Suprise Attack Axis vs Degrasse Allies


  • AIR RAID!!!
    The civil defense sirens are going off!, pull down the shades, turn off the lights and head to the Bomb shelter!
    Any scramble or intercept orders Mr. Churchill?

  • '21 '19 '18 '17 '16

    Scramble three fighters to 110 is higher priority than intercepting.  Lose the french fighter first.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 8 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                5 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery and 1 infantry moved from Norway to Finland
                2 infantry moved from Western Germany to 112 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom
                1 fighter moved from 112 Sea Zone to United Kingdom
                3 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/4 hits
                    1 tactical_bomber killed by AA
                    Bombing raid in United Kingdom rolls: 8,3 and causes: 11 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: harbour
                    Bombing raid in United Kingdom causes 15 damage total.  Damaged units is as follows: factory_major = 11, harbour = 4
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    French defend with 1 fighter; British defend with 1 destroyer and 2 fighters
                        Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  2/5 hits
                        British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 :  3/4 hits
                        1 tactical_bomber owned by the Germans , 1 fighter owned by the British , 1 destroyer owned by the Germans , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 :  2/2 hits
                        British roll dice for 2 fighters in 110 Sea Zone, round 3 :  1/2 hits
                        1 tactical_bomber owned by the Germans , 1 fighter owned by the British and 1 fighter owned by the French lost in 110 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer, 1 fighter and 2 tactical_bombers
                    Casualties for French: 1 fighter
                    Casualties for British: 1 destroyer and 2 fighters
                Cleaning up after air battles

    Non Combat Move - Germans
                2 infantry moved from 112 Sea Zone to Norway
                1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to Western Germany
                1 fighter moved from United Kingdom to 112 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                5 infantry moved from Bulgaria to Romania
                1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
                1 artillery moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Slovakia Hungary
                4 armour moved from France to Germany
                1 armour moved from Normandy Bordeaux to Western Germany
                1 armour and 2 mech_infantrys moved from Southern France to Yugoslavia
                1 infantry moved from Western Germany to Denmark
                2 artilleries moved from France to Western Germany
                1 artillery moved from Normandy Bordeaux to France

    Place Units - Germans
                1 destroyer, 1 submarine and 4 transports placed in 112 Sea Zone
                2 infantry placed in Western Germany
                1 artillery and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.571
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.400
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Belarus to Baltic States
                1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
                1 fighter moved from Russia to Eastern Poland
                1 fighter moved from Russia to Baltic States
                1 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Belarus to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 2 :  2/5 hits
                        Germans roll dice for 3 infantry in Baltic States, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 3 :  1/4 hits
                        Germans roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Russians roll dice for 1 artillery in Bessarabia, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 :  1/1 hits
                        1 artillery owned by the Russians lost in Bessarabia
                    Germans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Eastern Poland, round 2 :  4/5 hits
                        Germans roll dice for 3 infantry in Eastern Poland, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Eastern Poland to Bryansk
                1 fighter moved from Baltic States to Bryansk
                2 aaGuns moved from Russia to Bryansk
                2 aaGuns moved from Belarus to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 artillery and 4 infantry moved from Russia to Bryansk
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 infantry moved from Caucasus to Northwest Persia
                1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Ukraine to Caucasus
                3 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                1 artillery moved from Ukraine to Western Ukraine

    Place Units - Russians
                1 mech_infantry placed in Volgograd
                3 artilleries placed in Ukraine
                7 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Yakut S.S.R.: 6 infantry
                EDIT: Adding units owned by Russians to Yenisey: 6 infantry
                EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 6 infantry
                EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 aaGuns and 6 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Russians :

