14L G40 Helmutpower (Axis) vs Vold (Allies+10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 armour and 6 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                3 armour moved from Kiangsu to Kwangsi
                3 armour moved from Kwangtung to Kwangsi
                1 armour moved from Manchuria to Amur
                2 infantry moved from Korea to Amur
                1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
                3 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 bombers moved from Japan to 35 Sea Zone
                2 battleships, 3 carriers, 3 cruisers, 3 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 tactical_bomber moved from Kwangtung to French Indo China

    Combat - Japanese
                Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in 36 Sea Zone
                    Japanese attack with 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                    British defend with 1 submarine; Americans defend with 1 submarine
                    Japanese win, taking 36 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in French Indo China
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery
                    Japanese win, taking French Indo China from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Kwangsi
                    Japanese attack with 6 armour
                    British defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 6 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Amur
                    Japanese attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers
                    Americans defend with 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 2 bombers, 1 carrier, 3 cruisers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 82
                    Casualties for Japanese: 2 carriers, 3 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers
                    Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 1 submarine, 1 tactical_bomber and 1 transport

    Non Combat Move - Japanese
                1 tactical_bomber moved from 35 Sea Zone to Kwangtung
                2 bombers moved from 35 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
                1 tactical_bomber moved from French Indo China to Kwangtung

    Place Units - Japanese
                3 armour placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Japan

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 45 PUs total

    Production/PUs Summary :

    Germans : 60 / 71
        Russians : 13 / 25
        Japanese : 43 / 45
        Americans : 60 / 93
        Chinese : 5 / 3
        British : 42 / 53
        UK_Pacific : 15 / 17
        Italians : 15 / 12
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                2 destroyers moved from 92 Sea Zone to 93 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to Spain
                1 fighter moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 bomber moved from Philippines to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone

    Combat - Americans
                Battle in 93 Sea Zone
                    Americans attack with 3 destroyers, 1 fighter and 3 submarines
                    Italians defend with 1 battleship, 2 cruisers and 2 transports
                    Units damaged: 1 battleship owned by the Italians
                    Americans win, taking 93 Sea Zone from Neutral with 3 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 52
                    Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
                    Casualties for Americans: 1 submarine
                Battle in Spain
                    Americans attack with 2 artilleries, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry; Italians defend with 1 armour, 1 artillery and 1 infantry
                    Americans win, taking Spain from Italians with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                    Casualties for Americans: 3 infantry
                Battle in 36 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer and 1 transport
                    Americans win, taking 36 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - Americans
                1 bomber moved from 36 Sea Zone to Philippines
                3 carriers, 2 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 tactical_bomber moved from Spain to 92 Sea Zone
                1 fighter moved from 93 Sea Zone to 92 Sea Zone
                1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 carrier and 1 transport moved from 37 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                1 carrier and 1 transport placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6,6,6,2,5,2,2,4
                Americans collect 60 PUs (2 lost to blockades); end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 armour, 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - British
                2 artilleries moved from Turkey to Caucasus
                2 artilleries moved from Turkey to Greece
                2 fighters moved from 99 Sea Zone to Greece
                1 artillery and 2 infantry moved from Union of South Africa to Mozambique
                1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
                1 artillery and 2 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 armour moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 armour moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 armour, 1 artillery, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 bomber moved from Egypt to Mozambique

    Combat - British
                Battle in Greece
                    British attack with 2 artilleries and 2 fighters
                    Germans defend with 2 mech_infantrys
                    British win, taking Greece from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 artillery
                Battle in Mozambique
                    British attack with 1 artillery, 1 bomber and 2 infantry
                    Neutral_True defend with 2 infantry
                    British win, taking Mozambique from Neutral_True with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 artillery and 2 infantry
                    Germans defend with 1 aaGun, 1 factory_minor and 1 harbour
                    British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Kwangsi
                    British attack with 2 armour, 1 artillery, 1 fighter, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 6 armour
                    British win, taking Kwangsi from Japanese with 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 6 armour
                    Casualties for British: 4 infantry and 4 mech_infantrys
                Battle in Caucasus
                    British attack with 2 artilleries
                    Japanese defend with 1 infantry
                    British win, taking Caucasus from Japanese with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery

    Non Combat Move - British
                1 artillery, 2 infantry and 1 tactical_bomber moved from Iraq to Turkey
                1 bomber moved from Mozambique to Kenya
                1 armour moved from Egypt to Belgian Congo
                2 armour moved from Egypt to Syria
                2 armour moved from Saudi Arabia to Syria
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 armour and 3 mech_infantrys moved from India to Yunnan
                1 armour moved from Tobruk to Egypt
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                2 fighters moved from Greece to 99 Sea Zone
                1 battleship moved from 92 Sea Zone to 105 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone

