14L G40 bonusbent (axis) - Amon-Sul (allies bid 8)


  • unbeliveable dice why?  :?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 63 Sea Zone to 42 Sea Zone
                1 bomber moved from India to 42 Sea Zone
                2 fighters moved from India to Caucasus
                1 infantry moved from Northwest Persia to Caucasus

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 bomber in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for ANZAC: 1 submarine
                Battle in Caucasus
                    ANZAC attack with 2 fighters and 1 infantry
                    Italians defend with 2 armour
                        ANZAC roll dice for 2 fighters and 1 infantry in Caucasus, round 2 :  0/3 hits
                        Italians roll dice for 2 armour in Caucasus, round 2 :  2/2 hits
                        1 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Caucasus
                        ANZAC roll dice for 1 fighter in Caucasus, round 3 :  1/1 hits
                        Italians roll dice for 2 armour in Caucasus, round 3 :  1/2 hits
                        1 armour owned by the Italians and 1 fighter owned by the ANZAC lost in Caucasus
                    Italians win with 1 armour remaining. Battle score for attacker is -17
                    Casualties for ANZAC: 2 fighters and 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - ANZAC
                1 bomber moved from 42 Sea Zone to Queensland
                2 aaGuns, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from New South Wales to Queensland
                1 fighter moved from New Zealand to 30 Sea Zone
                1 fighter moved from Queensland to 30 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 transport placed in 62 Sea Zone
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Paulau Island : 1 flag, 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 1 infantry
        30 Sea Zone : 2 fighters
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 54 / 72
        Russians : 18 / 18
        Japanese : 46 / 53
        Americans : 56 / 76
        Chinese : 10 / 16
        British : 35 / 40
        UK_Pacific : 13 / 15
        Italians : 19 / 18
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus

    Combat - French
                Battle in Caucasus
                    French attack with 1 infantry
                    Italians defend with 1 armour
                        French roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the French lost in Caucasus
                    Italians win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 54 / 72
        Russians : 18 / 18
        Japanese : 46 / 53
        Americans : 56 / 76
        Chinese : 10 / 16
        British : 35 / 40
        UK_Pacific : 13 / 15
        Italians : 19 / 18
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @Amon-Sul:

    unbeliveable dice why?  :?

    I can see that the Aussie pilots arent any better  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                    Germans captures 18PUs while taking Russians capital
                    Germans converts factory_major into different units
                2 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Bryansk to Russia
                      Germans take Russia from Russians
                1 mech_infantry moved from Volgograd to Samara
                1 mech_infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
                2 bombers moved from Southern Italy to Tambov
                2 tactical_bombers moved from Bryansk to Samara
                2 bombers moved from Ukraine to Kazakhstan
                1 tactical_bomber moved from Ukraine to Tambov

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 99 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                    Americans defend with 2 submarines
                    Germans win, taking 99 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Tambov
                    Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Tambov from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Kazakhstan
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 aaGuns, 9 artilleries, 19 infantry and 24 mech_infantrys moved from Bryansk to Smolensk
                1 artillery moved from Belarus to Smolensk
                5 mech_infantrys moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 armour moved from Western Germany to Southern Italy
                1 infantry moved from Germany to Western Germany
                2 bombers moved from Kazakhstan to Ukraine
                3 armour moved from Ukraine to Bryansk
                2 bombers moved from Tambov to Ukraine
                1 tactical_bomber moved from Tambov to Ukraine
                2 tactical_bombers moved from Samara to Bryansk

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                3 infantry placed in Volgograd
                3 armour placed in Ukraine
                3 infantry placed in France
                3 mech_infantrys placed in Novgorod
                4 mech_infantrys placed in Western Germany
                Germans undo move 4.
                2 infantry placed in Western Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,2,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5,6,5
                Germans collect 55 PUs (5 lost to blockades); end with 73 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs


  • So, what are the homeless Russians up to?

    With Moscow out of the picture, the Germans are going to fortify Europe heavily. Soon an invasion will be impossible  :evil:


  • @bonusbejavascript:void(0):

    So, what are the homeless Russians up to?