    Sakha : 6 infantry
        Yenisey : 6 infantry
        Yakut S.S.R. : 2 aaGuns and 6 infantry
        Belarus : 7 infantry
        Baltic States : 1 artillery and 2 infantry
        Bryansk : 4 aaGuns, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
        Eastern Poland : 1 artillery and 2 infantry
        Russia : 1 airfield, 1 factory_major and 7 infantry
        Ukraine : 3 artilleries, 1 factory_minor and 2 infantry
        Western Ukraine : 1 artillery and 2 infantry
        Volgograd : 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Caucasus : 1 mech_infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 4 armour, 2 infantry and 3 mech_infantrys
        115 Sea Zone : 1 submarine
        111 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 36 / 41
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 29 / 35
        UK_Pacific : 21 / 21
        Italians : 14 / 20
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 5 times
                6 was rolled 3 times
            Average roll : 2.885
            Median : 3.000
            Variance : 1.280
            Standard Deviation : 1.131
            Total rolls : 26

    Germans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.222
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Russians Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.706
            Median : 3.000
            Variance : 2.188
            Standard Deviation : 1.479
            Total rolls : 17


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 harbour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                5 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                3 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Chahar to Suiyuyan
                3 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Hunan to Yunnan
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                6 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
                1 bomber moved from Kwangsi to Yunnan
                1 armour moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Szechwan
                1 fighter moved from Kiangsu to Yunnan
                1 infantry moved from Korea to Amur
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 harbour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                5 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                3 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Chahar to Suiyuyan
                3 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Hunan to Yunnan
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                6 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
                1 bomber moved from Kwangsi to Yunnan
                1 armour moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Szechwan
                1 fighter moved from Kiangsu to Yunnan
                1 infantry moved from Korea to Amur
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
                    Chinese defend with 5 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Yunnan, round 2 :  6/10 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 2 :  1/5 hits
                        1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 5 infantry
                Battle in Szechwan
                    Japanese attack with 1 bomber, 6 fighters and 4 tactical_bombers
                    Chinese defend with 1 fighter and 7 infantry
                        Japanese roll dice for 1 bomber, 6 fighters and 4 tactical_bombers in Szechwan, round 2 :  6/11 hits
                        Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 2 :  4/8 hits
                        1 tactical_bomber owned by the Japanese , 6 infantry owned by the Chinese and 3 fighters owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Szechwan, round 3 :  5/7 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 :  2/2 hits
                        1 fighter owned by the Chinese , 1 tactical_bomber owned by the Japanese , 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -31
                    Casualties for Japanese: 4 fighters and 2 tactical_bombers
                    Casualties for Chinese: 1 fighter and 7 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters moved from Szechwan to Kwangsi
                1 bomber and 2 tactical_bombers moved from Szechwan to Kwangsi
                1 bomber and 1 fighter moved from Yunnan to Kwangsi
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                1 infantry moved from Korea to Manchuria
                1 aaGun moved from Jehol to Shantung

    Place Units - Japanese
                1 harbour placed in Hainan
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 destroyer placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 10 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.233
            Median : 3.000
            Variance : 0.690
            Standard Deviation : 0.831
            Total rolls : 43

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 28

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                6 was rolled 1 times
            Average roll : 2.867
            Median : 3.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 infantry and 4 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 battleship, 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 31 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 destroyer and 2 submarines placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 bomber, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers and 1 submarine
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        101 Sea Zone : 1 destroyer and 3 submarines

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 35 / 41
        Japanese : 34 / 44
        Americans : 52 / 53
        Chinese : 5 / 15
        British : 29 / 35
        UK_Pacific : 21 / 21
        Italians : 14 / 20
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                5 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Tsinghai : 7 infantry

