14L G40 bonusbent (axis) - Amon-Sul (allies bid 8)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 aaGun, 2 artilleries, 3 infantry and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 1 infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Caucasus, round 2 :  2/3 hits
                        Italians roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Caucasus
                    British win, taking Caucasus from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                2 mech_infantrys moved from Persia to Syria
                3 mech_infantrys moved from Iraq to Syria
                1 armour moved from Iraq to Syria
                1 armour moved from Persia to Syria
                1 infantry moved from Trans-Jordan to Syria
                1 aaGun, 2 artilleries and 1 infantry moved from Iraq to Syria
                2 artilleries moved from Northwest Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 mech_infantry moved from Tsinghai to Szechwan
                4 aaGuns, 1 fighter, 9 infantry and 1 tactical_bomber moved from Kweichow to Yunnan
                1 infantry moved from Burma to Yunnan
                1 aaGun moved from India to Burma
                1 aaGun moved from India to West India
                1 infantry moved from Shan State to Burma
                1 infantry moved from Siam to Shan State
                1 artillery moved from West India to Eastern Persia
                1 infantry moved from Egypt to Trans-Jordan
                3 artilleries moved from Persia to Iraq
                1 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
                1 tactical_bomber moved from Caucasus to Iraq

    Place Units - British
                1 submarine placed in 98 Sea Zone
                2 submarines placed in 81 Sea Zone
                1 aaGun and 2 artilleries placed in Iraq
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 infantry and 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 4 aaGuns, 1 fighter, 10 infantry and 1 tactical_bomber
        Szechwan : 1 mech_infantry
        Shan State : 1 infantry
        Burma : 1 aaGun and 1 infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        Malaya : 1 harbour and 1 infantry
        Kazakhstan : 1 mech_infantry
        French Indo China : 1 flag, 1 infantry
        West India : 1 aaGun
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 airfield, 1 armour, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 5 artilleries, 1 factory_minor, 1 harbour and 8 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry
        Syria : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 2 infantry and 5 mech_infantrys
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 flag, 1 artillery
        106 Sea Zone : 1 flag
        85 Sea Zone : 1 fighter
        Eire : 1 flag
        Iraq : 1 flag, 1 aaGun, 1 armour, 7 artilleries, 1 factory_minor, 3 mech_infantrys and 1 tactical_bomber
        Eastern Persia : 1 flag, 1 artillery
        81 Sea Zone : 2 submarines
        Northwest Persia : 1 flag, 1 artillery and 1 infantry
        Persia : 1 flag, 1 factory_minor
        98 Sea Zone : 1 submarine
        91 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 57 / 98
        Russians : 15 / 0
        Japanese : 46 / 58
        Americans : 55 / 70
        Chinese : 11 / 17
        British : 37 / 42
        UK_Pacific : 13 / 10
        Italians : 17 / 18
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • **please move my des and tra from sz 91 to uruquay sz

    thanks**


  • nice game we have :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer and 1 transport
                EDIT: Adding units owned by British to 85 Sea Zone: 1 destroyer and 1 transport
                EDIT: Turning off Edit Mode
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                2 fighters moved from Ukraine to 99 Sea Zone
                2 bombers moved from Ukraine to 99 Sea Zone
                2 fighters moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 2 bombers, 1 destroyer and 4 fighters
                    Americans defend with 5 submarines
                    1 submarine owned by the Americans Submerged
                    Italians win with 2 bombers and 4 fighters remaining. Battle score for attacker is 16
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 4 submarines

    Non Combat Move - Italians
                2 bombers moved from 99 Sea Zone to Southern Italy
                4 fighters moved from 99 Sea Zone to Southern Italy
                2 transports moved from 97 Sea Zone to 95 Sea Zone
                3 infantry moved from Bryansk to Rostov
                3 mech_infantrys moved from Western Ukraine to Rostov

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                2 infantry and 1 mech_infantry placed in Western Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
                Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from 54 Sea Zone to Queensland
                1 artillery moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales
                1 destroyer placed in 54 Sea Zone
                ANZAC undo move 2.
                2 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Paulau Island : 1 flag, 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 destroyer and 1 transport
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 57 / 98
        Russians : 15 / 0
        Japanese : 46 / 58
        Americans : 55 / 70
        Chinese : 11 / 17
        British : 37 / 42
        UK_Pacific : 13 / 10
        Italians : 17 / 15
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 57 / 98
        Russians : 15 / 0
        Japanese : 46 / 58
        Americans : 55 / 70
        Chinese : 11 / 17
        British : 37 / 42
        UK_Pacific : 13 / 10
        Italians : 17 / 15
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 92 PUs;
                Germans buy 3 armour, 1 destroyer, 3 fighters, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Volgograd to Kazakhstan
                2 infantry moved from Volgograd to Caucasus
                1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                3 armour moved from Ukraine to Caucasus
                2 tactical_bombers moved from Bryansk to Vologda
                1 infantry moved from Smolensk to Vologda
                3 mech_infantrys moved from Novgorod to Archangel
                1 armour moved from Karelia to Archangel
                2 bombers moved from Ukraine to Kazakhstan
                2 bombers moved from Ukraine to Kazakhstan
                4 bombers moved from Western Germany to 92 Sea Zone
                2 bombers moved from Western Germany to 92 Sea Zone
                2 bombers moved from Western Germany to 92 Sea Zone
                13 armour moved from Bryansk to Caucasus

