Nearly a catastrophic mistake there.
14L G40 Helmutpower (Axis) vs Vold (Allies+10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
2 artilleries and 18 infantry moved from Western Germany to Germany
2 armour moved from Russia to Ukraine
2 tactical_bombers moved from Western Ukraine to Ukraine
2 artilleries and 2 infantry moved from Romania to Bulgaria
2 artilleries and 9 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Finland
1 bomber moved from Poland to GermanyCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 9 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 9 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 2 armour and 2 tactical_bombers
British defend with 2 armour, 1 artillery and 1 factory_minor
Germans win, taking Ukraine from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 1 tactical_bomber
Casualties for British: 2 armour and 1 artillery
Battle in Bulgaria
Germans attack with 2 artilleries and 2 infantry
British defend with 1 artillery
Germans win, taking Bulgaria from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Germany
Germans attack with 2 artilleries, 1 bomber and 18 infantry
British defend with 1 factory_minor and 1 infantry
Germans win, taking Germany from British with 2 artilleries, 1 bomber and 18 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Germany to France
1 infantry moved from France to Switzerland
Germans take Switzerland from Neutral_True
3 aaGuns moved from Western Germany to Germany
1 tactical_bomber moved from Ukraine to Romania
1 armour moved from Vologda to VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Germans collect 57 PUs; end with 57 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUsProduction/PUs Summary :
Germans : 57 / 67
Russians : 7 / 0
Japanese : 35 / 49
Americans : 65 / 92
Chinese : 12 / 14
British : 52 / 179
UK_Pacific : 16 / 16
Italians : 11 / 4
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
Let’s see some round…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
2 armour and 3 mech_infantrys moved from Persia to CaucasusTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 fighter and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 units repaired.
1 armour moved from Soviet Far East to Sakha
1 infantry moved from Sakha to Buryatia
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 battleships, 1 carrier and 3 cruisers moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kiangsi to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangtung to Kwangsi
4 tactical_bombers moved from Kwangtung to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
2 bombers moved from Kwangtung to KwangsiCombat - Japanese
Battle in Kwangsi
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 bombers, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 1 carrier and 3 cruisers
Americans defend with 1 carrier and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 1 carrier and 3 cruisers remaining. Battle score for attacker is 23
Casualties for Americans: 1 carrier and 1 transportNon Combat Move - Japanese
2 fighters moved from Kwangsi to Kwangtung
4 tactical_bombers moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to VolgogradPlace Units - Japanese
3 infantry placed in Kwangtung
1 fighter and 2 infantry placed in Volgograd
3 infantry placed in Kiangsu
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs totalProduction/PUs Summary :
Germans : 57 / 67
Russians : 6 / 0
Japanese : 38 / 38
Americans : 65 / 92
Chinese : 10 / 14
British : 52 / 179
UK_Pacific : 16 / 16
Italians : 11 / 4
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 1 factory_minor, 3 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Americans converts factory_major into different units
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from Spain to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux
1 artillery moved from Denmark to Western Germany
Americans take Western Germany from GermansCombat - Americans
Battle in Soviet Far East
Battle in Normandy Bordeaux
Americans attack with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
1 artillery owned by the Americans retreated to Spain
Germans win, taking Soviet Far East from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 3 infantry
Casualties for Americans: 2 artilleries and 3 infantry
Battle in KoreaNon Combat Move - Americans
2 aaGuns and 6 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 6 infantry moved from 91 Sea Zone to Spain
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Spain
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
3 carriers, 3 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 factory_minor placed in Spain
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 fighter placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,5,5,6
Americans collect 73 PUs (1 lost to blockades); end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 artillery moved from Hunan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Shensi
1 artillery and 1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - British
British buy 9 armour, 3 artilleries, 1 carrier, 2 destroyers, 2 factory_minors, 2 fighters, 4 infantry and 3 transports; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
1 artillery moved from Rostov to Ukraine
2 infantry moved from Turkey to 100 Sea Zone
1 artillery moved from Turkey to 100 Sea Zone
1 transport moved from 100 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from 100 Sea Zone to Bulgaria
2 armour and 1 mech_infantry moved from Greece to Albania
1 tactical_bomber moved from Turkey to Albania
2 fighters moved from 100 Sea Zone to Bulgaria
1 bomber moved from Egypt to Bulgaria
3 armour moved from Caucasus to Ukraine
1 armour moved from Chahar to Manchuria
Chinese take Jehol from Japanese
Chinese take Manchuria from Japanese
1 mech_infantry moved from Hopei to Shantung
Chinese take Shantung from Japanese
1 armour, 1 fighter and 1 mech_infantry moved from Yunnan to Kweichow
1 infantry moved from Kazakhstan to Samara
British take Samara from GermansCombat - British
Battle in Kweichow
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Kweichow from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Ukraine
British attack with 3 armour and 1 artillery
Germans defend with 1 armour and 1 factory_minor
British win, taking Ukraine from Germans with 3 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Albania
British attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
Italians defend with 3 infantry
British win, taking Albania from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 3 infantry
Battle in Bulgaria
British attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 artilleries and 2 infantry
British win, taking Bulgaria from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
2 fighters moved from Bulgaria to 100 Sea Zone
2 armour moved from Iraq to Caucasus
1 mech_infantry moved from Syria to Caucasus
1 mech_infantry moved from Syria to Greece
1 armour moved from Iraq to Greece
3 mech_infantrys moved from Egypt to Syria
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Kweichow to Yunnan
1 tactical_bomber moved from Albania to Greece
1 bomber moved from Bulgaria to GreecePlace Units - British
1 factory_minor placed in Greece
1 factory_minor placed in Norway
3 armour placed in Egypt
2 fighters placed in Iraq
3 armour placed in Turkey
1 carrier, 2 destroyers and 3 transports placed in 109 Sea Zone
British undo move 6.
