14L G40 bonusbent (axis) - Amon-Sul (allies bid 8)


  • scramble ?

    sada.tsvg


  • No thanks. Not today.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                2 infantry moved from Queensland to 54 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  1/1 hits
                    Americans win, taking 26 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Hawaiian Islands
                    Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 :  3/5 hits
                        Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Hawaiian Islands
                    Americans win, taking Hawaiian Islands from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 33 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 33 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 submarine moved from 94 Sea Zone to 99 Sea Zone
                1 submarine moved from 93 Sea Zone to 96 Sea Zone
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                3 aaGuns and 2 artilleries moved from Southeast Mexico to Central United States
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                3 destroyers moved from 85 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 carrier moved from 54 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Johnston Island
                2 fighters moved from Queensland to New Zealand
                1 carrier moved from 54 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
                1 battleship and 2 cruisers moved from 54 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 8 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 15 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                1 destroyer and 1 submarine placed in 86 Sea Zone
                Americans undo move 1.
                1 destroyer placed in 86 Sea Zone
                1 submarine placed in 85 Sea Zone
                5 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 2 infantry
        New Zealand : 2 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
        Johnston Island : 1 bomber
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 harbour
        33 Sea Zone : 1 submarine
        30 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        25 Sea Zone : 1 submarine
        15 Sea Zone : 1 submarine
        7 Sea Zone : 1 submarine
        Central United States : 3 aaGuns, 2 artilleries, 1 factory_major and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry
        Morocco : 1 flag, 1 mech_infantry
        Algeria : 1 flag, 1 infantry
        96 Sea Zone : 1 submarine
        86 Sea Zone : 1 destroyer
        94 Sea Zone : 1 submarine
        93 Sea Zone : 1 submarine
        85 Sea Zone : 1 submarine
        109 Sea Zone : 1 submarine
        99 Sea Zone : 1 submarine
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 3 transports
        Brazil : 1 flag, 1 factory_minor and 1 harbour
        98 Sea Zone : 1 submarine
        91 Sea Zone : 2 carriers, 2 cruisers, 5 destroyers, 4 fighters, 5 submarines and 1 transport
        105 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 22 / 22
        Japanese : 50 / 61
        Americans : 55 / 75
        Chinese : 8 / 10
        British : 35 / 36
        UK_Pacific : 11 / 11
        Italians : 17 / 23
        ANZAC : 10 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Kansu to Yunnan
                1 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Hunan
                1 artillery and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Yunnan : 1 artillery, 1 fighter and 2 infantry
        Hunan : 1 infantry
        Kansu : 1 infantry
        Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 22 / 22
        Japanese : 50 / 61
        Americans : 55 / 75
        Chinese : 8 / 14
        British : 35 / 36
        UK_Pacific : 11 / 11
        Italians : 17 / 23
        ANZAC : 10 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Yunnan to Anhwe
                      Chinese take Anhwe from Japanese
                1 mech_infantry moved from Yunnan to Hopei
                      Chinese take Hopei from Japanese
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from India to French Indo China

    Combat - British
                Battle in French Indo China
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  1/1 hits
                        1 infantry owned by the British lost in French Indo China
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 armour and 1 mech_infantry moved from Syria to Northwest Persia
                1 artillery and 3 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Persia to Turkmenistan
                1 mech_infantry moved from Persia to Eastern Persia
                1 mech_infantry moved from Persia to Northwest Persia
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Egypt to Iraq

    Place Units - British
                3 mech_infantrys placed in Egypt
                3 artilleries placed in Iraq
                3 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 aaGun and 1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 aaGun and 1 armour

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 infantry
        Kiangsi : 1 mech_infantry
        Siam : 1 flag, 1 infantry
        Yunnan : 4 aaGuns, 1 armour, 1 fighter, 9 infantry and 1 tactical_bomber
        Hopei : 1 mech_infantry
        Anhwe : 1 mech_infantry
        Shan State : 1 infantry
        India : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Malaya : 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 armour, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 5 artilleries, 1 factory_minor, 1 harbour, 10 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 17 infantry and 1 mech_infantry
        Syria : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Turkmenistan : 1 mech_infantry
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 flag, 3 artilleries, 1 factory_minor and 1 tactical_bomber
        Eastern Persia : 1 flag, 1 mech_infantry
        Northwest Persia : 1 flag, 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
        Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
        91 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 22 / 22
        Japanese : 44 / 61
        Americans : 55 / 75
        Chinese : 12 / 14
        British : 35 / 40
        UK_Pacific : 13 / 10
        Italians : 17 / 23
        ANZAC : 10 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Our game will see 10 rounds probably. at least 10  :mrgreen:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Rostov to Caucasus
                      Italians take Caucasus from Russians
                1 armour moved from Caucasus to Volgograd
                2 bombers moved from Western Ukraine to Russia
                1 fighter moved from Western Ukraine to Russia
                1 fighter moved from Western Ukraine to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 armour moved from Western Ukraine to Bryansk

