Degrasse (Allies + 9) vs. Trajan (Axis) + TechTokens

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Research Technology - Russians
                Russians spend 0 on tech rolls
                    Russians roll 5 and gets 0 hits

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Germans
                5 mech_infantrys moved from Volgograd to Russia
                1 infantry moved from Volgograd to Tambov
                2 artilleries and 4 infantry moved from Volgograd to Rostov
                1 artillery and 2 infantry moved from Vologda to Russia
                2 fighters and 1 tactical_bomber moved from Volgograd to Smolensk
                2 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 artilleries and 4 infantry
                    Germans defend with 2 aaGuns and 2 infantry
                        Russians roll dice for 2 artilleries and 4 infantry in Rostov, round 2 :  2/6 hits
                        Germans roll dice for 2 aaGuns and 2 infantry in Rostov, round 2 :  0/2 hits
                        2 aaGuns owned by the Germans lost in Rostov
                        Russians roll dice for 2 artilleries and 4 infantry in Rostov, round 3 :  2/6 hits
                        Germans roll dice for 2 infantry in Rostov, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 aaGuns and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/5 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia

    Place Units - Russians
                1 artillery and 10 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Volgograd: 9 artilleries and 11 infantry
                EDIT: Adding units owned by Russians to Tambov: 9 artilleries and 11 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
                Russians collect 19 PUs (2 lost to blockades); end with 19 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs

    Territory Summary for Russians :

    Italian Somaliland : 1 flag
        Rostov : 2 artilleries and 3 infantry
        Russia : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 20 infantry, 5 mech_infantrys and 1 tactical_bomber
        Tambov : 9 artilleries and 12 infantry
        Volgograd : 1 factory_minor
        Caucasus : 1 infantry
        Smolensk : 1 infantry
        Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 77
        Russians : 21 / 22
        Japanese : 75 / 85
        Americans : 53 / 73
        Chinese : 0 / 1
        British : 25 / 18
        UK_Pacific : 0 / 0
        Italians : 23 / 36
        ANZAC : 11 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.759
            Standard Deviation : 0.871
            Total rolls : 30

    Null / Other
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.429
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Russians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.952
            Median : 4.000
            Variance : 1.050
            Standard Deviation : 1.025
            Total rolls : 21

  • '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Research Technology - Japanese
                Japanese spend 5 on tech rolls

    Purchase Units - Japanese
                Japanese buy 1 bomber, 2 destroyers, 1 harbour, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 3 techTokens;

    Combat Move - Japanese
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 armour moved from West India to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                2 fighters moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 35 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
                2 infantry moved from Yakut S.S.R. to Yenisey

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 1,1,5 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 1 bomber, 2 destroyers, 1 harbour, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 3 techTokens;

    Combat Move - Japanese
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 armour moved from West India to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                2 fighters moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 35 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
                2 infantry moved from Yakut S.S.R. to Yenisey

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 destroyer
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 :  2/5 hits
                        1 submarine owned by the Americans lost in 22 Sea Zone
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                1 fighter moved from 22 Sea Zone to 6 Sea Zone
                1 fighter moved from 22 Sea Zone to 6 Sea Zone
                1 fighter moved from 22 Sea Zone to 35 Sea Zone
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
                2 fighters moved from India to Iraq
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Iraq
                1 fighter and 2 tactical_bombers moved from Tsinghai to Bryansk
                1 mech_infantry moved from Tsinghai to Turkmenistan
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 5 fighters, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                2 transports moved from 42 Sea Zone to 36 Sea Zone
                3 mech_infantrys moved from French Indo China to Szechwan
                1 bomber moved from Malaya to India
                1 tactical_bomber moved from Malaya to India
                3 bombers moved from Malaya to Philippines
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Philippines to Szechwan
                1 fighter moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 harbour and 3 infantry placed in French Indo China
                2 mech_infantrys placed in India
                1 bomber and 2 infantry placed in Japan
                2 destroyers and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 78 PUs; end with 78 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 artillery and 2 infantry
        Szechwan : 1 flag, 3 mech_infantrys and 1 tactical_bomber
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 3 bombers, 1 fighter and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 2 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 armour
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        36 Sea Zone : 2 transports
        35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        39 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        22 Sea Zone : 1 destroyer
        6 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 1 tactical_bomber and 2 transports
        54 Sea Zone : 1 flag, 1 submarine
        West India : 1 flag, 1 aaGun, 3 artilleries, 2 infantry and 7 mech_infantrys
        Alexandria : 1 fighter and 1 tactical_bomber
        Bryansk : 1 fighter and 2 tactical_bombers
        Turkmenistan : 1 flag, 1 armour and 1 mech_infantry
        Iraq : 3 fighters and 1 tactical_bomber
        Eastern Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 50 / 77
        Russians : 18 / 22
        Japanese : 78 / 88
        Americans : 53 / 73
        Chinese : 0 / 1
        British : 25 / 18
        UK_Pacific : 0 / 0
        Italians : 23 / 36
        ANZAC : 11 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Research Technology - Americans
                Americans spend 0 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover War Bonds