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 35 / 41
        Japanese : 34 / 44
        Americans : 52 / 53
        Chinese : 5 / 5
        British : 29 / 35
        UK_Pacific : 21 / 21
        Italians : 14 / 20
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                1 transport moved from 41 Sea Zone to 75 Sea Zone
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Persia to Eastern Persia
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Ethiopia
                2 fighters moved from Malta to 97 Sea Zone
                1 bomber moved from Malta to 97 Sea Zone
                1 tactical_bomber moved from Malta to 97 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British repair 9 damage on 9 factory_majors; Remaining resources: 26 PUs;
                British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                1 transport moved from 41 Sea Zone to 75 Sea Zone
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Persia to Eastern Persia
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Ethiopia
                2 fighters moved from Malta to 97 Sea Zone
                1 bomber moved from Malta to 97 Sea Zone
                1 tactical_bomber moved from Malta to 97 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 cruiser, 1 destroyer and 1 transport
                        British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Italians , 1 fighter owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
                Battle in Kenya
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  1/1 hits
                        1 mech_infantry owned by the British lost in Kenya
                        British roll dice for 1 armour in Kenya, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 3 :  1/1 hits
                        1 armour owned by the British lost in Kenya
                    Italians win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Ethiopia
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 battleship and 1 cruiser in Ethiopia, round 2 :  1/2 hits
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ethiopia, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  1/3 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from 97 Sea Zone to Morocco
                1 carrier and 1 destroyer moved from 81 Sea Zone to 71 Sea Zone
                1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta

    Place Units - British
                2 artilleries and 6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 7 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 2 infantry
        Burma : 1 aaGun and 2 infantry
        India : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 12 infantry
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 flag, 2 infantry
        West India : 1 infantry
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 18 infantry and 1 mech_infantry
        Morocco : 1 bomber
        Ethiopia : 1 flag, 1 artillery
        76 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        75 Sea Zone : 1 transport
        106 Sea Zone : 1 transport
        Eire : 1 flag
        Eastern Persia : 1 flag, 1 infantry
        71 Sea Zone : 1 carrier and 1 destroyer
        Persia : 1 flag
        Suriname : 1 flag, 1 armour and 1 infantry
        88 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 35 / 41
        Japanese : 34 / 44
        Americans : 52 / 53
        Chinese : 5 / 5
        British : 30 / 30
        UK_Pacific : 21 / 21
        Italians : 13 / 20
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.636
            Median : 4.000
            Variance : 1.048
            Standard Deviation : 1.024
            Total rolls : 22

    Null / Other
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.846
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

    Italians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.857
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 artillery and 1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 artillery and 1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 artillery, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Egypt, round 2 :  3/7 hits
                        British roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Egypt, round 2 :  2/9 hits
                        1 infantry owned by the British , 2 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Egypt, round 3 :  2/5 hits
                        British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 3 :  1/6 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Egypt, round 4 :  2/4 hits
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 4 :  2/4 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Egypt
                        Italians roll dice for 1 armour and 1 bomber in Egypt, round 5 :  1/2 hits
                        British roll dice for 1 fighter and 1 tactical_bomber in Egypt, round 5 :  2/2 hits
                        1 tactical_bomber owned by the British , 1 armour owned by the Italians and 1 bomber owned by the Italians lost in Egypt
                    British win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 artillery, 4 infantry and 1 tactical_bomber
                    Casualties for Italians: 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 infantry moved from Yugoslavia to Romania
                2 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Greece to Yugoslavia

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
                Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.359
            Standard Deviation : 0.599
            Total rolls : 40