    Combat - Italians
                Air Battle in Russia
                    Italians attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5,5 and causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.
                Battle in Bryansk
                    Italians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Russians defend with 2 artilleries and 2 infantry
                    Italians win, taking Bryansk from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 artilleries and 2 infantry
                    Casualties for Italians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Italians
                1 fighter moved from Bryansk to Ukraine
                2 bombers and 1 fighter moved from Russia to Ukraine
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Western Ukraine
                1 artillery and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
                Italians collect 18 PUs (2 lost to blockades); end with 18 PUs total


  • I made an Italian air raid in Moscow. Two Italian bombers with 1 fighter as escort. You could intercept with 1 fighter. If you would have intercepted we can redo the air battle.


  • np


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 bomber, 1 destroyer, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 bomber, 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 :  1/1 hits
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 bomber moved from 42 Sea Zone to India
                2 aaGuns, 1 fighter and 1 mech_infantry moved from Queensland to New South Wales
                1 fighter moved from New South Wales to New Zealand
                1 submarine moved from 62 Sea Zone to 63 Sea Zone
                2 fighters moved from Yunnan to India

    Place Units - ANZAC
                1 fighter, 1 infantry and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Paulau Island : 1 flag, 1 infantry
        India : 1 bomber and 2 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 fighter and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        63 Sea Zone : 1 submarine
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 19 / 22
        Japanese : 40 / 61
        Americans : 55 / 75
        Chinese : 12 / 14
        British : 35 / 40
        UK_Pacific : 13 / 10
        Italians : 20 / 18
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Northwest Persia : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 19 / 22
        Japanese : 40 / 61
        Americans : 55 / 75
        Chinese : 12 / 14
        British : 35 / 40
        UK_Pacific : 13 / 10
        Italians : 20 / 18
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • nice game


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Tambov
                1 tactical_bomber moved from Ukraine to Tambov
                1 artillery moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
                2 bombers moved from Western Germany to 92 Sea Zone
                1 bomber moved from Western Ukraine to Tambov

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 92 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Tambov
                    Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Tambov to Bryansk
                1 bomber moved from Bryansk to Ukraine
                1 tactical_bomber moved from Tambov to Ukraine
                1 bomber moved from Western Ukraine to Ukraine
                3 infantry moved from Ukraine to Bryansk
                4 artilleries moved from Ukraine to Bryansk
                2 aaGuns, 9 armour, 5 artilleries, 19 infantry and 19 mech_infantrys moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Ukraine to Volgograd
                1 artillery moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk
                2 infantry moved from Karelia to Finland
                1 tactical_bomber moved from Southern Italy to Ukraine
                2 bombers moved from 92 Sea Zone to Southern Italy
                1 infantry moved from Western Germany to France
                2 mech_infantrys moved from Ukraine to Bryansk
                1 tactical_bomber moved from Ukraine to Bryansk
                1 tactical_bomber moved from Ukraine to Bryansk
                2 mech_infantrys moved from Ukraine to Bryansk

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Volgograd
                3 armour placed in Ukraine
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6,4,6
                Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 7 damage on 7 factory_majors; Remaining resources: 15 PUs;
                Russians buy 1 harbour; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                8 artilleries and 8 infantry moved from Russia to Vologda
                2 artilleries and 2 infantry moved from Russia to Vologda

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  3/4 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 10 artilleries and 10 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 10 artilleries and 10 infantry in Vologda, round 2 :  3/20 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 10 artilleries and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Samara to Kazakhstan
                1 infantry moved from Russia to Samara
                4 aaGuns, 2 armour, 13 artilleries and 20 infantry moved from Russia to Vologda
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                1 fighter and 1 tactical_bomber moved from Tambov to Yenisey

    Place Units - Russians
                1 harbour placed in Soviet Far East

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total

    Territory Summary for Russians :