    With Moscow out of the picture, the Germans are going to fortify Europe heavily. Soon an invasion will be impossible  :evil:

    We shall see, my young padawan, we shall see  :wink:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - Russians
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans
                20 artilleries and 20 infantry moved from Vologda to Samara
                1 fighter and 1 tactical_bomber moved from Yenisey to Urals
                2 infantry moved from Vologda to Urals

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Urals
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Urals, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Urals, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Urals
                    Russians win, taking Urals from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Samara
                    Russians attack with 20 artilleries and 20 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 20 artilleries and 20 infantry in Samara, round 2 :  18/40 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 20 artilleries and 20 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                4 aaGuns, 2 armour, 3 artilleries and 5 infantry moved from Vologda to Samara
                1 fighter and 1 tactical_bomber moved from Urals to Kansu
                2 aaGuns and 12 infantry moved from Amur to Sakha
                1 infantry moved from Kweichow to Hunan

    Turn Complete - Russians

    Territory Summary for Russians :

    Shensi : 1 infantry
        Hunan : 1 infantry
        Kansu : 1 fighter and 1 tactical_bomber
        Anhwe : 1 infantry
        Sakha : 2 aaGuns and 12 infantry
        Soviet Far East : 1 harbour
        Nenetsia : 1 infantry
        Urals : 2 infantry
        Archangel : 1 infantry
        Vologda : 1 infantry
        Samara : 4 aaGuns, 2 armour, 23 artilleries and 25 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 57 / 98
        Russians : 15 / 0
        Japanese : 45 / 53
        Americans : 56 / 76
        Chinese : 11 / 16
        British : 35 / 40
        UK_Pacific : 13 / 15
        Italians : 19 / 18
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Borneo to 39 Sea Zone
                1 bomber moved from Borneo to 39 Sea Zone
                5 infantry moved from Kwangtung to Kwangsi
                2 artilleries moved from Kwangtung to Kwangsi
                1 infantry moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 armour and 1 mech_infantry moved from Kwangtung to Anhwe
                1 infantry moved from Hopei to Anhwe
                3 mech_infantrys moved from Hopei to Anhwe
                2 armour moved from Hopei to Anhwe
                3 mech_infantrys moved from Jehol to Anhwe
                1 armour moved from Manchuria to Anhwe
                5 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour, 2 battleships, 4 carriers, 1 cruiser, 7 destroyers, 4 fighters, 5 infantry, 4 tactical_bombers and 3 transports moved from 6 Sea Zone to 26 Sea Zone
                5 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 7 destroyers, 4 fighters, 4 tactical_bombers and 3 transports
                    Americans defend with 1 submarine
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 26 Sea Zone from Americans with 2 battleships, 4 carriers, 1 cruiser, 7 destroyers, 4 fighters, 4 tactical_bombers and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Hawaiian Islands
                Battle in 39 Sea Zone
                    Japanese attack with 2 bombers and 1 submarine
                    British defend with 1 destroyer
                    Japanese win, taking Hawaiian Islands from Americans with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Hunan
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Anhwe
                    Japanese attack with 4 armour, 1 fighter, 1 infantry, 7 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 4 armour, 1 fighter, 1 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                2 fighters and 2 tactical_bombers moved from Hunan to Kwangtung
                1 aaGun moved from Hopei to Anhwe
                1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
                1 artillery and 2 infantry moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Borneo to Java
                2 bombers moved from 39 Sea Zone to Sumatra

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kwangtung
                3 infantry placed in Manchuria
                1 artillery and 1 infantry placed in Japan
                2 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 8 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 submarine moved from 96 Sea Zone to 99 Sea Zone
                1 submarine moved from 94 Sea Zone to 99 Sea Zone
                1 destroyer and 2 submarines moved from 92 Sea Zone to 99 Sea Zone
                5 bombers and 3 fighters moved from Gibraltar to 99 Sea Zone
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                2 infantry moved from Marshall Islands to 32 Sea Zone
                2 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
                2 infantry moved from 22 Sea Zone to Marianas
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                2 submarines moved from 105 Sea Zone to 110 Sea Zone
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                2 submarines moved from 93 Sea Zone to 97 Sea Zone