    Null / Other
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 21

    Italians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.611
            Median : 3.500
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
                1 infantry and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        62 Sea Zone : 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 35 / 41
        Japanese : 34 / 44
        Americans : 52 / 53
        Chinese : 5 / 5
        British : 29 / 30
        UK_Pacific : 21 / 21
        Italians : 15 / 18
        ANZAC : 17 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 72 Sea Zone to 71 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        French Equatorial Africa : 1 infantry
        71 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 35 / 41
        Japanese : 34 / 44
        Americans : 52 / 53
        Chinese : 5 / 5
        British : 29 / 30
        UK_Pacific : 21 / 21
        Italians : 15 / 18
        ANZAC : 17 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 4 artilleries, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Karelia to Novgorod
                2 infantry moved from Vyborg to Novgorod
                1 armour, 2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                1 armour, 2 artilleries, 7 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                2 artilleries and 2 infantry moved from Poland to Baltic States
                1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Romania to Eastern Poland
                2 bombers moved from Western Germany to United Kingdom
                1 armour moved from Romania to Eastern Poland
                1 armour moved from Poland to Baltic States
                4 armour moved from Germany to Baltic States
                1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries and 7 infantry moved from 111 Sea Zone to Scotland
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 4 artilleries, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Karelia to Novgorod
                2 infantry moved from Vyborg to Novgorod
                1 armour, 2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                1 armour, 2 artilleries, 7 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                2 artilleries and 2 infantry moved from Poland to Baltic States
                1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Romania to Eastern Poland
                2 bombers moved from Western Germany to United Kingdom
                1 armour moved from Romania to Eastern Poland
                1 armour moved from Poland to Baltic States
                4 armour moved from Germany to Baltic States
                1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries and 7 infantry moved from 111 Sea Zone to Scotland
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 7,5 and causes: 12 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 12 damage total.
                Battle in 111 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports in 111 Sea Zone, round 2 :  2/4 hits
                        1 submarine owned by the Russians lost in 111 Sea Zone
                    Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Scotland
                Battle in Eastern Poland
                    Germans attack with 1 armour, 1 artillery and 4 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 armour, 1 artillery and 4 infantry in Eastern Poland, round 2 :  2/6 hits
                        Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Eastern Poland
                        Germans roll dice for 1 armour, 1 artillery and 4 infantry in Eastern Poland, round 3 :  1/6 hits
                        Russians roll dice for 1 artillery in Eastern Poland, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Scotland from British, taking Eastern Poland from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Novgorod
                    Germans attack with 1 fighter, 7 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
                        Germans roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Novgorod, round 2 :  4/9 hits
                        Russians roll dice for 5 infantry in Novgorod, round 2 :  2/5 hits
                        4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 3 :  2/7 hits
                        Russians roll dice for 1 infantry in Novgorod, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 5 infantry
                Battle in Baltic States
                    Germans attack with 5 armour, 2 artilleries and 2 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 5 armour, 2 artilleries and 2 infantry in Baltic States, round 2 :  2/9 hits
                        Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 5 armour and 2 artilleries in Baltic States, round 3 :  2/7 hits
                        Russians roll dice for 1 artillery in Baltic States, round 3 :  1/1 hits
                        1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 5 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
                1 artillery and 1 infantry moved from Finland to Karelia
                1 bomber moved from United Kingdom to Western Germany
                1 artillery moved from France to Western Germany
                1 infantry moved from Slovakia Hungary to Romania
                1 artillery moved from Germany to Poland
                3 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Germany to Poland
                1 bomber moved from United Kingdom to Western Germany
                1 armour moved from Yugoslavia to Poland
                2 mech_infantrys moved from Yugoslavia to Poland
                1 infantry moved from Romania to Bessarabia

    Place Units - Germans
                1 submarine placed in 110 Sea Zone
                2 armour, 2 artilleries and 4 infantry placed in Western Germany
                2 artilleries and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 10 times
                3 was rolled 10 times
                4 was rolled 6 times
                5 was rolled 14 times
                6 was rolled 12 times
            Average roll : 3.485
            Median : 3.000
            Variance : 0.708
            Standard Deviation : 0.841
            Total rolls : 66

    Null / Other
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 11 times
                6 was rolled 10 times
            Average roll : 3.604
            Median : 4.000
            Variance : 0.809
            Standard Deviation : 0.899
            Total rolls : 48

    Russians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.867
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    British Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Northwest Persia to Iraq
                3 armour and 3 mech_infantrys moved from Northwest Persia to Iraq
                2 fighters and 1 tactical_bomber moved from Bryansk to Eastern Poland
                2 artilleries and 2 infantry moved from Ukraine to Bessarabia
                6 infantry moved from Belarus to Eastern Poland
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 infantry moved from Ulaanbaatar to Central Mongolia
                2 infantry moved from Buyant-Uhaa to Central Mongolia

