 transports
        54 Sea Zone : 1 carrier, 5 destroyers and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 4 aaGuns, 1 artillery, 3 infantry and 1 mech_infantry
        United Kingdom : 1 fighter
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 infantry
        86 Sea Zone : 1 destroyer and 2 submarines
        89 Sea Zone : 1 destroyer and 2 transports
        99 Sea Zone : 1 flag
        Iraq : 5 bombers, 3 fighters and 1 mech_infantry
        92 Sea Zone : 1 submarine
        101 Sea Zone : 6 submarines
        Brazil : 1 flag, 1 factory_minor and 1 harbour
        98 Sea Zone : 1 flag
        105 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 61 / 86
        Russians : 13 / 0
        Japanese : 42 / 43
        Americans : 56 / 76
        Chinese : 7 / 17
        British : 35 / 40
        UK_Pacific : 13 / 11
        Italians : 17 / 18
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 5 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 artillery in Hopei, round 6 :  1/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 6 :  1/1 hits
                        1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Hopei
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 artillery and 1 fighter in Kweichow, round 3 :  2/2 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 3 :  1/1 hits
                        1 artillery owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
                    Chinese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 artillery and 2 infantry moved from Yunnan to Szechwan
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi
                1 artillery placed in Szechwan
                1 artillery and 1 infantry placed in Shensi

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6,3,5,4,2,4,5,5,1,6,3,4,4,1,6,5,4,2,1,1,5,2,2,3,6,5,1
                Chinese collect 7 PUs (1 lost to blockades); end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 13 to 14
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Kwangsi : 1 artillery and 1 infantry
        Shensi : 1 artillery and 2 infantry
        Suiyuyan : 1 infantry
        Szechwan : 2 artilleries, 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 61 / 86
        Russians : 13 / 0
        Japanese : 41 / 43
        Americans : 56 / 76
        Chinese : 8 / 14
        British : 35 / 40
        UK_Pacific : 13 / 11
        Italians : 17 / 18
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 aaGuns, 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - British
                British creates battle in territory 97 Sea Zone

    Non Combat Move - British
                3 infantry moved from Persia to Iraq
                1 armour, 3 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Iraq
                1 aaGun and 1 artillery moved from Eastern Persia to West India
                1 artillery and 2 infantry moved from India to Burma
                1 infantry moved from French Indo China to Siam
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Shan State
                5 aaGuns, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Burma to India
                3 mech_infantrys moved from Union of South Africa to Rhodesia
                3 mech_infantrys moved from Rhodesia to Belgian Congo
                5 artilleries and 8 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 transport moved from 82 Sea Zone to 71 Sea Zone
                1 destroyer moved from 63 Sea Zone to 54 Sea Zone

    Place Units - British
                2 aaGuns and 1 fighter placed in Iraq
                2 infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5,3,3
                British collect 29 PUs (6 lost to blockades); end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 aaGun placed in India
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,4,3,4,4,2,4,3,1,5,5,4,5,6,3,6,5,5,1,4,3,6,3,3,5,3,3
                UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 aaGun
                    Some Units in 39 Sea Zone change ownership: 1 submarine

    Territory Summary for British, UK_Pacific :

    Kiangsi : 1 mech_infantry
        Siam : 1 flag, 1 infantry
        Yunnan : 1 infantry
        Kweichow : 1 infantry
        Shan State : 1 infantry
        Burma : 5 aaGuns, 1 artillery, 9 infantry and 3 mech_infantrys
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Malaya : 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 infantry
        39 Sea Zone : 1 submarine
        26 Sea Zone : 1 fighter
        54 Sea Zone : 1 destroyer
        West India : 1 aaGun and 1 artillery
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 infantry
        Gibraltar : 1 airfield, 1 armour, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry
        Syria : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 submarine
        Eire : 1 flag
        97 Sea Zone : 1 flag, 2 submarines
        Iraq : 1 flag, 3 aaGuns, 3 armour, 18 artilleries, 1 factory_minor, 1 fighter, 14 infantry, 3 mech_infantrys and 1 tactical_bomber
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Persia : 1 flag, 1 factory_minor and 2 infantry

    Production/PUs Summary :

    Germans : 61 / 86
        Russians : 13 / 0
        Japanese : 39 / 43
        Americans : 56 / 76
        Chinese : 10 / 14
        British : 35 / 34
        UK_Pacific : 13 / 11
        Italians : 17 / 18
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • **please move my 3 mechs from burma to india

    thanks**

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