    Activate Technology - Americans
                Americans activating War Bonds

    Purchase Units - Americans
                Americans buy 1 bomber, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to Libya
                1 destroyer moved from 63 Sea Zone to 54 Sea Zone
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 56 Sea Zone to 42 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 submarine moved from 26 Sea Zone to 22 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Research Technology - Americans
                Americans spend 0 on tech rolls
                    Americans roll 6,5 and gets 1 hit
                Americans removing all Technology Tokens after successful research.
                Americans discover War Bonds

    Activate Technology - Americans
                Americans activating War Bonds

    Purchase Units - Americans
                Americans buy 1 bomber, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to Libya
                1 destroyer moved from 63 Sea Zone to 54 Sea Zone
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 56 Sea Zone to 42 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 submarine moved from 26 Sea Zone to 22 Sea Zone

    Combat - Americans
                Battle in 22 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 54 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 submarine
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese lost in 54 Sea Zone
                    Americans win, taking 54 Sea Zone from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 5 fighters moved from 62 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 fighter and 2 transports placed in 101 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 bomber and 1 fighter placed in Western United States
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Americans collect 2 PUs from War Bonds; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        New South Wales : 2 bombers
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
        Johnston Island : 1 armour and 1 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag, 1 submarine
        30 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 transport
        26 Sea Zone : 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        17 Sea Zone : 1 flag
        16 Sea Zone : 1 submarine
        2 Sea Zone : 1 flag
        54 Sea Zone : 1 flag, 1 destroyer and 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Morocco : 2 artilleries and 4 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 artillery and 1 infantry
        87 Sea Zone : 2 submarines
        106 Sea Zone : 1 destroyer and 3 submarines
        93 Sea Zone : 1 flag
        101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transports
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 50 / 77
        Russians : 18 / 22
        Japanese : 78 / 88
        Americans : 53 / 75
        Chinese : 0 / 1
        British : 25 / 18
        UK_Pacific : 0 / 0
        Italians : 23 / 36
        ANZAC : 11 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 5 times
                3 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.889
            Median : 2.000
            Variance : 2.625
            Standard Deviation : 1.620
            Total rolls : 9

    Null / Other
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Research Technology - British
                British spend 5 on tech rolls
                    British roll 4 and gets 0 hits

    Purchase Units - British
                British buy 1 armour and 1 destroyer; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - British
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Non Combat Move - British

    Place Units - British
                1 armour placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,1,1,1,2
                British collect 20 PUs (5 lost to blockades); end with 20 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 destroyer
        71 Sea Zone : 1 submarine
        Persia : 3 aaGuns, 2 armour, 1 artillery, 1 fighter, 14 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 50 / 77
        Russians : 18 / 22
        Japanese : 78 / 88
        Americans : 53 / 75
        Chinese : 0 / 1
        British : 25 / 20
        UK_Pacific : 0 / 0
        Italians : 23 / 36
        ANZAC : 11 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.455
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.167
            Median : 1.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Research Technology - Italians
                Italians spend 5 on tech rolls
                    Italians roll 2 and gets 0 hits

