@simon33 assumed the second hit also on the french inf?
14L G40 Helmutpower (Axis) vs Vold (Allies+10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour and 6 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
3 armour moved from Kiangsu to Kwangsi
3 armour moved from Kwangtung to Kwangsi
1 armour moved from Manchuria to Amur
2 infantry moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Japan to 35 Sea Zone
2 battleships, 3 carriers, 3 cruisers, 3 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Kwangtung to French Indo ChinaCombat - Japanese
Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 36 Sea Zone
Japanese attack with 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 submarine; Americans defend with 1 submarine
Japanese win, taking 36 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for British: 1 submarine
Casualties for Americans: 1 submarine
Battle in French Indo China
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese win, taking French Indo China from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kwangsi
Japanese attack with 6 armour
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 6 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Amur
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 2 bombers, 1 carrier, 3 cruisers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 82
Casualties for Japanese: 2 carriers, 3 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers
Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 1 submarine, 1 tactical_bomber and 1 transportNon Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to Kwangtung
2 bombers moved from 35 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 tactical_bomber moved from French Indo China to KwangtungPlace Units - Japanese
3 armour placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 45 PUs totalProduction/PUs Summary :
Germans : 60 / 71
Russians : 13 / 25
Japanese : 43 / 45
Americans : 60 / 93
Chinese : 5 / 3
British : 42 / 53
UK_Pacific : 15 / 17
Italians : 15 / 12
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
2 destroyers moved from 92 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Spain
1 fighter moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Philippines to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 3 destroyers, 1 fighter and 3 submarines
Italians defend with 1 battleship, 2 cruisers and 2 transports
Units damaged: 1 battleship owned by the Italians
Americans win, taking 93 Sea Zone from Neutral with 3 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 52
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Casualties for Americans: 1 submarine
Battle in Spain
Americans attack with 2 artilleries, 4 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 armour, 1 artillery and 1 infantry
Americans win, taking Spain from Italians with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 3 infantry
Battle in 36 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 36 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
1 bomber moved from 36 Sea Zone to Philippines
3 carriers, 2 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Spain to 92 Sea Zone
1 fighter moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 45 Sea Zone to 54 Sea Zone
1 carrier and 1 transport moved from 37 Sea Zone to 54 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6,6,6,2,5,2,2,4
Americans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - British
2 artilleries moved from Turkey to Caucasus
2 artilleries moved from Turkey to Greece
2 fighters moved from 99 Sea Zone to Greece
1 artillery and 2 infantry moved from Union of South Africa to Mozambique
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 armour moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 armour moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 armour, 1 artillery, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangsi
1 bomber moved from Egypt to MozambiqueCombat - British
Battle in Greece
British attack with 2 artilleries and 2 fighters
Germans defend with 2 mech_infantrys
British win, taking Greece from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery
Battle in Mozambique
British attack with 1 artillery, 1 bomber and 2 infantry
Neutral_True defend with 2 infantry
British win, taking Mozambique from Neutral_True with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Normandy Bordeaux
British attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Kwangsi
British attack with 2 armour, 1 artillery, 1 fighter, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 6 armour
British win, taking Kwangsi from Japanese with 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 6 armour
Casualties for British: 4 infantry and 4 mech_infantrys
Battle in Caucasus
British attack with 2 artilleries
Japanese defend with 1 infantry
British win, taking Caucasus from Japanese with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - British
1 artillery, 2 infantry and 1 tactical_bomber moved from Iraq to Turkey
1 bomber moved from Mozambique to Kenya
1 armour moved from Egypt to Belgian Congo
2 armour moved from Egypt to Syria
2 armour moved from Saudi Arabia to Syria
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 armour and 3 mech_infantrys moved from India to Yunnan
1 armour moved from Tobruk to Egypt
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from Greece to 99 Sea Zone
1 battleship moved from 92 Sea Zone to 105 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea ZonePlace Units - British
1 factory_minor placed in Turkey
1 destroyer placed in 98 Sea Zone
2 armour and 1 mech_infantry placed in Iraq
2 mech_infantrys placed in Egypt
1 armour placed in Union of South AfricaTurn Complete - British
British collect 47 PUs; end with 50 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 18 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Yugoslavia to Albania
2 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,5,2,2,5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5,4
Italians collect 8 PUs (5 lost to blockades); end with 8 PUs totalProduction/PUs Summary :
Germans : 58 / 71
Russians : 15 / 25
Japanese : 35 / 45
Americans : 62 / 85
Chinese : 11 / 11
British : 45 / 55
UK_Pacific : 15 / 18
Italians : 13 / 8
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
Kami’s in sz35?