    Shensi : 1 infantry
        Kweichow : 2 infantry
        Yenisey : 1 fighter and 1 tactical_bomber
        Soviet Far East : 1 harbour
        Amur : 2 aaGuns and 12 infantry
        Kazakhstan : 1 infantry
        Russia : 1 airfield and 1 factory_major
        Tambov : 2 infantry
        Vologda : 4 aaGuns, 2 armour, 23 artilleries and 30 infantry
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 54 / 72
        Russians : 18 / 18
        Japanese : 40 / 61
        Americans : 55 / 75
        Chinese : 12 / 14
        British : 35 / 40
        UK_Pacific : 13 / 10
        Italians : 20 / 18
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 armour moved from Suiyuyan to Hopei
                2 mech_infantrys moved from Suiyuyan to Hopei
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Kwangtung to Kiangsi
                1 tactical_bomber moved from Kwangtung to Kiangsi
                1 fighter moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                2 bombers moved from Philippines to Java
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from Chahar to Hopei
                1 fighter moved from Japan to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 2 armour, 1 infantry and 3 mech_infantrys
                    British defend with 1 mech_infantry
                    Japanese win, taking Hopei from Chinese with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer, 1 submarine and 1 transport
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Java to Borneo
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Japan
                1 aaGun moved from Suiyuyan to Hopei
                1 artillery moved from Korea to Manchuria
                1 infantry moved from Jehol to Manchuria
                1 artillery moved from Jehol to Manchuria
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to Manchuria
                1 fighter moved from Philippines to Japan
                1 tactical_bomber moved from Philippines to 6 Sea Zone
                2 mech_infantrys moved from Manchuria to Jehol
                1 mech_infantry moved from Manchuria to Jehol

    Place Units - Japanese
                3 destroyers and 2 transports placed in 6 Sea Zone
                1 armour and 2 infantry placed in Manchuria
                2 artilleries and 1 infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 5 destroyers, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 submarine moved from 109 Sea Zone to 92 Sea Zone
                4 fighters moved from 91 Sea Zone to 92 Sea Zone
                5 bombers moved from Western United States to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                2 infantry moved from 32 Sea Zone to Marshall Islands
                1 submarine moved from 7 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 25 Sea Zone
                1 destroyer moved from 86 Sea Zone to 92 Sea Zone

    Combat - Americans
                Americans creates battle in territory 98 Sea Zone
                Battle in Marshall Islands
                Battle in 92 Sea Zone
                    Americans attack with 5 bombers, 1 destroyer, 4 fighters and 2 submarines
                    Germans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 bombers, 1 destroyer and 4 fighters in 92 Sea Zone, round 2 :  6/10 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 92 Sea Zone
                    Americans win, taking 98 Sea Zone from Italians, taking Marshall Islands from Japanese with 5 bombers, 1 destroyer, 4 fighters and 2 submarines remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 :  4/4 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 32 Sea Zone
                1 submarine moved from 15 Sea Zone to 26 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
                2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 30 Sea Zone to Johnston Island
                2 fighters moved from New Zealand to Queensland
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 submarine moved from 85 Sea Zone to 63 Sea Zone
                1 submarine moved from 98 Sea Zone to 81 Sea Zone
                1 submarine moved from 96 Sea Zone to 98 Sea Zone
                1 submarine moved from 94 Sea Zone to 96 Sea Zone
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 96 Sea Zone to 99 Sea Zone
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                5 bombers moved from 92 Sea Zone to Gibraltar
                3 aaGuns moved from Central United States to 101 Sea Zone
                3 aaGuns and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                3 aaGuns moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Central United States to Western United States
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                3 fighters moved from 92 Sea Zone to Gibraltar
                1 submarine moved from 30 Sea Zone to 25 Sea Zone
                1 bomber moved from Johnston Island to Queensland

    Place Units - Americans
                1 carrier, 5 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                Americans undo move 1.
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                3 destroyers placed in 85 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 2 infantry
        Marshall Islands : 1 flag, 2 infantry
        Queensland : 1 bomber and 2 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 mech_infantry
        Johnston Island : 1 fighter and 1 tactical_bomber
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 harbour
        32 Sea Zone : 1 destroyer and 1 transport
        30 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 fighter and 1 tactical_bomber
        26 Sea Zone : 1 flag, 1 submarine
        25 Sea Zone : 1 submarine
        10 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 1 transport
        63 Sea Zone : 1 submarine
        54 Sea Zone : 1 submarine
        Central United States : 1 artillery, 1 factory_major and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 4 aaGuns, 1 artillery, 5 bombers, 3 fighters, 3 infantry and 1 mech_infantry
        Morocco : 1 flag
        Algeria : 1 flag, 1 infantry
        Tunisia : 1 flag, 1 mech_infantry
        96 Sea Zone : 1 submarine
        95 Sea Zone : 1 submarine
        94 Sea Zone : 1 submarine
        93 Sea Zone : 2 submarines
        85 Sea Zone : 3 destroyers
        99 Sea Zone : 2 submarines
        92 Sea Zone : 1 destroyer and 2 submarines
        101 Sea Zone : 1 transport
        81 Sea Zone : 1 submarine
        Brazil : 1 flag, 1 factory_minor and 1 harbour
        98 Sea Zone : 1 flag, 1 submarine
        91 Sea Zone : 2 carriers, 2 cruisers, 5 destroyers, 1 fighter and 3 transports
        105 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 54 / 72
        Russians : 18 / 18
        Japanese : 48 / 53
        Americans : 56 / 76
        Chinese : 8 / 14
        British : 35 / 40
        UK_Pacific : 13 / 10
        Italians : 19 / 18
        ANZAC : 10 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 artillery and 1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Hunan to Kiangsi
                1 fighter moved from Yunnan to Kiangsi
                1 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    retreated to Kiangsi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Kweichow