    Purchase Units - Italians
                Italians buy 2 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Italians
                2 infantry moved from Alexandria to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Libya
                1 bomber moved from Egypt to Libya

    Combat - Italians
                Battle in Libya
                    Italians attack with 1 bomber and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Libya, round 2 :  2/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in Libya, round 2 :  1/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Libya
                    Italians win, taking Libya from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Libya to Egypt
                2 mech_infantrys moved from Egypt to Iraq
                3 fighters moved from Egypt to Iraq
                1 mech_infantry moved from Syria to Iraq
                1 fighter moved from Southern Italy to Bryansk
                1 armour moved from Romania to Ukraine
                1 aaGun and 3 infantry moved from Romania to Bessarabia
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                3 mech_infantrys placed in Egypt
                2 destroyers and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 aaGun and 1 infantry
        Egypt : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 4 mech_infantrys
        Anglo Egyptian Sudan : 1 flag
        Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
        Syria : 1 flag
        Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
        Libya : 1 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Bryansk : 1 fighter
        Bessarabia : 1 aaGun and 3 infantry
        Ukraine : 1 armour
        80 Sea Zone : 1 submarine
        96 Sea Zone : 1 transport
        95 Sea Zone : 2 destroyers and 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 3 artilleries, 3 fighters, 3 infantry and 4 mech_infantrys
        92 Sea Zone : 2 destroyers and 1 transport
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 50 / 77
        Russians : 18 / 22
        Japanese : 78 / 88
        Americans : 52 / 75
        Chinese : 0 / 1
        British : 25 / 20
        UK_Pacific : 0 / 0
        Italians : 24 / 36
        ANZAC : 11 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Research Technology - ANZAC
                ANZAC spend 5 on tech rolls

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 1 PUs; 1 techTokens;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Research Technology - ANZAC
                ANZAC spend 5 on tech rolls
                    ANZAC roll 1 and gets 0 hits

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 1 PUs; 1 techTokens;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 50 Sea Zone
                1 carrier moved from 50 Sea Zone to 30 Sea Zone

    Place Units - ANZAC
                1 fighter placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Iwo Jima : 1 flag, 1 artillery and 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 aaGun, 1 artillery and 1 infantry
        New Guinea : 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 transport
        30 Sea Zone : 1 carrier
        62 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 fighter

    Production/PUs Summary :

    Germans : 50 / 77
        Russians : 18 / 22
        Japanese : 74 / 88
        Americans : 52 / 75
        Chinese : 0 / 1
        British : 25 / 20
        UK_Pacific : 0 / 0
        Italians : 24 / 36
        ANZAC : 15 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 1 infantry
        106 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 50 / 77
        Russians : 18 / 22
        Japanese : 74 / 88
        Americans : 52 / 75
        Chinese : 0 / 1
        British : 25 / 20
        UK_Pacific : 0 / 0
        Italians : 24 / 36
        ANZAC : 15 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls

    Purchase Units - Germans
                Germans buy 3 fighters, 6 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Germans
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 bomber moved from Novgorod to Smolensk
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
                1 destroyer moved from 91 Sea Zone to 87 Sea Zone
                1 bomber moved from Gibraltar to Rostov
                2 fighters moved from Ukraine to Rostov
                2 fighters and 1 tactical_bomber moved from Tsinghai to Rostov
                2 bombers moved from Novgorod to Rostov
                1 bomber moved from Western Germany to Rostov
                2 fighters and 2 tactical_bombers moved from Iraq to Rostov
                1 infantry and 2 mech_infantrys moved from Bryansk to Rostov
                3 fighters and 1 tactical_bomber moved from Gibraltar to 87 Sea Zone

