@SuperbattleshipYamato us-uk-turn-1-complete-global-1940-game-37.tsvg
how do you get dice stats?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Bryansk
8 artilleries moved from Russia to Tambov
8 infantry moved from Russia to Tambov
1 infantry moved from 76 Sea Zone to Ethiopia
Combat - Russians
Battle in Ethiopia
Battle in Tambov
Russians attack with 8 artilleries and 8 infantry
Germans defend with 1 infantry
Russians win, taking Ethiopia from Italians, taking Tambov from Germans with 8 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Russians
Place Units - Russians
7 artilleries placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 units repaired.
1 armour moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Suiyuyan
2 armour moved from Yunnan to Shensi
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
Japanese take 37 Sea Zone from Americans
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Java
2 tactical_bombers moved from Malaya to Sumatra
5 armour, 3 fighters, 6 infantry and 1 tactical_bomber moved from Jehol to Manchuria
1 fighter moved from Hunan to Shensi
1 fighter moved from Hunan to Suiyuyan
1 fighter moved from Hunan to Manchuria
2 bombers moved from Philippines to Manchuria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 units repaired.
1 armour moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Suiyuyan
2 armour moved from Yunnan to Shensi
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
Japanese take 37 Sea Zone from Americans
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Java
2 tactical_bombers moved from Malaya to Sumatra
5 armour, 3 fighters, 6 infantry and 1 tactical_bomber moved from Jehol to Manchuria
1 fighter moved from Hunan to Shensi
1 fighter moved from Hunan to Suiyuyan
1 fighter moved from Hunan to Manchuria
2 bombers moved from Philippines to Manchuria
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Suiyuyan
Japanese attack with 1 armour and 1 fighter
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 armour and 1 fighter
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Manchuria
Japanese attack with 5 armour, 1 artillery, 2 bombers, 4 fighters, 9 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 15 infantry; Chinese defend with 2 infantry
Japanese win, taking Manchuria from Chinese with 5 armour, 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Japanese: 1 artillery and 9 infantry
Casualties for Russians: 2 aaGuns and 15 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Manchuria to Japan
1 fighter moved from Manchuria to Japan
1 fighter moved from Manchuria to Japan
1 bomber moved from Manchuria to Japan
1 bomber moved from Manchuria to Japan
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Iwo Jima to 6 Sea Zone
1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
1 fighter moved from Manchuria to Jehol
1 tactical_bomber moved from Manchuria to Hunan
1 fighter moved from Suiyuyan to Hopei
1 fighter moved from Shensi to Hunan
3 armour moved from Kiangsu to Hunan
3 armour moved from Kwangtung to French Indo China
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
Place Units - Japanese
1 infantry placed in Japan
3 armour placed in Kiangsu
3 armour placed in Kwangtung
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Russia to Ukraine
1 bomber moved from Russia to Volgograd
Combat - Americans
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Non Combat Move - Americans
1 bomber moved from Ukraine to Russia
1 bomber moved from Volgograd to Russia
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Central United States to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
4 artilleries and 4 infantry moved from Algeria to Tunisia
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
Place Units - Americans
2 carriers placed in 101 Sea Zone
4 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Russia to Novgorod
Combat - British
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Novgorod causes 3 damage total.
Non Combat Move - British
1 bomber moved from Novgorod to Russia
2 armour and 1 mech_infantry moved from India to Eastern Persia
1 transport moved from 91 Sea Zone to 106 Sea Zone
Place Units - British
3 armour placed in Persia
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 30 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 5 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 submarines moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from Northern Italy to France
2 bombers moved from Northern Italy to France
1 armour moved from Romania to Ukraine
Place Units - Italians
4 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 submarines moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from Northern Italy to France
2 bombers moved from Northern Italy to France
1 armour moved from Romania to Ukraine
Place Units - Italians
4 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Rostov: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Northern Italy: 1 tactical_bomber
EDIT: Turning off Edit Mode
Looking over my moves, I realized I forgot about the Japanese Tac Bomber in Russia. So I moved it to Italy. Hope that’s OK - if not, you can edit it back to Rostov. No biggie.