    Combat - Americans
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Marianas
                Battle in 99 Sea Zone
                    Americans attack with 5 bombers, 1 destroyer, 3 fighters and 6 submarines
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                        Americans roll dice for 6 submarines in 99 Sea Zone, round 2 :  2/6 hits
                    Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
                        Germans roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 bombers, 1 destroyer and 3 fighters in 99 Sea Zone, round 2 :  4/9 hits
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 2 :  1/6 hits
                        1 submarine owned by the Americans , 1 tactical_bomber owned by the Germans , 1 carrier owned by the Germans , 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 99 Sea Zone
                        Americans roll dice for 5 submarines in 99 Sea Zone, round 3 :  3/5 hits
                        1 transport owned by the Germans , 1 cruiser owned by the Germans and 1 battleship owned by the Germans lost in 99 Sea Zone
                        Americans roll dice for 5 bombers, 1 destroyer and 3 fighters in 99 Sea Zone, round 3 :  7/9 hits
                        Germans roll dice for 1 fighter in 99 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans , 1 transport owned by the Germans and 1 fighter owned by the Germans lost in 99 Sea Zone
                    Americans win, taking Marianas from Japanese, taking 99 Sea Zone from Germans with 5 bombers, 3 fighters and 5 submarines remaining. Battle score for attacker is 83
                    Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 97 Sea Zone
                    Americans attack with 3 submarines
                    Germans defend with 2 fighters; Italians defend with 1 destroyer, 1 fighter and 2 transports
                        Americans roll dice for 3 submarines in 97 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 1 destroyer, 3 fighters and 2 transports in 97 Sea Zone, round 2 :  3/4 hits
                        3 submarines owned by the Americans lost in 97 Sea Zone
                    Italians win with 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is -18
                    Casualties for Americans: 3 submarines
                Battle in 110 Sea Zone
                    Americans attack with 1 fighter and 2 submarines
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 fighter in 110 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                3 fighters moved from 99 Sea Zone to Syria
                5 bombers moved from 99 Sea Zone to Iraq
                1 mech_infantry moved from Tunisia to Tobruk
                1 infantry moved from Algeria to Tunisia
                1 destroyer moved from 32 Sea Zone to 27 Sea Zone
                1 destroyer moved from 10 Sea Zone to 13 Sea Zone
                1 destroyer moved from 10 Sea Zone to 12 Sea Zone
                1 fighter and 1 tactical_bomber moved from 30 Sea Zone to Western United States
                1 fighter and 1 tactical_bomber moved from Johnston Island to 10 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
                1 submarine moved from 63 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 25 Sea Zone to 10 Sea Zone
                1 destroyer moved from 85 Sea Zone to 29 Sea Zone
                2 destroyers moved from 85 Sea Zone to 63 Sea Zone
                1 artillery and 1 mech_infantry moved from Central United States to Western United States
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                2 carriers, 2 cruisers, 4 destroyers, 1 fighter and 3 transports moved from 91 Sea Zone to 85 Sea Zone

    Place Units - Americans
                8 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 2 infantry
        Marshall Islands : 1 flag
        Marianas : 1 flag, 2 infantry
        Queensland : 1 bomber and 2 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Midway : 1 airfield and 1 harbour
        42 Sea Zone : 1 submarine
        43 Sea Zone : 1 submarine
        30 Sea Zone : 1 cruiser
        22 Sea Zone : 1 transport
        27 Sea Zone : 1 destroyer
        29 Sea Zone : 1 destroyer
        13 Sea Zone : 1 destroyer
        12 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 8 destroyers, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transport
        63 Sea Zone : 2 destroyers
        54 Sea Zone : 1 battleship, 2 carriers and 1 cruiser
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 4 aaGuns, 1 artillery, 3 infantry and 1 mech_infantry
        United Kingdom : 1 fighter
        Morocco : 1 flag
        Algeria : 1 flag
        Syria : 3 fighters
        Tunisia : 1 flag, 1 infantry
        Tobruk : 1 mech_infantry
        85 Sea Zone : 2 carriers, 2 cruisers, 4 destroyers and 3 transports
        99 Sea Zone : 1 flag, 5 submarines
        Iraq : 5 bombers
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 1 transport
        Brazil : 1 flag, 1 factory_minor and 1 harbour
        98 Sea Zone : 1 flag
        110 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 57 / 98
        Russians : 15 / 0
        Japanese : 48 / 58
        Americans : 55 / 70
        Chinese : 9 / 16
        British : 35 / 40
        UK_Pacific : 13 / 15
        Italians : 19 / 18
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                2 artilleries and 1 fighter moved from Kweichow to Yunnan
                1 infantry moved from Kansu to Suiyuyan