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 5,5 and gets 0 hits

    Purchase Units - Germans
                Germans buy 3 fighters, 6 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Germans
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 bomber moved from Novgorod to Smolensk
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
                1 destroyer moved from 91 Sea Zone to 87 Sea Zone
                1 bomber moved from Gibraltar to Rostov
                2 fighters moved from Ukraine to Rostov
                2 fighters and 1 tactical_bomber moved from Tsinghai to Rostov
                2 bombers moved from Novgorod to Rostov
                1 bomber moved from Western Germany to Rostov
                2 fighters and 2 tactical_bombers moved from Iraq to Rostov
                1 infantry and 2 mech_infantrys moved from Bryansk to Rostov
                3 fighters and 1 tactical_bomber moved from Gibraltar to 87 Sea Zone

    Combat - Germans
                Battle in Rostov
                    Germans attack with 4 bombers, 6 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 artilleries and 3 infantry
                        Germans roll dice for 4 bombers, 6 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Rostov, round 2 :  5/16 hits
                        Russians roll dice for 2 artilleries and 3 infantry in Rostov, round 2 :  3/5 hits
                        3 infantry owned by the Russians , 1 infantry owned by the Germans , 2 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov
                    Germans win with 4 bombers, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 2 artilleries and 3 infantry
                Battle in Caucasus
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 87 Sea Zone
                    Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 2 submarines
                        Americans roll dice for 2 submarines in 87 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 87 Sea Zone, round 2 :  3/5 hits
                        2 submarines owned by the Americans lost in 87 Sea Zone
                    Germans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Americans: 2 submarines

    Non Combat Move - Germans
                3 fighters and 1 tactical_bomber moved from 87 Sea Zone to Gibraltar
                1 mech_infantry moved from Western Germany to 112 Sea Zone
                3 infantry moved from Western Germany to 112 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from France to Western Germany
                3 submarines moved from 109 Sea Zone to 105 Sea Zone
                2 fighters moved from Western Germany to Bryansk
                1 mech_infantry moved from Bessarabia to Bryansk
                3 mech_infantrys moved from Ukraine to Bryansk
                2 mech_infantrys moved from Western Ukraine to Bryansk
                2 infantry moved from Belarus to Bryansk
                1 bomber moved from Smolensk to Bryansk
                4 bombers, 6 fighters and 3 tactical_bombers moved from Rostov to Bryansk
                1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
                1 mech_infantry moved from Romania to Germany
                2 aaGuns moved from Western Germany to Germany
                2 mech_infantrys moved from Romania to Ukraine
                2 artilleries moved from Archangel to Belarus
                2 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel

    Place Units - Germans
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 fighters and 3 infantry placed in Western Germany
                2 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 airfield, 3 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Egypt : 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Romania : 1 factory_minor
        Germany : 2 aaGuns, 1 factory_major and 1 mech_infantry
        Belarus : 1 flag, 2 artilleries and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 10 armour, 2 artilleries, 5 bombers, 9 fighters, 2 infantry, 15 mech_infantrys and 4 tactical_bombers
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery and 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor, 3 infantry and 2 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag, 1 mech_infantry
        Smolensk : 1 flag, 1 infantry
        112 Sea Zone : 1 battleship, 1 carrier, 3 destroyers and 2 transports
        125 Sea Zone : 1 flag
        87 Sea Zone : 1 destroyer
        109 Sea Zone : 1 flag
        Northwest Persia : 1 flag, 1 aaGun
        91 Sea Zone : 2 transports
        Finland : 1 flag
        105 Sea Zone : 3 submarines

    Production/PUs Summary :

    Germans : 54 / 76
        Russians : 14 / 22
        Japanese : 74 / 88
        Americans : 52 / 75
        Chinese : 0 / 1
        British : 25 / 20
        UK_Pacific : 0 / 0
        Italians : 24 / 36
        ANZAC : 15 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    I don’t think you will hit Bryansk.
    But if you do, and in your first round you hit > 18 times (I see expected around 14), I’ll want to go round by round.
    Thanks!