    Combat - Russians
                Battle in Iraq
                    Russians attack with 3 armour, 2 infantry and 3 mech_infantrys
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Iraq, round 2 :  0/8 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        Russians roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Iraq, round 3 :  3/8 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 3 :  1/3 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Bessarabia, round 2 :  0/4 hits
                        Germans roll dice for 2 infantry in Bessarabia, round 2 :  0/2 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Bessarabia, round 3 :  1/4 hits
                        Germans roll dice for 2 infantry in Bessarabia, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 2 artilleries and 2 infantry in Bessarabia, round 4 :  1/4 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Eastern Poland
                    Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 artillery and 4 infantry
                        Russians roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  4/9 hits
                        Germans roll dice for 1 armour, 1 artillery and 4 infantry in Eastern Poland, round 2 :  2/6 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 3 :  2/7 hits
                        Germans roll dice for 1 armour and 1 artillery in Eastern Poland, round 3 :  1/2 hits
                        1 infantry owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 armour, 1 artillery and 4 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
                5 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                4 infantry moved from Russia to Bryansk
                3 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Volgograd to Tsinghai
                1 mech_infantry moved from Caucasus to Tsinghai
                1 armour moved from Northwest Persia to Kazakhstan
                6 infantry moved from Yenisey to Timguska
                6 infantry moved from Sakha to Buryatia
                2 aaGuns and 6 infantry moved from Yakut S.S.R. to Buryatia

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd
                1 artillery, 3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs

    Territory Summary for Russians :

    Kansu : 2 infantry
        Tsinghai : 2 mech_infantrys
        Timguska : 6 infantry
        Kazakhstan : 1 armour
        Buryatia : 2 aaGuns and 12 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 3 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 1 infantry
        Belarus : 1 infantry
        Bryansk : 4 aaGuns, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
        Eastern Poland : 3 infantry
        Bessarabia : 2 artilleries and 2 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major, 3 infantry and 1 mech_infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 2 artilleries and 7 infantry
        Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
        Smolensk : 3 infantry
        Iraq : 1 flag, 3 armour, 1 infantry and 3 mech_infantrys
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 61
        Russians : 34 / 42
        Japanese : 34 / 44
        Americans : 52 / 53
        Chinese : 5 / 5
        British : 27 / 30
        UK_Pacific : 21 / 21
        Italians : 15 / 18
        ANZAC : 17 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 17 times
                6 was rolled 13 times
            Average roll : 3.984
            Median : 4.000
            Variance : 1.403
            Standard Deviation : 1.185
            Total rolls : 63

    Neutral_Axis Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Germans Combat
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.923
            Median : 4.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Russians Combat
                1 was rolled 8 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 14 times
                6 was rolled 10 times
            Average roll : 4.068
            Median : 5.000
            Variance : 2.326
            Standard Deviation : 1.525
            Total rolls : 44


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                2 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery and 2 infantry moved from Suiyuyan to Kansu
                1 artillery and 3 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Shensi
                1 artillery moved from Hopei to Shensi
                1 infantry moved from Jehol to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 armour and 1 mech_infantry moved from Yunnan to Sikang
                      Japanese take Szechwan from Chinese
                      Japanese take Sikang from Chinese
                2 artilleries and 2 infantry moved from Yunnan to Szechwan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Kansu
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                2 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery and 2 infantry moved from Suiyuyan to Kansu
                1 artillery and 3 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Shensi
                1 artillery moved from Hopei to Shensi
                1 infantry moved from Jehol to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 armour and 1 mech_infantry moved from Yunnan to Sikang
                      Japanese take Szechwan from Chinese
                      Japanese take Sikang from Chinese
                2 artilleries and 2 infantry moved from Yunnan to Szechwan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Kansu
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 1 artillery, 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Kansu, round 2 :  2/5 hits
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from Kansu to Kweichow
                2 infantry moved from Jehol to Chahar
                2 infantry moved from Hopei to Suiyuyan
                1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 aaGun moved from Shantung to Kiangsu
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.143
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Chinese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 fighter and 2 infantry placed in Eastern United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 bomber, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 3 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 transport
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
        101 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 2 transports

    Production/PUs Summary :

    Germans : 50 / 61
        Russians : 32 / 42
        Japanese : 40 / 50
        Americans : 52 / 77
        Chinese : 1 / 5
        British : 27 / 30
        UK_Pacific : 21 / 21
        Italians : 15 / 18
        ANZAC : 17 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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