Frankly I’m outraged.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans repair 14 damage on 14 factory_minors; Remaining resources: 66 PUs;
Germans buy 6 armour and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 infantry moved from Bryansk to Tambov
1 infantry moved from Samara to Tambov
3 infantry moved from Rostov to Tambov
5 bombers moved from France to Tambov
5 armour moved from Belarus to Tambov
1 mech_infantry moved from Western Ukraine to Tambov
4 armour moved from Western Ukraine to Tambov
9 armour, 1 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
2 fighters moved from 110 Sea Zone to 104 Sea Zone
3 armour moved from Ukraine to Tambov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans repair 14 damage on 14 factory_minors; Remaining resources: 66 PUs;
Germans buy 6 armour and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 infantry moved from Bryansk to Tambov
1 infantry moved from Samara to Tambov
3 infantry moved from Rostov to Tambov
5 bombers moved from France to Tambov
5 armour moved from Belarus to Tambov
1 mech_infantry moved from Western Ukraine to Tambov
4 armour moved from Western Ukraine to Tambov
9 armour, 1 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
2 fighters moved from 110 Sea Zone to 104 Sea Zone
3 armour moved from Ukraine to Tambov
Combat - Germans
Battle in Northwest Persia
Germans attack with 12 armour, 1 infantry and 5 mech_infantrys
British defend with 2 infantry
Germans win, taking Northwest Persia from Russians with 12 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in 104 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Americans defend with 1 cruiser and 2 destroyers
Germans win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 carrier and 1 destroyer
Casualties for Americans: 1 cruiser and 2 destroyers
Battle in Tambov
Germans attack with 12 armour, 5 bombers, 5 infantry and 1 mech_infantry
Russians defend with 8 artilleries and 8 infantry
Germans win, taking Tambov from Russians with 8 armour and 5 bombers remaining. Battle score for attacker is 13
Casualties for Germans: 4 armour, 5 infantry and 1 mech_infantry
Casualties for Russians: 8 artilleries and 8 infantry
Non Combat Move - Germans
5 bombers moved from Tambov to Bryansk
5 aaGuns, 7 artilleries and 12 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
3 armour moved from Novgorod to Bryansk
1 infantry moved from Vologda to Smolensk
2 fighters moved from 104 Sea Zone to Western Germany
1 artillery moved from Denmark to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
3 artilleries and 3 infantry moved from 127 Sea Zone to Archangel
3 tactical_bombers moved from Western Germany to Novgorod
1 infantry moved from France to Western Germany
Place Units - Germans
3 armour placed in Novgorod
Germans undo move 1.
2 armour and 1 fighter placed in Volgograd
2 armour and 1 fighter placed in Ukraine
2 armour and 1 fighter placed in Novgorod
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 artilleries moved from Russia to Tambov
6 infantry moved from Russia to Tambov
1 infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
Combat - Russians
Battle in Tambov
Russians attack with 6 artilleries and 6 infantry
Germans defend with 8 armour
6 artilleries owned by the Russians retreated to Russia
Germans win with 2 armour remaining. Battle score for attacker is 18
Casualties for Germans: 6 armour
Casualties for Russians: 6 infantry
Non Combat Move - Russians
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,2
Russians collect 11 PUs (3 lost to blockades); end with 11 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 20 PUs
Wow! What luck - I did not expect to hold that.
Then again, I thought things would go better for me in the Atlantic, so I guess it all evens out.
Maths of desperation, mate! 6 artillery is of more use to me than 2 tanks are to you and if I’d won then you’d have killed the Russian survivors in a counterattack - so I sallied out and ran away at the last moment :)
To be honest I suspect you’ve got this game in the bag now as I screwed up Russia earlier on and have been a bit seesaw with USA. Still, not out just yet and I think this game has massively helped my UK play!
I’m pretty sure that as long as I ply it safe, I’ve got this game locked down too. The USA will eventually be able to either have a real prescence in the Pacific or mount a major invasion, but it won’t be for 3-4 turns at least. And once they do, they’ll be staring down the barrel of some major defenses.
Africa and India will fall within a turn or two, as will Russia.
If you want to stop here, that’s fine with me. I feel that, if anything, this game has shown that the Allies really need that bid to be competitive. Your UK play was top notch - that trick with getting the Ruskie into Italian Africa was especially neat. But without a bid, it’s just not enough, sadly.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 9 armour and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Manchuria to Korea
Japanese take Korea from Russians
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Yunnan
1 armour moved from Korea to Manchuria
Combat - Japanese
Non Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 2 tactical_bombers and 1 transport moved from 41 Sea Zone to 75 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 43 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from Hunan to Philippines
1 fighter moved from Japan to Philippines
1 fighter moved from Jehol to Japan
1 aaGun moved from Jehol to Anhwe
1 armour moved from Suiyuyan to Kweichow
2 armour moved from Shensi to Yunnan
3 armour moved from Hunan to Yunnan
3 armour moved from Kwangtung to Yunnan
1 fighter moved from Hopei to Yunnan
3 armour moved from Kiangsu to Hunan
2 armour moved from French Indo China to Yunnan
3 armour moved from Manchuria to Anhwe
Place Units - Japanese
3 armour placed in Malaya
3 armour placed in Kwangtung
3 armour placed in Kiangsu
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Yeah, I’m happy to call it here - There’s nothing I can do to stop India or Moscow falling, after which it’ll be just a matter of time.
Good game though - Will need to do a rematch at some point :-D