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Research Technology - Russians
                Russians spend 0 on tech rolls
                    Russians roll 6 and gets 1 hit
                Russians removing all Technology Tokens after successful research.
                Russians discover Improved_Mech_Inf

    Activate Technology - Russians
                Russians activating Improved_Mech_Inf
                Trigger Russians Improved Mech Inf: Russians is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnology

    Purchase Units - Russians
                Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                9 artilleries and 12 infantry moved from Tambov to Russia
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    retreated to Smolensk
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia

    Place Units - Russians
                6 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
                Russians collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 15 PUs

    Territory Summary for Russians :

    Italian Somaliland : 1 flag
        Russia : 4 aaGuns, 1 airfield, 12 artilleries, 1 factory_major, 2 fighters, 36 infantry, 6 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 factory_minor
        Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 76
        Russians : 14 / 15
        Japanese : 74 / 88
        Americans : 52 / 75
        Chinese : 0 / 1
        British : 25 / 20
        UK_Pacific : 0 / 0
        Italians : 24 / 36
        ANZAC : 15 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Null / Other
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

  • '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Shipyards

    Activate Technology - Japanese
                Japanese activating Shipyards

    Purchase Units - Japanese
                Japanese buy 2 bombers, 1 destroyer, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs; 0 techTokens;

    Combat Move - Japanese
                1 armour moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Kazakhstan
                1 infantry moved from Kazakhstan to Samara
                      Japanese take Samara from Russians
                1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 mech_infantry moved from West India to 79 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
                1 infantry and 1 mech_infantry moved from 76 Sea Zone to Italian Somaliland
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from Philippines to 42 Sea Zone
                1 bomber moved from Philippines to 42 Sea Zone
                1 bomber moved from India to Java
                1 bomber moved from Philippines to Java
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Philippines to 42 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 35 Sea Zone to 48 Sea Zone
                1 destroyer moved from 35 Sea Zone to 32 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 bomber moved from Japan to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                2 infantry moved from Yenisey to Evenkiyskiy
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 infantry moved from 2 Sea Zone to Alaska

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Shipyards

    Activate Technology - Japanese
                Japanese activating Shipyards

    Purchase Units - Japanese
                Japanese buy 2 bombers, 1 destroyer, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs; 0 techTokens;

    Combat Move - Japanese
                1 armour moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Kazakhstan
                1 infantry moved from Kazakhstan to Samara
                      Japanese take Samara from Russians
                1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 mech_infantry moved from West India to 79 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
                1 infantry and 1 mech_infantry moved from 76 Sea Zone to Italian Somaliland
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from Philippines to 42 Sea Zone
                1 bomber moved from Philippines to 42 Sea Zone
                1 bomber moved from India to Java
                1 bomber moved from Philippines to Java
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Philippines to 42 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 35 Sea Zone to 48 Sea Zone
                1 destroyer moved from 35 Sea Zone to 32 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 bomber moved from Japan to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                2 infantry moved from Yenisey to Evenkiyskiy
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 infantry moved from 2 Sea Zone to Alaska

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 transport
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from Americans with 2 bombers, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 submarine
                Battle in Java
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 submarine
                Battle in Caroline Islands
                Battle in Alaska
                Battle in Italian Somaliland

    Non Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia
                1 aaGun, 3 artilleries, 1 infantry and 6 mech_infantrys moved from West India to Eastern Persia
                1 tactical_bomber moved from Szechwan to Eastern Persia
                1 artillery and 2 infantry moved from Tsinghai to Kazakhstan
                3 mech_infantrys moved from Szechwan to Kazakhstan
                2 mech_infantrys moved from India to Eastern Persia
                1 tactical_bomber moved from India to Eastern Persia
                1 tactical_bomber moved from Bryansk to Eastern Persia
                1 fighter moved from Bryansk to Eastern Persia
                1 tactical_bomber moved from Bryansk to Iraq
                1 carrier and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 fighter moved from Iraq to 76 Sea Zone
                1 tactical_bomber moved from Iraq to 76 Sea Zone
                1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
                2 battleships, 3 carriers, 2 cruisers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 carriers, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from 16 Sea Zone to Japan
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone
                2 bombers moved from Java to Shan State
                1 fighter moved from 42 Sea Zone to Shan State
                2 bombers moved from 42 Sea Zone to Philippines