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No
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 destroyers and 1 submarine moved from 45 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 2 destroyers and 2 submarines
Japanese defend with 2 battleships, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber
Japanese win with 2 battleships, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -28
Casualties for ANZAC: 2 destroyers and 2 submarinesNon Combat Move - ANZAC
2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from Morocco to SpainTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 armour, 8 artilleries, 19 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 mech_infantry moved from Tambov to Russia
1 mech_infantry moved from Samara to Russia
1 armour moved from Novgorod to Vologda
Germans take Vologda from Russians
3 armour moved from Ukraine to Russia
3 armour, 1 bomber, 1 fighter and 2 tactical_bombers moved from Western Ukraine to RussiaCombat - Germans
Battle in Russia
Germans attack with 10 armour, 8 artilleries, 1 bomber, 1 fighter, 19 infantry, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 4 armour, 7 artilleries, 1 factory_major, 1 fighter, 26 infantry and 4 mech_infantrys
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 8 armour, 8 artilleries, 1 fighter, 19 infantry and 4 mech_infantrys
Casualties for Russians: 2 aaGuns, 4 armour, 7 artilleries, 1 fighter, 26 infantry and 4 mech_infantrysNon Combat Move - Germans
2 tactical_bombers moved from Russia to Western Ukraine
1 bomber moved from Russia to Western Ukraine
1 bomber moved from Western Ukraine to Poland
2 aaGuns moved from Western Germany to France
3 aaGuns moved from Germany to Western Germany
1 artillery moved from Western Germany to France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Western Germany to FrancePlace Units - Germans
3 infantry placed in France
2 artilleries and 6 infantry placed in Western Germany
2 artilleries and 5 infantry placed in Romania
3 infantry placed in Ukraine
1 artillery placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Germans collect 59 PUs (3 lost to blockades); end with 84 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUsProduction/PUs Summary :
Germans : 62 / 99
Russians : 11 / 0
Japanese : 35 / 45
Americans : 62 / 85
Chinese : 11 / 11
British : 45 / 55
UK_Pacific : 15 / 18
Italians : 13 / 8
ANZAC : 13 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Combat Move - Russians
Non Combat Move - Russians
2 armour and 3 mech_infantrys moved from Trans-Jordan to PersiaTurn Complete - Russians
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Gratz on Moscow. I was hoping the dice wouldn’t go your way on that one.