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 92 Sea Zone
                    Germans attack with 8 bombers
                    Americans defend with 1 destroyer
                    Germans win with 7 bombers remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 destroyer
                Battle in Archangel
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 4 bombers and 1 infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Kazakhstan from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Caucasus
                    Germans attack with 17 armour, 2 infantry and 1 mech_infantry
                    British defend with 1 artillery
                    Germans win, taking Caucasus from British with 17 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery

    Non Combat Move - Germans
                4 bombers moved from Kazakhstan to Bryansk
                24 mech_infantrys moved from Smolensk to Rostov
                2 aaGuns, 11 artilleries and 18 infantry moved from Smolensk to Bryansk
                2 tactical_bombers moved from Vologda to Bryansk
                1 tactical_bomber moved from Ukraine to Bryansk
                1 aaGun moved from Ukraine to Rostov
                7 bombers moved from 92 Sea Zone to Southern Italy
                1 submarine moved from 125 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 fighters placed in Western Germany
                1 destroyer and 1 submarine placed in 113 Sea Zone
                3 infantry placed in Volgograd
                3 armour placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Germans collect 61 PUs (1 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Kansu to Kazakhstan
                1 infantry moved from Samara to Kazakhstan
                1 artillery moved from Samara to Kazakhstan
                22 artilleries and 23 infantry moved from Samara to Vologda
                2 infantry moved from Urals to Vologda

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 22 artilleries and 25 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 22 artilleries and 25 infantry in Vologda, round 2 :  11/47 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 22 artilleries and 24 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 aaGuns and 2 armour moved from Samara to Vologda
                1 infantry moved from Shensi to Kweichow
                2 aaGuns and 12 infantry moved from Sakha to Amur
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Eastern Persia

    Turn Complete - Russians

    Territory Summary for Russians :

    Kweichow : 1 infantry
        Soviet Far East : 1 harbour
        Amur : 2 aaGuns and 12 infantry
        Kazakhstan : 1 artillery and 1 infantry
        Nenetsia : 1 infantry
        Vologda : 4 aaGuns, 2 armour, 22 artilleries and 24 infantry
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        Eastern Persia : 1 fighter and 1 tactical_bomber
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 60 / 86
        Russians : 14 / 0
        Japanese : 46 / 58
        Americans : 55 / 70
        Chinese : 11 / 17
        British : 35 / 42
        UK_Pacific : 13 / 10
        Italians : 17 / 15
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 destroyer, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                2 fighters moved from 26 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from Japan to 22 Sea Zone
                2 bombers moved from Sumatra to French Indo China
                1 infantry moved from Kwangsi to French Indo China
                2 artilleries and 4 infantry moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
                1 infantry moved from Anhwe to Kweichow
                4 armour moved from Anhwe to Hunan
                7 mech_infantrys moved from Anhwe to Hunan
                1 infantry moved from Jehol to Chahar
                1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
                1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
                1 armour and 2 mech_infantrys moved from Kwangtung to Hunan

    Combat - Japanese
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 30 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 cruiser
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 cruiser
                Battle in Hunan
                    Japanese attack with 5 armour, 2 artilleries, 4 infantry and 9 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 5 armour, 2 artilleries, 4 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in French Indo China
                    Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking French Indo China from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
                2 bombers moved from French Indo China to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
                1 artillery and 1 infantry moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
                2 infantry moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Java to Philippines
                2 battleships, 4 carriers, 1 cruiser, 6 destroyers, 2 fighters, 3 tactical_bombers and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from 22 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from 30 Sea Zone to Hawaiian Islands

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 artilleries and 3 infantry placed in Japan
                3 mech_infantrys placed in Kwangtung
                1 artillery and 2 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
                Japanese collect 45 PUs (5 lost to blockades); end with 46 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 infantry, 4 submarines, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 bombers moved from Iraq to 95 Sea Zone
                1 submarine moved from 99 Sea Zone to 95 Sea Zone
                1 bomber moved from Iraq to 95 Sea Zone