    Place Units - Japanese
                2 infantry placed in French Indo China
                1 destroyer placed in 36 Sea Zone
                5 submarines placed in 6 Sea Zone
                2 bombers and 2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 82 PUs; end with 83 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Research Technology - Americans
                Americans spend 10 on tech rolls

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 fighters, 3 infantry and 4 transports; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Americans
                1 submarine moved from 106 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 87 Sea Zone
                2 bombers moved from New South Wales to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 48 Sea Zone
                1 submarine moved from 26 Sea Zone to 32 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 submarine moved from 10 Sea Zone to 2 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 5,3 and gets 0 hits

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 fighters, 3 infantry and 4 transports; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Americans
                1 submarine moved from 106 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 87 Sea Zone
                2 bombers moved from New South Wales to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 48 Sea Zone
                1 submarine moved from 26 Sea Zone to 32 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 submarine moved from 10 Sea Zone to 2 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 destroyer
                Battle in 2 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 2 Sea Zone
                        Americans roll dice for 1 submarine in 2 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 transport
                Battle in 87 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 87 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 87 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 87 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 destroyer in 87 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 87 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers in 42 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for Americans: 1 submarine
                Battle in 48 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 48 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 48 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 48 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 48 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 destroyer
                Battle in 32 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 32 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 32 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 91 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 2 transports
                        2 transports owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 transports

    Non Combat Move - Americans
                1 destroyer and 2 submarines moved from 106 Sea Zone to 109 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 6 fighters and 1 transport moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer moved from 30 Sea Zone to 31 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                2 bombers moved from 42 Sea Zone to Western Australia

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 artilleries and 2 infantry placed in Eastern United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Americans collect 1 PU from War Bonds; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

    Territory Summary for Americans :

    Western Australia : 2 bombers
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Johnston Island : 1 armour and 1 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 bomber, 1 harbour and 4 infantry
        Midway : 1 airfield
        46 Sea Zone : 1 destroyer
        48 Sea Zone : 1 submarine
        31 Sea Zone : 1 destroyer
        30 Sea Zone : 1 destroyer
        26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters and 2 transports
        10 Sea Zone : 1 transport
        17 Sea Zone : 1 flag
        16 Sea Zone : 1 destroyer
        2 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Morocco : 2 artilleries and 4 infantry
        Tobruk : 1 flag
        87 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 destroyer and 2 submarines
        101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 6 transports
        Brazil : 1 flag
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 76
        Russians : 12 / 15
        Japanese : 82 / 93
        Americans : 50 / 66
        Chinese : 0 / 1
        British : 25 / 20
        UK_Pacific : 0 / 0
        Italians : 24 / 36
        ANZAC : 11 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 11 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.769
            Median : 4.000
            Variance : 1.553
            Standard Deviation : 1.246
            Total rolls : 39

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.067
            Standard Deviation : 1.033
            Total rolls : 16

    Japanese Combat
                1 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Germans Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.067
            Standard Deviation : 1.033
            Total rolls : 16

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 54 / 76
        Russians : 12 / 15
        Japanese : 82 / 93
        Americans : 50 / 66
        Chinese : 0 / 1
        British : 25 / 20
        UK_Pacific : 0 / 0
        Italians : 24 / 36
        ANZAC : 11 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 11 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.769
            Median : 4.000
            Variance : 1.553
            Standard Deviation : 1.246
            Total rolls : 39

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.067
            Standard Deviation : 1.033
            Total rolls : 16

    Japanese Combat
                1 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Germans Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.067
            Standard Deviation : 1.033
            Total rolls : 16

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Research Technology - British
                British spend 0 on tech rolls

    Purchase Units - British
                British buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                      British take 109 Sea Zone from Germans
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour moved from Union of South Africa to Belgian Congo
                1 submarine moved from 71 Sea Zone to 58 Sea Zone
                1 infantry moved from Persia to Northwest Persia
                2 armour, 1 artillery, 13 infantry and 1 mech_infantry moved from Persia to Northwest Persia
                1 fighter moved from Persia to Italian Somaliland
                2 mech_infantrys moved from Belgian Congo to Italian Somaliland

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