Of course I’m always hoping that - heh
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 6 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 armour moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kiangsi
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from French Indo China to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
2 battleships, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 bomber moved from Kwangtung to Kiangsi
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 1 carrier and 3 cruisers
British defend with 1 transport; Americans defend with 1 destroyer
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 36 Sea Zone from Americans with 2 battleships, 1 carrier and 3 cruisers remaining. Battle score for attacker is 15
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 3 armour, 1 fighter, 1 infantry and 3 tactical_bombers
British defend with 2 armour and 1 artillery
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 armour and 1 infantry
Casualties for British: 2 armour and 1 artilleryNon Combat Move - Japanese
3 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kiangsi to Kwangtung
1 bomber moved from Kiangsi to Kwangtung
1 fighter moved from Kiangsi to Kwangtung
1 bomber moved from Anhwe to KwangtungPlace Units - Japanese
1 fighter and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 49 PUs totalProduction/PUs Summary :
Germans : 62 / 99
Russians : 7 / 0
Japanese : 43 / 49
Americans : 62 / 85
Chinese : 8 / 11
British : 45 / 55
UK_Pacific : 14 / 18
Italians : 13 / 8
ANZAC : 13 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Spain to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux
1 carrier and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 bomber moved from Philippines to SiamCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Siam
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Siam from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in DenmarkNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 92 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 90 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 transports moved from 92 Sea Zone to 91 Sea Zone
3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 90 Sea Zone to 91 Sea Zone
3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from 91 Sea Zone to Spain
1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Siam to YunnanPlace Units - Americans
1 armour and 1 infantry placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 2 infantry
Japanese defend with 1 armour
Chinese win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in HunanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,6,5,4
Chinese collect 8 PUs (1 lost to blockades); end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 15 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 105 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Germany
1 transport moved from 105 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 armour moved from Egypt to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Turkey to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 armour and 1 infantry moved from 100 Sea Zone to Ukraine
1 artillery and 1 infantry moved from Turkey to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Ukraine
1 armour moved from Syria to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 armour moved from 100 Sea Zone to Ukraine
1 artillery moved from Caucasus to Rostov
British take Rostov from Germans
1 artillery moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Belgian Congo to Angola
1 armour moved from Union of South Africa to Angola
1 bomber moved from Kenya to Angola
1 armour moved from Kansu to Chahar
Chinese take Suiyuyan from Japanese
Chinese take Chahar from Japanese
1 mech_infantry moved from Yunnan to Anhwe
1 tactical_bomber moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Sikang to Kazakhstan
British take Kazakhstan from Japanese
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to YunnanCombat - British
Battle in Angola
British attack with 2 armour and 1 bomber
Neutral_True defend with 2 infantry
British win, taking Angola from Neutral_True with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Neutral_True: 2 infantry
Battle in Anhwe
British attack with 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Ukraine
British attack with 2 armour, 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 3 infantry
British win, taking Ukraine from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 2 infantry
Battle in Norway
Battle in Germany
British captures 99PUs while taking Germans capital
British converts factory_major into different unitsNon Combat Move - British
1 carrier, 2 destroyers and 2 fighters moved from 99 Sea Zone to 100 Sea Zone
1 destroyer moved from 98 Sea Zone to 100 Sea Zone
1 battleship and 1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 armour and 1 mech_infantry moved from Iraq to Greece
2 mech_infantrys moved from Egypt to Syria
3 armour moved from Syria to Caucasus
1 bomber moved from Angola to Egypt
1 armour and 2 mech_infantrys moved from India to Yunnan
1 tactical_bomber moved from Anhwe to HunanPlace Units - British
1 artillery and 2 infantry placed in Turkey
3 armour placed in Iraq
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 60 PUs; end with 174 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 179 PUsPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,5,5,5
UK_Pacific collect 16 PUs; end with 16 PUs total
Some Units in India change ownership: 1 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 113 Sea Zone
1 bomber moved from Southern Italy to 91 Sea ZoneCombat - Italians
Battle in 113 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 carrier and 6 transports
Units damaged: 1 carrier owned by the Americans
Italians win with 1 bomber remaining. Battle score for attacker is 58
Casualties for Americans: 1 carrier and 6 transportsNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Northern Italy
1 fighter moved from 113 Sea Zone to Northern ItalyPlace Units - Italians
2 artilleries placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,3,4,6,2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Italians collect 4 PUs (7 lost to blockades); end with 4 PUs totalProduction/PUs Summary :
Germans : 47 / 0
Russians : 7 / 0
Japanese : 35 / 49
Americans : 67 / 92
Chinese : 12 / 14
British : 60 / 179
UK_Pacific : 16 / 16
Italians : 11 / 4
ANZAC : 13 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
:?
I made a big mystake I think… I lost the war on that I think…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Malaya
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to New GuineaPlace Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French