    Place Units - Chinese
                1 artillery placed in Suiyuyan
                4 infantry placed in Yunnan
                Chinese undo move 2.
                1 infantry placed in Suiyuyan
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Yunnan : 2 artilleries, 1 fighter and 3 infantry
        Suiyuyan : 1 artillery and 2 infantry
        Hunan : 1 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 57 / 98
        Russians : 15 / 0
        Japanese : 46 / 58
        Americans : 55 / 70
        Chinese : 11 / 17
        British : 35 / 40
        UK_Pacific : 13 / 15
        Italians : 19 / 18
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 aaGun, 2 artilleries, 3 infantry and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 1 infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Caucasus, round 2 :  2/3 hits
                        Italians roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Caucasus
                    British win, taking Caucasus from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                2 mech_infantrys moved from Persia to Syria
                3 mech_infantrys moved from Iraq to Syria
                1 armour moved from Iraq to Syria
                1 armour moved from Persia to Syria
                1 infantry moved from Trans-Jordan to Syria
                1 aaGun, 2 artilleries and 1 infantry moved from Iraq to Syria
                2 artilleries moved from Northwest Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 mech_infantry moved from Tsinghai to Szechwan
                4 aaGuns, 1 fighter, 9 infantry and 1 tactical_bomber moved from Kweichow to Yunnan
                1 infantry moved from Burma to Yunnan
                1 aaGun moved from India to Burma
                1 aaGun moved from India to West India
                1 infantry moved from Shan State to Burma
                1 infantry moved from Siam to Shan State
                1 artillery moved from West India to Eastern Persia
                1 infantry moved from Egypt to Trans-Jordan
                3 artilleries moved from Persia to Iraq
                1 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
                1 tactical_bomber moved from Caucasus to Iraq

    Place Units - British
                1 submarine placed in 98 Sea Zone
                2 submarines placed in 81 Sea Zone
                1 aaGun and 2 artilleries placed in Iraq
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 infantry and 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 4 aaGuns, 1 fighter, 10 infantry and 1 tactical_bomber
        Szechwan : 1 mech_infantry
        Shan State : 1 infantry
        Burma : 1 aaGun and 1 infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        Malaya : 1 harbour and 1 infantry
        Kazakhstan : 1 mech_infantry
        French Indo China : 1 flag, 1 infantry
        West India : 1 aaGun
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 airfield, 1 armour, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 5 artilleries, 1 factory_minor, 1 harbour and 8 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry
        Syria : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 2 infantry and 5 mech_infantrys
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 flag, 1 artillery
        106 Sea Zone : 1 flag
        85 Sea Zone : 1 fighter
        Eire : 1 flag
        Iraq : 1 flag, 1 aaGun, 1 armour, 7 artilleries, 1 factory_minor, 3 mech_infantrys and 1 tactical_bomber
        Eastern Persia : 1 flag, 1 artillery
        81 Sea Zone : 2 submarines
        Northwest Persia : 1 flag, 1 artillery and 1 infantry
        Persia : 1 flag, 1 factory_minor
        98 Sea Zone : 1 submarine
        91 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 57 / 98
        Russians : 15 / 0
        Japanese : 46 / 58
        Americans : 55 / 70
        Chinese : 11 / 17
        British : 37 / 42
        UK_Pacific : 13 / 10
        Italians : 17 / 18
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • **please move my des and tra from sz 91 to uruquay sz

    thanks**


  • nice game we have :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer and 1 transport
                EDIT: Adding units owned by British to 85 Sea Zone: 1 destroyer and 1 transport
                EDIT: Turning off Edit Mode
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                2 fighters moved from Ukraine to 99 Sea Zone
                2 bombers moved from Ukraine to 99 Sea Zone
                2 fighters moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 2 bombers, 1 destroyer and 4 fighters
                    Americans defend with 5 submarines
                    1 submarine owned by the Americans Submerged
                    Italians win with 2 bombers and 4 fighters remaining. Battle score for attacker is 16
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 4 submarines

    Non Combat Move - Italians
                2 bombers moved from 99 Sea Zone to Southern Italy
                4 fighters moved from 99 Sea Zone to Southern Italy
                2 transports moved from 97 Sea Zone to 95 Sea Zone
                3 infantry moved from Bryansk to Rostov
                3 mech_infantrys moved from Western Ukraine to Rostov

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                2 infantry and 1 mech_infantry placed in Western Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
                Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from 54 Sea Zone to Queensland
                1 artillery moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales
                1 destroyer placed in 54 Sea Zone
                ANZAC undo move 2.
                2 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Paulau Island : 1 flag, 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 destroyer and 1 transport
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 57 / 98
        Russians : 15 / 0
        Japanese : 46 / 58
        Americans : 55 / 70
        Chinese : 11 / 17
        British : 37 / 42
        UK_Pacific : 13 / 10
        Italians : 17 / 15
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 57 / 98
        Russians : 15 / 0
        Japanese : 46 / 58
        Americans : 55 / 70
        Chinese : 11 / 17
        British : 37 / 42
        UK_Pacific : 13 / 10
        Italians : 17 / 15
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 92 PUs;
                Germans buy 3 armour, 1 destroyer, 3 fighters, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Volgograd to Kazakhstan
                2 infantry moved from Volgograd to Caucasus
                1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                3 armour moved from Ukraine to Caucasus
                2 tactical_bombers moved from Bryansk to Vologda
                1 infantry moved from Smolensk to Vologda
                3 mech_infantrys moved from Novgorod to Archangel
                1 armour moved from Karelia to Archangel
                2 bombers moved from Ukraine to Kazakhstan
                2 bombers moved from Ukraine to Kazakhstan
                4 bombers moved from Western Germany to 92 Sea Zone
                2 bombers moved from Western Germany to 92 Sea Zone
                2 bombers moved from Western Germany to 92 Sea Zone
                13 armour moved from Bryansk to Caucasus

