@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
14L bmnielsen (Axis) vs. Infrastructure (Allies +12)
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ha.
ive missed like my last 7aa shots. you hit on your first one of the game against the chineese ftr…
the dice gods loveth thou this game.i need an ool.
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Heh, nice. Not at my computer, but I assume it’s Kweichow… Take the AA first, then normal max defence, art before mech.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Tunisia to Libya
British take Libya from Italians
1 mech_infantry moved from Yunnan to Shensi
1 bomber moved from India to 41 Sea Zone
1 fighter moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in Shensi
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits
Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantry
Battle in 41 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 bomber moved from 41 Sea Zone to India
2 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to India
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 artillery and 1 infantry moved from Belgian Congo to Kenya
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
2 infantry moved from French West Africa to French Central Africa
1 armour moved from Libya to Tunisia
1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to French Guiana
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 battleship and 1 cruiser moved from 72 Sea Zone to 71 Sea Zone
1 fighter moved from Yunnan to IndiaPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
3 infantry placed in Iraq
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,5,5,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Trans-Jordan to Iraq
2 bombers, 2 fighters and 3 mech_infantrys moved from Egypt to Iraq
1 transport moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Bryansk to Caucasus
Italians take Caucasus from RussiansCombat - Italians
Battle in Algeria
Battle in Iraq
Italians attack with 1 armour, 1 artillery, 2 bombers, 2 fighters and 4 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Italians win, taking Algeria from French, taking Iraq from British with 1 armour, 1 artillery, 2 bombers, 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 3 infantryNon Combat Move - Italians
2 bombers and 2 fighters moved from Iraq to Egypt
2 infantry moved from Western Germany to Northern Italy
1 artillery moved from France to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
1 fighter placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,1,1,5
Italians collect 22 PUs (2 lost to blockades); end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
And the ridiculously bad Allied dice continue…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
1 submarine moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from Caroline Islands to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in Manchuria
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Manchuria, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Manchuria
ANZAC roll dice for 1 armour in Manchuria, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
ANZAC win, taking Manchuria from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 cruiser moved from 33 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in Persia
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Combat Move - French
1 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 bombers and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
13 bombers moved from Egypt to 91 Sea Zone
4 bombers moved from Western Germany to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians -
Scramble?
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yes 3 americans.
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actually 2us 1 brit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 bombers and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
13 bombers moved from Egypt to 91 Sea Zone
4 bombers moved from Western Germany to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from RussiansCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 17 bombers and 1 submarine
British defend with 1 destroyer, 3 fighters and 1 transport; Americans defend with 2 carriers, 1 cruiser, 5 destroyers, 4 fighters and 5 transports
Units damaged: 1 carrier owned by the Americans
Germans win with 9 bombers remaining. Battle score for attacker is 102
Casualties for Germans: 8 bombers and 1 submarine
Casualties for British: 1 destroyer, 3 fighters and 1 transport
Casualties for Americans: 2 carriers, 1 cruiser, 5 destroyers, 4 fighters and 5 transportsNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from Southern Italy to Algeria
1 fighter and 1 tactical_bomber moved from Egypt to Algeria
9 bombers moved from 91 Sea Zone to Algeria
1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
1 armour moved from Novgorod to Nenetsia
3 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Archangel to Bryansk
1 fighter and 1 tactical_bomber moved from Bryansk to Iraq
1 tactical_bomber moved from Bryansk to Iraq
1 bomber moved from Trans-Jordan to EgyptPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
3 bombers placed in Western Germany
Germans undo move 3.
3 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,4,1,2
Germans collect 56 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs -
Got your second post during non-combat so I edited it there.
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that was the straw on the straw on the straw that broke this camels back.
nice win.
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Thanks. I was lucky to get such good dice with germany and italy, especially since I botched my first attempt at a J2 pretty badly.
Want another game?
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ill pm you in a bit. i’ve got a short wait list right now.
I look forward to playing again though!