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Kweichow
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
                EDIT: Adding units owned by Chinese to Kansu: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 artillery and 1 infantry
        Suiyuyan : 1 infantry
        Kweichow : 2 artilleries, 1 fighter and 2 infantry
        Kansu : 1 infantry

    Production/PUs Summary :

    Germans : 54 / 72
        Russians : 18 / 18
        Japanese : 46 / 53
        Americans : 56 / 76
        Chinese : 10 / 16
        British : 35 / 40
        UK_Pacific : 13 / 10
        Italians : 19 / 18
        ANZAC : 10 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • i forgot that u can scramble to sz 95 so i withdrew that battle


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 aaGun, 1 airfield and 5 artilleries; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                1 tactical_bomber moved from Iraq to Caucasus
                1 armour, 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy

    Combat - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Northern Italy: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Battle in Northern Italy
                    Italians defend with 1 factory_major and 1 infantry
                Battle in Anhwe
                    British attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Japanese lost in Anhwe
                    British winItalians win with 1 factory_major and 1 infantry remaining with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour
                Battle in Caucasus
                    British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Caucasus, round 2 :  2/3 hits
                        Italians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 transport moved from 95 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                3 artilleries moved from Iraq to Northwest Persia
                1 mech_infantry moved from Turkmenistan to Tsinghai
                4 aaGuns and 9 infantry moved from Yunnan to Kweichow
                1 infantry moved from India to Burma
                1 artillery moved from India to West India
                3 mech_infantrys moved from Persia to Eastern Persia
                1 armour and 2 mech_infantrys moved from Northwest Persia to Persia
                1 tactical_bomber moved from Caucasus to Northwest Persia
                1 armour moved from India to Eastern Persia
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow

    Place Units - British
                1 airfield placed in Gibraltar
                1 aaGun and 2 artilleries placed in Iraq
                3 artilleries placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
                UK_Pacific collect 13 PUs; end with 15 PUs total
                Some Units in 39 Sea Zone change ownership: 1 destroyer

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 infantry
        Kweichow : 4 aaGuns, 1 fighter, 9 infantry and 1 tactical_bomber
        Tsinghai : 1 mech_infantry
        Shan State : 1 infantry
        Burma : 1 infantry
        India : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Malaya : 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 infantry
        39 Sea Zone : 1 destroyer
        West India : 1 artillery
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 airfield, 1 armour, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 5 artilleries, 1 factory_minor, 1 harbour and 9 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 17 infantry and 1 mech_infantry
        Syria : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 artillery and 1 infantry
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Eastern Persia : 1 flag, 1 armour and 4 mech_infantrys
        Northwest Persia : 1 flag, 4 artilleries, 2 infantry and 1 tactical_bomber
        Persia : 1 flag, 1 armour, 3 artilleries, 1 factory_minor and 2 mech_infantrys
        91 Sea Zone : 1 destroyer, 1 fighter and 1 transport

    Production/PUs Summary :

    Germans : 54 / 72
        Russians : 20 / 18
        Japanese : 46 / 53
        Americans : 56 / 76
        Chinese : 10 / 16
        British : 35 / 40
        UK_Pacific : 13 / 15
        Italians : 17 / 18
        ANZAC : 10 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Volgograd to Caucasus
                1 armour moved from Bryansk to Caucasus
                2 bombers moved from Ukraine to Caucasus
                1 artillery moved from Bryansk to Tambov
                2 fighters moved from Ukraine to Tambov
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                2 fighters moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    Americans defend with 2 submarines
                    retreated to 99 Sea Zone
                    Americans win with 2 submarines remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 destroyer
                Battle in Tambov
                    Italians attack with 1 artillery and 2 fighters
                    Russians defend with 2 infantry
                    retreated to Tambov
                    Russians win with 2 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery
                Battle in Caucasus
                    Italians attack with 2 armour and 2 bombers
                    British defend with 1 artillery and 1 infantry
                    Italians win, taking Caucasus from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 bombers moved from Caucasus to Ukraine
                2 fighters moved from Tambov to Ukraine
                3 infantry moved from Western Ukraine to Bryansk
                2 fighters moved from 99 Sea Zone to Southern Italy

    Place Units - Italians
                2 infantry placed in Southern Italy
                3 mech_infantrys placed in Western Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,4,4
                Italians collect 18 PUs (1 lost to blockades); end with 18 PUs total

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