    Combat - Americans
                Americans creates battle in territory 42 Sea Zone
                Americans creates battle in territory 43 Sea Zone
                Battle in 95 Sea Zone
                    Americans attack with 5 bombers and 1 submarine
                    Italians defend with 1 destroyer and 2 transports
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 5 bombers in 95 Sea Zone, round 2 :  5/5 hits
                        Italians roll dice for 1 destroyer and 2 transports in 95 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Italians and 2 transports owned by the Italians lost in 95 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese, taking 43 Sea Zone from Japanese with 5 bombers remaining. Battle score for attacker is 16
                    Casualties for Italians: 1 destroyer and 2 transports
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                5 bombers moved from 95 Sea Zone to Malta
                1 infantry moved from Tunisia to Libya
                1 mech_infantry moved from Tobruk to Egypt
                3 fighters moved from Syria to Malta
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 27 Sea Zone to 10 Sea Zone
                1 destroyer moved from 12 Sea Zone to 10 Sea Zone
                1 destroyer moved from 13 Sea Zone to 25 Sea Zone
                2 carriers, 2 cruisers, 4 destroyers and 1 fighter moved from 85 Sea Zone to 63 Sea Zone
                1 transport moved from 85 Sea Zone to 63 Sea Zone
                1 transport moved from 101 Sea Zone to 64 Sea Zone
                1 destroyer moved from 29 Sea Zone to 63 Sea Zone

    Place Units - Americans
                2 infantry placed in Western United States
                1 submarine placed in 86 Sea Zone
                3 submarines and 1 transport placed in 10 Sea Zone
                3 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 2 infantry
        Marshall Islands : 1 flag
        Marianas : 1 flag, 2 infantry
        Queensland : 1 bomber and 2 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 4 tactical_bombers
        Midway : 1 airfield and 1 harbour
        42 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 10 destroyers, 1 fighter, 7 submarines, 1 tactical_bomber and 2 transports
        63 Sea Zone : 2 carriers, 2 cruisers, 5 destroyers and 1 transport
        54 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 2 destroyers
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 4 aaGuns, 1 artillery, 3 infantry and 1 mech_infantry
        Egypt : 1 mech_infantry
        Malta : 5 bombers and 3 fighters
        United Kingdom : 1 fighter
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Libya : 1 infantry
        86 Sea Zone : 1 submarine
        85 Sea Zone : 2 transports
        64 Sea Zone : 1 transport
        99 Sea Zone : 1 flag
        Brazil : 1 flag, 1 factory_minor and 1 harbour
        98 Sea Zone : 1 flag
        105 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 60 / 86
        Russians : 14 / 0
        Japanese : 50 / 56
        Americans : 55 / 70
        Chinese : 9 / 17
        British : 35 / 42
        UK_Pacific : 11 / 10
        Italians : 17 / 15
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Suiyuyan to Hopei

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                2 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Yunnan : 3 artilleries, 1 fighter and 4 infantry
        Suiyuyan : 1 artillery and 1 infantry
        Kweichow : 1 artillery and 1 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 60 / 86
        Russians : 14 / 0
        Japanese : 48 / 56
        Americans : 55 / 70
        Chinese : 11 / 17
        British : 35 / 42
        UK_Pacific : 11 / 10
        Italians : 17 / 15
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter, 2 infantry and 1 tactical_bomber moved from Yunnan to French Indo China

    Combat - British
                Battle in French Indo China
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 aaGun and 1 infantry moved from Burma to Yunnan
                3 mech_infantrys moved from India to Yunnan
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from India to Burma
                1 aaGun moved from West India to Eastern Persia
                1 submarine moved from 98 Sea Zone to 93 Sea Zone
                2 submarines moved from 81 Sea Zone to 97 Sea Zone
                1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
                1 aaGun moved from Iraq to Northwest Persia
                1 artillery moved from Northwest Persia to Iraq
                1 tactical_bomber moved from Iraq to Eastern Persia
                4 mech_infantrys moved from Syria to Northwest Persia
                1 mech_infantry moved from Syria to Northwest Persia
                1 aaGun, 2 armour, 2 artilleries and 2 infantry moved from Syria to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                5 artilleries and 8 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Szechwan to Yunnan
                1 transport moved from 85 Sea Zone to 82 Sea Zone
                1 destroyer moved from 85 Sea Zone to 63 Sea Zone

    Place Units - British
                3 artilleries placed in Iraq
                3 infantry placed in Persia
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
                UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 5 aaGuns, 1 fighter, 10 infantry, 4 mech_infantrys and 1 tactical_bomber
        Burma : 1 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Malaya : 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 infantry
        63 Sea Zone : 1 destroyer and 1 fighter
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 5 artilleries and 8 infantry
        Gibraltar : 1 airfield, 1 armour, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry
        Syria : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 submarine
        Eire : 1 flag
        97 Sea Zone : 2 submarines
        Iraq : 1 flag, 1 aaGun, 2 armour, 13 artilleries, 1 factory_minor and 3 infantry
        Eastern Persia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 3 mech_infantrys and 1 tactical_bomber
        82 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 1 aaGun, 1 infantry and 5 mech_infantrys
        Persia : 1 flag, 1 factory_minor and 3 infantry

    Production/PUs Summary :

    Germans : 60 / 86
        Russians : 14 / 0
        Japanese : 46 / 56
        Americans : 55 / 70
        Chinese : 11 / 17
        British : 35 / 40
        UK_Pacific : 13 / 11
        Italians : 17 / 15
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Tried to take my turn on my way home from the office, but it seems like I lost the internet connection even before the first dice was rolled. I will just redo the turn when I get home.


