AlexGreat (Allies +12) vs Theodericus no tech

  • '17 '16 '15 '12

    Scramble 97?


  • no scramble

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to French Indo China
                1 fighter moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to French Indo China
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 tactical_bomber moved from Malta to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 bomber moved from Malta to 97 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Kenya
                1 armour moved from Ethiopia to Kenya
                1 submarine moved from 91 Sea Zone to 93 Sea Zone

    Combat - British
                Battle in Kenya
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 infantry in Kenya, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in Kenya, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 3 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in Kenya, round 4 :  1/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Kwangsi
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 2 :  0/1 hits
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Kwangsi
                        British roll dice for 1 fighter and 1 tactical_bomber in Kwangsi, round 4 :  2/2 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 4 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 artillery owned by the Japanese lost in Kwangsi
                    British win with 1 fighter remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry and 1 tactical_bomber
                Battle in French Indo China
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in French Indo China, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in French Indo China, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 3 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in French Indo China, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 4 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in French Indo China, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 5 :  1/1 hits
                        1 infantry owned by the British lost in French Indo China
                    retreated to French Indo China
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from French Indo China to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 bomber moved from 97 Sea Zone to Egypt
                1 fighter moved from 97 Sea Zone to Malta
                1 fighter moved from 97 Sea Zone to Malta
                1 tactical_bomber moved from 97 Sea Zone to Malta
                1 cruiser moved from 96 Sea Zone to 92 Sea Zone
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 transport moved from 76 Sea Zone to 81 Sea Zone

    Place Units - British
                1 submarine placed in 98 Sea Zone
                1 fighter and 1 mech_infantry placed in Egypt
                1 factory_minor placed in Persia
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,3,2,3,2,5,4,2
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 2 infantry and 2 mech_infantrys

  • '17 '16 '15 '12

    unglaublich mies, diese piloten.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Tobruk to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber and 3 fighters
                    British defend with 1 destroyer
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 bomber moved from 97 Sea Zone to Romania
                1 armour and 2 infantry moved from Albania to Yugoslavia
                1 armour moved from Southern France to Yugoslavia
                1 artillery moved from Southern France to Northern Italy
                1 artillery moved from Southern France to Northern Italy
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Southern Italy to Northern Italy
                1 artillery moved from Libya to Tobruk

    Place Units - Italians
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                Italians collect 12 PUs; end with 12 PUs total

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from United Kingdom to Gibraltar

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Romania to Ukraine
                3 artilleries and 10 infantry moved from Poland to Eastern Poland
                14 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                3 armour moved from Greece to Romania
                2 artilleries moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Romania to Bessarabia
                8 infantry moved from Romania to Eastern Poland

    Combat - Germans
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.

    Non Combat Move - Germans
                1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 infantry moved from Norway to Finland
                1 infantry moved from Norway to Finland
                4 tactical_bombers moved from Norway to Eastern Poland
                4 fighters moved from Norway to Eastern Poland
                1 infantry moved from France to Holland Belgium
                1 bomber moved from Ukraine to Eastern Poland
                1 infantry moved from Poland to Eastern Poland

    Place Units - Germans
                3 armour placed in Norway
                2 infantry placed in France
                8 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 4 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                2 fighters and 1 tactical_bomber moved from Novgorod to Bessarabia
                1 armour moved from Novgorod to Karelia
                      Russians take Karelia from Germans
                1 armour moved from Karelia to Novgorod

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries and 3 infantry
                        Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 :  2/6 hits
                        Germans roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 :  1/5 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 :  1/5 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Bessarabia, round 3 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Bessarabia, round 4 :  1/4 hits
                        Germans roll dice for 2 artilleries in Bessarabia, round 4 :  1/2 hits
                        1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
                    retreated to Bessarabia
                    Germans win with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Russians
                1 aaGun, 1 armour, 1 artillery, 10 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                3 artilleries and 1 infantry moved from Russia to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Vyborg to Novgorod
                2 armour and 6 mech_infantrys moved from Novgorod to Bryansk
                1 aaGun moved from Novgorod to Archangel
                1 aaGun moved from Novgorod to Belarus
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
                2 aaGuns and 12 infantry moved from Amur to Buryatia
                6 infantry moved from Yenisey to Timguska