    Place Units - British
                1 factory_minor placed in Turkey
                1 destroyer placed in 98 Sea Zone
                2 armour and 1 mech_infantry placed in Iraq
                2 mech_infantrys placed in Egypt
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 47 PUs; end with 50 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 18 PUs total
                Some Units in India change ownership: 1 armour and 2 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Yugoslavia to Albania
                2 infantry moved from Southern France to Normandy Bordeaux
                1 fighter moved from France to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Normandy Bordeaux to Southern Italy
                1 bomber moved from Normandy Bordeaux to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,5,2,2,5,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5,4
                Italians collect 8 PUs (5 lost to blockades); end with 8 PUs total

    Production/PUs Summary :

    Germans : 58 / 71
        Russians : 15 / 25
        Japanese : 35 / 45
        Americans : 62 / 85
        Chinese : 11 / 11
        British : 45 / 55
        UK_Pacific : 15 / 18
        Italians : 13 / 8
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

  • '13

    Kami’s in sz35?


  • No

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                2 destroyers and 1 submarine moved from 45 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 2 destroyers and 2 submarines
                    Japanese defend with 2 battleships, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber
                    Japanese win with 2 battleships, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -28
                    Casualties for ANZAC: 2 destroyers and 2 submarines

    Non Combat Move - ANZAC
                2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Morocco to Spain

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries and 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour, 8 artilleries, 19 infantry and 2 mech_infantrys moved from Bryansk to Russia
                1 mech_infantry moved from Tambov to Russia
                1 mech_infantry moved from Samara to Russia
                1 armour moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                3 armour moved from Ukraine to Russia
                3 armour, 1 bomber, 1 fighter and 2 tactical_bombers moved from Western Ukraine to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 10 armour, 8 artilleries, 1 bomber, 1 fighter, 19 infantry, 4 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 4 armour, 7 artilleries, 1 factory_major, 1 fighter, 26 infantry and 4 mech_infantrys
                    Germans captures 25PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 2 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 8 armour, 8 artilleries, 1 fighter, 19 infantry and 4 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 4 armour, 7 artilleries, 1 fighter, 26 infantry and 4 mech_infantrys

    Non Combat Move - Germans
                2 tactical_bombers moved from Russia to Western Ukraine
                1 bomber moved from Russia to Western Ukraine
                1 bomber moved from Western Ukraine to Poland
                2 aaGuns moved from Western Germany to France
                3 aaGuns moved from Germany to Western Germany
                1 artillery moved from Western Germany to France
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Western Germany to France

    Place Units - Germans
                3 infantry placed in France
                2 artilleries and 6 infantry placed in Western Germany
                2 artilleries and 5 infantry placed in Romania
                3 infantry placed in Ukraine
                1 artillery placed in Romania

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
                Germans collect 59 PUs (3 lost to blockades); end with 84 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs

    Production/PUs Summary :

    Germans : 62 / 99
        Russians : 11 / 0
        Japanese : 35 / 45
        Americans : 62 / 85
        Chinese : 11 / 11
        British : 45 / 55
        UK_Pacific : 15 / 18
        Italians : 13 / 8
        ANZAC : 13 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Combat Move - Russians

    Non Combat Move - Russians
                2 armour and 3 mech_infantrys moved from Trans-Jordan to Persia

    Turn Complete - Russians

  • '13

    Gratz on Moscow.  I was hoping the dice wouldn’t go your way on that one.

    Of course I’m always hoping that - heh


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 6 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 armour moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 infantry moved from French Indo China to Kwangsi
                2 tactical_bombers moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangtung to Anhwe
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
                2 battleships, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 bomber moved from Kwangtung to Kiangsi
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 armour moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier and 3 cruisers
                    British defend with 1 transport; Americans defend with 1 destroyer
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win, taking 36 Sea Zone from Americans with 2 battleships, 1 carrier and 3 cruisers remaining. Battle score for attacker is 15
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 destroyer
                Battle in Anhwe
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 3 armour, 1 fighter, 1 infantry and 3 tactical_bombers
                    British defend with 2 armour and 1 artillery
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 armour and 1 infantry
                    Casualties for British: 2 armour and 1 artillery

    Non Combat Move - Japanese
                3 tactical_bombers moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kiangsi to Kwangtung
                1 bomber moved from Kiangsi to Kwangtung
                1 fighter moved from Kiangsi to Kwangtung
                1 bomber moved from Anhwe to Kwangtung

    Place Units - Japanese
                1 fighter and 2 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 49 PUs total

    Production/PUs Summary :