  • np take urtime :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Rostov to Samara
                2 mech_infantrys moved from Rostov to Kazakhstan
                1 bomber moved from Southern Italy to Kazakhstan
                1 bomber moved from Southern Italy to Samara

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    retreated to Kazakhstan
                    Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Italians: 2 mech_infantrys
                Battle in Samara
                    Italians attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    retreated to Samara
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Western Ukraine to Russia
                3 infantry moved from Rostov to Caucasus
                2 infantry moved from Western Ukraine to Bryansk
                4 fighters moved from Southern Italy to Caucasus
                1 bomber moved from Kazakhstan to Caucasus
                1 bomber moved from Samara to Russia

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Western Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,2
                Italians collect 12 PUs (5 lost to blockades); end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs


  • I didnt hit a thing even though you missed several times as well. Really awful dice rolls  :lol:


  • Italy does not like U  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Queensland to Java

    Combat - ANZAC
                Battle in Celebes
                Battle in Java
                    ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 :  3/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  2/2 hits
                        1 bomber owned by the ANZAC , 1 infantry owned by the Japanese , 1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Celebes from Japanese, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 bomber

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Java: 1 infantry
                EDIT: Adding units owned by ANZAC to Java: 1 artillery
                EDIT: Turning off Edit Mode
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 infantry placed in Queensland
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Paulau Island : 1 flag, 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 destroyer and 1 transport
        44 Sea Zone : 1 transport
        54 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 60 / 86
        Russians : 14 / 0
        Japanese : 39 / 56
        Americans : 55 / 70
        Chinese : 11 / 17
        British : 35 / 40
        UK_Pacific : 13 / 11
        Italians : 17 / 18
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 60 / 86
        Russians : 14 / 0
        Japanese : 39 / 56
        Americans : 55 / 70
        Chinese : 11 / 17
        British : 35 / 40
        UK_Pacific : 13 / 11
        Italians : 17 / 18
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 factory_minor, 3 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                20 mech_infantrys moved from Rostov to Northwest Persia
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Caucasus to Northwest Persia
                17 armour moved from Caucasus to Northwest Persia
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Tambov to Samara
                1 bomber moved from Bryansk to Nenetsia
                1 mech_infantry moved from Novgorod to Nenetsia
                2 submarines moved from 113 Sea Zone to 109 Sea Zone
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                3 fighters moved from Western Germany to 125 Sea Zone
                2 bombers moved from Bryansk to Kazakhstan
                2 tactical_bombers moved from Bryansk to Samara
                1 bomber moved from Bryansk to Nenetsia
                1 tactical_bomber moved from Bryansk to Samara

    Combat - Germans
                Battle in Nenetsia
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Nenetsia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Kazakhstan from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Northwest Persia
                    Germans attack with 17 armour, 1 infantry and 21 mech_infantrys
                    British defend with 1 aaGun, 1 infantry and 5 mech_infantrys
                    Germans win, taking Northwest Persia from British with 17 armour and 21 mech_infantrys remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 aaGun, 1 infantry and 5 mech_infantrys
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 3 fighters
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Samara
                    Germans attack with 2 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 tactical_bombers moved from Samara to Russia
                1 infantry moved from Tambov to Russia
                2 aaGuns, 11 artilleries and 18 infantry moved from Bryansk to Russia
                1 aaGun moved from Rostov to Caucasus
                4 mech_infantrys moved from Rostov to Russia
                1 armour moved from Archangel to Russia
                3 mech_infantrys moved from Archangel to Russia
                1 mech_infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Smolensk
                2 bombers moved from Nenetsia to Russia
                2 bombers moved from Kazakhstan to Russia
                3 fighters moved from 125 Sea Zone to Novgorod
                4 mech_infantrys moved from Western Germany to Poland
                3 armour moved from Ukraine to Caucasus

    Place Units - Germans
                3 fighters placed in Russia
                1 factory_minor placed in Caucasus
                1 armour and 2 mech_infantrys placed in Novgorod
                3 armour placed in Volgograd
                Germans undo move 4.
                2 armour and 1 mech_infantry placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5,6,2
                Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs

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