    Place Units - Russians
                3 artilleries placed in Novgorod
                1 artillery, 4 infantry and 3 mech_infantrys placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Archangel: 1 aaGun
                EDIT: Adding units owned by Russians to Novgorod: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Suiyuyan to Hopei
                1 mech_infantry moved from Hopei to Kweichow
                2 bombers, 6 fighters and 4 tactical_bombers moved from Kwangtung to Yunnan
                1 fighter moved from Siam to Yunnan
                1 fighter and 1 tactical_bomber moved from Chahar to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 armour moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 tactical_bomber moved from 37 Sea Zone to Yunnan
                1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 3 transports moved from 37 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 37 Sea Zone to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 aaGun and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 infantry and 1 mech_infantry
                    Chinese defend with 1 artillery
                    1 mech_infantry owned by the Japanese retreated to Hopei
                    Chinese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers, 8 fighters, 1 infantry and 6 tactical_bombers
                    British defend with 2 fighters; Chinese defend with 2 artilleries, 1 fighter and 9 infantry
                    Japanese win with 2 bombers, 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 5 fighters and 1 infantry
                    Casualties for British: 2 fighters
                    Casualties for Chinese: 2 artilleries, 1 fighter and 9 infantry

    Non Combat Move - Japanese
                2 artilleries and 2 infantry moved from Chahar to Hopei
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                1 artillery moved from Kwangtung to Kwangsi
                1 bomber, 3 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi
                1 bomber moved from Yunnan to Kwangsi
                6 infantry moved from Korea to Manchuria
                2 artilleries moved from Korea to Manchuria
                1 aaGun moved from Korea to Manchuria

    Place Units - Japanese
                2 armour and 1 infantry placed in Kwangtung
                1 destroyer and 2 fighters placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 submarines and 2 transports; Remaining resources: 5 PUs;

    Combat Move - Americans
                2 units repaired.
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 :  0/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 :  1/4 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 4 :  2/4 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 bomber moved from Hawaiian Islands to Queensland
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 carrier, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 armour moved from Kenya to 72 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 armour moved from 80 Sea Zone to Iraq
                1 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Persia to Iraq
                1 bomber moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                1 infantry moved from Persia to Iraq
                1 infantry moved from Egypt to Alexandria

    Combat - British
                Battle in Iraq
                    British attack with 1 armour, 1 bomber, 1 fighter and 3 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in Iraq, round 2 :  1/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Iraq, round 3 :  2/5 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 bomber moved from Iraq to India
                1 infantry moved from India to Burma
                1 infantry moved from Persia to Eastern Persia
                1 fighter moved from Iraq to Egypt
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to United Kingdom
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from Malta to Gibraltar
                1 fighter moved from Malta to Gibraltar
                1 tactical_bomber moved from Malta to Gibraltar
                1 artillery moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from India to Burma
                1 aaGun moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                4 mech_infantrys moved from India to Burma
                1 artillery and 4 infantry moved from India to Burma

    Place Units - British
                1 carrier and 1 transport placed in 110 Sea Zone
                1 infantry and 1 mech_infantry placed in Egypt
                2 infantry placed in Persia
                British undo move 3.
                British undo move 2.
                3 infantry placed in Egypt
                1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 submarines; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians

    Non Combat Move - Italians
                2 armour and 2 infantry moved from Yugoslavia to Romania
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,4
                Italians collect 9 PUs (3 lost to blockades); end with 9 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to United Kingdom
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Alexandria

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                14 armour, 3 artilleries, 20 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Romania to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                8 infantry moved from Germany to Poland
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Karelia
                3 armour moved from Norway to Karelia
                1 infantry moved from Poland to Eastern Poland
                1 bomber moved from Eastern Poland to France
                4 fighters and 4 tactical_bombers moved from Eastern Poland to Poland