3 artilleries and 3 infantry placed in United Kingdom
1 carrier and 2 destroyers placed in 109 Sea Zone
British undo move 4.
3 armour placed in Iraq
1 fighter placed in United Kingdom
1 fighter and 1 infantry placed in Quebec
1 transport placed in 106 Sea Zone
2 transports placed in 71 Sea ZoneTurn Complete - British
British collect 57 PUs; end with 61 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 66 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Yunnan: 1 armour and 3 mech_infantrys
EDIT: Removing units owned by British from India: 1 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,4,2,3
UK_Pacific collect 12 PUs (4 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 bomber moved from Northern Italy to 98 Sea Zone
1 fighter moved from Northern Italy to Western GermanyCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer and 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Western Germany
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Western Germany from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,2,4,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Italians collect 4 PUs (6 lost to blockades); end with 4 PUs totalProduction/PUs Summary :
Germans : 53 / 67
Russians : 6 / 0
Japanese : 24 / 38
Americans : 69 / 98
Chinese : 20 / 19
British : 57 / 66
UK_Pacific : 16 / 14
Italians : 10 / 4
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 20 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Malaya to IndiaPlace Units - ANZAC
3 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 12 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from British
1 armour moved from Kazakhstan to SamaraCombat - Germans
Battle in Samara
Germans attack with 1 armour
British defend with 1 infantry
Germans win, taking Samara from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
1 mech_infantry moved from Finland to Sweden
7 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
2 artilleries moved from Normandy Bordeaux to France
3 infantry moved from Switzerland to France
1 tactical_bomber moved from Romania to Western GermanyPlace Units - Germans
3 infantry placed in Germany
3 infantry placed in Western Germany
2 fighters and 1 tactical_bomber placed in France
3 infantry placed in Western Ukraine
1 infantry placed in Russia
2 infantry placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 58 / 66
Russians : 6 / 0
Japanese : 24 / 38
Americans : 69 / 98
Chinese : 20 / 19
British : 55 / 66
UK_Pacific : 16 / 14
Italians : 10 / 4
ANZAC : 13 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Combat Move - Russians
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
Russians take Kazakhstan from Germans
1 armour and 1 mech_infantry moved from Caucasus to Samara
1 armour and 1 mech_infantry moved from Kazakhstan to SamaraCombat - Russians
Battle in Samara
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 armour
Russians win, taking Samara from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 fighter and 9 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Sakha to Yakut S.S.R.
1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
1 infantry moved from Volgograd to Rostov
Japanese take Rostov from British
3 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
1 bomber moved from Volgograd to Caucasus
1 bomber and 1 fighter moved from Volgograd to CaucasusCombat - Japanese
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/4 hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Caucasus
Japanese attack with 1 artillery, 2 bombers, 2 fighters and 3 infantry
Russians defend with 1 mech_infantry; British defend with 2 armour and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 3 infantry in Caucasus, round 2 : 5/8 hits
Russians roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits
2 armour owned by the British , 1 infantry owned by the Japanese , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the British lost in Caucasus
Japanese win, taking Caucasus from Russians with 1 artillery, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Casualties for British: 2 armour and 1 mech_infantryNon Combat Move - Japanese
2 fighters moved from Caucasus to Volgograd
2 bombers moved from Caucasus to Volgograd
1 fighter moved from Kiangsi to Kiangsu
1 fighter moved from Kwangsi to Kiangsu
2 tactical_bombers moved from Kwangsi to Kiangsu
2 tactical_bombers moved from Kiangsi to KiangsuPlace Units - Japanese
1 fighter and 2 infantry placed in Volgograd
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,3,1,1,3,1,1,6,1,6,6,1,4,4,2,2,1,5,1,5,4,3
Japanese collect 23 PUs (8 lost to blockades); end with 24 PUs totalProduction/PUs Summary :
Germans : 56 / 66
Russians : 5 / 0
Japanese : 31 / 24
Americans : 69 / 98
Chinese : 18 / 19
British : 53 / 66
UK_Pacific : 16 / 14
Italians : 10 / 4
ANZAC : 13 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour, 11 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 91 Sea Zone to Portugal
1 fighter, 1 infantry and 2 tactical_bombers moved from Spain to Portugal
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 armour moved from Soviet Far East to Sakha
Americans take Sakha from Japanese
1 infantry moved from Korea to Amur
Americans take Amur from JapaneseCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Portugal
Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Neutral_True defend with 2 infantry