    Germans : 62 / 99
        Russians : 7 / 0
        Japanese : 43 / 49
        Americans : 62 / 85
        Chinese : 8 / 11
        British : 45 / 55
        UK_Pacific : 14 / 18
        Italians : 13 / 8
        ANZAC : 13 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Spain to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Denmark
                1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux
                1 carrier and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Siam
                1 bomber moved from Philippines to Siam

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Siam
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Siam from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Denmark

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 92 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 90 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                3 transports moved from 92 Sea Zone to 91 Sea Zone
                3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 90 Sea Zone to 91 Sea Zone
                3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from 91 Sea Zone to Spain
                1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 bomber moved from Siam to Yunnan

    Place Units - Americans
                1 armour and 1 infantry placed in Western United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 armour
                    Chinese win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Hunan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,6,5,4
                Chinese collect 8 PUs (1 lost to blockades); end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 15 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 105 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Germany
                1 transport moved from 105 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 armour moved from Egypt to 81 Sea Zone
                1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from Turkey to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
                1 armour and 1 infantry moved from 100 Sea Zone to Ukraine
                1 artillery and 1 infantry moved from Turkey to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
                1 artillery and 1 infantry moved from 100 Sea Zone to Ukraine
                1 armour moved from Syria to 99 Sea Zone
                1 armour and 1 transport moved from 99 Sea Zone to 100 Sea Zone
                1 armour moved from 100 Sea Zone to Ukraine
                1 artillery moved from Caucasus to Rostov
                      British take Rostov from Germans
                1 artillery moved from Greece to Bulgaria
                      British take Bulgaria from Germans
                1 armour moved from Belgian Congo to Angola
                1 armour moved from Union of South Africa to Angola
                1 bomber moved from Kenya to Angola
                1 armour moved from Kansu to Chahar
                      Chinese take Suiyuyan from Japanese
                      Chinese take Chahar from Japanese
                1 mech_infantry moved from Yunnan to Anhwe
                1 tactical_bomber moved from Yunnan to Anhwe
                1 mech_infantry moved from Yunnan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Sikang to Kazakhstan
                      British take Kazakhstan from Japanese
                1 armour moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 armour moved from French Indo China to Yunnan

    Combat - British
                Battle in Angola
                    British attack with 2 armour and 1 bomber
                    Neutral_True defend with 2 infantry
                    British win, taking Angola from Neutral_True with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 armour
                    Casualties for Neutral_True: 2 infantry
                Battle in Anhwe
                    British attack with 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Ukraine
                    British attack with 2 armour, 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor and 3 infantry
                    British win, taking Ukraine from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for British: 2 infantry
                Battle in Norway
                Battle in Germany
                    British captures 99PUs while taking Germans capital
                    British converts factory_major into different units

    Non Combat Move - British
                1 carrier, 2 destroyers and 2 fighters moved from 99 Sea Zone to 100 Sea Zone
                1 destroyer moved from 98 Sea Zone to 100 Sea Zone
                1 battleship and 1 submarine moved from 105 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                2 armour and 1 mech_infantry moved from Iraq to Greece
                2 mech_infantrys moved from Egypt to Syria
                3 armour moved from Syria to Caucasus
                1 bomber moved from Angola to Egypt
                1 armour and 2 mech_infantrys moved from India to Yunnan
                1 tactical_bomber moved from Anhwe to Hunan

    Place Units - British
                1 artillery and 2 infantry placed in Turkey
                3 armour placed in Iraq
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 60 PUs; end with 174 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 179 PUs

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,5,5,5
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Some Units in India change ownership: 1 armour and 3 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 113 Sea Zone
                1 bomber moved from Southern Italy to 91 Sea Zone

    Combat - Italians
                Battle in 113 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 carrier and 6 transports
                    Units damaged: 1 carrier owned by the Americans
                    Italians win with 1 bomber remaining. Battle score for attacker is 58
                    Casualties for Americans: 1 carrier and 6 transports

    Non Combat Move - Italians
                1 bomber moved from 91 Sea Zone to Northern Italy
                1 fighter moved from 113 Sea Zone to Northern Italy

    Place Units - Italians
                2 artilleries placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,3,4,6,2,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
                Italians collect 4 PUs (7 lost to blockades); end with 4 PUs total

    Production/PUs Summary :

    Germans : 47 / 0
        Russians : 7 / 0
        Japanese : 35 / 49
        Americans : 67 / 92
        Chinese : 12 / 14
        British : 60 / 179
        UK_Pacific : 16 / 16
        Italians : 11 / 4
        ANZAC : 13 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0


  • :?

    I made a big mystake I think… I lost the war on that I think…

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to Malaya
                1 fighter moved from New South Wales to Queensland
                1 fighter moved from Queensland to New Guinea

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 destroyer placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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