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 92 Sea Zone
                    Germans attack with 8 bombers
                    Americans defend with 1 destroyer
                    Germans win with 7 bombers remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 destroyer
                Battle in Archangel
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 4 bombers and 1 infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Kazakhstan from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Caucasus
                    Germans attack with 17 armour, 2 infantry and 1 mech_infantry
                    British defend with 1 artillery
                    Germans win, taking Caucasus from British with 17 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery

    Non Combat Move - Germans
                4 bombers moved from Kazakhstan to Bryansk
                24 mech_infantrys moved from Smolensk to Rostov
                2 aaGuns, 11 artilleries and 18 infantry moved from Smolensk to Bryansk
                2 tactical_bombers moved from Vologda to Bryansk
                1 tactical_bomber moved from Ukraine to Bryansk
                1 aaGun moved from Ukraine to Rostov
                7 bombers moved from 92 Sea Zone to Southern Italy
                1 submarine moved from 125 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 fighters placed in Western Germany
                1 destroyer and 1 submarine placed in 113 Sea Zone
                3 infantry placed in Volgograd
                3 armour placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Germans collect 61 PUs (1 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Kansu to Kazakhstan
                1 infantry moved from Samara to Kazakhstan
                1 artillery moved from Samara to Kazakhstan
                22 artilleries and 23 infantry moved from Samara to Vologda
                2 infantry moved from Urals to Vologda

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 22 artilleries and 25 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 22 artilleries and 25 infantry in Vologda, round 2 :  11/47 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 22 artilleries and 24 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 aaGuns and 2 armour moved from Samara to Vologda
                1 infantry moved from Shensi to Kweichow
                2 aaGuns and 12 infantry moved from Sakha to Amur
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Eastern Persia

    Turn Complete - Russians

    Territory Summary for Russians :

    Kweichow : 1 infantry
        Soviet Far East : 1 harbour
        Amur : 2 aaGuns and 12 infantry
        Kazakhstan : 1 artillery and 1 infantry
        Nenetsia : 1 infantry
        Vologda : 4 aaGuns, 2 armour, 22 artilleries and 24 infantry
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        Eastern Persia : 1 fighter and 1 tactical_bomber
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 60 / 86
        Russians : 14 / 0
        Japanese : 46 / 58
        Americans : 55 / 70
        Chinese : 11 / 17
        British : 35 / 42
        UK_Pacific : 13 / 10
        Italians : 17 / 15
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 destroyer, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                2 fighters moved from 26 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from Japan to 22 Sea Zone
                2 bombers moved from Sumatra to French Indo China
                1 infantry moved from Kwangsi to French Indo China
                2 artilleries and 4 infantry moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
                1 infantry moved from Anhwe to Kweichow
                4 armour moved from Anhwe to Hunan
                7 mech_infantrys moved from Anhwe to Hunan
                1 infantry moved from Jehol to Chahar
                1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
                1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
                1 armour and 2 mech_infantrys moved from Kwangtung to Hunan

    Combat - Japanese
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 30 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 cruiser
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 cruiser
                Battle in Hunan
                    Japanese attack with 5 armour, 2 artilleries, 4 infantry and 9 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 5 armour, 2 artilleries, 4 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in French Indo China
                    Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking French Indo China from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
                2 bombers moved from French Indo China to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
                1 artillery and 1 infantry moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
                2 infantry moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Java to Philippines
                2 battleships, 4 carriers, 1 cruiser, 6 destroyers, 2 fighters, 3 tactical_bombers and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from 22 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from 30 Sea Zone to Hawaiian Islands

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 artilleries and 3 infantry placed in Japan
                3 mech_infantrys placed in Kwangtung
                1 artillery and 2 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
                Japanese collect 45 PUs (5 lost to blockades); end with 46 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

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