Americans win, taking 6 Sea Zone from Japanese, taking Portugal from Neutral_True with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Portugal to Spain
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to Spain
4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 fighter moved from 6 Sea Zone to KoreaPlace Units - Americans
3 artilleries and 5 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 factory_minor and 1 harbour placed in Korea
3 infantry placed in Spain
1 airfield placed in Spain
2 infantry placed in Western United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 3 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,3,3,1
Americans collect 72 PUs (1 lost to blockades); end with 72 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Anhwe to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 artillery and 1 infantry moved from Shensi to KweichowPlace Units - Chinese
1 artillery and 5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 9 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Manchuria to Buryatia
UK_Pacific take Buryatia from Japanese
3 armour moved from Ukraine to Russia
British take Bryansk from Germans
1 artillery moved from Ukraine to Western Ukraine
2 fighters moved from 100 Sea Zone to Western Ukraine
1 tactical_bomber moved from Greece to Western Ukraine
1 bomber moved from Greece to Western Ukraine
3 armour moved from Turkey to Caucasus
3 mech_infantrys moved from Syria to Caucasus
3 armour moved from Iraq to CaucasusCombat - British
Battle in Western Ukraine
British attack with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 1 tactical_bomber
Battle in Russia
British attack with 3 armour
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
British win, taking Russia from Germans, taking Sakha from Americans, taking Soviet Far East from Americans, taking Amur from Americans, taking Siberia from Americans, taking Buryatia from UK_Pacific, taking Bryansk from British, taking Ukraine from British with 3 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 6 armour and 3 mech_infantrys
Japanese defend with 1 artillery and 2 infantry
British win, taking Caucasus from Japanese with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 mech_infantrysNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Yugoslavia from Germans to British
EDIT: Turning off Edit Mode
1 bomber and 2 fighters moved from Western Ukraine to 100 Sea Zone
1 bomber moved from 100 Sea Zone to Turkey
1 artillery moved from Bulgaria to Albania
3 destroyers and 2 transports moved from 100 Sea Zone to 98 Sea Zone
3 armour moved from Egypt to Syria
1 artillery and 1 infantry moved from Mozambique to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Angola to Anglo Egyptian Sudan
1 infantry moved from Quebec to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 fighter moved from Quebec to 109 Sea Zone
1 armour and 1 mech_infantry moved from Kweichow to Hunan
3 aaGuns, 2 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber moved from Yunnan to Hunan
1 armour and 2 mech_infantrys moved from India to YunnanPlace Units - British
3 infantry placed in Greece
2 infantry and 1 tactical_bomber placed in Egypt
1 armour and 2 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in Turkey
2 infantry placed in Union of South Africa
British undo move 5.
3 infantry placed in Norway
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 53 PUs; end with 53 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 58 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,6,2,4
UK_Pacific collect 12 PUs (4 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
FYI - I did a replay on the US combat in Portugal so if you go through the dice logs you’ll see two combat rolls there. I had selected ‘all units’ by accident and didn’t realize it until the combat. It was an obvious mistake, the easiest way to rectify it was to simply redo the turn and combat.
V
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
Italians take Yugoslavia from British
1 infantry moved from Western Germany to Denmark
Germans take Denmark from Americans
1 artillery moved from Western Germany to Northern ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,6
Italians collect 2 PUs (10 lost to blockades); end with 3 PUs totalProduction/PUs Summary :
Germans : 52 / 66
Russians : 18 / 0
Japanese : 24 / 24
Americans : 67 / 97
Chinese : 19 / 25
British : 51 / 58
UK_Pacific : 16 / 12
Italians : 12 / 3
ANZAC : 13 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 20 Sea Zone to 37 Sea Zone
ANZAC take 36 Sea Zone from Japanese
ANZAC take 20 Sea Zone from Japanese
1 fighter moved from India to 37 Sea Zone
3 submarines moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter and 5 submarines
Japanese defend with 2 battleships, 1 carrier and 3 cruisers
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
retreated to 37 Sea Zone
Japanese win with 2 battleships and 3 cruisers remaining. Battle score for attacker is -14
Casualties for Japanese: 1 carrier
Casualties for ANZAC: 5 submarinesNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Siam
1 fighter moved from New Guinea to CelebesPlace Units - ANZAC
3 submarines placed in 54 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Combat Move - French
Combat - French
Non Combat Move - French
Turn Complete - French