    Combat - Germans

    Non Combat Move - Germans

    Place Units - Germans
                3 submarines placed in 112 Sea Zone
                3 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,2
                Germans collect 45 PUs (4 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 8 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 3 artilleries and 1 infantry moved from Novgorod to Karelia
                2 fighters and 1 tactical_bomber moved from Bryansk to Karelia
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery and 1 factory_minor
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Ukraine, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Karelia
                    Russians attack with 1 armour, 3 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 3 armour and 3 infantry
                        Russians roll dice for 1 armour, 3 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 2 :  5/8 hits
                        Germans roll dice for 3 armour and 3 infantry in Karelia, round 2 :  2/6 hits
                        1 infantry owned by the Russians , 3 infantry owned by the Germans , 2 armour owned by the Germans and 1 artillery owned by the Russians lost in Karelia
                        Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Karelia, round 3 :  3/6 hits
                        Germans roll dice for 1 armour in Karelia, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 artillery owned by the Russians lost in Karelia
                    Russians win, taking Karelia from Germans with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 3 armour and 3 infantry
                    Casualties for Russians: 2 artilleries and 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
                1 aaGun moved from Novgorod to Karelia
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Bryansk to Caucasus
                1 aaGun moved from Belarus to Novgorod
                1 artillery, 3 infantry and 3 mech_infantrys moved from Russia to Smolensk
                1 aaGun moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Belarus to Smolensk
                6 infantry moved from Timguska to Kansu
                1 aaGun, 3 armour, 6 artilleries, 18 infantry and 7 mech_infantrys moved from Bryansk to Smolensk

    Place Units - Russians
                8 artilleries and 2 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Shan State to Burma
                2 bombers moved from Kwangsi to Burma
                6 tactical_bombers moved from Kwangsi to Burma
                3 fighters moved from Kwangsi to Burma
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 3 transports moved from 42 Sea Zone to 38 Sea Zone
                1 fighter moved from 38 Sea Zone to Burma
                1 artillery moved from 38 Sea Zone to Burma
                1 artillery moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 armour moved from Kwangtung to Yunnan
                1 armour moved from Kwangtung to Yunnan
                1 infantry moved from Hopei to Kweichow
                      Japanese take Kweichow from Chinese
                2 artilleries, 1 infantry and 1 mech_infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                2 artilleries and 13 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 4 fighters and 6 tactical_bombers
                    British defend with 2 aaGuns, 1 artillery, 7 infantry and 4 mech_infantrys
                    Japanese win with 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is -21
                    Casualties for Japanese: 1 armour, 1 artillery, 4 fighters and 2 tactical_bombers
                    Casualties for British: 2 aaGuns, 1 artillery, 7 infantry and 4 mech_infantrys
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 tactical_bomber moved from Burma to 38 Sea Zone
                1 tactical_bomber moved from Burma to 38 Sea Zone
                1 tactical_bomber moved from Burma to Malaya
                2 bombers moved from Burma to Malaya
                1 tactical_bomber moved from Burma to Malaya
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 aaGun moved from Manchuria to Amur

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kwangtung
                3 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 destroyer, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 fighter moved from 33 Sea Zone to 20 Sea Zone
                1 fighter moved from 33 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from Hawaiian Islands to 21 Sea Zone

    Combat - Americans
                Battle in Philippines
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  4/6 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Germans , 1 aaGun owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans win, taking Philippines from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 20 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 20 Sea Zone
                    Americans win, taking 20 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 20 Sea Zone to 21 Sea Zone
                1 fighter moved from 20 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
                1 mech_infantry moved from 21 Sea Zone to Guam
                1 infantry moved from 21 Sea Zone to Guam
                1 bomber moved from Queensland to Guam
                1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 aaGun moved from 54 Sea Zone to Queensland
                1 infantry moved from 54 Sea Zone to Queensland
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 1 fighter, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 mech_infantry moved from 30 Sea Zone to Johnston Island
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 108 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 armour, 1 bomber, 1 infantry and 1 tactical_bomber placed in Western United States
                Americans undo move 2.
                1 bomber placed in Eastern United States
                1 destroyer and 2 submarines placed in 101 Sea Zone
                3 submarines placed in 10 Sea Zone
                1 armour, 1 infantry and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 2 submarines
                    Italians defend with 2 submarines
                    2 submarines owned by the British Submerged
                    2 submarines owned by the Italians Submerged

    Non Combat Move - British
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Persia to Eastern Persia
                1 infantry moved from Eastern Persia to West India
                1 armour moved from Iraq to Eastern Persia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Scotland to United Kingdom
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from India to Burma

    Place Units - British
                4 submarines placed in 110 Sea Zone
                2 infantry placed in Egypt
                2 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone

    Non Combat Move - Italians
                2 armour and 2 infantry moved from Romania to Bessarabia
                1 bomber moved from Romania to Northern Italy
                1 fighter moved from Southern Italy to Northern Italy
                1 fighter moved from Southern Italy to Northern Italy
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                3 infantry moved from Northern Italy to Southern France
                2 artilleries moved from Northern Italy to Southern France
                5 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern France
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,1
                Italians collect 10 PUs (2 lost to blockades); end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

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